[Balance] Safeguard to prevent Paradox Pokemon spawning in ME's

This commit is contained in:
Michael Li 2024-11-18 21:56:42 -05:00
parent a86afa6725
commit 695965f0df
5 changed files with 258 additions and 6 deletions

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@ -0,0 +1,46 @@
import { Species } from "#enums/species";
/**
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, including the legendaries Miraidon and Koraidon.
*/
export const PARADOX_POKEMON = [
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
Species.KORAIDON,
Species.MIRAIDON,
];
/**
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast | Ultra Beasts}, NOT including legendaries such as Necrozma.
*/
export const ULTRA_BEASTS = [
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
];

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@ -9,7 +9,7 @@ import { EnemyPokemon } from "#app/field/pokemon";
import { PokeballType } from "#enums/pokeball";
import { PlayerGender } from "#enums/player-gender";
import { IntegerHolder, randSeedInt } from "#app/utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterTier, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
@ -19,6 +19,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/safariZone";
@ -261,7 +262,7 @@ async function summonSafariPokemon(scene: BattleScene) {
let enemySpecies;
let pokemon;
scene.executeWithSeedOffset(() => {
enemySpecies = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false));
enemySpecies = getSafariSpeciesSpawn();
const level = scene.currentBattle.getLevelForWave();
enemySpecies = getPokemonSpecies(enemySpecies.getWildSpeciesForLevel(level, true, false, scene.gameMode));
pokemon = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, false);
@ -526,3 +527,10 @@ async function doEndTurn(scene: BattleScene, cursorIndex: number) {
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true });
}
}
/**
* @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc.
*/
export function getSafariSpeciesSpawn(): PokemonSpecies {
return getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], PARADOX_POKEMON, undefined, false, false, false));
}

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@ -5,7 +5,7 @@ import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Species } from "#enums/species";
import { PokeballType } from "#enums/pokeball";
@ -17,6 +17,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Abilities } from "#enums/abilities";
import { PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounters/thePokemonSalesman";
@ -60,12 +61,12 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
let species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false));
let species = getSalesmanSpeciesOffer();
let tries = 0;
// Reroll any species that don't have HAs
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false));
species = getSalesmanSpeciesOffer();
tries++;
}
@ -164,3 +165,10 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
}
)
.build();
/**
* @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc.
*/
export function getSalesmanSpeciesOffer(): PokemonSpecies {
return getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], PARADOX_POKEMON, undefined, false, false, false));
}

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@ -0,0 +1,173 @@
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { Biome } from "#enums/biome";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils";
import BattleScene from "#app/battle-scene";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { getSafariSpeciesSpawn, SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter";
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
const namespace = "mysteryEncounters/safariZone";
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
const defaultBiome = Biome.SWAMP;
const defaultWave = 45;
describe("Safari Zone - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100);
game.override.startingWave(defaultWave);
game.override.startingBiome(defaultBiome);
game.override.disableTrainerWaves();
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
[ Biome.VOLCANO, [ MysteryEncounterType.FIGHT_OR_FLIGHT ]],
[ Biome.FOREST, [ MysteryEncounterType.SAFARI_ZONE ]],
[ Biome.SWAMP, [ MysteryEncounterType.SAFARI_ZONE ]],
[ Biome.JUNGLE, [ MysteryEncounterType.SAFARI_ZONE ]],
]);
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty);
expect(SafariZoneEncounter.encounterType).toBe(MysteryEncounterType.SAFARI_ZONE);
expect(SafariZoneEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
expect(SafariZoneEncounter.dialogue).toBeDefined();
expect(SafariZoneEncounter.dialogue.intro).toStrictEqual([
{ text: `${namespace}:intro` },
]);
expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(SafariZoneEncounter.options.length).toBe(2);
});
it("should not spawn outside of the forest, swamp, or jungle biomes", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.VOLCANO);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.SAFARI_ZONE);
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = new MysteryEncounter(SafariZoneEncounter);
const encounter = scene.currentBattle.mysteryEncounter!;
scene.currentBattle.waveIndex = defaultWave;
const { onInit } = encounter;
expect(encounter.onInit).toBeDefined();
encounter.populateDialogueTokensFromRequirements(scene);
const onInitResult = onInit!(scene);
expect(onInitResult).toBe(true);
});
describe("Option 1 - Enter", () => {
it("should have the correct properties", () => {
const option = SafariZoneEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}:option.1.selected`,
},
],
});
});
it("should NOT be selectable if the player doesn't have enough money", async () => {
game.scene.money = 0;
await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty);
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
const encounterPhase = scene.getCurrentPhase();
expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
vi.spyOn(mysteryEncounterPhase, "continueEncounter");
vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
vi.spyOn(scene.ui, "playError");
await runSelectMysteryEncounterOption(game, 1);
expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
});
it("should not spawn any Paradox Pokemon", async () => {
const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls
let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1
vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => {
return rngSweepProgress * (max - min) + min;
});
vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr);
for (let i = 0; i < NUM_ROLLS; i++) {
rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS);
const simSpecies = getSafariSpeciesSpawn().speciesId;
expect(PARADOX_POKEMON).not.toContain(simSpecies);
}
});
// TODO: Tests for player actions inside the Safari Zone (Pokeball, Mud, Bait, Flee)
});
describe("Option 2 - Leave", () => {
it("should have the correct properties", () => {
const option = SafariZoneEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
},
],
});
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty);
await runMysteryEncounterToEnd(game, 2);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
});

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@ -9,11 +9,12 @@ import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test
import BattleScene from "#app/battle-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
import { ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter";
import { getSalesmanSpeciesOffer, ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
const namespace = "mysteryEncounters/thePokemonSalesman";
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
@ -172,6 +173,22 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
});
it("should not spawn any Paradox Pokemon", async () => {
const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls
let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1
vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => {
return rngSweepProgress * (max - min) + min;
});
vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr);
for (let i = 0; i < NUM_ROLLS; i++) {
rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS);
const simSpecies = getSalesmanSpeciesOffer().speciesId;
expect(PARADOX_POKEMON).not.toContain(simSpecies);
}
});
it("should leave encounter without battle", async () => {
scene.money = 20000;
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");