[Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------
This commit is contained in:
NightKev 2024-08-18 17:05:53 -07:00 committed by GitHub
parent a46e35b8dd
commit 747e4f9360
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
3 changed files with 69 additions and 3 deletions

View File

@ -2395,16 +2395,16 @@ export class PreStatChangeAbAttr extends AbAttr {
}
export class ProtectStatAbAttr extends PreStatChangeAbAttr {
private protectedStat: BattleStat | null;
private protectedStat?: BattleStat;
constructor(protectedStat?: BattleStat) {
super();
this.protectedStat = protectedStat ?? null;
this.protectedStat = protectedStat;
}
applyPreStatChange(pokemon: Pokemon, passive: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (!this.protectedStat || stat === this.protectedStat) {
if (Utils.isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) {
cancelled.value = true;
return true;
}

View File

@ -0,0 +1,58 @@
import { BattleStat } from "#app/data/battle-stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import { getMovePosition } from "#test/utils/gameManagerUtils";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Hyper Cutter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.moveset([Moves.SAND_ATTACK, Moves.NOBLE_ROAR, Moves.DEFOG, Moves.OCTOLOCK])
.ability(Abilities.BALL_FETCH)
.enemySpecies(Species.SHUCKLE)
.enemyAbility(Abilities.HYPER_CUTTER)
.enemyMoveset(SPLASH_ONLY);
});
// Reference Link: https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(Ability)
it("only prevents ATK drops", async () => {
await game.startBattle();
const enemy = game.scene.getEnemyPokemon()!;
game.doAttack(getMovePosition(game.scene, 0, Moves.OCTOLOCK));
await game.toNextTurn();
game.doAttack(getMovePosition(game.scene, 0, Moves.DEFOG));
await game.toNextTurn();
game.doAttack(getMovePosition(game.scene, 0, Moves.NOBLE_ROAR));
await game.toNextTurn();
game.doAttack(getMovePosition(game.scene, 0, Moves.SAND_ATTACK));
await game.toNextTurn();
game.override.moveset([Moves.STRING_SHOT]);
game.doAttack(getMovePosition(game.scene, 0, Moves.STRING_SHOT));
await game.toNextTurn();
expect(enemy.summonData.battleStats[BattleStat.ATK]).toEqual(0);
[BattleStat.ACC, BattleStat.DEF, BattleStat.EVA, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD].forEach((stat: number) => expect(enemy.summonData.battleStats[stat]).toBeLessThan(0));
});
});

View File

@ -552,3 +552,11 @@ export function capitalizeString(str: string, sep: string, lowerFirstChar: boole
}
return null;
}
/**
* Returns if an object is null or undefined
* @param object
*/
export function isNullOrUndefined(object: any): boolean {
return null === object || undefined === object;
}