mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-25 08:16:04 +00:00
Clean up Glaive Rush implementation
This commit is contained in:
parent
f778bd5877
commit
6eb0e96db3
@ -2489,6 +2489,12 @@ export class AutotomizedTag extends BattlerTag {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class GlaiveRushTag extends BattlerTag {
|
||||||
|
constructor() {
|
||||||
|
super(BattlerTagType.GLAIVE_RUSH, BattlerTagLapseType.PRE_MOVE, 1, Moves.GLAIVE_RUSH);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Tag implementing the {@link https://bulbapedia.bulbagarden.net/wiki/Substitute_(doll)#Effect | Substitute Doll} effect,
|
* Tag implementing the {@link https://bulbapedia.bulbagarden.net/wiki/Substitute_(doll)#Effect | Substitute Doll} effect,
|
||||||
* for use with the moves Substitute and Shed Tail. Pokemon with this tag deflect most forms of received attack damage
|
* for use with the moves Substitute and Shed Tail. Pokemon with this tag deflect most forms of received attack damage
|
||||||
@ -3033,9 +3039,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||||||
case BattlerTagType.ALWAYS_CRIT:
|
case BattlerTagType.ALWAYS_CRIT:
|
||||||
case BattlerTagType.IGNORE_ACCURACY:
|
case BattlerTagType.IGNORE_ACCURACY:
|
||||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);
|
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);
|
||||||
case BattlerTagType.ALWAYS_GET_HIT:
|
case BattlerTagType.GLAIVE_RUSH:
|
||||||
case BattlerTagType.RECEIVE_DOUBLE_DAMAGE:
|
return new GlaiveRushTag();
|
||||||
return new BattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove);
|
|
||||||
case BattlerTagType.BYPASS_SLEEP:
|
case BattlerTagType.BYPASS_SLEEP:
|
||||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
||||||
case BattlerTagType.IGNORE_FLYING:
|
case BattlerTagType.IGNORE_FLYING:
|
||||||
|
@ -5213,8 +5213,8 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
this.tagType = tagType;
|
this.tagType = tagType;
|
||||||
this.turnCountMin = turnCountMin;
|
this.turnCountMin = turnCountMin;
|
||||||
this.turnCountMax = turnCountMax !== undefined ? turnCountMax : turnCountMin;
|
this.turnCountMax = turnCountMax ?? turnCountMin;
|
||||||
this.failOnOverlap = !!failOnOverlap;
|
this.failOnOverlap = failOnOverlap;
|
||||||
this.cancelOnFail = cancelOnFail;
|
this.cancelOnFail = cancelOnFail;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -5257,7 +5257,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
|||||||
case BattlerTagType.DROWSY:
|
case BattlerTagType.DROWSY:
|
||||||
case BattlerTagType.DISABLED:
|
case BattlerTagType.DISABLED:
|
||||||
case BattlerTagType.HEAL_BLOCK:
|
case BattlerTagType.HEAL_BLOCK:
|
||||||
case BattlerTagType.RECEIVE_DOUBLE_DAMAGE:
|
case BattlerTagType.GLAIVE_RUSH:
|
||||||
return -5;
|
return -5;
|
||||||
case BattlerTagType.SEEDED:
|
case BattlerTagType.SEEDED:
|
||||||
case BattlerTagType.SALT_CURED:
|
case BattlerTagType.SALT_CURED:
|
||||||
@ -5278,7 +5278,6 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
|||||||
case BattlerTagType.ENCORE:
|
case BattlerTagType.ENCORE:
|
||||||
return -2;
|
return -2;
|
||||||
case BattlerTagType.MINIMIZED:
|
case BattlerTagType.MINIMIZED:
|
||||||
case BattlerTagType.ALWAYS_GET_HIT:
|
|
||||||
return 0;
|
return 0;
|
||||||
case BattlerTagType.INGRAIN:
|
case BattlerTagType.INGRAIN:
|
||||||
case BattlerTagType.IGNORE_ACCURACY:
|
case BattlerTagType.IGNORE_ACCURACY:
|
||||||
@ -10475,11 +10474,7 @@ export function initMoves() {
|
|||||||
new AttackMove(Moves.ICE_SPINNER, Type.ICE, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 9)
|
new AttackMove(Moves.ICE_SPINNER, Type.ICE, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 9)
|
||||||
.attr(ClearTerrainAttr),
|
.attr(ClearTerrainAttr),
|
||||||
new AttackMove(Moves.GLAIVE_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 9)
|
new AttackMove(Moves.GLAIVE_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 9)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_GET_HIT, true, false, 0, 0, true)
|
.attr(AddBattlerTagAttr, BattlerTagType.GLAIVE_RUSH, true, false, 0, 0, true, true),
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.RECEIVE_DOUBLE_DAMAGE, true, false, 0, 0, true)
|
|
||||||
.condition((user, target, move) => {
|
|
||||||
return !(target.getTag(BattlerTagType.PROTECTED)?.tagType === "PROTECTED" || target.scene.arena.getTag(ArenaTagType.MAT_BLOCK)?.tagType === "MAT_BLOCK");
|
|
||||||
}),
|
|
||||||
new StatusMove(Moves.REVIVAL_BLESSING, Type.NORMAL, -1, 1, -1, 0, 9)
|
new StatusMove(Moves.REVIVAL_BLESSING, Type.NORMAL, -1, 1, -1, 0, 9)
|
||||||
.triageMove()
|
.triageMove()
|
||||||
.attr(RevivalBlessingAttr)
|
.attr(RevivalBlessingAttr)
|
||||||
|
@ -61,8 +61,7 @@ export enum BattlerTagType {
|
|||||||
ICE_FACE = "ICE_FACE",
|
ICE_FACE = "ICE_FACE",
|
||||||
DISGUISE = "DISGUISE",
|
DISGUISE = "DISGUISE",
|
||||||
STOCKPILING = "STOCKPILING",
|
STOCKPILING = "STOCKPILING",
|
||||||
RECEIVE_DOUBLE_DAMAGE = "RECEIVE_DOUBLE_DAMAGE",
|
GLAIVE_RUSH = "GLAIVE_RUSH",
|
||||||
ALWAYS_GET_HIT = "ALWAYS_GET_HIT",
|
|
||||||
DISABLED = "DISABLED",
|
DISABLED = "DISABLED",
|
||||||
SUBSTITUTE = "SUBSTITUTE",
|
SUBSTITUTE = "SUBSTITUTE",
|
||||||
IGNORE_GHOST = "IGNORE_GHOST",
|
IGNORE_GHOST = "IGNORE_GHOST",
|
||||||
|
@ -2651,7 +2651,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/** Doubles damage if this Pokemon's last move was Glaive Rush */
|
/** Doubles damage if this Pokemon's last move was Glaive Rush */
|
||||||
const glaiveRushMultiplier = new Utils.IntegerHolder(1);
|
const glaiveRushMultiplier = new Utils.IntegerHolder(1);
|
||||||
if (this.getTag(BattlerTagType.RECEIVE_DOUBLE_DAMAGE)) {
|
if (this.getTag(BattlerTagType.GLAIVE_RUSH)) {
|
||||||
glaiveRushMultiplier.value = 2;
|
glaiveRushMultiplier.value = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -552,7 +552,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (target.getTag(BattlerTagType.ALWAYS_GET_HIT)) {
|
if (target.getTag(BattlerTagType.GLAIVE_RUSH)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user