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https://github.com/pagefaultgames/pokerogue.git
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Merge pull request #64 from AsdarDevelops/option-ui-enhancements
add option mode for UI styling consistency
This commit is contained in:
commit
5ff80cd8a2
@ -7,19 +7,9 @@ import BattleScene from "../../../battle-scene";
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import { AddPokeballModifierType } from "../../../modifier/modifier-type";
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import { PokeballType } from "../../pokeball";
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import { getPokemonSpecies } from "../../pokemon-species";
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import IMysteryEncounter, {
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MysteryEncounterBuilder,
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MysteryEncounterTier,
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} from "../mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import {
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EnemyPartyConfig,
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EnemyPokemonConfig,
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getRandomPlayerPokemon,
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getRandomSpeciesByStarterTier,
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initBattleWithEnemyConfig,
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leaveEncounterWithoutBattle,
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} from "../mystery-encounter-utils";
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import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
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import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import { EnemyPartyConfig, EnemyPokemonConfig, getRandomPlayerPokemon, getRandomSpeciesByStarterTier, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../mystery-encounter-utils";
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/** i18n namespace for encounter */
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const namespace = "mysteryEncounter:dark_deal";
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@ -27,6 +17,10 @@ const namespace = "mysteryEncounter:dark_deal";
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// Exclude Ultra Beasts, Paradox, Necrozma, Eternatus, and egg-locked mythicals
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const excludedBosses = [
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Species.NECROZMA,
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Species.COSMOG,
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Species.COSMOEM,
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Species.SOLGALEO,
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Species.LUNALA,
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Species.ETERNATUS,
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Species.NIHILEGO,
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Species.BUZZWOLE,
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@ -106,6 +100,7 @@ export const DarkDealEncounter: IMysteryEncounter =
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.withQuery(`${namespace}_query`)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withOptionMode(EncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}_option_1_label`,
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buttonTooltip: `${namespace}_option_1_tooltip`,
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@ -135,20 +130,12 @@ export const DarkDealEncounter: IMysteryEncounter =
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removedPokemon.species.type1,
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];
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if (removedPokemon.species.type2) {
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scene.currentBattle.mysteryEncounter.misc.push(
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removedPokemon.species.type2
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);
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scene.currentBattle.mysteryEncounter.misc.push(removedPokemon.species.type2);
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}
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})
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.withOptionPhase(async (scene: BattleScene) => {
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// Give the player 5 Rogue Balls
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scene.unshiftPhase(
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new ModifierRewardPhase(
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scene,
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() =>
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new AddPokeballModifierType("rb", PokeballType.ROGUE_BALL, 5)
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)
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);
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scene.unshiftPhase(new ModifierRewardPhase(scene, () => new AddPokeballModifierType("rb", PokeballType.ROGUE_BALL, 5)));
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// Start encounter with random legendary (7-10 starter strength) that has level additive
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const bossTypes = scene.currentBattle.mysteryEncounter.misc as Type[];
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@ -156,21 +143,12 @@ export const DarkDealEncounter: IMysteryEncounter =
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const roll = randSeedInt(100);
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const starterTier: number | [number, number] =
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roll > 65 ? 6 : roll > 15 ? 7 : roll > 5 ? 8 : [9, 10];
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const bossSpecies = getPokemonSpecies(
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getRandomSpeciesByStarterTier(
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starterTier,
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excludedBosses,
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bossTypes
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)
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);
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const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes));
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const pokemonConfig: EnemyPokemonConfig = {
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species: bossSpecies,
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isBoss: true,
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};
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if (
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!isNullOrUndefined(bossSpecies.forms) &&
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bossSpecies.forms.length > 0
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) {
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if (!isNullOrUndefined(bossSpecies.forms) && bossSpecies.forms.length > 0) {
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pokemonConfig.formIndex = 0;
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}
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const config: EnemyPartyConfig = {
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@ -194,7 +172,6 @@ export const DarkDealEncounter: IMysteryEncounter =
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},
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async (scene: BattleScene) => {
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// Leave encounter with no rewards or exp
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leaveEncounterWithoutBattle(scene, true);
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return true;
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}
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|
@ -16,9 +16,7 @@ import IMysteryEncounter, {
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const namespace = "mysteryEncounter:department_store_sale";
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export const DepartmentStoreSaleEncounter: IMysteryEncounter =
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MysteryEncounterBuilder.withEncounterType(
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MysteryEncounterType.DEPARTMENT_STORE_SALE
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)
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MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DEPARTMENT_STORE_SALE)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withSceneWaveRangeRequirement(10, 100)
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.withIntroSpriteConfigs([
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@ -45,7 +43,7 @@ export const DepartmentStoreSaleEncounter: IMysteryEncounter =
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speaker: `${namespace}_speaker`,
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},
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])
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// .withHideIntroVisuals(false)
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.withHideIntroVisuals(false)
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.withTitle(`${namespace}_title`)
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.withDescription(`${namespace}_description`)
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.withQuery(`${namespace}_query`)
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@ -71,10 +69,7 @@ export const DepartmentStoreSaleEncounter: IMysteryEncounter =
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i++;
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}
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setEncounterRewards(scene, {
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guaranteedModifierTypeFuncs: modifiers,
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fillRemaining: false,
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});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
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leaveEncounterWithoutBattle(scene);
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}
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)
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@ -98,10 +93,7 @@ export const DepartmentStoreSaleEncounter: IMysteryEncounter =
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i++;
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}
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setEncounterRewards(scene, {
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guaranteedModifierTypeFuncs: modifiers,
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fillRemaining: false,
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});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
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leaveEncounterWithoutBattle(scene);
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}
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)
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@ -125,10 +117,7 @@ export const DepartmentStoreSaleEncounter: IMysteryEncounter =
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i++;
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}
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setEncounterRewards(scene, {
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guaranteedModifierTypeFuncs: modifiers,
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fillRemaining: false,
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});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
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leaveEncounterWithoutBattle(scene);
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}
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)
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@ -156,10 +145,7 @@ export const DepartmentStoreSaleEncounter: IMysteryEncounter =
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i++;
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}
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setEncounterRewards(scene, {
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guaranteedModifierTypeFuncs: modifiers,
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fillRemaining: false,
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});
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
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leaveEncounterWithoutBattle(scene);
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}
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)
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@ -1,5 +1,5 @@
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import { MoveCategory } from "#app/data/move";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import {
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generateModifierTypeOption,
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leaveEncounterWithoutBattle,
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@ -57,6 +57,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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.withQuery(`${namespace}_query`)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withOptionMode(EncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}_option_1_label`,
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buttonTooltip: `${namespace}_option_1_tooltip`,
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@ -76,8 +77,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove =
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move.getMove().category === MoveCategory.PHYSICAL;
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const correctMove = move.getMove().category === MoveCategory.PHYSICAL;
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encounter.setDialogueToken("moveCategory", "Physical");
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if (!correctMove) {
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encounter.options[0].dialogue.selected = [
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@ -89,11 +89,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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text: `${namespace}_lesson_learned`,
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},
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];
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setEncounterExp(
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scene,
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scene.getParty().map((p) => p.id),
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50
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);
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setEncounterExp(scene, scene.getParty().map((p) => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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@ -120,28 +116,13 @@ export const FieldTripEncounter: IMysteryEncounter =
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.ATK]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.DEF]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPD]
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),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.ATK]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.DEF]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT),
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];
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setEncounterRewards(scene, {
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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@ -150,6 +131,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withOptionMode(EncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}_option_2_label`,
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buttonTooltip: `${namespace}_option_2_tooltip`,
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@ -169,8 +151,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove =
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move.getMove().category === MoveCategory.SPECIAL;
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const correctMove = move.getMove().category === MoveCategory.SPECIAL;
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encounter.setDialogueToken("moveCategory", "Special");
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if (!correctMove) {
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encounter.options[1].dialogue.selected = [
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@ -182,11 +163,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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text: `${namespace}_lesson_learned`,
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},
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];
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setEncounterExp(
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scene,
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scene.getParty().map((p) => p.id),
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50
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);
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setEncounterExp(scene, scene.getParty().map((p) => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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@ -213,28 +190,13 @@ export const FieldTripEncounter: IMysteryEncounter =
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPATK]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPDEF]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPD]
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),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPATK]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPDEF]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT),
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];
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setEncounterRewards(scene, {
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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@ -243,6 +205,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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)
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.withOption(
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new MysteryEncounterOptionBuilder()
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.withOptionMode(EncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}_option_3_label`,
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buttonTooltip: `${namespace}_option_3_tooltip`,
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@ -262,8 +225,7 @@ export const FieldTripEncounter: IMysteryEncounter =
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove =
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move.getMove().category === MoveCategory.STATUS;
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const correctMove = move.getMove().category === MoveCategory.STATUS;
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encounter.setDialogueToken("moveCategory", "Status");
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if (!correctMove) {
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encounter.options[2].dialogue.selected = [
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@ -306,24 +268,13 @@ export const FieldTripEncounter: IMysteryEncounter =
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.ACC]
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),
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generateModifierTypeOption(
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scene,
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modifierTypes.TEMP_STAT_BOOSTER,
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[TempBattleStat.SPD]
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),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.ACC]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.GREAT_BALL),
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generateModifierTypeOption(scene, modifierTypes.IV_SCANNER),
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];
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setEncounterRewards(scene, {
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
|
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});
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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|
@ -1,5 +1,5 @@
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import { BattleStat } from "#app/data/battle-stat";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
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import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import {
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EnemyPartyConfig,
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initBattleWithEnemyConfig,
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@ -50,13 +50,7 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
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const encounter = scene.currentBattle.mysteryEncounter;
|
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// Calculate boss mon
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const bossSpecies = scene.arena.randomSpecies(
|
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scene.currentBattle.waveIndex,
|
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scene.currentBattle.waveIndex,
|
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0,
|
||||
getPartyLuckValue(scene.getParty()),
|
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true
|
||||
);
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const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, scene.currentBattle.waveIndex, 0, getPartyLuckValue(scene.getParty()), true);
|
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const config: EnemyPartyConfig = {
|
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levelAdditiveMultiplier: 1,
|
||||
pokemonConfigs: [{ species: bossSpecies, isBoss: true }],
|
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@ -73,17 +67,12 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
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: scene.currentBattle.waveIndex > 60
|
||||
? ModifierTier.ULTRA
|
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: ModifierTier.GREAT;
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regenerateModifierPoolThresholds(
|
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scene.getParty(),
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ModifierPoolType.PLAYER,
|
||||
0
|
||||
); // refresh player item pool
|
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const item = getPlayerModifierTypeOptions(1, scene.getParty(), [], {
|
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guaranteedModifierTiers: [tier],
|
||||
})[0];
|
||||
regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0);
|
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const item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [tier] })[0];
|
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encounter.setDialogueToken("itemName", item.type.name);
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encounter.misc = item;
|
||||
|
||||
const bossSpriteKey = bossSpecies.getSpriteId(false, bossSpecies.forms ? 0 : null, false, bossSpecies.hasVariants() ? 0 : null);
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encounter.spriteConfigs = [
|
||||
{
|
||||
spriteKey: item.type.iconImage,
|
||||
@ -95,7 +84,7 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
||||
isItem: true,
|
||||
},
|
||||
{
|
||||
spriteKey: bossSpecies.speciesId.toString(),
|
||||
spriteKey: bossSpriteKey,
|
||||
fileRoot: "pokemon",
|
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hasShadow: true,
|
||||
tint: 0.25,
|
||||
@ -133,20 +122,14 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
||||
// Pick battle
|
||||
const item = scene.currentBattle.mysteryEncounter
|
||||
.misc as ModifierTypeOption;
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTypeOptions: [item],
|
||||
fillRemaining: false,
|
||||
});
|
||||
await initBattleWithEnemyConfig(
|
||||
scene,
|
||||
scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0]
|
||||
);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
|
||||
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0]);
|
||||
}
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DEFAULT_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withDisabledOnRequirementsNotMet(false)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_2_label`,
|
||||
buttonTooltip: `${namespace}_option_2_tooltip`,
|
||||
@ -154,21 +137,14 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Pick steal
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
const item = scene.currentBattle.mysteryEncounter
|
||||
.misc as ModifierTypeOption;
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTypeOptions: [item],
|
||||
fillRemaining: false,
|
||||
});
|
||||
const item = scene.currentBattle.mysteryEncounter.misc as ModifierTypeOption;
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
|
||||
|
||||
// If player has a stealing move, they succeed automatically
|
||||
const primaryPokemon = encounter.options[1].primaryPokemon;
|
||||
if (primaryPokemon) {
|
||||
// Use primaryPokemon to execute the thievery
|
||||
await showEncounterText(
|
||||
scene,
|
||||
`${namespace}_option_2_steal_result`
|
||||
);
|
||||
await showEncounterText(scene, `${namespace}_option_2_steal_result`);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
return;
|
||||
}
|
||||
@ -176,34 +152,12 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
||||
const roll = randSeedInt(16);
|
||||
if (roll > 6) {
|
||||
// Noticed and attacked by boss, gets +1 to all stats at start of fight (62.5%)
|
||||
const config =
|
||||
scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
|
||||
config.pokemonConfigs[0].tags = [
|
||||
BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON,
|
||||
];
|
||||
config.pokemonConfigs[0].mysteryEncounterBattleEffects = (
|
||||
pokemon: Pokemon
|
||||
) => {
|
||||
pokemon.scene.currentBattle.mysteryEncounter.setDialogueToken(
|
||||
"enemyPokemon",
|
||||
pokemon.name
|
||||
);
|
||||
const config = scene.currentBattle.mysteryEncounter.enemyPartyConfigs[0];
|
||||
config.pokemonConfigs[0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
|
||||
config.pokemonConfigs[0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
|
||||
pokemon.scene.currentBattle.mysteryEncounter.setDialogueToken("enemyPokemon", pokemon.name);
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}_boss_enraged`);
|
||||
pokemon.scene.unshiftPhase(
|
||||
new StatChangePhase(
|
||||
pokemon.scene,
|
||||
pokemon.getBattlerIndex(),
|
||||
true,
|
||||
[
|
||||
BattleStat.ATK,
|
||||
BattleStat.DEF,
|
||||
BattleStat.SPATK,
|
||||
BattleStat.SPDEF,
|
||||
BattleStat.SPD,
|
||||
],
|
||||
1
|
||||
)
|
||||
);
|
||||
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD], 1));
|
||||
};
|
||||
await showEncounterText(scene, `${namespace}_option_2_bad_result`);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
|
@ -40,18 +40,13 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
// Calculates what trainers are available for battle in the encounter
|
||||
|
||||
// Normal difficulty trainer is randomly pulled from biome
|
||||
const normalTrainerType = scene.arena.randomTrainerType(
|
||||
scene.currentBattle.waveIndex
|
||||
);
|
||||
const normalTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
|
||||
const normalConfig = trainerConfigs[normalTrainerType].copy();
|
||||
let female = false;
|
||||
if (normalConfig.hasGenders) {
|
||||
female = !!Utils.randSeedInt(2);
|
||||
}
|
||||
const normalSpriteKey = normalConfig.getSpriteKey(
|
||||
female,
|
||||
normalConfig.doubleOnly
|
||||
);
|
||||
const normalSpriteKey = normalConfig.getSpriteKey(female, normalConfig.doubleOnly);
|
||||
encounter.enemyPartyConfigs.push({
|
||||
trainerConfig: normalConfig,
|
||||
female: female,
|
||||
@ -59,9 +54,7 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
|
||||
// Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config
|
||||
// Number of mons is based off wave: 1-20 is 2, 20-40 is 3, etc. capping at 6 after wave 100
|
||||
const hardTrainerType = scene.arena.randomTrainerType(
|
||||
scene.currentBattle.waveIndex
|
||||
);
|
||||
const hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
|
||||
const hardTemplate = new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER, false, true),
|
||||
new TrainerPartyTemplate(
|
||||
@ -77,10 +70,7 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
if (hardConfig.hasGenders) {
|
||||
female = !!Utils.randSeedInt(2);
|
||||
}
|
||||
const hardSpriteKey = hardConfig.getSpriteKey(
|
||||
female,
|
||||
hardConfig.doubleOnly
|
||||
);
|
||||
const hardSpriteKey = hardConfig.getSpriteKey(female, hardConfig.doubleOnly);
|
||||
encounter.enemyPartyConfigs.push({
|
||||
trainerConfig: hardConfig,
|
||||
levelAdditiveMultiplier: 0.5,
|
||||
@ -101,10 +91,7 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
if (brutalConfig.hasGenders) {
|
||||
female = !!Utils.randSeedInt(2);
|
||||
}
|
||||
const brutalSpriteKey = brutalConfig.getSpriteKey(
|
||||
female,
|
||||
brutalConfig.doubleOnly
|
||||
);
|
||||
const brutalSpriteKey = brutalConfig.getSpriteKey(female, brutalConfig.doubleOnly);
|
||||
encounter.enemyPartyConfigs.push({
|
||||
trainerConfig: brutalConfig,
|
||||
levelAdditiveMultiplier: 1.1,
|
||||
@ -152,14 +139,7 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
// Spawn standard trainer battle with memory mushroom reward
|
||||
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
|
||||
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTypeFuncs: [
|
||||
modifierTypes.TM_COMMON,
|
||||
modifierTypes.TM_GREAT,
|
||||
modifierTypes.MEMORY_MUSHROOM,
|
||||
],
|
||||
fillRemaining: true,
|
||||
});
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM], fillRemaining: true });
|
||||
|
||||
// Seed offsets to remove possibility of different trainers having exact same teams
|
||||
let ret;
|
||||
@ -184,14 +164,7 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
// Spawn hard fight with ULTRA/GREAT reward (can improve with luck)
|
||||
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[1];
|
||||
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTiers: [
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.GREAT,
|
||||
ModifierTier.GREAT,
|
||||
],
|
||||
fillRemaining: true,
|
||||
});
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], fillRemaining: true });
|
||||
|
||||
// Seed offsets to remove possibility of different trainers having exact same teams
|
||||
let ret;
|
||||
@ -219,14 +192,7 @@ export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||
// To avoid player level snowballing from picking this option
|
||||
encounter.expMultiplier = 0.9;
|
||||
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTiers: [
|
||||
ModifierTier.ROGUE,
|
||||
ModifierTier.ULTRA,
|
||||
ModifierTier.GREAT,
|
||||
],
|
||||
fillRemaining: true,
|
||||
});
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT], fillRemaining: true });
|
||||
|
||||
// Seed offsets to remove possibility of different trainers having exact same teams
|
||||
let ret;
|
||||
|
@ -15,7 +15,7 @@ import IMysteryEncounter, {
|
||||
MysteryEncounterBuilder,
|
||||
MysteryEncounterTier,
|
||||
} from "../mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
|
||||
export const MysteriousChestEncounter: IMysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(
|
||||
@ -44,6 +44,7 @@ export const MysteriousChestEncounter: IMysteryEncounter =
|
||||
.withQuery("mysteryEncounter:mysterious_chest_query")
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DEFAULT)
|
||||
.withDialogue({
|
||||
buttonLabel: "mysteryEncounter:mysterious_chest_option_1_label",
|
||||
buttonTooltip: "mysteryEncounter:mysterious_chest_option_1_tooltip",
|
||||
|
@ -1,11 +1,4 @@
|
||||
import {
|
||||
generateModifierTypeOption,
|
||||
leaveEncounterWithoutBattle,
|
||||
queueEncounterMessage,
|
||||
selectPokemonForOption,
|
||||
setEncounterExp,
|
||||
updatePlayerMoney,
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||
import { generateModifierTypeOption, leaveEncounterWithoutBattle, queueEncounterMessage, selectPokemonForOption, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
@ -14,11 +7,8 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Species } from "#enums/species";
|
||||
import i18next from "i18next";
|
||||
import BattleScene from "../../../battle-scene";
|
||||
import IMysteryEncounter, {
|
||||
MysteryEncounterBuilder,
|
||||
MysteryEncounterTier,
|
||||
} from "../mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
|
||||
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
@ -63,6 +53,7 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
.withQuery(`${namespace}_query`)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||
.withSceneMoneyRequirement(0, 2) // Wave scaling money multiplier of 2
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_1_label`,
|
||||
@ -77,17 +68,11 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Update money
|
||||
updatePlayerMoney(
|
||||
scene,
|
||||
-(encounter.options[0].requirements[0] as MoneyRequirement)
|
||||
.requiredMoney
|
||||
);
|
||||
updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney);
|
||||
// Calculate modifiers and dialogue tokens
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER)
|
||||
.type,
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER)
|
||||
.type,
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
||||
];
|
||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||
@ -100,10 +85,7 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
// Only Pokemon that can gain benefits are above 1/3rd HP with no status
|
||||
const selectableFilter = (pokemon: Pokemon) => {
|
||||
// If pokemon meets primary pokemon reqs, it can be selected
|
||||
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(
|
||||
scene,
|
||||
pokemon
|
||||
);
|
||||
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(scene, pokemon);
|
||||
if (!meetsReqs) {
|
||||
return i18next.t(`${namespace}_invalid_selection`);
|
||||
}
|
||||
@ -111,12 +93,7 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
return null;
|
||||
};
|
||||
|
||||
return selectPokemonForOption(
|
||||
scene,
|
||||
onPokemonSelected,
|
||||
null,
|
||||
selectableFilter
|
||||
);
|
||||
return selectPokemonForOption(scene, onPokemonSelected, null, selectableFilter);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Choose Cheap Option
|
||||
@ -162,6 +139,8 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||
.withSceneMoneyRequirement(0, 5) // Wave scaling money multiplier of 5
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_2_label`,
|
||||
buttonTooltip: `${namespace}_option_2_tooltip`,
|
||||
@ -171,22 +150,15 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
},
|
||||
],
|
||||
})
|
||||
.withSceneMoneyRequirement(0, 5) // Wave scaling money multiplier of 5
|
||||
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Update money
|
||||
updatePlayerMoney(
|
||||
scene,
|
||||
-(encounter.options[1].requirements[0] as MoneyRequirement)
|
||||
.requiredMoney
|
||||
);
|
||||
updatePlayerMoney(scene, -(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney);
|
||||
// Calculate modifiers and dialogue tokens
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER)
|
||||
.type,
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER)
|
||||
.type,
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
||||
];
|
||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||
@ -199,10 +171,7 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
// Only Pokemon that can gain benefits are above 1/3rd HP with no status
|
||||
const selectableFilter = (pokemon: Pokemon) => {
|
||||
// If pokemon meets primary pokemon reqs, it can be selected
|
||||
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(
|
||||
scene,
|
||||
pokemon
|
||||
);
|
||||
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(scene, pokemon);
|
||||
if (!meetsReqs) {
|
||||
return i18next.t(`${namespace}_invalid_selection`);
|
||||
}
|
||||
@ -210,12 +179,7 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||
return null;
|
||||
};
|
||||
|
||||
return selectPokemonForOption(
|
||||
scene,
|
||||
onPokemonSelected,
|
||||
null,
|
||||
selectableFilter
|
||||
);
|
||||
return selectPokemonForOption(scene, onPokemonSelected, null, selectableFilter);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Choose Expensive Option
|
||||
|
@ -7,22 +7,10 @@ import BattleScene from "../../../battle-scene";
|
||||
import * as Utils from "../../../utils";
|
||||
import { getPokemonSpecies } from "../../pokemon-species";
|
||||
import { Status, StatusEffect } from "../../status-effect";
|
||||
import IMysteryEncounter, {
|
||||
MysteryEncounterBuilder,
|
||||
MysteryEncounterTier,
|
||||
} from "../mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
|
||||
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
||||
import {
|
||||
EnemyPartyConfig,
|
||||
EnemyPokemonConfig,
|
||||
generateModifierTypeOption,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle,
|
||||
queueEncounterMessage,
|
||||
setEncounterExp,
|
||||
setEncounterRewards,
|
||||
} from "../mystery-encounter-utils";
|
||||
import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, queueEncounterMessage, setEncounterExp, setEncounterRewards, } from "../mystery-encounter-utils";
|
||||
|
||||
/** i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounter:sleeping_snorlax";
|
||||
@ -152,6 +140,7 @@ export const SleepingSnorlaxEncounter: IMysteryEncounter =
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES))
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_3_label`,
|
||||
|
@ -1,12 +1,6 @@
|
||||
import { Ability, allAbilities } from "#app/data/ability";
|
||||
import {
|
||||
EnemyPartyConfig,
|
||||
getEncounterText,
|
||||
initBattleWithEnemyConfig,
|
||||
selectPokemonForOption,
|
||||
setEncounterRewards,
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||
import { Nature, getNatureName } from "#app/data/nature";
|
||||
import { EnemyPartyConfig, getEncounterText, initBattleWithEnemyConfig, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||
import { getNatureName, Nature } from "#app/data/nature";
|
||||
import { speciesStarters } from "#app/data/pokemon-species";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { PlayerPokemon } from "#app/field/pokemon";
|
||||
@ -20,11 +14,8 @@ import { randSeedShuffle } from "#app/utils";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import BattleScene from "../../../battle-scene";
|
||||
import IMysteryEncounter, {
|
||||
MysteryEncounterBuilder,
|
||||
MysteryEncounterTier,
|
||||
} from "../mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
|
||||
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||
|
||||
/** The i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounter:training_session";
|
||||
@ -54,6 +45,7 @@ export const TrainingSessionEncounter: IMysteryEncounter =
|
||||
.withQuery(`${namespace}_query`)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DEFAULT)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_1_label`,
|
||||
buttonTooltip: `${namespace}_option_1_tooltip`,
|
||||
@ -190,6 +182,7 @@ export const TrainingSessionEncounter: IMysteryEncounter =
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DEFAULT)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_2_label`,
|
||||
buttonTooltip: `${namespace}_option_2_tooltip`,
|
||||
@ -275,6 +268,7 @@ export const TrainingSessionEncounter: IMysteryEncounter =
|
||||
)
|
||||
.withOption(
|
||||
new MysteryEncounterOptionBuilder()
|
||||
.withOptionMode(EncounterOptionMode.DEFAULT)
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}_option_3_label`,
|
||||
buttonTooltip: `${namespace}_option_3_tooltip`,
|
||||
|
@ -3,24 +3,29 @@ import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import BattleScene from "../../battle-scene";
|
||||
import * as Utils from "../../utils";
|
||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement } from "./mystery-encounter-requirements";
|
||||
import { isNullOrUndefined } from "../../utils";
|
||||
|
||||
export enum EncounterOptionMode {
|
||||
/** Default style */
|
||||
DEFAULT,
|
||||
/** Disabled on requirements not met, default style on requirements met */
|
||||
DISABLED_OR_DEFAULT,
|
||||
/** Default style on requirements not met, special style on requirements met */
|
||||
DEFAULT_OR_SPECIAL,
|
||||
/** Disabled on requirements not met, special style on requirements met */
|
||||
DISABLED_OR_SPECIAL
|
||||
}
|
||||
|
||||
|
||||
export type OptionPhaseCallback = (scene: BattleScene) => Promise<void | boolean>;
|
||||
|
||||
export default interface MysteryEncounterOption {
|
||||
optionMode: EncounterOptionMode;
|
||||
requirements?: EncounterSceneRequirement[];
|
||||
primaryPokemonRequirements?: EncounterPokemonRequirement[];
|
||||
secondaryPokemonRequirements?: EncounterPokemonRequirement[];
|
||||
primaryPokemon?: PlayerPokemon;
|
||||
secondaryPokemon?: PlayerPokemon[];
|
||||
excludePrimaryFromSecondaryRequirements?: boolean;
|
||||
/**
|
||||
* There are two modes of option requirements:
|
||||
* 1 (DEFAULT): Option is completely disabled if requirements are not met (unselectable and greyed out)
|
||||
* 2: Option is *NOT* disabled if requirements are not met
|
||||
*/
|
||||
isDisabledOnRequirementsNotMet?: boolean;
|
||||
|
||||
/**
|
||||
* Dialogue object containing all the dialogue, messages, tooltips, etc. for this option
|
||||
@ -42,7 +47,6 @@ export default class MysteryEncounterOption implements MysteryEncounterOption {
|
||||
this.requirements = this.requirements ? this.requirements : [];
|
||||
this.primaryPokemonRequirements = this.primaryPokemonRequirements ? this.primaryPokemonRequirements : [];
|
||||
this.secondaryPokemonRequirements = this.secondaryPokemonRequirements ? this.secondaryPokemonRequirements : [];
|
||||
this.isDisabledOnRequirementsNotMet = isNullOrUndefined(this.isDisabledOnRequirementsNotMet) ? true : this.isDisabledOnRequirementsNotMet;
|
||||
}
|
||||
|
||||
hasRequirements?() {
|
||||
@ -134,6 +138,7 @@ export default class MysteryEncounterOption implements MysteryEncounterOption {
|
||||
|
||||
|
||||
export class MysteryEncounterOptionBuilder implements Partial<MysteryEncounterOption> {
|
||||
optionMode?: EncounterOptionMode;
|
||||
requirements?: EncounterSceneRequirement[] = [];
|
||||
primaryPokemonRequirements?: EncounterPokemonRequirement[] = [];
|
||||
secondaryPokemonRequirements ?: EncounterPokemonRequirement[] = [];
|
||||
@ -144,6 +149,10 @@ export class MysteryEncounterOptionBuilder implements Partial<MysteryEncounterOp
|
||||
onPostOptionPhase?: OptionPhaseCallback;
|
||||
dialogue?: OptionTextDisplay;
|
||||
|
||||
withOptionMode(optionMode: EncounterOptionMode): this & Pick<MysteryEncounterOption, "optionMode"> {
|
||||
return Object.assign(this, { optionMode });
|
||||
}
|
||||
|
||||
withSceneRequirement(requirement: EncounterSceneRequirement): this & Required<Pick<MysteryEncounterOption, "requirements">> {
|
||||
this.requirements.push(requirement);
|
||||
return Object.assign(this, { requirements: this.requirements });
|
||||
@ -180,11 +189,6 @@ export class MysteryEncounterOptionBuilder implements Partial<MysteryEncounterOp
|
||||
return Object.assign(this, { secondaryPokemonRequirements: this.secondaryPokemonRequirements });
|
||||
}
|
||||
|
||||
withDisabledOnRequirementsNotMet(disabled: boolean): this & Required<Pick<MysteryEncounterOption, "isDisabledOnRequirementsNotMet">> {
|
||||
this.isDisabledOnRequirementsNotMet = disabled;
|
||||
return Object.assign(this, { isDisabledOnRequirementsNotMet: this.isDisabledOnRequirementsNotMet });
|
||||
}
|
||||
|
||||
withDialogue(dialogue: OptionTextDisplay) {
|
||||
this.dialogue = dialogue;
|
||||
return this;
|
||||
|
@ -9,7 +9,7 @@ import { StatusEffect } from "../status-effect";
|
||||
import MysteryEncounterDialogue, {
|
||||
OptionTextDisplay
|
||||
} from "./mystery-encounter-dialogue";
|
||||
import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
||||
import MysteryEncounterOption, { EncounterOptionMode, MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
||||
import {
|
||||
EncounterPokemonRequirement,
|
||||
EncounterSceneRequirement,
|
||||
@ -136,7 +136,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
||||
Object.assign(this, encounter);
|
||||
}
|
||||
this.encounterTier = this.encounterTier ? this.encounterTier : MysteryEncounterTier.COMMON;
|
||||
this.dialogue = {};
|
||||
this.dialogue = this.dialogue ?? {};
|
||||
this.encounterVariant = MysteryEncounterVariant.DEFAULT;
|
||||
this.requirements = this.requirements ? this.requirements : [];
|
||||
this.hideBattleIntroMessage = !isNullOrUndefined(this.hideBattleIntroMessage) ? this.hideBattleIntroMessage : false;
|
||||
@ -397,7 +397,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
* @returns
|
||||
*/
|
||||
withSimpleOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback) {
|
||||
return this.withOption(new MysteryEncounterOptionBuilder().withDialogue(dialogue).withOptionPhase(callback).build());
|
||||
return this.withOption(new MysteryEncounterOptionBuilder().withOptionMode(EncounterOptionMode.DEFAULT).withDialogue(dialogue).withOptionPhase(callback).build());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -6,7 +6,7 @@ import { Button } from "#enums/buttons";
|
||||
import { addWindow, WindowVariant } from "./ui-theme";
|
||||
import { MysteryEncounterPhase } from "../phases/mystery-encounter-phase";
|
||||
import { PartyUiMode } from "./party-ui-handler";
|
||||
import MysteryEncounterOption from "../data/mystery-encounters/mystery-encounter-option";
|
||||
import MysteryEncounterOption, { EncounterOptionMode } from "../data/mystery-encounters/mystery-encounter-option";
|
||||
import * as Utils from "../utils";
|
||||
import { isNullOrUndefined } from "../utils";
|
||||
import { getPokeballAtlasKey } from "../data/pokeball";
|
||||
@ -100,6 +100,7 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
|
||||
if (button === Button.CANCEL || button === Button.ACTION) {
|
||||
if (button === Button.ACTION) {
|
||||
const selected = this.filteredEncounterOptions[cursor];
|
||||
if (cursor === this.viewPartyIndex) {
|
||||
// Handle view party
|
||||
success = true;
|
||||
@ -110,10 +111,9 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
this.unblockInput();
|
||||
}, 300);
|
||||
});
|
||||
} else if (this.blockInput || (!this.optionsMeetsReqs[cursor] && this.filteredEncounterOptions[cursor].isDisabledOnRequirementsNotMet)) {
|
||||
} else if (this.blockInput || (!this.optionsMeetsReqs[cursor] && (selected.optionMode === EncounterOptionMode.DISABLED_OR_DEFAULT || selected.optionMode === EncounterOptionMode.DISABLED_OR_SPECIAL))) {
|
||||
success = false;
|
||||
} else {
|
||||
const selected = this.filteredEncounterOptions[cursor];
|
||||
if ((this.scene.getCurrentPhase() as MysteryEncounterPhase).handleOptionSelect(selected, cursor)) {
|
||||
success = true;
|
||||
} else {
|
||||
@ -253,7 +253,8 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
if (this.blockInput) {
|
||||
this.blockInput = false;
|
||||
for (let i = 0; i < this.optionsContainer.length - 1; i++) {
|
||||
if (!this.optionsMeetsReqs[i] && this.filteredEncounterOptions[i].isDisabledOnRequirementsNotMet) {
|
||||
const optionMode = this.filteredEncounterOptions[i].optionMode;
|
||||
if (!this.optionsMeetsReqs[i] && (optionMode === EncounterOptionMode.DISABLED_OR_DEFAULT || optionMode === EncounterOptionMode.DISABLED_OR_SPECIAL)) {
|
||||
continue;
|
||||
}
|
||||
(this.optionsContainer.getAt(i) as Phaser.GameObjects.Text).setAlpha(1);
|
||||
@ -325,9 +326,8 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
this.optionsMeetsReqs.push(option.meetsRequirements(this.scene));
|
||||
const optionDialogue = option.dialogue;
|
||||
let text: string;
|
||||
if (option.hasRequirements() && this.optionsMeetsReqs[i]) {
|
||||
if (option.hasRequirements() && this.optionsMeetsReqs[i] && (option.optionMode === EncounterOptionMode.DEFAULT_OR_SPECIAL || option.optionMode === EncounterOptionMode.DISABLED_OR_SPECIAL)) {
|
||||
// Options with special requirements that are met are automatically colored green
|
||||
// In cases where isDisabledOnRequirementsNotMet = false and requirements are not met, option will not be auto-colored
|
||||
text = getEncounterText(this.scene, optionDialogue.buttonLabel, TextStyle.SUMMARY_GREEN);
|
||||
} else {
|
||||
text = getEncounterText(this.scene, optionDialogue.buttonLabel, optionDialogue.style ? optionDialogue.style : TextStyle.WINDOW);
|
||||
@ -337,7 +337,7 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
optionText.setText(text);
|
||||
}
|
||||
|
||||
if (!this.optionsMeetsReqs[i] && option.isDisabledOnRequirementsNotMet) {
|
||||
if (!this.optionsMeetsReqs[i] && (option.optionMode === EncounterOptionMode.DISABLED_OR_DEFAULT || option.optionMode === EncounterOptionMode.DISABLED_OR_SPECIAL)) {
|
||||
optionText.setAlpha(0.5);
|
||||
}
|
||||
if (this.blockInput) {
|
||||
@ -425,7 +425,7 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
let text: string;
|
||||
const cursorOption = this.filteredEncounterOptions[cursor];
|
||||
const optionDialogue = cursorOption.dialogue;
|
||||
if (!this.optionsMeetsReqs[cursor] && cursorOption.isDisabledOnRequirementsNotMet && optionDialogue.disabledTooltip) {
|
||||
if (!this.optionsMeetsReqs[cursor] && (cursorOption.optionMode === EncounterOptionMode.DISABLED_OR_DEFAULT || cursorOption.optionMode === EncounterOptionMode.DISABLED_OR_SPECIAL) && optionDialogue.disabledTooltip) {
|
||||
text = getEncounterText(this.scene, optionDialogue.disabledTooltip, TextStyle.TOOLTIP_CONTENT);
|
||||
} else {
|
||||
text = getEncounterText(this.scene, optionDialogue.buttonTooltip, TextStyle.TOOLTIP_CONTENT);
|
||||
|
Loading…
Reference in New Issue
Block a user