Clean up all the bangs caused by movesets allowing null

This commit is contained in:
NightKev 2024-11-15 00:53:41 -08:00
parent 8fabcba235
commit 648506e036
25 changed files with 170 additions and 151 deletions

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@ -1167,6 +1167,7 @@ export default class BattleScene extends SceneBase {
return Math.max(doubleChance.value, 1); return Math.max(doubleChance.value, 1);
} }
// TODO: ...this never returns `null`, right?
newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounterType?: MysteryEncounterType): Battle | null { newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounterType?: MysteryEncounterType): Battle | null {
const _startingWave = Overrides.STARTING_WAVE_OVERRIDE || startingWave; const _startingWave = Overrides.STARTING_WAVE_OVERRIDE || startingWave;
const newWaveIndex = waveIndex || ((this.currentBattle?.waveIndex || (_startingWave - 1)) + 1); const newWaveIndex = waveIndex || ((this.currentBattle?.waveIndex || (_startingWave - 1)) + 1);

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@ -1300,17 +1300,17 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
], ],
[Species.TANGELA]: [ [Species.TANGELA]: [
new SpeciesEvolution(Species.TANGROWTH, 34, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.TANGROWTH, 34, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.LICKITUNG]: [ [Species.LICKITUNG]: [
new SpeciesEvolution(Species.LICKILICKY, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ROLLOUT).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.LICKILICKY, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.ROLLOUT).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.STARYU]: [ [Species.STARYU]: [
new SpeciesEvolution(Species.STARMIE, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.STARMIE, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG)
], ],
[Species.EEVEE]: [ [Species.EEVEE]: [
new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
@ -1330,13 +1330,13 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.TOGEKISS, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.TOGEKISS, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.AIPOM]: [ [Species.AIPOM]: [
new SpeciesEvolution(Species.AMBIPOM, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DOUBLE_HIT).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.AMBIPOM, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.DOUBLE_HIT).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.SUNKERN]: [ [Species.SUNKERN]: [
new SpeciesEvolution(Species.SUNFLORA, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.SUNFLORA, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG)
], ],
[Species.YANMA]: [ [Species.YANMA]: [
new SpeciesEvolution(Species.YANMEGA, 33, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.YANMEGA, 33, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.MURKROW]: [ [Species.MURKROW]: [
new SpeciesEvolution(Species.HONCHKROW, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.HONCHKROW, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1345,17 +1345,17 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.MISMAGIUS, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.MISMAGIUS, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.GIRAFARIG]: [ [Species.GIRAFARIG]: [
new SpeciesEvolution(Species.FARIGIRAF, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TWIN_BEAM).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.FARIGIRAF, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.TWIN_BEAM).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.DUNSPARCE]: [ [Species.DUNSPARCE]: [
new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new SpeciesEvolutionCondition(p => { new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new SpeciesEvolutionCondition(p => {
let ret = false; let ret = false;
if (p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0) { if (p.moveset.filter(m => m.moveId === Moves.HYPER_DRILL).length > 0) {
p.scene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id); p.scene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
} }
return ret; return ret;
}), SpeciesWildEvolutionDelay.LONG), }), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.HYPER_DRILL).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.GLIGAR]: [ [Species.GLIGAR]: [
new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor fang at night*/), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor fang at night*/), SpeciesWildEvolutionDelay.VERY_LONG)
@ -1367,10 +1367,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.URSALUNA, 1, EvolutionItem.PEAT_BLOCK, null, SpeciesWildEvolutionDelay.VERY_LONG) //Ursaring does not evolve into Bloodmoon Ursaluna new SpeciesEvolution(Species.URSALUNA, 1, EvolutionItem.PEAT_BLOCK, null, SpeciesWildEvolutionDelay.VERY_LONG) //Ursaring does not evolve into Bloodmoon Ursaluna
], ],
[Species.PILOSWINE]: [ [Species.PILOSWINE]: [
new SpeciesEvolution(Species.MAMOSWINE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.MAMOSWINE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.STANTLER]: [ [Species.STANTLER]: [
new SpeciesEvolution(Species.WYRDEER, 25, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.PSYSHIELD_BASH).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.WYRDEER, 25, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.PSYSHIELD_BASH).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.LOMBRE]: [ [Species.LOMBRE]: [
new SpeciesEvolution(Species.LUDICOLO, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.LUDICOLO, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1388,11 +1388,11 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ROSERADE, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.ROSERADE, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.BONSLY]: [ [Species.BONSLY]: [
new SpeciesEvolution(Species.SUDOWOODO, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM) new SpeciesEvolution(Species.SUDOWOODO, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM)
], ],
[Species.MIME_JR]: [ [Species.MIME_JR]: [
new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), SpeciesWildEvolutionDelay.MEDIUM), new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)), SpeciesWildEvolutionDelay.MEDIUM) new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)), SpeciesWildEvolutionDelay.MEDIUM)
], ],
[Species.PANSAGE]: [ [Species.PANSAGE]: [
new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1447,10 +1447,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesFormEvolution(Species.LYCANROC, "", "midnight", 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT) && (p.formIndex === 0))) new SpeciesFormEvolution(Species.LYCANROC, "", "midnight", 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT) && (p.formIndex === 0)))
], ],
[Species.STEENEE]: [ [Species.STEENEE]: [
new SpeciesEvolution(Species.TSAREENA, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.STOMP).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.TSAREENA, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.STOMP).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.POIPOLE]: [ [Species.POIPOLE]: [
new SpeciesEvolution(Species.NAGANADEL, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DRAGON_PULSE).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.NAGANADEL, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.DRAGON_PULSE).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.ALOLA_SANDSHREW]: [ [Species.ALOLA_SANDSHREW]: [
new SpeciesEvolution(Species.ALOLA_SANDSLASH, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.ALOLA_SANDSLASH, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1464,7 +1464,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.APPLETUN, 1, EvolutionItem.SWEET_APPLE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.APPLETUN, 1, EvolutionItem.SWEET_APPLE, null, SpeciesWildEvolutionDelay.LONG)
], ],
[Species.CLOBBOPUS]: [ [Species.CLOBBOPUS]: [
new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TAUNT).length > 0)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/) new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.TAUNT).length > 0)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/)
], ],
[Species.SINISTEA]: [ [Species.SINISTEA]: [
new SpeciesFormEvolution(Species.POLTEAGEIST, "phony", "phony", 1, EvolutionItem.CRACKED_POT, null, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.POLTEAGEIST, "phony", "phony", 1, EvolutionItem.CRACKED_POT, null, SpeciesWildEvolutionDelay.LONG),
@ -1498,7 +1498,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.HISUI_ELECTRODE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.HISUI_ELECTRODE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
], ],
[Species.HISUI_QWILFISH]: [ [Species.HISUI_QWILFISH]: [
new SpeciesEvolution(Species.OVERQWIL, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.BARB_BARRAGE).length > 0), SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.OVERQWIL, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.BARB_BARRAGE).length > 0), SpeciesWildEvolutionDelay.LONG)
], ],
[Species.HISUI_SNEASEL]: [ [Species.HISUI_SNEASEL]: [
new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY /* Razor claw at day*/), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY /* Razor claw at day*/), SpeciesWildEvolutionDelay.VERY_LONG)
@ -1521,7 +1521,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesFormEvolution(Species.SINISTCHA, "artisan", "masterpiece", 1, EvolutionItem.MASTERPIECE_TEACUP, null, SpeciesWildEvolutionDelay.LONG) new SpeciesFormEvolution(Species.SINISTCHA, "artisan", "masterpiece", 1, EvolutionItem.MASTERPIECE_TEACUP, null, SpeciesWildEvolutionDelay.LONG)
], ],
[Species.DIPPLIN]: [ [Species.DIPPLIN]: [
new SpeciesEvolution(Species.HYDRAPPLE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DRAGON_CHEER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.HYDRAPPLE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.DRAGON_CHEER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.KADABRA]: [ [Species.KADABRA]: [
new SpeciesEvolution(Species.ALAKAZAM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.ALAKAZAM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1537,7 +1537,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
], ],
[Species.ONIX]: [ [Species.ONIX]: [
new SpeciesEvolution(Species.STEELIX, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition( new SpeciesEvolution(Species.STEELIX, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(
p => p.moveset.filter(m => m?.getMove().type === Type.STEEL).length > 0), p => p.moveset.filter(m => m.getMove().type === Type.STEEL).length > 0),
SpeciesWildEvolutionDelay.VERY_LONG) SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.RHYDON]: [ [Species.RHYDON]: [
@ -1548,7 +1548,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
], ],
[Species.SCYTHER]: [ [Species.SCYTHER]: [
new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition( new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(
p => p.moveset.filter(m => m?.getMove().type === Type.STEEL).length > 0), p => p.moveset.filter(m => m.getMove().type === Type.STEEL).length > 0),
SpeciesWildEvolutionDelay.VERY_LONG), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.KLEAVOR, 1, EvolutionItem.BLACK_AUGURITE, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.KLEAVOR, 1, EvolutionItem.BLACK_AUGURITE, null, SpeciesWildEvolutionDelay.VERY_LONG)
], ],
@ -1602,7 +1602,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ALOLA_GOLEM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.ALOLA_GOLEM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.PRIMEAPE]: [ [Species.PRIMEAPE]: [
new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.RAGE_FIST).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.RAGE_FIST).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
], ],
[Species.GOLBAT]: [ [Species.GOLBAT]: [
new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG) new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG)

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@ -965,11 +965,11 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
const movePhase = pokemon.scene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon); const movePhase = pokemon.scene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon);
if (movePhase) { if (movePhase) {
const movesetMove = pokemon.getMoveset().find(m => m!.moveId === this.moveId); // TODO: is this bang correct? const movesetMove = pokemon.getMoveset().find(m => m.moveId === this.moveId);
if (movesetMove) { if (movesetMove) {
const lastMove = pokemon.getLastXMoves(1)[0]; const lastMove = pokemon.getLastXMoves(1)[0];
pokemon.scene.tryReplacePhase((m => m instanceof MovePhase && m.pokemon === pokemon), pokemon.scene.tryReplacePhase((m => m instanceof MovePhase && m.pokemon === pokemon),
new MovePhase(pokemon.scene, pokemon, lastMove.targets!, movesetMove)); // TODO: is this bang correct? new MovePhase(pokemon.scene, pokemon, lastMove.targets ?? [], movesetMove));
} }
} }
} }
@ -980,7 +980,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
*/ */
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.CUSTOM) { if (lapseType === BattlerTagLapseType.CUSTOM) {
const encoredMove = pokemon.getMoveset().find(m => m?.moveId === this.moveId); const encoredMove = pokemon.getMoveset().find(m => m.moveId === this.moveId);
if (encoredMove && encoredMove?.getPpRatio() > 0) { if (encoredMove && encoredMove?.getPpRatio() > 0) {
return true; return true;
} }
@ -2767,7 +2767,7 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
public override isMoveRestricted(move: Moves, user: Pokemon): boolean { public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
const source = this.getSourcePokemon(user.scene); const source = this.getSourcePokemon(user.scene);
if (source) { if (source) {
const sourceMoveset = source.getMoveset().map(m => m!.moveId); const sourceMoveset = source.getMoveset().map(m => m.moveId);
return sourceMoveset?.includes(move) && source.isActive(true); return sourceMoveset?.includes(move) && source.isActive(true);
} }
return false; return false;
@ -2901,7 +2901,7 @@ export class GrudgeTag extends BattlerTag {
if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) { if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) {
if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) { if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) {
const lastMove = pokemon.turnData.attacksReceived[0]; const lastMove = pokemon.turnData.attacksReceived[0];
const lastMoveData = sourcePokemon.getMoveset().find(m => m?.moveId === lastMove.move); const lastMoveData = sourcePokemon.getMoveset().find(m => m.moveId === lastMove.move);
if (lastMoveData && lastMove.move !== Moves.STRUGGLE) { if (lastMoveData && lastMove.move !== Moves.STRUGGLE) {
lastMoveData.ppUsed = lastMoveData.getMovePp(); lastMoveData.ppUsed = lastMoveData.getMovePp();
pokemon.scene.queueMessage(i18next.t("battlerTags:grudgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: lastMoveData.getName() })); pokemon.scene.queueMessage(i18next.t("battlerTags:grudgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: lastMoveData.getName() }));

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@ -56,7 +56,7 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
return (pokemon: Pokemon) => { return (pokemon: Pokemon) => {
const threshold = new Utils.NumberHolder(0.25); const threshold = new Utils.NumberHolder(0.25);
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold); applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
return !!pokemon.getMoveset().find(m => !m?.getPpRatio()); return !!pokemon.getMoveset().find(m => !m.getPpRatio());
}; };
} }
} }
@ -129,7 +129,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
if (pokemon.battleData) { if (pokemon.battleData) {
pokemon.battleData.berriesEaten.push(berryType); pokemon.battleData.berriesEaten.push(berryType);
} }
const ppRestoreMove = pokemon.getMoveset().find(m => !m?.getPpRatio()) ? pokemon.getMoveset().find(m => !m?.getPpRatio()) : pokemon.getMoveset().find(m => m!.getPpRatio() < 1); // TODO: is this bang correct? const ppRestoreMove = pokemon.getMoveset().find(m => !m.getPpRatio()) ? pokemon.getMoveset().find(m => !m.getPpRatio()) : pokemon.getMoveset().find(m => m.getPpRatio() < 1);
if (ppRestoreMove !== undefined) { if (ppRestoreMove !== undefined) {
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0); ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) })); pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));

View File

@ -437,7 +437,7 @@ export class SingleGenerationChallenge extends Challenge {
applyPokemonInBattle(pokemon: Pokemon, valid: Utils.BooleanHolder): boolean { applyPokemonInBattle(pokemon: Pokemon, valid: Utils.BooleanHolder): boolean {
const baseGeneration = pokemon.species.speciesId === Species.VICTINI ? 5 : getPokemonSpecies(pokemon.species.speciesId).generation; const baseGeneration = pokemon.species.speciesId === Species.VICTINI ? 5 : getPokemonSpecies(pokemon.species.speciesId).generation;
const fusionGeneration = pokemon.isFusion() ? pokemon.fusionSpecies?.speciesId === Species.VICTINI ? 5 : getPokemonSpecies(pokemon.fusionSpecies!.speciesId).generation : 0; // TODO: is the bang on fusionSpecies correct? const fusionGeneration = pokemon.isFusion() ? pokemon.fusionSpecies?.speciesId === Species.VICTINI ? 5 : getPokemonSpecies(pokemon.fusionSpecies?.speciesId).generation : 0;
if (pokemon.isPlayer() && (baseGeneration !== this.value || (pokemon.isFusion() && fusionGeneration !== this.value))) { if (pokemon.isPlayer() && (baseGeneration !== this.value || (pokemon.isFusion() && fusionGeneration !== this.value))) {
valid.value = false; valid.value = false;
return true; return true;

View File

@ -1772,14 +1772,14 @@ export class HealAttr extends MoveEffectAttr {
*/ */
export class PartyStatusCureAttr extends MoveEffectAttr { export class PartyStatusCureAttr extends MoveEffectAttr {
/** Message to display after using move */ /** Message to display after using move */
private message: string; private message: string | null;
/** Skips mons with this ability, ie. Soundproof */ /** Skips mons with this ability, ie. Soundproof */
private abilityCondition: Abilities; private abilityCondition: Abilities;
constructor(message: string | null, abilityCondition: Abilities) { constructor(message: string | null, abilityCondition: Abilities) {
super(); super();
this.message = message!; // TODO: is this bang correct? this.message = message;
this.abilityCondition = abilityCondition; this.abilityCondition = abilityCondition;
} }
@ -1977,10 +1977,10 @@ export class BoostHealAttr extends HealAttr {
/** The lambda expression to check against when boosting the healing value */ /** The lambda expression to check against when boosting the healing value */
private condition?: MoveConditionFunc; private condition?: MoveConditionFunc;
constructor(normalHealRatio?: number, boostedHealRatio?: number, showAnim?: boolean, selfTarget?: boolean, condition?: MoveConditionFunc) { constructor(normalHealRatio: number = 0.5, boostedHealRatio: number = 2 / 3, showAnim?: boolean, selfTarget?: boolean, condition?: MoveConditionFunc) {
super(normalHealRatio, showAnim, selfTarget); super(normalHealRatio, showAnim, selfTarget);
this.normalHealRatio = normalHealRatio!; // TODO: is this bang correct? this.normalHealRatio = normalHealRatio;
this.boostedHealRatio = boostedHealRatio!; // TODO: is this bang correct? this.boostedHealRatio = boostedHealRatio;
this.condition = condition; this.condition = condition;
} }
@ -3214,14 +3214,14 @@ export class SecretPowerAttr extends MoveEffectAttr {
export class PostVictoryStatStageChangeAttr extends MoveAttr { export class PostVictoryStatStageChangeAttr extends MoveAttr {
private stats: BattleStat[]; private stats: BattleStat[];
private stages: number; private stages: number;
private condition: MoveConditionFunc | null; private condition?: MoveConditionFunc;
private showMessage: boolean; private showMessage: boolean;
constructor(stats: BattleStat[], stages: number, selfTarget?: boolean, condition?: MoveConditionFunc, showMessage: boolean = true, firstHitOnly: boolean = false) { constructor(stats: BattleStat[], stages: number, selfTarget?: boolean, condition?: MoveConditionFunc, showMessage: boolean = true, firstHitOnly: boolean = false) {
super(); super();
this.stats = stats; this.stats = stats;
this.stages = stages; this.stages = stages;
this.condition = condition!; // TODO: is this bang correct? this.condition = condition;
this.showMessage = showMessage; this.showMessage = showMessage;
} }
applyPostVictory(user: Pokemon, target: Pokemon, move: Move): void { applyPostVictory(user: Pokemon, target: Pokemon, move: Move): void {
@ -3513,7 +3513,7 @@ export class LessPPMorePowerAttr extends VariablePowerAttr {
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const ppMax = move.pp; const ppMax = move.pp;
const ppUsed = user.moveset.find((m) => m?.moveId === move.id)?.ppUsed!; // TODO: is the bang correct? const ppUsed = user.moveset.find((m) => m.moveId === move.id)?.ppUsed ?? 0;
let ppRemains = ppMax - ppUsed; let ppRemains = ppMax - ppUsed;
/** Reduce to 0 to avoid negative numbers if user has 1PP before attack and target has Ability.PRESSURE */ /** Reduce to 0 to avoid negative numbers if user has 1PP before attack and target has Ability.PRESSURE */
@ -3639,7 +3639,13 @@ export abstract class ConsecutiveUsePowerMultiplierAttr extends MovePowerMultipl
let count = 0; let count = 0;
let turnMove: TurnMove | undefined; let turnMove: TurnMove | undefined;
while (((turnMove = moveHistory.shift())?.move === move.id || (comboMoves.length && comboMoves.includes(turnMove?.move!))) && (!resetOnFail || turnMove?.result === MoveResult.SUCCESS)) { // TODO: is this bang correct? while (
(
(turnMove = moveHistory.shift())?.move === move.id
|| (comboMoves.length && comboMoves.includes(turnMove?.move ?? Moves.NONE))
)
&& (!resetOnFail || turnMove?.result === MoveResult.SUCCESS)
) {
if (count < (limit - 1)) { if (count < (limit - 1)) {
count++; count++;
} else if (resetOnLimit) { } else if (resetOnLimit) {
@ -5237,7 +5243,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
: null; : null;
} }
getTagTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer | void { getTagTargetBenefitScore(): number {
switch (this.tagType) { switch (this.tagType) {
case BattlerTagType.RECHARGING: case BattlerTagType.RECHARGING:
case BattlerTagType.PERISH_SONG: case BattlerTagType.PERISH_SONG:
@ -5281,6 +5287,9 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
case BattlerTagType.CRIT_BOOST: case BattlerTagType.CRIT_BOOST:
case BattlerTagType.ALWAYS_CRIT: case BattlerTagType.ALWAYS_CRIT:
return 5; return 5;
default:
console.warn(`BattlerTag ${BattlerTagType[this.tagType]} is missing a score!`);
return 0;
} }
} }
@ -5289,7 +5298,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
if (moveChance < 0) { if (moveChance < 0) {
moveChance = 100; moveChance = 100;
} }
return Math.floor(this.getTagTargetBenefitScore(user, target, move)! * (moveChance / 100)); // TODO: is the bang correct? return Math.floor(this.getTagTargetBenefitScore() * (moveChance / 100));
} }
} }
@ -5519,7 +5528,7 @@ export class ProtectAttr extends AddBattlerTagAttr {
while (moveHistory.length) { while (moveHistory.length) {
turnMove = moveHistory.shift(); turnMove = moveHistory.shift();
if (!allMoves[turnMove?.move!].hasAttr(ProtectAttr) || turnMove?.result !== MoveResult.SUCCESS) { // TODO: is the bang correct? if (!allMoves[turnMove?.move ?? Moves.NONE].hasAttr(ProtectAttr) || turnMove?.result !== MoveResult.SUCCESS) {
break; break;
} }
timesUsed++; timesUsed++;
@ -6370,7 +6379,7 @@ export class FirstMoveTypeAttr extends MoveEffectAttr {
return false; return false;
} }
const firstMoveType = target.getMoveset()[0]?.getMove().type!; // TODO: is this bang correct? const firstMoveType = target.getMoveset()[0].getMove().type;
user.summonData.types = [ firstMoveType ]; user.summonData.types = [ firstMoveType ];
user.scene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: i18next.t(`pokemonInfo:Type.${Type[firstMoveType]}`) })); user.scene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: i18next.t(`pokemonInfo:Type.${Type[firstMoveType]}`) }));
@ -6389,11 +6398,11 @@ export class RandomMovesetMoveAttr extends OverrideMoveEffectAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const moveset = (!this.enemyMoveset ? user : target).getMoveset(); const moveset = (!this.enemyMoveset ? user : target).getMoveset();
const moves = moveset.filter(m => !m?.getMove().hasFlag(MoveFlags.IGNORE_VIRTUAL)); const moves = moveset.filter(m => !m.getMove().hasFlag(MoveFlags.IGNORE_VIRTUAL));
if (moves.length) { if (moves.length) {
const move = moves[user.randSeedInt(moves.length)]; const move = moves[user.randSeedInt(moves.length)];
const moveIndex = moveset.findIndex(m => m?.moveId === move?.moveId); const moveIndex = moveset.findIndex(m => m.moveId === move?.moveId);
const moveTargets = getMoveTargets(user, move?.moveId!); // TODO: is this bang correct? const moveTargets = getMoveTargets(user, move.moveId);
if (!moveTargets.targets.length) { if (!moveTargets.targets.length) {
return false; return false;
} }
@ -6414,8 +6423,8 @@ export class RandomMovesetMoveAttr extends OverrideMoveEffectAttr {
} }
} }
const targets = selectTargets; const targets = selectTargets;
user.getMoveQueue().push({ move: move?.moveId!, targets: targets, ignorePP: true }); // TODO: is this bang correct? user.getMoveQueue().push({ move: move.moveId, targets: targets, ignorePP: true });
user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, moveset[moveIndex]!, true)); // There's a PR to re-do the move(s) that use this Attr, gonna put `!` for now user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, moveset[moveIndex], true));
return true; return true;
} }
@ -6657,19 +6666,19 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
* *
* @param user {@linkcode Pokemon} that used the attack * @param user {@linkcode Pokemon} that used the attack
* @param target {@linkcode Pokemon} targeted by the attack * @param target {@linkcode Pokemon} targeted by the attack
* @param move {@linkcode Move} being used * @param move N/A
* @param args N/A * @param args N/A
* @returns {boolean} true * @returns `true`
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
// Null checks can be skipped due to condition function // Null checks can be skipped due to condition function
const lastMove = target.getLastXMoves().find(() => true); const lastMove = target.getLastXMoves()[0];
const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove?.move); const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move)!;
const lastPpUsed = movesetMove?.ppUsed!; // TODO: is the bang correct? const lastPpUsed = movesetMove.ppUsed;
movesetMove!.ppUsed = Math.min((movesetMove?.ppUsed!) + this.reduction, movesetMove?.getMovePp()!); // TODO: is the bang correct? movesetMove.ppUsed = Math.min((lastPpUsed) + this.reduction, movesetMove.getMovePp());
const message = i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove?.getName(), reduction: (movesetMove?.ppUsed!) - lastPpUsed }); // TODO: is the bang correct? const message = i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed });
user.scene.eventTarget.dispatchEvent(new MoveUsedEvent(target?.id, movesetMove?.getMove()!, movesetMove?.ppUsed!)); // TODO: are these bangs correct? user.scene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed));
user.scene.queueMessage(message); user.scene.queueMessage(message);
return true; return true;
@ -6677,9 +6686,9 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
getCondition(): MoveConditionFunc { getCondition(): MoveConditionFunc {
return (user, target, move) => { return (user, target, move) => {
const lastMove = target.getLastXMoves().find(() => true); const lastMove = target.getLastXMoves()[0];
if (lastMove) { if (lastMove) {
const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove.move); const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move);
return !!movesetMove?.getPpRatio(); return !!movesetMove?.getPpRatio();
} }
return false; return false;
@ -6687,9 +6696,9 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
} }
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
const lastMove = target.getLastXMoves().find(() => true); const lastMove = target.getLastXMoves()[0];
if (lastMove) { if (lastMove) {
const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove.move); const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move);
if (movesetMove) { if (movesetMove) {
const maxPp = movesetMove.getMovePp(); const maxPp = movesetMove.getMovePp();
const ppLeft = maxPp - movesetMove.ppUsed; const ppLeft = maxPp - movesetMove.ppUsed;
@ -6726,7 +6735,7 @@ export class AttackReducePpMoveAttr extends ReducePpMoveAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const lastMove = target.getLastXMoves().find(() => true); const lastMove = target.getLastXMoves().find(() => true);
if (lastMove) { if (lastMove) {
const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove.move); const movesetMove = target.getMoveset().find(m => m.moveId === lastMove.move);
if (Boolean(movesetMove?.getPpRatio())) { if (Boolean(movesetMove?.getPpRatio())) {
super.apply(user, target, move, args); super.apply(user, target, move, args);
} }
@ -6772,7 +6781,7 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
const copiedMove = allMoves[targetMoves[0].move]; const copiedMove = allMoves[targetMoves[0].move];
const thisMoveIndex = user.getMoveset().findIndex(m => m?.moveId === move.id); const thisMoveIndex = user.getMoveset().findIndex(m => m.moveId === move.id);
if (thisMoveIndex === -1) { if (thisMoveIndex === -1) {
return false; return false;
@ -6824,7 +6833,7 @@ export class SketchAttr extends MoveEffectAttr {
} }
const sketchedMove = allMoves[targetMove.move]; const sketchedMove = allMoves[targetMove.move];
const sketchIndex = user.getMoveset().findIndex(m => m?.moveId === move.id); const sketchIndex = user.getMoveset().findIndex(m => m.moveId === move.id);
if (sketchIndex === -1) { if (sketchIndex === -1) {
return false; return false;
} }
@ -6863,7 +6872,7 @@ export class SketchAttr extends MoveEffectAttr {
return false; return false;
} }
if (user.getMoveset().find(m => m?.moveId === targetMove.move)) { if (user.getMoveset().find(m => m.moveId === targetMove.move)) {
return false; return false;
} }
@ -7347,7 +7356,7 @@ export class LastResortAttr extends MoveAttr {
getCondition(): MoveConditionFunc { getCondition(): MoveConditionFunc {
return (user: Pokemon, target: Pokemon, move: Move) => { return (user: Pokemon, target: Pokemon, move: Move) => {
const uniqueUsedMoveIds = new Set<Moves>(); const uniqueUsedMoveIds = new Set<Moves>();
const movesetMoveIds = user.getMoveset().map(m => m?.moveId); const movesetMoveIds = user.getMoveset().map(m => m.moveId);
user.getMoveHistory().map(m => { user.getMoveHistory().map(m => {
if (m.move !== move.id && movesetMoveIds.find(mm => mm === m.move)) { if (m.move !== move.id && movesetMoveIds.find(mm => mm === m.move)) {
uniqueUsedMoveIds.add(m.move); uniqueUsedMoveIds.add(m.move);
@ -8649,7 +8658,17 @@ export function initMoves() {
.attr(FlinchAttr), .attr(FlinchAttr),
new AttackMove(Moves.WEATHER_BALL, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 3) new AttackMove(Moves.WEATHER_BALL, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 3)
.attr(WeatherBallTypeAttr) .attr(WeatherBallTypeAttr)
.attr(MovePowerMultiplierAttr, (user, target, move) => [ WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN ].includes(user.scene.arena.weather?.weatherType!) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 2 : 1) // TODO: is this bang correct? .attr(MovePowerMultiplierAttr, (user, target, move) => {
const weather = user.scene.arena.weather;
if (!weather) {
return 1;
}
const weatherTypes = [ WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN ];
if (weatherTypes.includes(weather.weatherType) && !weather.isEffectSuppressed(user.scene)) {
return 2;
}
return 1;
})
.ballBombMove(), .ballBombMove(),
new StatusMove(Moves.AROMATHERAPY, Type.GRASS, -1, 5, -1, 0, 3) new StatusMove(Moves.AROMATHERAPY, Type.GRASS, -1, 5, -1, 0, 3)
.attr(PartyStatusCureAttr, i18next.t("moveTriggers:soothingAromaWaftedThroughArea"), Abilities.SAP_SIPPER) .attr(PartyStatusCureAttr, i18next.t("moveTriggers:soothingAromaWaftedThroughArea"), Abilities.SAP_SIPPER)
@ -8879,7 +8898,13 @@ export function initMoves() {
new StatusMove(Moves.WORRY_SEED, Type.GRASS, 100, 10, -1, 0, 4) new StatusMove(Moves.WORRY_SEED, Type.GRASS, 100, 10, -1, 0, 4)
.attr(AbilityChangeAttr, Abilities.INSOMNIA), .attr(AbilityChangeAttr, Abilities.INSOMNIA),
new AttackMove(Moves.SUCKER_PUNCH, Type.DARK, MoveCategory.PHYSICAL, 70, 100, 5, -1, 1, 4) new AttackMove(Moves.SUCKER_PUNCH, Type.DARK, MoveCategory.PHYSICAL, 70, 100, 5, -1, 1, 4)
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? .condition((user, target, move) => {
const turnCommand = user.scene.currentBattle.turnCommands[target.getBattlerIndex()];
if (!turnCommand || !turnCommand.move) {
return false;
}
return (turnCommand.command === Command.FIGHT && !target.turnData.acted && allMoves[turnCommand.move.move].category !== MoveCategory.STATUS);
}),
new StatusMove(Moves.TOXIC_SPIKES, Type.POISON, -1, 20, -1, 0, 4) new StatusMove(Moves.TOXIC_SPIKES, Type.POISON, -1, 20, -1, 0, 4)
.attr(AddArenaTrapTagAttr, ArenaTagType.TOXIC_SPIKES) .attr(AddArenaTrapTagAttr, ArenaTagType.TOXIC_SPIKES)
.target(MoveTarget.ENEMY_SIDE), .target(MoveTarget.ENEMY_SIDE),
@ -9788,8 +9813,12 @@ export function initMoves() {
.ignoresSubstitute(), .ignoresSubstitute(),
new AttackMove(Moves.SMART_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 7), new AttackMove(Moves.SMART_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 7),
new StatusMove(Moves.PURIFY, Type.POISON, -1, 20, -1, 0, 7) new StatusMove(Moves.PURIFY, Type.POISON, -1, 20, -1, 0, 7)
.condition( .condition((user, target, move) => {
(user: Pokemon, target: Pokemon, move: Move) => isNonVolatileStatusEffect(target.status?.effect!)) // TODO: is this bang correct? if (!target.status) {
return false;
}
return isNonVolatileStatusEffect(target.status.effect);
})
.attr(HealAttr, 0.5) .attr(HealAttr, 0.5)
.attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects())
.triageMove(), .triageMove(),
@ -10521,7 +10550,13 @@ export function initMoves() {
.slicingMove(), .slicingMove(),
new AttackMove(Moves.HYDRO_STEAM, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, 0, 9) new AttackMove(Moves.HYDRO_STEAM, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, 0, 9)
.attr(IgnoreWeatherTypeDebuffAttr, WeatherType.SUNNY) .attr(IgnoreWeatherTypeDebuffAttr, WeatherType.SUNNY)
.attr(MovePowerMultiplierAttr, (user, target, move) => [ WeatherType.SUNNY, WeatherType.HARSH_SUN ].includes(user.scene.arena.weather?.weatherType!) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 1.5 : 1), // TODO: is this bang correct? .attr(MovePowerMultiplierAttr, (user, target, move) => {
const weather = user.scene.arena.weather;
if (!weather) {
return 1;
}
return [ WeatherType.SUNNY, WeatherType.HARSH_SUN ].includes(weather.weatherType) && !weather.isEffectSuppressed(user.scene) ? 1.5 : 1;
}),
new AttackMove(Moves.RUINATION, Type.DARK, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 9) new AttackMove(Moves.RUINATION, Type.DARK, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 9)
.attr(TargetHalfHpDamageAttr), .attr(TargetHalfHpDamageAttr),
new AttackMove(Moves.COLLISION_COURSE, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 9) new AttackMove(Moves.COLLISION_COURSE, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 9)
@ -10636,7 +10671,13 @@ export function initMoves() {
.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK) .attr(ProtectAttr, BattlerTagType.BURNING_BULWARK)
.condition(failIfLastCondition), .condition(failIfLastCondition),
new AttackMove(Moves.THUNDERCLAP, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 5, -1, 1, 9) new AttackMove(Moves.THUNDERCLAP, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 5, -1, 1, 9)
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? .condition((user, target, move) => {
const turnCommand = user.scene.currentBattle.turnCommands[target.getBattlerIndex()];
if (!turnCommand || !turnCommand.move) {
return false;
}
return (turnCommand.command === Command.FIGHT && !target.turnData.acted && allMoves[turnCommand.move.move].category !== MoveCategory.STATUS);
}),
new AttackMove(Moves.MIGHTY_CLEAVE, Type.ROCK, MoveCategory.PHYSICAL, 95, 100, 5, -1, 0, 9) new AttackMove(Moves.MIGHTY_CLEAVE, Type.ROCK, MoveCategory.PHYSICAL, 95, 100, 5, -1, 0, 9)
.slicingMove() .slicingMove()
.ignoresProtect(), .ignoresProtect(),

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@ -264,7 +264,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
if (eggMoves) { if (eggMoves) {
// Cannot gen the rare egg move, only 1 of the first 3 common moves // Cannot gen the rare egg move, only 1 of the first 3 common moves
const eggMove = eggMoves[randSeedInt(3)]; const eggMove = eggMoves[randSeedInt(3)];
if (!tradePokemon.moveset.some(m => m?.moveId === eggMove)) { if (!tradePokemon.moveset.some(m => m.moveId === eggMove)) {
if (tradePokemon.moveset.length < 4) { if (tradePokemon.moveset.length < 4) {
tradePokemon.moveset.push(new PokemonMove(eggMove)); tradePokemon.moveset.push(new PokemonMove(eggMove));
} else { } else {

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@ -694,7 +694,7 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla
let randomEggMoveIndex = eggMoveIndices.pop(); let randomEggMoveIndex = eggMoveIndices.pop();
let randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null; let randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null;
let retries = 0; let retries = 0;
while (retries < 3 && (!randomEggMove || newPokemon.moveset.some(m => m?.moveId === randomEggMove))) { while (retries < 3 && (!randomEggMove || newPokemon.moveset.some(m => m.moveId === randomEggMove))) {
// If Pokemon already knows this move, roll for another egg move // If Pokemon already knows this move, roll for another egg move
randomEggMoveIndex = eggMoveIndices.pop(); randomEggMoveIndex = eggMoveIndices.pop();
randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null; randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null;
@ -702,7 +702,7 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla
} }
if (randomEggMove) { if (randomEggMove) {
if (!newPokemon.moveset.some(m => m?.moveId === randomEggMove)) { if (!newPokemon.moveset.some(m => m.moveId === randomEggMove)) {
if (newPokemon.moveset.length < 4) { if (newPokemon.moveset.length < 4) {
newPokemon.moveset.push(new PokemonMove(randomEggMove)); newPokemon.moveset.push(new PokemonMove(randomEggMove));
} else { } else {
@ -731,7 +731,7 @@ function addFavoredMoveToNewPokemonMoveset(newPokemon: PlayerPokemon, newPokemon
let favoredMove: PokemonMove | null = null; let favoredMove: PokemonMove | null = null;
for (const move of newPokemonGeneratedMoveset) { for (const move of newPokemonGeneratedMoveset) {
// Needs to match first type, second type will be replaced // Needs to match first type, second type will be replaced
if (move?.getMove().type === newPokemon.getTypes()[0] && !newPokemon.moveset.some(m => m?.moveId === move?.moveId)) { if (move?.getMove().type === newPokemon.getTypes()[0] && !newPokemon.moveset.some(m => m.moveId === move?.moveId)) {
favoredMove = move; favoredMove = move;
break; break;
} }
@ -741,7 +741,7 @@ function addFavoredMoveToNewPokemonMoveset(newPokemon: PlayerPokemon, newPokemon
if (!favoredMove) { if (!favoredMove) {
for (const move of newPokemonGeneratedMoveset) { for (const move of newPokemonGeneratedMoveset) {
// Needs to match first type, second type will be replaced // Needs to match first type, second type will be replaced
if (!newPokemon.moveset.some(m => m?.moveId === move?.moveId)) { if (!newPokemon.moveset.some(m => m.moveId === move?.moveId)) {
favoredMove = move; favoredMove = move;
break; break;
} }

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@ -603,15 +603,15 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] { override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
if (!this.invertQuery) { if (!this.invertQuery) {
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((learnableMove) => pokemon.compatibleTms.filter(tm => !pokemon.moveset.find(m => m?.moveId === tm)).includes(learnableMove)).length > 0); return partyPokemon.filter((pokemon) => this.requiredMoves.filter((learnableMove) => pokemon.compatibleTms.filter(tm => !pokemon.moveset.find(m => m.moveId === tm)).includes(learnableMove)).length > 0);
} else { } else {
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed learnableMoves // for an inverted query, we only want to get the pokemon that don't have ANY of the listed learnableMoves
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((learnableMove) => pokemon.compatibleTms.filter(tm => !pokemon.moveset.find(m => m?.moveId === tm)).includes(learnableMove)).length === 0); return partyPokemon.filter((pokemon) => this.requiredMoves.filter((learnableMove) => pokemon.compatibleTms.filter(tm => !pokemon.moveset.find(m => m.moveId === tm)).includes(learnableMove)).length === 0);
} }
} }
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
const includedCompatMoves = this.requiredMoves.filter((reqMove) => pokemon?.compatibleTms.filter((tm) => !pokemon.moveset.find(m => m?.moveId === tm)).includes(reqMove)); const includedCompatMoves = this.requiredMoves.filter((reqMove) => pokemon?.compatibleTms.filter((tm) => !pokemon.moveset.find(m => m.moveId === tm)).includes(reqMove));
if (includedCompatMoves.length > 0) { if (includedCompatMoves.length > 0) {
return [ "compatibleMove", Moves[includedCompatMoves[0]] ]; return [ "compatibleMove", Moves[includedCompatMoves[0]] ];
} }

View File

@ -318,7 +318,7 @@ export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigge
} }
canChange(pokemon: Pokemon): boolean { canChange(pokemon: Pokemon): boolean {
return (!!pokemon.moveset.filter(m => m?.moveId === this.move).length) === this.known; return (!!pokemon.moveset.filter(m => m.moveId === this.move).length) === this.known;
} }
} }

View File

@ -2784,23 +2784,3 @@ export function initSpecies() {
new PokemonSpecies(Species.BLOODMOON_URSALUNA, 9, true, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.7, 333, Abilities.MINDS_EYE, Abilities.NONE, Abilities.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), //Marked as Sub-Legend, for casing purposes new PokemonSpecies(Species.BLOODMOON_URSALUNA, 9, true, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.7, 333, Abilities.MINDS_EYE, Abilities.NONE, Abilities.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), //Marked as Sub-Legend, for casing purposes
); );
} }
// TODO: Remove
{
//setTimeout(() => {
/*for (let tc of Object.keys(trainerConfigs)) {
console.log(TrainerType[tc], !trainerConfigs[tc].speciesFilter ? 'all' : [...new Set(allSpecies.filter(s => s.generation <= 9).filter(trainerConfigs[tc].speciesFilter).map(s => {
while (pokemonPrevolutions.hasOwnProperty(s.speciesId))
s = getPokemonSpecies(pokemonPrevolutions[s.speciesId]);
return s;
}))].map(s => s.name));
}
const speciesFilter = (species: PokemonSpecies) => !species.legendary && !species.pseudoLegendary && !species.mythical && species.baseTotal >= 540;
console.log(!speciesFilter ? 'all' : [...new Set(allSpecies.filter(s => s.generation <= 9).filter(speciesFilter).map(s => {
while (pokemonPrevolutions.hasOwnProperty(s.speciesId))
s = getPokemonSpecies(pokemonPrevolutions[s.speciesId]);
return s;
}))].map(s => s.name));*/
//}, 1000);
}

View File

@ -418,7 +418,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
loadAssets(ignoreOverride: boolean = true): Promise<void> { loadAssets(ignoreOverride: boolean = true): Promise<void> {
return new Promise(resolve => { return new Promise(resolve => {
const moveIds = this.getMoveset().map(m => m!.getMove().id); // TODO: is this bang correct? const moveIds = this.getMoveset().map(m => m.getMove().id);
Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m))) Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m)))
.then(() => { .then(() => {
loadMoveAnimAssets(this.scene, moveIds); loadMoveAnimAssets(this.scene, moveIds);
@ -1231,7 +1231,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (Array.isArray(this.usedTMs) && this.usedTMs.length > 0) { if (Array.isArray(this.usedTMs) && this.usedTMs.length > 0) {
levelMoves = this.usedTMs.filter(m => !levelMoves.includes(m)).concat(levelMoves); levelMoves = this.usedTMs.filter(m => !levelMoves.includes(m)).concat(levelMoves);
} }
levelMoves = levelMoves.filter(lm => !this.moveset.some(m => m?.moveId === lm)); levelMoves = levelMoves.filter(lm => !this.moveset.some(m => m.moveId === lm));
return levelMoves; return levelMoves;
} }
@ -4639,10 +4639,7 @@ export class PlayerPokemon extends Pokemon {
copyMoveset(): PokemonMove[] { copyMoveset(): PokemonMove[] {
const newMoveset : PokemonMove[] = []; const newMoveset : PokemonMove[] = [];
this.moveset.forEach((move) => { this.moveset.forEach((move) => {
// TODO: refactor `moveset` to not accept `null`s
if (move) {
newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.virtual, move.maxPpOverride)); newMoveset.push(new PokemonMove(move.moveId, 0, move.ppUp, move.virtual, move.maxPpOverride));
}
}); });
return newMoveset; return newMoveset;
@ -4788,7 +4785,7 @@ export class EnemyPokemon extends Pokemon {
getNextMove(): QueuedMove { getNextMove(): QueuedMove {
// If this Pokemon has a move already queued, return it. // If this Pokemon has a move already queued, return it.
const queuedMove = this.getMoveQueue().length const queuedMove = this.getMoveQueue().length
? this.getMoveset().find(m => m?.moveId === this.getMoveQueue()[0].move) ? this.getMoveset().find(m => m.moveId === this.getMoveQueue()[0].move)
: null; : null;
if (queuedMove) { if (queuedMove) {
if (queuedMove.isUsable(this, this.getMoveQueue()[0].ignorePP)) { if (queuedMove.isUsable(this, this.getMoveQueue()[0].ignorePP)) {
@ -4800,24 +4797,24 @@ export class EnemyPokemon extends Pokemon {
} }
// Filter out any moves this Pokemon cannot use // Filter out any moves this Pokemon cannot use
let movePool = this.getMoveset().filter(m => m?.isUsable(this)); let movePool = this.getMoveset().filter(m => m.isUsable(this));
// If no moves are left, use Struggle. Otherwise, continue with move selection // If no moves are left, use Struggle. Otherwise, continue with move selection
if (movePool.length) { if (movePool.length) {
// If there's only 1 move in the move pool, use it. // If there's only 1 move in the move pool, use it.
if (movePool.length === 1) { if (movePool.length === 1) {
return { move: movePool[0]!.moveId, targets: this.getNextTargets(movePool[0]!.moveId) }; // TODO: are the bangs correct? return { move: movePool[0].moveId, targets: this.getNextTargets(movePool[0].moveId) };
} }
// If a move is forced because of Encore, use it. // If a move is forced because of Encore, use it.
const encoreTag = this.getTag(EncoreTag) as EncoreTag; const encoreTag = this.getTag(EncoreTag) as EncoreTag;
if (encoreTag) { if (encoreTag) {
const encoreMove = movePool.find(m => m?.moveId === encoreTag.moveId); const encoreMove = movePool.find(m => m.moveId === encoreTag.moveId);
if (encoreMove) { if (encoreMove) {
return { move: encoreMove.moveId, targets: this.getNextTargets(encoreMove.moveId) }; return { move: encoreMove.moveId, targets: this.getNextTargets(encoreMove.moveId) };
} }
} }
switch (this.aiType) { switch (this.aiType) {
case AiType.RANDOM: // No enemy should spawn with this AI type in-game case AiType.RANDOM: // No enemy should spawn with this AI type in-game
const moveId = movePool[this.scene.randBattleSeedInt(movePool.length)]!.moveId; // TODO: is the bang correct? const moveId = movePool[this.scene.randBattleSeedInt(movePool.length)].moveId;
return { move: moveId, targets: this.getNextTargets(moveId) }; return { move: moveId, targets: this.getNextTargets(moveId) };
case AiType.SMART_RANDOM: case AiType.SMART_RANDOM:
case AiType.SMART: case AiType.SMART:
@ -4860,9 +4857,9 @@ export class EnemyPokemon extends Pokemon {
* For more information on how benefit scores are calculated, see `docs/enemy-ai.md`. * For more information on how benefit scores are calculated, see `docs/enemy-ai.md`.
*/ */
const moveScores = movePool.map(() => 0); const moveScores = movePool.map(() => 0);
const moveTargets = Object.fromEntries(movePool.map(m => [ m!.moveId, this.getNextTargets(m!.moveId) ])); // TODO: are those bangs correct? const moveTargets = Object.fromEntries(movePool.map(m => [ m.moveId, this.getNextTargets(m.moveId) ]));
for (const m in movePool) { for (const m in movePool) {
const pokemonMove = movePool[m]!; // TODO: is the bang correct? const pokemonMove = movePool[m];
const move = pokemonMove.getMove(); const move = pokemonMove.getMove();
let moveScore = moveScores[m]; let moveScore = moveScores[m];
@ -4943,7 +4940,7 @@ export class EnemyPokemon extends Pokemon {
r++; r++;
} }
} }
console.log(movePool.map(m => m!.getName()), moveScores, r, sortedMovePool.map(m => m!.getName())); // TODO: are those bangs correct? console.log(movePool.map(m => m.getName()), moveScores, r, sortedMovePool.map(m => m.getName()));
return { move: sortedMovePool[r]!.moveId, targets: moveTargets[sortedMovePool[r]!.moveId] }; return { move: sortedMovePool[r]!.moveId, targets: moveTargets[sortedMovePool[r]!.moveId] };
} }
} }

View File

@ -383,7 +383,7 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType {
constructor(localeKey: string, iconImage: string, restorePoints: integer) { constructor(localeKey: string, iconImage: string, restorePoints: integer) {
super(localeKey, iconImage, (_type, args) => new PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), super(localeKey, iconImage, (_type, args) => new PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints),
(pokemon: PlayerPokemon) => { (pokemon: PlayerPokemon) => {
if (!pokemon.getMoveset().filter(m => m?.ppUsed).length) { if (!pokemon.getMoveset().filter(m => m.ppUsed).length) {
return PartyUiHandler.NoEffectMessage; return PartyUiHandler.NoEffectMessage;
} }
return null; return null;
@ -810,7 +810,7 @@ export class TmModifierType extends PokemonModifierType {
constructor(moveId: Moves) { constructor(moveId: Moves) {
super("", `tm_${Type[allMoves[moveId].type].toLowerCase()}`, (_type, args) => new TmModifier(this, (args[0] as PlayerPokemon).id), super("", `tm_${Type[allMoves[moveId].type].toLowerCase()}`, (_type, args) => new TmModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => { (pokemon: PlayerPokemon) => {
if (pokemon.compatibleTms.indexOf(moveId) === -1 || pokemon.getMoveset().filter(m => m?.moveId === moveId).length) { if (pokemon.compatibleTms.indexOf(moveId) === -1 || pokemon.getMoveset().filter(m => m.moveId === moveId).length) {
return PartyUiHandler.NoEffectMessage; return PartyUiHandler.NoEffectMessage;
} }
return null; return null;
@ -926,7 +926,7 @@ class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator {
return new AttackTypeBoosterModifierType(pregenArgs[0] as Type, 20); return new AttackTypeBoosterModifierType(pregenArgs[0] as Type, 20);
} }
const attackMoveTypes = party.map(p => p.getMoveset().map(m => m?.getMove()).filter(m => m instanceof AttackMove).map(m => m.type)).flat(); const attackMoveTypes = party.map(p => p.getMoveset().map(m => m.getMove()).filter(m => m instanceof AttackMove).map(m => m.type)).flat();
if (!attackMoveTypes.length) { if (!attackMoveTypes.length) {
return null; return null;
} }
@ -1040,7 +1040,7 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
for (const p of party) { for (const p of party) {
const speciesId = p.getSpeciesForm(true).speciesId; const speciesId = p.getSpeciesForm(true).speciesId;
const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null; const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null;
const hasFling = p.getMoveset(true).some(m => m?.moveId === Moves.FLING); const hasFling = p.getMoveset(true).some(m => m.moveId === Moves.FLING);
for (const i in values) { for (const i in values) {
const checkedSpecies = values[i].species; const checkedSpecies = values[i].species;
@ -1093,7 +1093,7 @@ class TmModifierTypeGenerator extends ModifierTypeGenerator {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Moves)) { if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Moves)) {
return new TmModifierType(pregenArgs[0] as Moves); return new TmModifierType(pregenArgs[0] as Moves);
} }
const partyMemberCompatibleTms = party.map(p => (p as PlayerPokemon).compatibleTms.filter(tm => !p.moveset.find(m => m?.moveId === tm))); const partyMemberCompatibleTms = party.map(p => (p as PlayerPokemon).compatibleTms.filter(tm => !p.moveset.find(m => m.moveId === tm)));
const tierUniqueCompatibleTms = partyMemberCompatibleTms.flat().filter(tm => tmPoolTiers[tm] === tier).filter(tm => !allMoves[tm].name.endsWith(" (N)")).filter((tm, i, array) => array.indexOf(tm) === i); const tierUniqueCompatibleTms = partyMemberCompatibleTms.flat().filter(tm => tmPoolTiers[tm] === tier).filter(tm => !allMoves[tm].name.endsWith(" (N)")).filter((tm, i, array) => array.indexOf(tm) === i);
if (!tierUniqueCompatibleTms.length) { if (!tierUniqueCompatibleTms.length) {
return null; return null;
@ -1630,12 +1630,12 @@ const modifierPool: ModifierPool = {
}, 3), }, 3),
new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); && p.getMoveset().filter(m => m.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
return thresholdPartyMemberCount * 3; return thresholdPartyMemberCount * 3;
}, 9), }, 9),
new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); && p.getMoveset().filter(m => m.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
return thresholdPartyMemberCount; return thresholdPartyMemberCount;
}, 3), }, 3),
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)), new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
@ -1688,12 +1688,12 @@ const modifierPool: ModifierPool = {
}, 3), }, 3),
new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); && p.getMoveset().filter(m => m.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
return thresholdPartyMemberCount * 3; return thresholdPartyMemberCount * 3;
}, 9), }, 9),
new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); && p.getMoveset().filter(m => m.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
return thresholdPartyMemberCount; return thresholdPartyMemberCount;
}, 3), }, 3),
new WeightedModifierType(modifierTypes.DIRE_HIT, 4), new WeightedModifierType(modifierTypes.DIRE_HIT, 4),

View File

@ -76,8 +76,8 @@ export class CommandPhase extends FieldPhase {
const moveQueue = playerPokemon.getMoveQueue(); const moveQueue = playerPokemon.getMoveQueue();
while (moveQueue.length && moveQueue[0] while (moveQueue.length && moveQueue[0]
&& moveQueue[0].move && (!playerPokemon.getMoveset().find(m => m?.moveId === moveQueue[0].move) && moveQueue[0].move && (!playerPokemon.getMoveset().find(m => m.moveId === moveQueue[0].move)
|| !playerPokemon.getMoveset()[playerPokemon.getMoveset().findIndex(m => m?.moveId === moveQueue[0].move)]!.isUsable(playerPokemon, moveQueue[0].ignorePP))) { // TODO: is the bang correct? || !playerPokemon.getMoveset()[playerPokemon.getMoveset().findIndex(m => m.moveId === moveQueue[0].move)].isUsable(playerPokemon, moveQueue[0].ignorePP))) {
moveQueue.shift(); moveQueue.shift();
} }
@ -86,8 +86,8 @@ export class CommandPhase extends FieldPhase {
if (!queuedMove.move) { if (!queuedMove.move) {
this.handleCommand(Command.FIGHT, -1, false); this.handleCommand(Command.FIGHT, -1, false);
} else { } else {
const moveIndex = playerPokemon.getMoveset().findIndex(m => m?.moveId === queuedMove.move); const moveIndex = playerPokemon.getMoveset().findIndex(m => m.moveId === queuedMove.move);
if (moveIndex > -1 && playerPokemon.getMoveset()[moveIndex]!.isUsable(playerPokemon, queuedMove.ignorePP)) { // TODO: is the bang correct? if (moveIndex > -1 && playerPokemon.getMoveset()[moveIndex].isUsable(playerPokemon, queuedMove.ignorePP)) {
this.handleCommand(Command.FIGHT, moveIndex, queuedMove.ignorePP, { targets: queuedMove.targets, multiple: queuedMove.targets.length > 1 }); this.handleCommand(Command.FIGHT, moveIndex, queuedMove.ignorePP, { targets: queuedMove.targets, multiple: queuedMove.targets.length > 1 });
} else { } else {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
@ -112,8 +112,8 @@ export class CommandPhase extends FieldPhase {
let useStruggle = false; let useStruggle = false;
if (cursor === -1 || if (cursor === -1 ||
playerPokemon.trySelectMove(cursor, args[0] as boolean) || playerPokemon.trySelectMove(cursor, args[0] as boolean) ||
(useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m?.isUsable(playerPokemon)).length)) { (useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length)) {
const moveId = !useStruggle ? cursor > -1 ? playerPokemon.getMoveset()[cursor]!.moveId : Moves.NONE : Moves.STRUGGLE; // TODO: is the bang correct? const moveId = !useStruggle ? cursor > -1 ? playerPokemon.getMoveset()[cursor].moveId : Moves.NONE : Moves.STRUGGLE;
const turnCommand: TurnCommand = { command: Command.FIGHT, cursor: cursor, move: { move: moveId, targets: [], ignorePP: args[0] }, args: args }; const turnCommand: TurnCommand = { command: Command.FIGHT, cursor: cursor, move: { move: moveId, targets: [], ignorePP: args[0] }, args: args };
const moveTargets: MoveTargetSet = args.length < 3 ? getMoveTargets(playerPokemon, moveId) : args[2]; const moveTargets: MoveTargetSet = args.length < 3 ? getMoveTargets(playerPokemon, moveId) : args[2];
if (!moveId) { if (!moveId) {
@ -123,17 +123,17 @@ export class CommandPhase extends FieldPhase {
if (moveTargets.targets.length > 1 && moveTargets.multiple) { if (moveTargets.targets.length > 1 && moveTargets.multiple) {
this.scene.unshiftPhase(new SelectTargetPhase(this.scene, this.fieldIndex)); this.scene.unshiftPhase(new SelectTargetPhase(this.scene, this.fieldIndex));
} }
if (moveTargets.targets.length <= 1 || moveTargets.multiple) { if (turnCommand.move && (moveTargets.targets.length <= 1 || moveTargets.multiple)) {
turnCommand.move!.targets = moveTargets.targets; //TODO: is the bang correct here? turnCommand.move.targets = moveTargets.targets;
} else if (playerPokemon.getTag(BattlerTagType.CHARGING) && playerPokemon.getMoveQueue().length >= 1) { } else if (turnCommand.move && playerPokemon.getTag(BattlerTagType.CHARGING) && playerPokemon.getMoveQueue().length >= 1) {
turnCommand.move!.targets = playerPokemon.getMoveQueue()[0].targets; //TODO: is the bang correct here? turnCommand.move.targets = playerPokemon.getMoveQueue()[0].targets;
} else { } else {
this.scene.unshiftPhase(new SelectTargetPhase(this.scene, this.fieldIndex)); this.scene.unshiftPhase(new SelectTargetPhase(this.scene, this.fieldIndex));
} }
this.scene.currentBattle.turnCommands[this.fieldIndex] = turnCommand; this.scene.currentBattle.turnCommands[this.fieldIndex] = turnCommand;
success = true; success = true;
} else if (cursor < playerPokemon.getMoveset().length) { } else if (cursor < playerPokemon.getMoveset().length) {
const move = playerPokemon.getMoveset()[cursor]!; //TODO: is this bang correct? const move = playerPokemon.getMoveset()[cursor];
this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.setMode(Mode.MESSAGE);
// Decides between a Disabled, Not Implemented, or No PP translation message // Decides between a Disabled, Not Implemented, or No PP translation message

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@ -43,7 +43,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
const currentMoveset = pokemon.getMoveset(); const currentMoveset = pokemon.getMoveset();
// The game first checks if the Pokemon already has the move and ends the phase if it does. // The game first checks if the Pokemon already has the move and ends the phase if it does.
const hasMoveAlready = currentMoveset.some(m => m?.moveId === move.id) && this.moveId !== Moves.SKETCH; const hasMoveAlready = currentMoveset.some(m => m.moveId === move.id) && this.moveId !== Moves.SKETCH;
if (hasMoveAlready) { if (hasMoveAlready) {
return this.end(); return this.end();
} }

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@ -23,7 +23,7 @@ export class PartyHealPhase extends BattlePhase {
pokemon.hp = pokemon.getMaxHp(); pokemon.hp = pokemon.getMaxHp();
pokemon.resetStatus(); pokemon.resetStatus();
for (const move of pokemon.moveset) { for (const move of pokemon.moveset) {
move!.ppUsed = 0; // TODO: is this bang correct? move.ppUsed = 0;
} }
pokemon.updateInfo(true); pokemon.updateInfo(true);
} }

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@ -154,7 +154,7 @@ export class TurnStartPhase extends FieldPhase {
if (!queuedMove) { if (!queuedMove) {
continue; continue;
} }
const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move && m?.ppUsed < m?.getMovePp()) || new PokemonMove(queuedMove.move); const move = pokemon.getMoveset().find(m => m.moveId === queuedMove.move && m.ppUsed < m.getMovePp()) || new PokemonMove(queuedMove.move);
if (move.getMove().hasAttr(MoveHeaderAttr)) { if (move.getMove().hasAttr(MoveHeaderAttr)) {
this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move)); this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move));
} }

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@ -41,7 +41,7 @@ describe("Moves - Grudge", () => {
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("BerryPhase"); await game.phaseInterceptor.to("BerryPhase");
const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.EMBER); const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === Moves.EMBER);
expect(playerMove?.getPpRatio()).toBe(0); expect(playerMove?.getPpRatio()).toBe(0);
}); });
@ -60,7 +60,7 @@ describe("Moves - Grudge", () => {
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.phaseInterceptor.to("BerryPhase"); await game.phaseInterceptor.to("BerryPhase");
const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.EMBER); const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === Moves.EMBER);
expect(playerMove?.getPpRatio()).toBe(0); expect(playerMove?.getPpRatio()).toBe(0);
}); });
@ -84,7 +84,7 @@ describe("Moves - Grudge", () => {
expect(enemyPokemon?.isFainted()).toBe(true); expect(enemyPokemon?.isFainted()).toBe(true);
const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.FALSE_SWIPE); const playerMove = playerPokemon?.getMoveset().find(m => m.moveId === Moves.FALSE_SWIPE);
expect(playerMove?.getPpRatio()).toBeGreaterThan(0); expect(playerMove?.getPpRatio()).toBeGreaterThan(0);
}); });
}); });

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@ -127,7 +127,7 @@ describe("Absolute Avarice - Mystery Encounter", () => {
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(enemyField.length).toBe(1); expect(enemyField.length).toBe(1);
expect(enemyField[0].species.speciesId).toBe(Species.GREEDENT); expect(enemyField[0].species.speciesId).toBe(Species.GREEDENT);
const moveset = enemyField[0].moveset.map(m => m?.moveId); const moveset = enemyField[0].moveset.map(m => m.moveId);
expect(moveset?.length).toBe(4); expect(moveset?.length).toBe(4);
expect(moveset).toEqual([ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ]); expect(moveset).toEqual([ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ]);
@ -238,7 +238,7 @@ describe("Absolute Avarice - Mystery Encounter", () => {
expect(partyCountBefore + 1).toBe(partyCountAfter); expect(partyCountBefore + 1).toBe(partyCountAfter);
const greedent = scene.getPlayerParty()[scene.getPlayerParty().length - 1]; const greedent = scene.getPlayerParty()[scene.getPlayerParty().length - 1];
expect(greedent.species.speciesId).toBe(Species.GREEDENT); expect(greedent.species.speciesId).toBe(Species.GREEDENT);
const moveset = greedent.moveset.map(m => m?.moveId); const moveset = greedent.moveset.map(m => m.moveId);
expect(moveset?.length).toBe(4); expect(moveset?.length).toBe(4);
expect(moveset).toEqual([ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.SLACK_OFF ]); expect(moveset).toEqual([ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.SLACK_OFF ]);
}); });

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@ -108,7 +108,7 @@ describe("Dancing Lessons - Mystery Encounter", () => {
expect(enemyField.length).toBe(1); expect(enemyField.length).toBe(1);
expect(enemyField[0].species.speciesId).toBe(Species.ORICORIO); expect(enemyField[0].species.speciesId).toBe(Species.ORICORIO);
expect(enemyField[0].summonData.statStages).toEqual([ 1, 1, 1, 1, 0, 0, 0 ]); expect(enemyField[0].summonData.statStages).toEqual([ 1, 1, 1, 1, 0, 0, 0 ]);
const moveset = enemyField[0].moveset.map(m => m?.moveId); const moveset = enemyField[0].moveset.map(m => m.moveId);
expect(moveset.some(m => m === Moves.REVELATION_DANCE)).toBeTruthy(); expect(moveset.some(m => m === Moves.REVELATION_DANCE)).toBeTruthy();
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]); const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
@ -204,7 +204,7 @@ describe("Dancing Lessons - Mystery Encounter", () => {
expect(partyCountBefore + 1).toBe(partyCountAfter); expect(partyCountBefore + 1).toBe(partyCountAfter);
const oricorio = scene.getPlayerParty()[scene.getPlayerParty().length - 1]; const oricorio = scene.getPlayerParty()[scene.getPlayerParty().length - 1];
expect(oricorio.species.speciesId).toBe(Species.ORICORIO); expect(oricorio.species.speciesId).toBe(Species.ORICORIO);
const moveset = oricorio.moveset.map(m => m?.moveId); const moveset = oricorio.moveset.map(m => m.moveId);
expect(moveset?.some(m => m === Moves.REVELATION_DANCE)).toBeTruthy(); expect(moveset?.some(m => m === Moves.REVELATION_DANCE)).toBeTruthy();
expect(moveset?.some(m => m === Moves.DRAGON_DANCE)).toBeTruthy(); expect(moveset?.some(m => m === Moves.DRAGON_DANCE)).toBeTruthy();
}); });

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@ -257,7 +257,7 @@ export default class GameManager {
selectTarget(movePosition: integer, targetIndex?: BattlerIndex) { selectTarget(movePosition: integer, targetIndex?: BattlerIndex) {
this.onNextPrompt("SelectTargetPhase", Mode.TARGET_SELECT, () => { this.onNextPrompt("SelectTargetPhase", Mode.TARGET_SELECT, () => {
const handler = this.scene.ui.getHandler() as TargetSelectUiHandler; const handler = this.scene.ui.getHandler() as TargetSelectUiHandler;
const move = (this.scene.getCurrentPhase() as SelectTargetPhase).getPokemon().getMoveset()[movePosition]!.getMove(); // TODO: is the bang correct? const move = (this.scene.getCurrentPhase() as SelectTargetPhase).getPokemon().getMoveset()[movePosition].getMove();
if (!move.isMultiTarget()) { if (!move.isMultiTarget()) {
handler.setCursor(targetIndex !== undefined ? targetIndex : BattlerIndex.ENEMY); handler.setCursor(targetIndex !== undefined ? targetIndex : BattlerIndex.ENEMY);
} }

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@ -86,7 +86,7 @@ export function waitUntil(truth) {
export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves) { export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves) {
const playerPokemon = scene.getPlayerField()[pokemonIndex]; const playerPokemon = scene.getPlayerField()[pokemonIndex];
const moveSet = playerPokemon.getMoveset(); const moveSet = playerPokemon.getMoveset();
const index = moveSet.findIndex((m) => m?.moveId === move && m?.ppUsed < m?.getMovePp()); const index = moveSet.findIndex((m) => m.moveId === move && m.ppUsed < m.getMovePp());
console.log(`Move position for ${Moves[move]} (=${move}):`, index); console.log(`Move position for ${Moves[move]} (=${move}):`, index);
return index; return index;
} }

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@ -232,7 +232,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle {
const hasMove = cursor < moveset.length; const hasMove = cursor < moveset.length;
if (hasMove) { if (hasMove) {
const pokemonMove = moveset[cursor]!; // TODO: is the bang correct? const pokemonMove = moveset[cursor];
const moveType = pokemon.getMoveType(pokemonMove.getMove()); const moveType = pokemon.getMoveType(pokemonMove.getMove());
const textureKey = Utils.getLocalizedSpriteKey("types"); const textureKey = Utils.getLocalizedSpriteKey("types");
this.typeIcon.setTexture(textureKey, Type[moveType].toLowerCase()).setScale(0.8); this.typeIcon.setTexture(textureKey, Type[moveType].toLowerCase()).setScale(0.8);

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@ -406,7 +406,7 @@ export default class PartyUiHandler extends MessageUiHandler {
filterResult = this.FilterChallengeLegal(pokemon); filterResult = this.FilterChallengeLegal(pokemon);
} }
if (filterResult === null && this.partyUiMode === PartyUiMode.MOVE_MODIFIER) { if (filterResult === null && this.partyUiMode === PartyUiMode.MOVE_MODIFIER) {
filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]!); // TODO: is this bang correct? filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]);
} }
} else { } else {
filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(pokemon, getTransferrableItemsFromPokemon(this.scene.getPlayerParty()[this.transferCursor])[this.transferOptionCursor]); filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(pokemon, getTransferrableItemsFromPokemon(this.scene.getPlayerParty()[this.transferCursor])[this.transferOptionCursor]);
@ -966,7 +966,7 @@ export default class PartyUiHandler extends MessageUiHandler {
case PartyOption.MOVE_2: case PartyOption.MOVE_2:
case PartyOption.MOVE_3: case PartyOption.MOVE_3:
case PartyOption.MOVE_4: case PartyOption.MOVE_4:
const move = pokemon.moveset[option - PartyOption.MOVE_1]!; // TODO: is the bang correct? const move = pokemon.moveset[option - PartyOption.MOVE_1];
if (this.showMovePp) { if (this.showMovePp) {
const maxPP = move.getMovePp(); const maxPP = move.getMovePp();
const currPP = maxPP - move.ppUsed; const currPP = maxPP - move.ppUsed;
@ -1339,7 +1339,7 @@ class PartySlot extends Phaser.GameObjects.Container {
this.slotHpText.setVisible(false); this.slotHpText.setVisible(false);
let slotTmText: string; let slotTmText: string;
if (this.pokemon.getMoveset().filter(m => m?.moveId === tmMoveId).length > 0) { if (this.pokemon.getMoveset().filter(m => m.moveId === tmMoveId).length > 0) {
slotTmText = i18next.t("partyUiHandler:learned"); slotTmText = i18next.t("partyUiHandler:learned");
} else if (this.pokemon.compatibleTms.indexOf(tmMoveId) === -1) { } else if (this.pokemon.compatibleTms.indexOf(tmMoveId) === -1) {
slotTmText = i18next.t("partyUiHandler:notAble"); slotTmText = i18next.t("partyUiHandler:notAble");

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@ -1069,7 +1069,7 @@ export default class SummaryUiHandler extends UiHandler {
} }
if (this.moveCursor < 4 && this.pokemon && this.moveCursor < this.pokemon.moveset.length) { if (this.moveCursor < 4 && this.pokemon && this.moveCursor < this.pokemon.moveset.length) {
return this.pokemon.moveset[this.moveCursor]!.getMove(); // TODO: is this bang correct? return this.pokemon.moveset[this.moveCursor].getMove();
} else if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE && this.moveCursor === 4) { } else if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE && this.moveCursor === 4) {
return this.newMove; return this.newMove;
} }