[Refactor] Reduce nesting in doEvolution() (#4786)
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
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@ -1,12 +1,12 @@
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { Phase } from "#app/phase";
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import BattleScene from "#app/battle-scene";
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import BattleScene, { AnySound } from "#app/battle-scene";
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import { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
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import EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
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import * as Utils from "#app/utils";
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import { Mode } from "#app/ui/ui";
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import { cos, sin } from "#app/field/anims";
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import { PlayerPokemon } from "#app/field/pokemon";
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import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
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import { getTypeRgb } from "#app/data/type";
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import i18next from "i18next";
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import { getPokemonNameWithAffix } from "#app/messages";
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@ -17,7 +17,11 @@ export class EvolutionPhase extends Phase {
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protected pokemon: PlayerPokemon;
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protected lastLevel: integer;
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private preEvolvedPokemonName: string;
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private evolution: SpeciesFormEvolution | null;
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private evolutionBgm: AnySound;
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private evolutionHandler: EvolutionSceneHandler;
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protected evolutionContainer: Phaser.GameObjects.Container;
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protected evolutionBaseBg: Phaser.GameObjects.Image;
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@ -35,6 +39,8 @@ export class EvolutionPhase extends Phase {
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this.pokemon = pokemon;
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this.evolution = evolution;
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this.lastLevel = lastLevel;
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this.evolutionBgm = this.scene.playSoundWithoutBgm("evolution");
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this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon);
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}
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validate(): boolean {
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@ -117,10 +123,9 @@ export class EvolutionPhase extends Phase {
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}
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doEvolution(): void {
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const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
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const preName = getPokemonNameWithAffix(this.pokemon);
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this.evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
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this.scene.ui.showText(i18next.t("menu:evolving", { pokemonName: preName }), null, () => {
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this.scene.ui.showText(i18next.t("menu:evolving", { pokemonName: this.preEvolvedPokemonName }), null, () => {
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this.pokemon.cry();
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this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => {
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@ -140,7 +145,6 @@ export class EvolutionPhase extends Phase {
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});
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this.scene.time.delayedCall(1000, () => {
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const evolutionBgm = this.scene.playSoundWithoutBgm("evolution");
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 1,
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@ -174,100 +178,13 @@ export class EvolutionPhase extends Phase {
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this.scene.time.delayedCall(1500, () => {
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this.pokemonEvoTintSprite.setScale(0.25);
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this.pokemonEvoTintSprite.setVisible(true);
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evolutionHandler.canCancel = true;
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this.evolutionHandler.canCancel = true;
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this.doCycle(1).then(success => {
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if (!success) {
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this.pokemonSprite.setVisible(true);
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this.pokemonTintSprite.setScale(1);
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this.scene.tweens.add({
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targets: [ this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 250,
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onComplete: () => {
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this.evolutionBg.setVisible(false);
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}
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});
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SoundFade.fadeOut(this.scene, evolutionBgm, 100);
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this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
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this.scene.ui.showText(i18next.t("menu:stoppedEvolving", { pokemonName: preName }), null, () => {
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this.scene.ui.showText(i18next.t("menu:pauseEvolutionsQuestion", { pokemonName: preName }), null, () => {
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const end = () => {
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this.scene.ui.showText("", 0);
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this.scene.playBgm();
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evolvedPokemon.destroy();
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this.end();
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};
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this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
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this.scene.ui.revertMode();
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this.pokemon.pauseEvolutions = true;
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this.scene.ui.showText(i18next.t("menu:evolutionsPaused", { pokemonName: preName }), null, end, 3000);
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}, () => {
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this.scene.ui.revertMode();
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this.scene.time.delayedCall(3000, end);
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});
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});
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}, null, true);
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return;
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if (success) {
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this.handleSuccessEvolution(evolvedPokemon);
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} else {
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this.handleFailedEvolution(evolvedPokemon);
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}
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this.scene.playSound("se/sparkle");
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this.pokemonEvoSprite.setVisible(true);
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this.doCircleInward();
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this.scene.time.delayedCall(900, () => {
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evolutionHandler.canCancel = false;
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this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => {
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const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true);
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for (const lm of levelMoves) {
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.scene.getPlayerParty().indexOf(this.pokemon), lm[1]));
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}
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this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
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this.scene.playSound("se/shine");
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this.doSpray();
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this.scene.tweens.add({
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targets: this.evolutionOverlay,
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alpha: 1,
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duration: 250,
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easing: "Sine.easeIn",
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onComplete: () => {
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this.evolutionBgOverlay.setAlpha(1);
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this.evolutionBg.setVisible(false);
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this.scene.tweens.add({
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targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 2000,
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delay: 150,
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easing: "Sine.easeIn",
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onComplete: () => {
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250,
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onComplete: () => {
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SoundFade.fadeOut(this.scene, evolutionBgm, 100);
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this.scene.time.delayedCall(250, () => {
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this.pokemon.cry();
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this.scene.time.delayedCall(1250, () => {
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this.scene.playSoundWithoutBgm("evolution_fanfare");
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evolvedPokemon.destroy();
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this.scene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: preName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000));
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this.scene.time.delayedCall(Utils.fixedInt(4250), () => this.scene.playBgm());
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});
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});
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}
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});
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}
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});
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}
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});
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});
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});
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});
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});
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});
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@ -280,6 +197,110 @@ export class EvolutionPhase extends Phase {
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}, 1000);
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}
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/**
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* Handles a failed/stopped evolution
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* @param evolvedPokemon - The evolved Pokemon
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*/
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private handleFailedEvolution(evolvedPokemon: Pokemon): void {
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this.pokemonSprite.setVisible(true);
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this.pokemonTintSprite.setScale(1);
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this.scene.tweens.add({
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targets: [ this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 250,
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onComplete: () => {
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this.evolutionBg.setVisible(false);
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}
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});
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SoundFade.fadeOut(this.scene, this.evolutionBgm, 100);
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this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
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this.scene.ui.showText(i18next.t("menu:stoppedEvolving", { pokemonName: this.preEvolvedPokemonName }), null, () => {
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this.scene.ui.showText(i18next.t("menu:pauseEvolutionsQuestion", { pokemonName: this.preEvolvedPokemonName }), null, () => {
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const end = () => {
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this.scene.ui.showText("", 0);
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this.scene.playBgm();
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evolvedPokemon.destroy();
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this.end();
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};
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this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
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this.scene.ui.revertMode();
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this.pokemon.pauseEvolutions = true;
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this.scene.ui.showText(i18next.t("menu:evolutionsPaused", { pokemonName: this.preEvolvedPokemonName }), null, end, 3000);
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}, () => {
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this.scene.ui.revertMode();
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this.scene.time.delayedCall(3000, end);
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});
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});
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}, null, true);
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}
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/**
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* Handles a successful evolution
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* @param evolvedPokemon - The evolved Pokemon
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*/
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private handleSuccessEvolution(evolvedPokemon: Pokemon): void {
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this.scene.playSound("se/sparkle");
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this.pokemonEvoSprite.setVisible(true);
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this.doCircleInward();
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const onEvolutionComplete = () => {
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SoundFade.fadeOut(this.scene, this.evolutionBgm, 100);
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this.scene.time.delayedCall(250, () => {
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this.pokemon.cry();
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this.scene.time.delayedCall(1250, () => {
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this.scene.playSoundWithoutBgm("evolution_fanfare");
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evolvedPokemon.destroy();
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this.scene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000));
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this.scene.time.delayedCall(Utils.fixedInt(4250), () => this.scene.playBgm());
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});
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});
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};
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this.scene.time.delayedCall(900, () => {
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this.evolutionHandler.canCancel = false;
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this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => {
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const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true);
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for (const lm of levelMoves) {
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.scene.getPlayerParty().indexOf(this.pokemon), lm[1]));
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}
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this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
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this.scene.playSound("se/shine");
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this.doSpray();
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this.scene.tweens.add({
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targets: this.evolutionOverlay,
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alpha: 1,
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duration: 250,
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easing: "Sine.easeIn",
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onComplete: () => {
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this.evolutionBgOverlay.setAlpha(1);
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this.evolutionBg.setVisible(false);
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this.scene.tweens.add({
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targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 2000,
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delay: 150,
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easing: "Sine.easeIn",
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onComplete: () => {
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250,
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onComplete: onEvolutionComplete
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});
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}
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});
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}
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});
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});
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});
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}
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doSpiralUpward() {
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let f = 0;
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@ -320,7 +341,6 @@ export class EvolutionPhase extends Phase {
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doCycle(l: number, lastCycle: integer = 15): Promise<boolean> {
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return new Promise(resolve => {
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const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
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const isLastCycle = l === lastCycle;
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this.scene.tweens.add({
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targets: this.pokemonTintSprite,
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@ -336,7 +356,7 @@ export class EvolutionPhase extends Phase {
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duration: 500 / l,
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yoyo: !isLastCycle,
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onComplete: () => {
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if (evolutionHandler.cancelled) {
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if (this.evolutionHandler.cancelled) {
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return resolve(false);
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}
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if (l < lastCycle) {
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