From 725df336009157db8af2d75beaf95edba37a8c21 Mon Sep 17 00:00:00 2001 From: Greenlamp2 <44787002+Greenlamp2@users.noreply.github.com> Date: Tue, 11 Jun 2024 04:18:07 +0200 Subject: [PATCH] [Bug] Restrict Menu Access to Specific Game Modes + Gamepad Start Button in Select-Starter Menu (#2064) * fix softlock + start run on button menu for gamepad on starter_select * chop chop even more mode to the menu whitelist --- src/ui-inputs.ts | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/src/ui-inputs.ts b/src/ui-inputs.ts index 3523cdc9f1e..21d0d0841e6 100644 --- a/src/ui-inputs.ts +++ b/src/ui-inputs.ts @@ -162,20 +162,13 @@ export class UiInputs { } case Mode.TITLE: case Mode.COMMAND: - case Mode.FIGHT: - case Mode.BALL: - case Mode.TARGET_SELECT: - case Mode.SAVE_SLOT: - case Mode.PARTY: - case Mode.SUMMARY: - case Mode.STARTER_SELECT: - case Mode.OPTION_SELECT: + case Mode.MODIFIER_SELECT: this.scene.ui.setOverlayMode(Mode.MENU); break; - case Mode.CONFIRM: + case Mode.STARTER_SELECT: + this.buttonTouch(); + break; case Mode.MENU: - case Mode.SETTINGS: - case Mode.ACHIEVEMENTS: this.scene.ui.revertMode(); this.scene.playSound("select"); break;