[Balance] Change Bouncy Bubble's Attributes (#4757)

* Change Bouncy Bubble's Healing

* Move comment to what is custom about Bouncy Bubble

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Co-authored-by: damocleas <damocleas25@gmail.com>
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Blitzy 2024-10-29 15:19:42 -05:00 committed by GitHub
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commit 65269f935f
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@ -9502,7 +9502,7 @@ export function initMoves() {
new AttackMove(Moves.PIKA_PAPOW, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, -1, 0, 7) new AttackMove(Moves.PIKA_PAPOW, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, -1, 0, 7)
.attr(FriendshipPowerAttr), .attr(FriendshipPowerAttr),
new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7) new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7)
.attr(HitHealAttr, 1.0) .attr(HitHealAttr) // Custom
.triageMove() .triageMove()
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7) new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7)