Minor changes to menu controls
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@ -904,7 +904,9 @@ export default class BattleScene extends Phaser.Scene {
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case Mode.GAME_MODE_SELECT:
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this.ui.setOverlayMode(Mode.MENU);
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break;
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case Mode.MENU:
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case Mode.SETTINGS:
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case Mode.ACHIEVEMENTS:
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this.ui.revertMode();
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this.playSound('select');
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break;
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@ -53,11 +53,6 @@ const noTransitionModes = [
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Mode.SETTINGS
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];
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const menuModes = [
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Mode.MENU,
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Mode.SETTINGS
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];
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export default class UI extends Phaser.GameObjects.Container {
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private mode: Mode;
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private modeChain: Mode[];
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