Changed conditional to actually consider the wave index. (#4899)
Co-authored-by: frutescens <info@laptop>
This commit is contained in:
parent
1867ac4a9e
commit
6b58d51ea2
|
@ -4953,7 +4953,7 @@ class ForceSwitchOutHelper {
|
|||
* For wild Pokémon battles, the Pokémon will flee if the conditions are met (waveIndex and double battles).
|
||||
*/
|
||||
} else {
|
||||
if (!pokemon.scene.currentBattle.waveIndex && pokemon.scene.currentBattle.waveIndex % 10 === 0) {
|
||||
if (!pokemon.scene.currentBattle.waveIndex || pokemon.scene.currentBattle.waveIndex % 10 === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue