mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-25 08:16:04 +00:00
Add Lock Capsule item and update reroll logic
This commit is contained in:
parent
efb6b9dbc9
commit
5bed242002
6
package-lock.json
generated
6
package-lock.json
generated
@ -4598,9 +4598,9 @@
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}
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},
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"node_modules/vite": {
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"version": "4.5.2",
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"resolved": "https://registry.npmjs.org/vite/-/vite-4.5.2.tgz",
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"integrity": "sha512-tBCZBNSBbHQkaGyhGCDUGqeo2ph8Fstyp6FMSvTtsXeZSPpSMGlviAOav2hxVTqFcx8Hj/twtWKsMJXNY0xI8w==",
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"version": "4.5.3",
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"resolved": "https://registry.npmjs.org/vite/-/vite-4.5.3.tgz",
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"integrity": "sha512-kQL23kMeX92v3ph7IauVkXkikdDRsYMGTVl5KY2E9OY4ONLvkHf04MDTbnfo6NKxZiDLWzVpP5oTa8hQD8U3dg==",
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"dev": true,
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"dependencies": {
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"esbuild": "^0.18.10",
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11977
public/images/items.json
11977
public/images/items.json
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public/images/items/lock_capsule.png
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public/images/items/lock_capsule.png
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@ -149,6 +149,7 @@ export default class BattleScene extends SceneBase {
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public arena: Arena;
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public gameMode: GameMode;
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public score: integer;
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public lockModifierTiers: boolean;
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public trainer: Phaser.GameObjects.Sprite;
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public lastEnemyTrainer: Trainer;
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public currentBattle: Battle;
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@ -596,6 +597,8 @@ export default class BattleScene extends SceneBase {
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this.score = 0;
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this.money = 0;
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this.lockModifierTiers = false;
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this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
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this.pokeballCounts[PokeballType.POKEBALL] += 5;
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@ -65,6 +65,7 @@ const setPositionRelative = function (guideObject: any, x: number, y: number) {
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this.setPosition(x, y);
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};
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Phaser.GameObjects.Container.prototype.setPositionRelative = setPositionRelative;
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Phaser.GameObjects.Sprite.prototype.setPositionRelative = setPositionRelative;
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Phaser.GameObjects.Image.prototype.setPositionRelative = setPositionRelative;
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Phaser.GameObjects.NineSlice.prototype.setPositionRelative = setPositionRelative;
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@ -856,6 +856,8 @@ export const modifierTypes = {
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GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 50% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)),
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COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest', (type, _args) => new Modifiers.MoneyInterestModifier(type)),
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LOCK_CAPSULE: () => new ModifierType('Lock Capsule', 'Allows you to lock item rarities when rerolling items', (type, _args) => new Modifiers.LockModifierTiersModifier(type), 'lock_capsule'),
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GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10),
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MULTI_LENS: () => new PokemonMultiHitModifierType('Multi Lens', 'zoom_lens'),
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@ -1032,6 +1034,7 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.ABILITY_CHARM, 6),
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new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
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new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
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new WeightedModifierType(modifierTypes.LOCK_CAPSULE, 3),
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new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, 10),
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new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, 18),
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new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 8, 32),
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@ -1681,6 +1681,28 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
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}
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}
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export class LockModifierTiersModifier extends PersistentModifier {
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constructor(type: ModifierType, stackCount?: integer) {
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super(type, stackCount);
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}
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match(modifier: Modifier): boolean {
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return modifier instanceof LockModifierTiersModifier;
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}
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apply(args: any[]): boolean {
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return true;
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}
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clone(): LockModifierTiersModifier {
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return new LockModifierTiersModifier(this.type, this.stackCount);
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}
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getMaxStackCount(scene: BattleScene): integer {
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return 1;
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}
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}
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export class SwitchEffectTransferModifier extends PokemonHeldItemModifier {
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constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) {
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super(type, pokemonId, stackCount);
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@ -3923,7 +3923,7 @@ export class SelectModifierPhase extends BattlePhase {
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this.scene.ui.revertMode();
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this.scene.ui.setMode(Mode.MESSAGE);
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super.end();
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}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions)));
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}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
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});
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return false;
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}
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@ -3932,7 +3932,7 @@ export class SelectModifierPhase extends BattlePhase {
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switch (rowCursor) {
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case 0:
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if (!cursor) {
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const rerollCost = this.getRerollCost(typeOptions);
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const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
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if (this.scene.money < rerollCost) {
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this.scene.ui.playError();
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return false;
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@ -3944,18 +3944,25 @@ export class SelectModifierPhase extends BattlePhase {
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this.scene.updateMoneyText();
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this.scene.playSound('buy');
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}
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} else {
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} else if (cursor === 1) {
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, toSlotIndex: integer) => {
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if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions)).then(() => {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)).then(() => {
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const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
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const itemModifier = itemModifiers[itemIndex];
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this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, true);
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});
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} else
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions));
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}, PartyUiHandler.FilterItemMaxStacks);
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} else {
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this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
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const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
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uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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uiHandler.updateLockRaritiesText();
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uiHandler.updateRerollCostText();
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return false;
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}
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return true;
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case 1:
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@ -3997,7 +4004,7 @@ export class SelectModifierPhase extends BattlePhase {
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applyModifier(modifier, true);
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});
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} else
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions));
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}, modifierType.selectFilter);
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} else {
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const pokemonModifierType = modifierType as PokemonModifierType;
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@ -4022,7 +4029,7 @@ export class SelectModifierPhase extends BattlePhase {
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applyModifier(modifier, true);
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});
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} else
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions));
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId);
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}
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} else
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@ -4030,7 +4037,7 @@ export class SelectModifierPhase extends BattlePhase {
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return !cost;
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};
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions));
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}
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updateSeed(): void {
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@ -4041,11 +4048,14 @@ export class SelectModifierPhase extends BattlePhase {
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return true;
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}
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getRerollCost(typeOptions: ModifierTypeOption[]): integer {
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getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): integer {
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let baseValue = 0;
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const tierValues = [ 50, 125, 300, 750, 2000 ];
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for (let opt of typeOptions)
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baseValue += tierValues[opt.type.tier];
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if (lockRarities) {
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const tierValues = [ 50, 125, 300, 750, 2000 ];
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for (let opt of typeOptions)
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baseValue += tierValues[opt.type.tier];
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} else
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baseValue = 250;
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return Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount);
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}
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@ -4054,7 +4064,7 @@ export class SelectModifierPhase extends BattlePhase {
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}
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getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] {
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return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.modifierTiers);
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return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined);
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}
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addModifier(modifier: Modifier): Promise<void> {
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@ -4,7 +4,7 @@ import { getPokeballAtlasKey, PokeballType } from "../data/pokeball";
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import { addTextObject, getModifierTierTextTint, getTextColor, TextStyle } from "./text";
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import AwaitableUiHandler from "./awaitable-ui-handler";
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import { Mode } from "./ui";
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { LockModifierTiersModifier, PokemonHeldItemModifier } from "../modifier/modifier";
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import { handleTutorial, Tutorial } from "../tutorial";
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export const SHOP_OPTIONS_ROW_LIMIT = 6;
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@ -12,8 +12,10 @@ export const SHOP_OPTIONS_ROW_LIMIT = 6;
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export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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private modifierContainer: Phaser.GameObjects.Container;
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private rerollButtonContainer: Phaser.GameObjects.Container;
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private lockRarityButtonContainer: Phaser.GameObjects.Container;
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private transferButtonContainer: Phaser.GameObjects.Container;
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private rerollCostText: Phaser.GameObjects.Text;
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private lockRarityButtonText: Phaser.GameObjects.Text;
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private rowCursor: integer = 0;
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private player: boolean;
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@ -57,6 +59,14 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.rerollCostText.setOrigin(0, 0);
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this.rerollCostText.setPositionRelative(rerollButtonText, rerollButtonText.displayWidth + 5, 1);
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this.rerollButtonContainer.add(this.rerollCostText);
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this.lockRarityButtonContainer = this.scene.add.container(16, -64);
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this.lockRarityButtonContainer.setVisible(false);
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ui.add(this.lockRarityButtonContainer);
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this.lockRarityButtonText = addTextObject(this.scene, -4, -2, 'Lock Rarities', TextStyle.PARTY);
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this.lockRarityButtonText.setOrigin(0, 0);
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this.lockRarityButtonContainer.add(this.lockRarityButtonText);
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}
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show(args: any[]): boolean {
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@ -78,6 +88,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.player = args[0];
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const partyHasHeldItem = this.player && !!this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).getTransferrable(true)).length;
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const canLockRarities = !!this.scene.findModifier(m => m instanceof LockModifierTiersModifier);
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this.transferButtonContainer.setVisible(false);
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this.transferButtonContainer.setAlpha(0);
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@ -85,6 +96,11 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.rerollButtonContainer.setVisible(false);
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this.rerollButtonContainer.setAlpha(0);
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this.lockRarityButtonContainer.setVisible(false);
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this.lockRarityButtonContainer.setAlpha(0);
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this.rerollButtonContainer.setPositionRelative(this.lockRarityButtonContainer, 0, canLockRarities ? -12 : 0);
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this.rerollCost = args[3] as integer;
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this.updateRerollCostText();
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@ -155,15 +171,16 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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});
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}
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if (this.scene.currentBattle.waveIndex % 10) {
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this.rerollButtonContainer.setAlpha(0);
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this.rerollButtonContainer.setVisible(true);
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this.scene.tweens.add({
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targets: this.rerollButtonContainer,
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alpha: 1,
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duration: 250
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});
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}
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this.rerollButtonContainer.setAlpha(0);
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this.lockRarityButtonContainer.setAlpha(0);
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this.rerollButtonContainer.setVisible(true);
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this.lockRarityButtonContainer.setVisible(canLockRarities);
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this.scene.tweens.add({
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targets: [ this.rerollButtonContainer, this.lockRarityButtonContainer ],
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alpha: 1,
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duration: 250
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});
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this.setCursor(0);
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this.setRowCursor(1);
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@ -210,24 +227,28 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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} else {
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switch (button) {
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case Button.UP:
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if (this.rowCursor < this.shopOptionsRows.length + 1)
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if (!this.rowCursor && this.cursor === 2)
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success = this.setCursor(0);
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else if (this.rowCursor < this.shopOptionsRows.length + 1)
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success = this.setRowCursor(this.rowCursor + 1);
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break;
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case Button.DOWN:
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if (this.rowCursor)
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success = this.setRowCursor(this.rowCursor - 1);
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else if (this.lockRarityButtonContainer.visible && !this.cursor)
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success = this.setCursor(2);
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break;
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case Button.LEFT:
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if (!this.rowCursor)
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success = this.rerollButtonContainer.visible && this.setCursor(0);
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else if (this.cursor)
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if (!this.rowCursor) {
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success = this.cursor === 1 && this.rerollButtonContainer.visible && this.setCursor(0);
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} else if (this.cursor)
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success = this.setCursor(this.cursor - 1);
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else if (this.rowCursor === 1 && this.rerollButtonContainer.visible)
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success = this.setRowCursor(0);
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break;
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case Button.RIGHT:
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if (!this.rowCursor)
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success = this.transferButtonContainer.visible && this.setCursor(1);
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success = this.cursor !== 1 && this.transferButtonContainer.visible && this.setCursor(1);
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else if (this.cursor < this.getRowItems(this.rowCursor) - 1)
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success = this.setCursor(this.cursor + 1);
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else if (this.rowCursor === 1 && this.transferButtonContainer.visible)
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@ -263,11 +284,14 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 16, (-this.scene.game.canvas.height / 12 - this.scene.game.canvas.height / 32) - (-16 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1))));
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ui.showText(options[this.cursor].modifierTypeOption.type.getDescription(this.scene));
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} else if (!cursor) {
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this.cursorObj.setPosition(6, -60);
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this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? -72 : -60);
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ui.showText('Spend money to reroll your item options');
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} else {
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} else if (cursor === 1) {
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this.cursorObj.setPosition((this.scene.game.canvas.width / 6) - 50, -60);
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ui.showText('Transfer a held item from one Pokémon to another');
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} else {
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this.cursorObj.setPosition(6, -60);
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ui.showText('Lock item rarities on reroll (affects reroll cost)');
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}
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return ret;
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@ -304,6 +328,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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}
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}
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setRerollCost(rerollCost: integer): void {
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this.rerollCost = rerollCost;
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}
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updateCostText(): void {
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const shopOptions = this.shopOptionsRows.flat();
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for (let shopOption of shopOptions)
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@ -320,6 +348,12 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.rerollCostText.setShadowColor(this.getTextColor(canReroll ? TextStyle.MONEY : TextStyle.PARTY_RED, true));
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}
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updateLockRaritiesText(): void {
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const textStyle = this.scene.lockModifierTiers ? TextStyle.SUMMARY_BLUE : TextStyle.PARTY;
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this.lockRarityButtonText.setColor(this.getTextColor(textStyle));
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this.lockRarityButtonText.setShadowColor(this.getTextColor(textStyle, true));
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}
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clear() {
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super.clear();
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@ -342,7 +376,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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onComplete: () => options.forEach(o => o.destroy())
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});
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[ this.rerollButtonContainer, this.transferButtonContainer ].forEach(container => {
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[ this.rerollButtonContainer, this.transferButtonContainer, this.lockRarityButtonContainer ].forEach(container => {
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if (container.visible) {
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this.scene.tweens.add({
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targets: container,
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