Fix Super Luck working on the wrong side

This commit is contained in:
Flashfyre 2024-04-14 18:19:35 -04:00
parent 8932a0b6f9
commit 669bc367e5

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@ -1186,7 +1186,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
applyMoveAttrs(HighCritAttr, source, this, move, critLevel); applyMoveAttrs(HighCritAttr, source, this, move, critLevel);
this.scene.applyModifiers(TempBattleStatBoosterModifier, source.isPlayer(), TempBattleStat.CRIT, critLevel); this.scene.applyModifiers(TempBattleStatBoosterModifier, source.isPlayer(), TempBattleStat.CRIT, critLevel);
const bonusCrit = new Utils.BooleanHolder(false); const bonusCrit = new Utils.BooleanHolder(false);
if (applyAbAttrs(BonusCritAbAttr, this, null, bonusCrit)) { if (applyAbAttrs(BonusCritAbAttr, source, null, bonusCrit)) {
if (bonusCrit.value) if (bonusCrit.value)
critLevel.value += 1; critLevel.value += 1;
} }