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Make grass types unable to be seeded
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@ -276,6 +276,10 @@ export class SeedTag extends BattlerTag {
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super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId);
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super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId);
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}
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}
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canAdd(pokemon: Pokemon): boolean {
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return !pokemon.isOfType(Type.GRASS);
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}
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onAdd(pokemon: Pokemon): void {
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onAdd(pokemon: Pokemon): void {
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super.onAdd(pokemon);
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super.onAdd(pokemon);
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