[Localization] zh_cn translation fix (battle.ts modifier-type.ts) (#2445)

* Update battle.ts

* Update modifier-type.ts

* Update battle.ts seededlapse
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Yonmaru40 2024-06-20 21:25:44 +08:00 committed by GitHub
parent a0b1220fd6
commit 6a3537b061
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2 changed files with 56 additions and 56 deletions

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@ -71,61 +71,61 @@ export const battle: SimpleTranslationEntries = {
"statSeverelyFell": "极大幅降低了!",
"statWontGoAnyLower": "已经无法再降低了!",
"ppReduced": "降低了 {{targetName}} 的\n{{moveName}} 的PP{{reduction}}点!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}} 因为技能\n无法动弹!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}} 不能逃跑!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}} 摆脱了\n {{moveName}}",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}} 畏缩了!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}} 混乱了!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}} 的混乱\n解除了!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}} 已经\n混乱了。",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}} 正在\n混乱中!",
"battlerTagsConfusedLapseHurtItself": "不知所以地\n攻击了自己!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}} 不再受到\n同命的影响",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} 和\n{{pokemonNameWithAffix2}} 同归于尽了!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}} \n {{sourcePokemonName}}着迷了!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}} 已经\n着迷了!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}} \n{{sourcePokemonName}}着迷中!",
"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}}因攻击的反作用力而无法动弹!",
"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}不能逃跑!",
"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}}摆脱了{{moveName}}",
"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}}畏缩了!",
"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}}混乱了!",
"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}的混乱解除了!",
"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}已经混乱了。",
"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}正在混乱中!",
"battlerTagsConfusedLapseHurtItself": "不知所以地攻击了自己!",
"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}}不再受到同命的影响",
"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} 和{{pokemonNameWithAffix2}} 同归于尽了!",
"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}}对{{sourcePokemonName}}着迷了!",
"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}}已经着迷了!",
"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}}对{{sourcePokemonName}}着迷中!",
"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} 不会着迷!",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} 治愈了\n着迷状态!",
"battlerTagsSeededOnAdd": "将种子种植在了\n{{pokemonNameWithAffix}} 身上!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}用寄生种子\n回复了体力!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}的寄生种子\n被乌泥浆吸干了",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}} 被恶梦缠身",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}} 已经被恶梦缠身!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}} 正被恶梦缠身!",
"battlerTagsEncoreOnAdd": "({{pokemonNameWithAffix}} 接受了再来一次!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}} 的再来一次\n状态解除了!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}} 摆出了帮助\n {{pokemonName}} 的架势!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}} 用扎根回复了体力!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}} 扎根了!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}} 用水流环\n包裹了自己!",
"battlerTagsAquaRingLapse": "{{moveName}} 回复了\n{{pokemonName}}的体力!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}} 产生睡意了!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}} 受到了\n {{moveName}}的伤害!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}} \n{{sourcePokemonName}}的 {{moveName}}紧紧束缚住了!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}} \n{{sourcePokemonName}}绑紧了!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}} 被困在了\n旋涡之中!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}} 用贝壳夹住了\n{{pokemonName}}",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}} \nby {{moveName}}困住了!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}} 被困在了\n熔岩旋涡之中!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}} 被捕兽夹\n困住了!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}} 困住了\n{{pokemonNameWithAffix}}",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}} 受到了 \n{{sourcePokemonNameWithAffix}} 的死缠烂打!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}\n摆出了防守的架势!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}\n在攻击中\n保护了自己!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}} 摆出了\n挺住攻击的架势!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}} 挺住了攻击!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}} 挺住了攻击!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}} 的\n灭亡计时变成 {{turnCount}} 了!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}} 正在偷懒!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}\n无法拿出平时的水平!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}\n恢复了平时的水平!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}} {{statName}}\n升高了!",
"battlerTagsHighestStatBoostOnRemove": " {{pokemonNameWithAffix}} \n{{abilityName}}效果解除了!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}} \n现在干劲十足!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}} \n如释重负似地放松了下来。",
"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} 治愈了着迷状态!",
"battlerTagsSeededOnAdd": "将种子种植在了{{pokemonNameWithAffix}}身上!",
"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}被寄生种子吸取了体力!",
"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}吸到了污泥浆",
"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}}开始做恶梦了",
"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}}已经被恶梦缠身!",
"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}正被恶梦缠身!",
"battlerTagsEncoreOnAdd": "({{pokemonNameWithAffix}}接受了再来一次!",
"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}的再来一次状态解除了!",
"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}}摆出了帮助{{pokemonName}} 的架势!",
"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}}用扎根回复了体力!",
"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}扎根了!",
"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}}用水流环包裹了自己!",
"battlerTagsAquaRingLapse": "{{moveName}}回复了{{pokemonName}}的体力!",
"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}}产生睡意了!",
"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}}受到了{{moveName}}的伤害!",
"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}的 {{moveName}}紧紧束缚住了!",
"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}绑紧了!",
"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}}被困在了旋涡之中!",
"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}}用贝壳夹住了{{pokemonName}}",
"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}}被{{moveName}}困住了!",
"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}}被困在了熔岩风暴之中!",
"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}}被捕兽夹困住了!",
"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}}困住了{{pokemonNameWithAffix}}",
"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}}受到了{{sourcePokemonNameWithAffix}}的死缠烂打!",
"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}摆出了防守的架势!",
"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}在攻击中保护了自己!",
"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}}摆出了挺住攻击的架势!",
"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}挺住了攻击!",
"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}挺住了攻击!",
"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}} 的灭亡计时变成{{turnCount}}了!",
"battlerTagsTruantLapse": "{{pokemonNameWithAffix}}正在偷懒!",
"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}无法拿出平时的水平!",
"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}恢复了平时的水平!",
"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}的{{statName}}升高了!",
"battlerTagsHighestStatBoostOnRemove": "{{pokemonNameWithAffix}}的{{abilityName}}效果解除了!",
"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}现在干劲十足!",
"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}}如释重负似地放松了下来。",
"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} 陷入了盐腌状态!",
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} 受到了 {{moveName}} 的伤害!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}} 削减了自己的体力,\n并诅咒了 {{pokemonName}}",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}} 正受到诅咒!"
"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} 受到了{{moveName}}的伤害!",
"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}}削减了自己的体力,并诅咒了{{pokemonName}}",
"battlerTagsCursedLapse": "{{pokemonNameWithAffix}}正受到诅咒!"
} as const;

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@ -93,7 +93,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
description: "招式命中率增加{{accuracyAmount}} (最大100)。",
},
"PokemonMultiHitModifierType": {
description: "攻击造成一次额外伤害,\n每堆叠一件会让攻击伤害\n衰减60/75/82.5%。",
description: "攻击以40/25/12.5%的伤害造成2/3/4次伤害",
},
"TmModifierType": {
name: "招式学习器 {{moveId}} - {{moveName}}",