Update shiny luck mechanics and count both fusion components

This commit is contained in:
Flashfyre 2024-04-26 11:31:39 -04:00
parent 6603417e40
commit 5e7356636e
18 changed files with 160 additions and 21 deletions

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@ -13,11 +13,11 @@ import { Biome } from "./data/enums/biome";
import { Arena, ArenaBase } from './field/arena';
import { GameData, PlayerGender } from './system/game-data';
import StarterSelectUiHandler from './ui/starter-select-ui-handler';
import { TextStyle, addTextObject } from './ui/text';
import { TextStyle, addBBCodeTextObject, addTextObject } from './ui/text';
import { Moves } from "./data/enums/moves";
import { allMoves } from "./data/move";
import { initMoves } from './data/move';
import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getModifierPoolForType } from './modifier/modifier-type';
import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getPartyLuckValue } from './modifier/modifier-type';
import AbilityBar from './ui/ability-bar';
import { BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, IncrementMovePriorityAbAttr, applyAbAttrs, initAbilities } from './data/ability';
import { Abilities } from "./data/enums/abilities";
@ -176,6 +176,8 @@ export default class BattleScene extends SceneBase {
private waveCountText: Phaser.GameObjects.Text;
private moneyText: Phaser.GameObjects.Text;
private scoreText: Phaser.GameObjects.Text;
private luckLabelText: Phaser.GameObjects.Text;
private luckText: Phaser.GameObjects.Text;
private modifierBar: ModifierBar;
private enemyModifierBar: ModifierBar;
private fieldOverlay: Phaser.GameObjects.Rectangle;
@ -401,6 +403,16 @@ export default class BattleScene extends SceneBase {
this.scoreText.setOrigin(1, 0);
this.fieldUI.add(this.scoreText);
this.luckText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, '', TextStyle.PARTY, { fontSize: '54px' });
this.luckText.setOrigin(1, 0);
this.luckText.setVisible(false);
this.fieldUI.add(this.luckText);
this.luckLabelText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, 'Luck:', TextStyle.PARTY, { fontSize: '54px' });
this.luckLabelText.setOrigin(1, 0);
this.luckLabelText.setVisible(false);
this.fieldUI.add(this.luckLabelText);
this.updateUIPositions();
this.damageNumberHandler = new DamageNumberHandler();
@ -806,6 +818,8 @@ export default class BattleScene extends SceneBase {
this.updateScoreText();
this.scoreText.setVisible(false);
[ this.luckLabelText, this.luckText ].map(t => t.setVisible(false));
this.newArena(STARTING_BIOME_OVERRIDE || Biome.TOWN);
this.arenaBgTransition.setPosition(0, 0);
@ -1220,11 +1234,44 @@ export default class BattleScene extends SceneBase {
this.scoreText.setVisible(this.gameMode.isDaily);
}
updateAndShowLuckText(duration: integer): void {
const labels = [ this.luckLabelText, this.luckText ];
labels.map(t => {
t.setAlpha(0);
t.setVisible(true);
})
const luckValue = getPartyLuckValue(this.getParty());
this.luckText.setText(getLuckString(luckValue));
if (luckValue < 16)
this.luckText.setTint(getLuckTextTint(luckValue));
else
this.luckText.setTint(0x83a55a, 0xee384a, 0x5271cd, 0x7b487b);
this.luckLabelText.setX((this.game.canvas.width / 6) - 2 - (this.luckText.displayWidth + 2));
this.tweens.add({
targets: labels,
duration: duration,
alpha: 1
});
}
hideLuckText(duration: integer): void {
const labels = [ this.luckLabelText, this.luckText ];
this.tweens.add({
targets: labels,
duration: duration,
alpha: 0,
onComplete: () => {
labels.map(l => l.setVisible(false));
}
});
}
updateUIPositions(): void {
const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible(this)).length;
this.waveCountText.setY(-(this.game.canvas.height / 6) + (enemyModifierCount ? enemyModifierCount <= 12 ? 15 : 24 : 0));
this.moneyText.setY(this.waveCountText.y + 10);
this.scoreText.setY(this.moneyText.y + 10);
[ this.luckLabelText, this.luckText ].map(l => l.setY((this.scoreText.visible ? this.scoreText : this.moneyText).y + 10));
const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15;
this.partyExpBar.setY(offsetY);
this.candyBar.setY(offsetY + 15);

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@ -4,7 +4,7 @@ import { Variant, VariantSet, variantColorCache } from '#app/data/variant';
import { variantData } from '#app/data/variant';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
import { Moves } from "../data/enums/moves";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, ExplosiveAttr } from "../data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr } from "../data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, starterPassiveAbilities } from '../data/pokemon-species';
import * as Utils from '../utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';

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@ -62,7 +62,11 @@ export class LoadingScene extends SceneBase {
this.loadImage('achv_bar_3', 'ui');
this.loadImage('achv_bar_4', 'ui');
this.loadImage('shiny_star', 'ui', 'shiny.png');
this.loadImage('shiny_star_1', 'ui', 'shiny_1.png');
this.loadImage('shiny_star_2', 'ui', 'shiny_2.png');
this.loadImage('shiny_star_small', 'ui', 'shiny_small.png');
this.loadImage('shiny_star_small_1', 'ui', 'shiny_small_1.png');
this.loadImage('shiny_star_small_2', 'ui', 'shiny_small_2.png');
this.loadImage('ha_capsule', 'ui', 'ha_capsule.png');
this.loadImage('icon_spliced', 'ui');
this.loadImage('icon_tera', 'ui');

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@ -1061,11 +1061,11 @@ export const ability: AbilityTranslationEntries = {
name: "Sombre Ruade",
description: "Quand le Pokémon met un ennemi K.O., il émet un hennissement terrifiant qui augmente son Attaque Spéciale.",
},
asOne: {
asOneGlastrier: {
name: "Osmose Équine",
description: "Les talents Tension de Sylveroy et Blanche Ruade de Blizzeval sont cumulés.",
},
asOne: {
asOneSpectrier: {
name: "Osmose Équine",
description: "Les talents Tension de Sylveroy et Sombre Ruade de Spectreval sont cumulés.",
},

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@ -20,6 +20,7 @@ import { FormChangeItem, SpeciesFormChangeItemTrigger, pokemonFormChanges } from
import { ModifierTier } from './modifier-tier';
import { Nature, getNatureName, getNatureStatMultiplier } from '#app/data/nature';
import { Localizable } from '#app/plugins/i18n';
import { getModifierTierTextTint } from '#app/ui/text';
const outputModifierData = false;
const useMaxWeightForOutput = false;
@ -1428,11 +1429,11 @@ function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType,
if (!upgradeCount)
upgradeCount = 0;
if (player && tierValue) {
const partyShinyCount = party.filter(p => p.isShiny() && !p.isFainted()).length;
const upgradeOdds = Math.floor(32 / ((partyShinyCount + 2) / 2));
const partyLuckValue = getPartyLuckValue(party);
const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4));
let upgraded = false;
do {
upgraded = !Utils.randSeedInt(upgradeOdds);
upgraded = Utils.randSeedInt(upgradeOdds) < 4;
if (upgraded)
upgradeCount++;
} while (upgraded);
@ -1515,3 +1516,17 @@ export class ModifierTypeOption {
this.cost = Math.round(cost);
}
}
export function getPartyLuckValue(party: Pokemon[]): integer {
return Phaser.Math.Clamp(party.map(p => p.isFainted() || !p.isShiny() ? 0 : !p.isFusion() || !p.shiny || !p.fusionShiny ? p.variant + 1 : (p.variant + 1) + (p.fusionVariant + 1))
.reduce((total: integer, value: integer) => total += value, 0), 0, 16);
}
export function getLuckString(luckValue: integer): string {
return [ 'D', 'C', 'C+', 'B-', 'B', 'B+', 'A-', 'A', 'A+', 'A++', 'S', 'S+', 'S++', 'SS', 'SS+', 'SS++', 'SSS' ][luckValue];
}
export function getLuckTextTint(luckValue: integer): integer {
const modifierTier = luckValue ? luckValue > 2 ? luckValue > 5 ? luckValue > 9 ? luckValue > 12 ? ModifierTier.LUXURY : ModifierTier.MASTER : ModifierTier.ROGUE : ModifierTier.ULTRA : ModifierTier.GREAT : ModifierTier.COMMON;
return getModifierTierTextTint(modifierTier);
}

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@ -31,6 +31,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
private ownedIcon: Phaser.GameObjects.Sprite;
private teraIcon: Phaser.GameObjects.Sprite;
private shinyIcon: Phaser.GameObjects.Sprite;
private fusionShinyIcon: Phaser.GameObjects.Sprite;
private splicedIcon: Phaser.GameObjects.Sprite;
private statusIndicator: Phaser.GameObjects.Sprite;
private levelContainer: Phaser.GameObjects.Container;
@ -101,6 +102,13 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.add(this.shinyIcon);
this.fusionShinyIcon = this.scene.add.sprite(0, 0, 'shiny_star_2');
this.fusionShinyIcon.setVisible(false);
this.fusionShinyIcon.setOrigin(0, 0);
this.fusionShinyIcon.setScale(0.5)
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.add(this.fusionShinyIcon);
this.splicedIcon = this.scene.add.sprite(0, 0, 'icon_spliced');
this.splicedIcon.setVisible(false);
this.splicedIcon.setOrigin(0, 0);
@ -183,21 +191,35 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
});
this.teraIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
const isFusion = pokemon.isFusion();
this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0), 2.5);
this.splicedIcon.setVisible(!!pokemon.fusionSpecies);
this.splicedIcon.setVisible(isFusion);
if (this.splicedIcon.visible) {
this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${pokemon.species.getName(pokemon.formIndex)}/${pokemon.fusionSpecies.getName(pokemon.fusionFormIndex)}`));
this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny;
const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant;
this.shinyIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0) + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0), 2.5);
this.shinyIcon.setVisible(!!pokemon.isShiny());
this.shinyIcon.setTint(getVariantTint(pokemon.getVariant()));
this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`);
this.shinyIcon.setVisible(pokemon.isShiny());
this.shinyIcon.setTint(getVariantTint(baseVariant));
if (this.shinyIcon.visible) {
this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${pokemon.getVariant() ? ` (${pokemon.getVariant() === 2 ? 'Epic' : 'Rare'})` : ''}`));
const shinyDescriptor = doubleShiny || baseVariant ?
`${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}`
: '';
this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`));
this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.fusionShinyIcon.setVisible(doubleShiny);
if (isFusion)
this.fusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant));
if (!this.player) {
const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId];
this.ownedIcon.setVisible(!!dexEntry.caughtAttr);

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@ -138,6 +138,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
const maxUpgradeCount = typeOptions.map(to => to.upgradeCount).reduce((max, current) => Math.max(current, max), 0);
this.scene.showFieldOverlay(750);
this.scene.updateAndShowLuckText(750);
let i = 0;
@ -363,6 +364,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
this.eraseCursor();
this.scene.hideFieldOverlay(250);
this.scene.hideLuckText(750);
const options = this.options.concat(this.shopOptionsRows.flat());
this.options.splice(0, this.options.length);

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@ -900,12 +900,23 @@ class PartySlot extends Phaser.GameObjects.Container {
}
if (this.pokemon.isShiny()) {
const shinyStar = this.scene.add.image(0, 0, 'shiny_star_small');
const doubleShiny = this.pokemon.isFusion() && this.pokemon.shiny && this.pokemon.fusionShiny;
const shinyStar = this.scene.add.image(0, 0, `shiny_star_small${doubleShiny ? '_1' : ''}`);
shinyStar.setOrigin(0, 0);
shinyStar.setPositionRelative(slotName, -9, 3);
shinyStar.setTint(getVariantTint(this.pokemon.getVariant()));
shinyStar.setTint(getVariantTint(!doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant));
slotInfoContainer.add(shinyStar);
if (doubleShiny) {
const fusionShinyStar = this.scene.add.image(0, 0, `shiny_star_small_2`);
fusionShinyStar.setOrigin(0, 0);
fusionShinyStar.setPosition(shinyStar.x, shinyStar.y);
fusionShinyStar.setTint(getVariantTint(this.pokemon.fusionVariant));
slotInfoContainer.add(fusionShinyStar);
}
}
if (partyUiMode !== PartyUiMode.TM_MODIFIER) {

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@ -18,6 +18,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
private pokemonNatureLabelText: Phaser.GameObjects.Text;
private pokemonNatureText: BBCodeText;
private pokemonShinyIcon: Phaser.GameObjects.Image;
private pokemonFusionShinyIcon: Phaser.GameObjects.Image;
private pokemonMovesContainer: Phaser.GameObjects.Container;
private pokemonMovesContainers: Phaser.GameObjects.Container[];
private pokemonMoveBgs: Phaser.GameObjects.NineSlice[];
@ -114,6 +115,11 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
this.pokemonShinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.add(this.pokemonShinyIcon);
this.pokemonFusionShinyIcon = this.scene.add.image(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y, 'shiny_star_2');
this.pokemonFusionShinyIcon.setOrigin(0, 0);
this.pokemonFusionShinyIcon.setScale(0.75);
this.add(this.pokemonFusionShinyIcon);
this.setVisible(false);
}
@ -135,12 +141,25 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, this.scene.uiTheme));
this.pokemonShinyIcon.setTint(getVariantTint(pokemon.getVariant()));
const isFusion = pokemon.isFusion();
const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny;
const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant;
this.pokemonShinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`);
this.pokemonShinyIcon.setVisible(pokemon.isShiny());
this.pokemonShinyIcon.setTint(getVariantTint(baseVariant));
if (this.pokemonShinyIcon.visible) {
this.pokemonShinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${pokemon.getVariant() ? ` (${pokemon.getVariant() === 2 ? 'Epic' : 'Rare'})` : ''}`, true));
const shinyDescriptor = doubleShiny || baseVariant ?
`${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}`
: '';
this.pokemonShinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`, true));
this.pokemonShinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
this.pokemonFusionShinyIcon.setPosition(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y);
this.pokemonFusionShinyIcon.setVisible(doubleShiny);
if (isFusion)
this.pokemonFusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant));
const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr
? this.scene.gameData.dexData[pokemon.species.speciesId].ivs

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@ -43,6 +43,7 @@ export default class SummaryUiHandler extends UiHandler {
private levelText: Phaser.GameObjects.Text;
private genderText: Phaser.GameObjects.Text;
private shinyIcon: Phaser.GameObjects.Image;
private fusionShinyIcon: Phaser.GameObjects.Image;
private statusContainer: Phaser.GameObjects.Container;
private status: Phaser.GameObjects.Image;
private summaryPageContainer: Phaser.GameObjects.Container;
@ -125,6 +126,12 @@ export default class SummaryUiHandler extends UiHandler {
this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.summaryContainer.add(this.shinyIcon);
this.fusionShinyIcon = this.scene.add.image(0, 0, 'shiny_star_2');
this.fusionShinyIcon.setVisible(false);
this.fusionShinyIcon.setOrigin(0, 0);
this.fusionShinyIcon.setScale(0.75)
this.summaryContainer.add(this.fusionShinyIcon);
this.pokeball = this.scene.add.sprite(6, -19, 'pb');
this.pokeball.setOrigin(0, 1);
this.summaryContainer.add(this.pokeball);
@ -137,8 +144,6 @@ export default class SummaryUiHandler extends UiHandler {
this.genderText.setOrigin(0, 1);
this.summaryContainer.add(this.genderText);
this.statusContainer = this.scene.add.container(-106, -16);
const statusBg = this.scene.add.image(0, 0, 'summary_status');
@ -237,21 +242,35 @@ export default class SummaryUiHandler extends UiHandler {
this.nameText.setText(this.pokemon.name);
const isFusion = this.pokemon.isFusion();
this.splicedIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + 2, 3);
this.splicedIcon.setVisible(!!this.pokemon.fusionSpecies);
this.splicedIcon.setVisible(isFusion);
if (this.splicedIcon.visible) {
this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${this.pokemon.species.getName(this.pokemon.formIndex)}/${this.pokemon.fusionSpecies.getName(this.pokemon.fusionFormIndex)}`, true));
this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny;
const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant;
this.shinyIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0) + 1, 3);
this.shinyIcon.setTint(getVariantTint(this.pokemon.getVariant()));
this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`);
this.shinyIcon.setVisible(this.pokemon.isShiny());
this.shinyIcon.setTint(getVariantTint(baseVariant));
if (this.shinyIcon.visible) {
this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${this.pokemon.getVariant() ? ` (${this.pokemon.getVariant() === 2 ? 'Epic' : 'Rare'})` : ''}`, true));
const shinyDescriptor = doubleShiny || baseVariant ?
`${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${this.pokemon.fusionVariant === 2 ? 'Epic' : this.pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}`
: '';
this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`, true));
this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.fusionShinyIcon.setVisible(doubleShiny);
if (isFusion)
this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.fusionVariant));
this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball));
this.levelText.setText(this.pokemon.level.toString());
this.genderText.setText(getGenderSymbol(this.pokemon.getGender(true)));