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resolve lint issues
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@ -138,7 +138,7 @@ describe("Part-Timer - Mystery Encounter", () => {
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// Override party levels to 50 so stats can be fully reflective
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scene.getParty().forEach(p => {
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p.level = 50;
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p.ivs = [20,20,20,20,20,20];
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p.ivs = [20, 20, 20, 20, 20, 20];
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p.calculateStats();
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});
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await runMysteryEncounterToEnd(game, 1, { pokemonNo: 2 });
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@ -203,7 +203,7 @@ describe("Part-Timer - Mystery Encounter", () => {
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// Override party levels to 50 so stats can be fully reflective
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scene.getParty().forEach(p => {
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p.level = 50;
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p.ivs = [20,20,20,20,20,20];
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p.ivs = [20, 20, 20, 20, 20, 20];
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p.calculateStats();
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});
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 4 });
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