mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-25 16:26:25 +00:00
Refactor Field Effect Setters, Add Functionality
This commit is contained in:
parent
7a0c88e661
commit
756add30bd
@ -848,7 +848,7 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined);
|
||||
} else {
|
||||
return pokemon.scene.arena.trySetTerrain(this.terrainType, true);
|
||||
return pokemon.scene.arena.trySetTerrain(this.terrainType, pokemon);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1031,7 +1031,7 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.weather?.weatherType !== this.weatherType;
|
||||
}
|
||||
return pokemon.scene.arena.trySetWeather(this.weatherType, true);
|
||||
return pokemon.scene.arena.trySetWeather(this.weatherType, pokemon);
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -2294,7 +2294,7 @@ export class PostSummonWeatherChangeAbAttr extends PostSummonAbAttr {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.weather?.weatherType !== this.weatherType;
|
||||
} else {
|
||||
return pokemon.scene.arena.trySetWeather(this.weatherType, true);
|
||||
return pokemon.scene.arena.trySetWeather(this.weatherType, pokemon);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2315,7 +2315,7 @@ export class PostSummonTerrainChangeAbAttr extends PostSummonAbAttr {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.terrain?.terrainType !== this.terrainType;
|
||||
} else {
|
||||
return pokemon.scene.arena.trySetTerrain(this.terrainType, true);
|
||||
return pokemon.scene.arena.trySetTerrain(this.terrainType, pokemon);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2658,7 +2658,7 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr {
|
||||
}
|
||||
|
||||
if (turnOffWeather) {
|
||||
pokemon.scene.arena.trySetWeather(WeatherType.NONE, false);
|
||||
pokemon.scene.arena.trySetWeather(WeatherType.NONE, pokemon);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -3768,7 +3768,7 @@ export class PostBiomeChangeWeatherChangeAbAttr extends PostBiomeChangeAbAttr {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.weather?.weatherType !== this.weatherType;
|
||||
} else {
|
||||
return pokemon.scene.arena.trySetWeather(this.weatherType, true);
|
||||
return pokemon.scene.arena.trySetWeather(this.weatherType, pokemon);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3789,7 +3789,7 @@ export class PostBiomeChangeTerrainChangeAbAttr extends PostBiomeChangeAbAttr {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.terrain?.terrainType !== this.terrainType;
|
||||
} else {
|
||||
return pokemon.scene.arena.trySetTerrain(this.terrainType, true);
|
||||
return pokemon.scene.arena.trySetTerrain(this.terrainType, pokemon);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -4190,7 +4190,7 @@ export class PostFaintClearWeatherAbAttr extends PostFaintAbAttr {
|
||||
}
|
||||
|
||||
if (turnOffWeather) {
|
||||
pokemon.scene.arena.trySetWeather(WeatherType.NONE, false);
|
||||
pokemon.scene.arena.trySetWeather(WeatherType.NONE);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2641,7 +2641,7 @@ export class WeatherChangeAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
return user.scene.arena.trySetWeather(this.weatherType, true);
|
||||
return user.scene.arena.trySetWeather(this.weatherType, user);
|
||||
}
|
||||
|
||||
getCondition(): MoveConditionFunc {
|
||||
@ -2660,7 +2660,7 @@ export class ClearWeatherAttr extends MoveEffectAttr {
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (user.scene.arena.weather?.weatherType === this.weatherType) {
|
||||
return user.scene.arena.trySetWeather(WeatherType.NONE, true);
|
||||
return user.scene.arena.trySetWeather(WeatherType.NONE, user);
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -2677,7 +2677,7 @@ export class TerrainChangeAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
return user.scene.arena.trySetTerrain(this.terrainType, true, true);
|
||||
return user.scene.arena.trySetTerrain(this.terrainType, user, true);
|
||||
}
|
||||
|
||||
getCondition(): MoveConditionFunc {
|
||||
@ -2696,7 +2696,7 @@ export class ClearTerrainAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
return user.scene.arena.trySetTerrain(TerrainType.NONE, true, true);
|
||||
return user.scene.arena.trySetTerrain(TerrainType.NONE, user, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5998,7 +5998,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
|
||||
export class ChillyReceptionAttr extends ForceSwitchOutAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
user.scene.arena.trySetWeather(WeatherType.SNOW, true);
|
||||
user.scene.arena.trySetWeather(WeatherType.SNOW, user);
|
||||
return super.apply(user, target, move, args);
|
||||
}
|
||||
|
||||
|
@ -115,7 +115,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
// Load animations/sfx for Volcarona moves
|
||||
loadCustomMovesForEncounter(scene, [ Moves.FIRE_SPIN, Moves.QUIVER_DANCE ]);
|
||||
|
||||
scene.arena.trySetWeather(WeatherType.SUNNY, true);
|
||||
scene.arena.trySetWeather(WeatherType.SUNNY); // TODO: This breaks the duration
|
||||
|
||||
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(Species.VOLCARONA).getName());
|
||||
|
||||
|
@ -31,6 +31,7 @@ import { Abilities } from "#enums/abilities";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { FieldEffectModifier } from "#app/modifier/modifier";
|
||||
|
||||
export class Arena {
|
||||
public scene: BattleScene;
|
||||
@ -253,7 +254,7 @@ export class Arena {
|
||||
* @param hasPokemonSource boolean if the new weather is from a pokemon
|
||||
* @returns true if new weather set, false if no weather provided or attempting to set the same weather as currently in use
|
||||
*/
|
||||
trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean {
|
||||
trySetWeather(weather: WeatherType, user?: Pokemon): boolean {
|
||||
if (Overrides.WEATHER_OVERRIDE) {
|
||||
return this.trySetWeatherOverride(Overrides.WEATHER_OVERRIDE);
|
||||
}
|
||||
@ -264,7 +265,14 @@ export class Arena {
|
||||
|
||||
const oldWeatherType = this.weather?.weatherType || WeatherType.NONE;
|
||||
|
||||
this.weather = weather ? new Weather(weather, hasPokemonSource ? 5 : 0) : null;
|
||||
const weatherDuration = new Utils.NumberHolder(0);
|
||||
|
||||
if (!Utils.isNullOrUndefined(user)) {
|
||||
weatherDuration.value = 5;
|
||||
this.scene.applyModifier(FieldEffectModifier, user.isPlayer(), user, weatherDuration);
|
||||
}
|
||||
|
||||
this.weather = weather ? new Weather(weather, weatherDuration.value) : null;
|
||||
this.eventTarget.dispatchEvent(new WeatherChangedEvent(oldWeatherType, this.weather?.weatherType!, this.weather?.turnsLeft!)); // TODO: is this bang correct?
|
||||
|
||||
if (this.weather) {
|
||||
@ -312,14 +320,21 @@ export class Arena {
|
||||
});
|
||||
}
|
||||
|
||||
trySetTerrain(terrain: TerrainType, hasPokemonSource: boolean, ignoreAnim: boolean = false): boolean {
|
||||
trySetTerrain(terrain: TerrainType, user?: Pokemon, ignoreAnim: boolean = false): boolean {
|
||||
if (this.terrain?.terrainType === (terrain || undefined)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const oldTerrainType = this.terrain?.terrainType || TerrainType.NONE;
|
||||
|
||||
this.terrain = terrain ? new Terrain(terrain, hasPokemonSource ? 5 : 0) : null;
|
||||
const terrainDuration = new Utils.NumberHolder(0);
|
||||
|
||||
if (!Utils.isNullOrUndefined(user)) {
|
||||
terrainDuration.value = 5;
|
||||
this.scene.applyModifier(FieldEffectModifier, user.isPlayer(), user, terrainDuration);
|
||||
}
|
||||
|
||||
this.terrain = terrain ? new Terrain(terrain, terrainDuration.value) : null;
|
||||
this.eventTarget.dispatchEvent(new TerrainChangedEvent(oldTerrainType, this.terrain?.terrainType!, this.terrain?.turnsLeft!)); // TODO: are those bangs correct?
|
||||
|
||||
if (this.terrain) {
|
||||
@ -683,9 +698,9 @@ export class Arena {
|
||||
resetArenaEffects(): void {
|
||||
// Don't reset weather if a Biome's permanent weather is active
|
||||
if (this.weather?.turnsLeft !== 0) {
|
||||
this.trySetWeather(WeatherType.NONE, false);
|
||||
this.trySetWeather(WeatherType.NONE);
|
||||
}
|
||||
this.trySetTerrain(TerrainType.NONE, false, true);
|
||||
this.trySetTerrain(TerrainType.NONE, undefined, true);
|
||||
this.removeAllTags();
|
||||
}
|
||||
|
||||
|
@ -11,7 +11,7 @@ import { Type } from "#app/data/type";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import {
|
||||
AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier
|
||||
AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, FieldEffectModifier
|
||||
} from "#app/modifier/modifier";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import Overrides from "#app/overrides";
|
||||
@ -1490,6 +1490,8 @@ export const modifierTypes = {
|
||||
return new BerryModifierType(randBerryType);
|
||||
}),
|
||||
|
||||
DOMAIN_EXPANDER: () => new ModifierType("modifierType:ModifierType.DOMAIN_EXPANDER", "domain_expander", (type, args) => new FieldEffectModifier(type, (args[0] as Pokemon).id)),
|
||||
|
||||
TM_COMMON: () => new TmModifierTypeGenerator(ModifierTier.COMMON),
|
||||
TM_GREAT: () => new TmModifierTypeGenerator(ModifierTier.GREAT),
|
||||
TM_ULTRA: () => new TmModifierTypeGenerator(ModifierTier.ULTRA),
|
||||
|
@ -1995,6 +1995,21 @@ export class ResetNegativeStatStageModifier extends PokemonHeldItemModifier {
|
||||
}
|
||||
}
|
||||
|
||||
export abstract class FieldEffectModifier extends PokemonHeldItemModifier {
|
||||
constructor(type: ModifierType, pokemonId: number, stackCount?: number) {
|
||||
super(type, pokemonId, stackCount);
|
||||
}
|
||||
|
||||
override apply(_pokemon: Pokemon, fieldDuration: NumberHolder): boolean {
|
||||
fieldDuration.value += 2 * this.stackCount;
|
||||
return true;
|
||||
}
|
||||
|
||||
override getMaxHeldItemCount(_pokemon?: Pokemon): number {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
export abstract class ConsumablePokemonModifier extends ConsumableModifier {
|
||||
public pokemonId: number;
|
||||
|
||||
|
@ -541,7 +541,7 @@ export class EncounterPhase extends BattlePhase {
|
||||
*/
|
||||
trySetWeatherIfNewBiome(): void {
|
||||
if (!this.loaded) {
|
||||
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
|
||||
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,6 +44,6 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase {
|
||||
* Set biome weather.
|
||||
*/
|
||||
trySetWeatherIfNewBiome(): void {
|
||||
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
|
||||
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena));
|
||||
}
|
||||
}
|
||||
|
@ -52,12 +52,12 @@ export class TurnEndPhase extends FieldPhase {
|
||||
this.scene.arena.lapseTags();
|
||||
|
||||
if (this.scene.arena.weather && !this.scene.arena.weather.lapse()) {
|
||||
this.scene.arena.trySetWeather(WeatherType.NONE, false);
|
||||
this.scene.arena.trySetWeather(WeatherType.NONE);
|
||||
this.scene.arena.triggerWeatherBasedFormChangesToNormal();
|
||||
}
|
||||
|
||||
if (this.scene.arena.terrain && !this.scene.arena.terrain.lapse()) {
|
||||
this.scene.arena.trySetTerrain(TerrainType.NONE, false);
|
||||
this.scene.arena.trySetTerrain(TerrainType.NONE);
|
||||
}
|
||||
|
||||
this.end();
|
||||
|
@ -172,7 +172,7 @@ describe("Abilities - Forecast", () => {
|
||||
|
||||
expect(castform.formIndex).toBe(SNOWY_FORM);
|
||||
|
||||
game.scene.arena.trySetWeather(WeatherType.FOG, false);
|
||||
game.scene.arena.trySetWeather(WeatherType.FOG);
|
||||
game.move.select(Moves.SPLASH);
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
await game.phaseInterceptor.to("TurnStartPhase");
|
||||
|
@ -124,7 +124,7 @@ describe("Moves - Dive", () => {
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
await game.phaseInterceptor.to("TurnStartPhase", false);
|
||||
game.scene.arena.trySetWeather(WeatherType.HARSH_SUN, false);
|
||||
game.scene.arena.trySetWeather(WeatherType.HARSH_SUN);
|
||||
|
||||
await game.phaseInterceptor.to("MoveEndPhase");
|
||||
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
||||
|
Loading…
Reference in New Issue
Block a user