Evil Team Dialogue is no longer cut off (#2659)
* Giovannis Dialogue is no longer cut off in english * Fixed the rest of the evil team dialogue * Update src/locales/en/dialogue.ts * Update French dialogue.ts * Update French dialogue.ts --------- Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
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@ -447,7 +447,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "My old associates need me... Are you going to get in my way?"
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1: "My old associates need me... Are you going to get in my way?"
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},
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},
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"victory": {
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"victory": {
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1: "How is this possible...?\nThe precious dream of Team Rocket has become little more than an illusion..."
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1: "How is this possible...? The precious dream of Team Rocket has become little more than an illusion..."
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},
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},
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"defeat": {
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"defeat": {
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1: "Team Rocket will be reborn again, and I will rule the world!"
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1: "Team Rocket will be reborn again, and I will rule the world!"
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@ -466,7 +466,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"magma_boss_maxie_2": {
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"magma_boss_maxie_2": {
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"encounter": {
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"encounter": {
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1: "You are the final obstacle remaining between me and my goals.\nBrace yourself for my ultimate attack! Fuhahaha!"
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1: `You are the final obstacle remaining between me and my goals.
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$Brace yourself for my ultimate attack! Fuhahaha!`
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},
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},
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"victory": {
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"victory": {
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1: "This... This is not.. Ngh..."
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1: "This... This is not.. Ngh..."
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@ -499,7 +500,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"galactic_boss_cyrus_1": {
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"galactic_boss_cyrus_1": {
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"encounter": {
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"encounter": {
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1: "You were compelled to come here by such vacuous sentimentality.\nI will make you regret paying heed to your heart!"
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1: `You were compelled to come here by such vacuous sentimentality.
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$I will make you regret paying heed to your heart!`
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},
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},
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"victory": {
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"victory": {
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1: "Interesting. And quite curious."
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1: "Interesting. And quite curious."
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@ -510,7 +512,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"galactic_boss_cyrus_2": {
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"galactic_boss_cyrus_2": {
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"encounter": {
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"encounter": {
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1: "So we meet again. It seems our fates have become intertwined.\nBut here and now, I will finally break that bond!"
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1: `So we meet again. It seems our fates have become intertwined.
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$But here and now, I will finally break that bond!`
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},
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},
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"victory": {
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"victory": {
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1: "How? How? HOW?!"
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1: "How? How? HOW?!"
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@ -447,7 +447,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "Mes anciens collaborateurs m’attendent.\nComptes-tu m’en empêcher ?"
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1: "Mes anciens collaborateurs m’attendent.\nComptes-tu m’en empêcher ?"
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},
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},
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"victory": {
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"victory": {
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1: "Comment c'est possible… ?\nLe grand dessein de la Team Rocket n’est plus qu’une illusion…"
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1: "Comment c'est possible… ? Le grand dessein de la Team Rocket n’est plus qu’une illusion…"
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},
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},
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"defeat": {
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"defeat": {
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1: "La Team Rocket renaitra, et je dominerai le monde !"
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1: "La Team Rocket renaitra, et je dominerai le monde !"
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@ -499,7 +499,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"galactic_boss_cyrus_1": {
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"galactic_boss_cyrus_1": {
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"encounter": {
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"encounter": {
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1: "Tu t’es senti obligé de venir ici dans un acte vide de sens.\nJe vais te le faire regretter."
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1: "Tu t’es senti obligé de venir ici dans un acte vide de sens. Je vais te le faire regretter."
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},
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},
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"victory": {
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"victory": {
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1: "Intéressant. Et plutôt curieux."
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1: "Intéressant. Et plutôt curieux."
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@ -510,7 +510,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"galactic_boss_cyrus_2": {
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"galactic_boss_cyrus_2": {
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"encounter": {
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"encounter": {
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1: "Nous y revoilà. Il semblerait que nos destinées soient entremêlées.\nIl est l’heure d’y mettre un terme."
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1: "Nous y revoilà. Il semblerait que nos destinées soient entremêlées. Il est l’heure d’y mettre un terme."
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},
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},
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"victory": {
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"victory": {
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1: "Comment. Comment ?\nCOMMENT ?!"
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1: "Comment. Comment ?\nCOMMENT ?!"
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@ -2954,7 +2954,7 @@ export const PGFdialogue: DialogueTranslationEntries = {
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1: "Mes anciens collaborateurs m’attendent.\nComptes-tu m’en empêcher ?"
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1: "Mes anciens collaborateurs m’attendent.\nComptes-tu m’en empêcher ?"
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},
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},
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"victory": {
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"victory": {
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1: "Comment c'est possible… ?\nLe grand dessein de la Team Rocket n’est plus qu’une illusion…"
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1: "Comment c'est possible… ? Le grand dessein de la Team Rocket n’est plus qu’une illusion…"
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},
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},
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"defeat": {
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"defeat": {
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1: "La Team Rocket renaitra, et je dominerai le monde !"
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1: "La Team Rocket renaitra, et je dominerai le monde !"
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@ -3006,7 +3006,7 @@ export const PGFdialogue: DialogueTranslationEntries = {
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},
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},
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"galactic_boss_cyrus_1": {
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"galactic_boss_cyrus_1": {
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"encounter": {
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"encounter": {
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1: "Tu t’es sentie obligée de venir ici dans un acte vide de sens.\nJe vais te le faire regretter."
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1: "Tu t’es sentie obligée de venir ici dans un acte vide de sens. Je vais te le faire regretter."
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},
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},
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"victory": {
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"victory": {
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1: "Intéressant. Et plutôt curieux."
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1: "Intéressant. Et plutôt curieux."
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@ -3017,7 +3017,7 @@ export const PGFdialogue: DialogueTranslationEntries = {
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},
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},
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"galactic_boss_cyrus_2": {
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"galactic_boss_cyrus_2": {
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"encounter": {
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"encounter": {
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1: "Nous y revoilà. Il semblerait que nos destinées soient entremêlées.\nIl est l’heure d’y mettre un terme."
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1: "Nous y revoilà. Il semblerait que nos destinées soient entremêlées. Il est l’heure d’y mettre un terme."
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},
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},
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"victory": {
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"victory": {
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1: "Comment. Comment ?\nCOMMENT ?!"
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1: "Comment. Comment ?\nCOMMENT ?!"
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