clean up GTS Encounter and add unit tests
This commit is contained in:
parent
0e958d5d64
commit
7698e0f7be
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@ -4,8 +4,8 @@
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"image": "teleporter.png",
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"format": "RGBA8888",
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"size": {
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"w": 64,
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"h": 78
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"w": 74,
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"h": 79
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},
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"scale": 1,
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"frames": [
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@ -14,20 +14,20 @@
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"rotated": false,
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"trimmed": false,
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"sourceSize": {
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"w": 64,
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"h": 78
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"w": 74,
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"h": 79
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},
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"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 64,
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"h": 78
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"w": 74,
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"h": 79
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},
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"frame": {
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"x": 0,
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"y": 0,
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"w": 64,
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"h": 78
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"w": 74,
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"h": 79
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}
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}
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]
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@ -36,6 +36,6 @@
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"meta": {
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"app": "https://www.codeandweb.com/texturepacker",
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"version": "3.0",
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"smartupdate": "$TexturePacker:SmartUpdate:a8e006630c2838130468b0d5c9aeb8a6:684c1813cb6c86e395c18027a593ed28:ce1615396ce7b0a146766d50b319bb81$"
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}
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}
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@ -1,31 +1,26 @@
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import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { TrainerSlot, } from "#app/data/trainer-config";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
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import { getPlayerModifierTypeOptions, ModifierPoolType, ModifierTypeOption, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import BattleScene from "#app/battle-scene";
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import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { Species } from "#enums/species";
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
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import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
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import { getTypeRgb, Type } from "#app/data/type";
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import { getTypeRgb } from "#app/data/type";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils";
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import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
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import { BerryModifier, PokemonFormChangeItemModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
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import { BerryType } from "#enums/berry-type";
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import { EncounterAnim, EncounterBattleAnim } from "#app/data/battle-anims";
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import { MoveCategory } from "#app/data/move";
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import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
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import { IntegerHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils";
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import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
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import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
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import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import PokemonData from "#app/system/pokemon-data";
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import i18next from "i18next";
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import { Gender, getGenderSymbol } from "#app/data/gender";
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import { getNatureName } from "#app/data/nature";
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import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
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import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
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import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
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import { trainerNamePools } from "#app/data/trainer-names";
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/** the i18n namespace for the encounter */
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@ -180,6 +175,88 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
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// Remove the original party member from party
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scene.removePokemonFromPlayerParty(tradedPokemon, false);
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// Set data properly, then generate the new Pokemon's assets
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receivedPokemonData.passive = tradedPokemon.passive;
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receivedPokemonData.pokeball = randSeedInt(5);
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const dataSource = new PokemonData(receivedPokemonData);
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const newPlayerPokemon = scene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource);
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scene.getParty().push(newPlayerPokemon);
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await newPlayerPokemon.loadAssets();
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for (const mod of modifiers) {
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mod.pokemonId = newPlayerPokemon.id;
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scene.addModifier(mod, true, false, false, true);
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}
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// Show the trade animation
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await showTradeBackground(scene);
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await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
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await showEncounterText(scene, `${namespace}.trade_received`, 0, true, 4000);
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scene.playBgm("mystery_encounter_gts");
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await hideTradeBackground(scene);
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tradedPokemon.destroy();
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leaveEncounterWithoutBattle(scene, true);
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})
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.build()
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)
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.withOption(
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}.option.2.label`,
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buttonTooltip: `${namespace}.option.2.tooltip`,
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})
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter!;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Randomly generate a Wonder Trade pokemon
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const randomTradeOption = generateTradeOption(scene.getParty().map(p => p.species));
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const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
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// Extra shiny roll at 1/128 odds (boosted by events and charms)
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if (!tradePokemon.shiny) {
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// 512/65536 -> 1/128
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tradePokemon.trySetShinySeed(512, true);
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}
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// Extra HA roll at base 1/64 odds (boosted by events and charms)
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if (pokemon.species.abilityHidden) {
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const hiddenIndex = pokemon.species.ability2 ? 2 : 1;
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if (pokemon.abilityIndex < hiddenIndex) {
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const hiddenAbilityChance = new IntegerHolder(64);
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scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
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const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
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if (hasHiddenAbility) {
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pokemon.abilityIndex = hiddenIndex;
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}
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}
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}
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encounter.setDialogueToken("tradedPokemon", pokemon.getNameToRender());
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encounter.setDialogueToken("received", tradePokemon.getNameToRender());
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encounter.misc = {
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tradedPokemon: pokemon,
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receivedPokemon: tradePokemon,
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};
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};
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter!;
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const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
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const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
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const modifiers = tradedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
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// Generate a trainer name
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const traderName = generateRandomTraderName();
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encounter.setDialogueToken("tradeTrainerName", traderName.trim());
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// Remove the original party member from party
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scene.removePokemonFromPlayerParty(tradedPokemon, false);
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// Set data properly, then generate the new Pokemon's assets
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receivedPokemonData.passive = tradedPokemon.passive;
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receivedPokemonData.pokeball = randSeedInt(5);
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await showEncounterText(scene, `${namespace}.trade_received`, 0, true, 4000);
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scene.playBgm("mystery_encounter_gts");
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await hideTradeBackground(scene);
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tradedPokemon.destroy();
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setEncounterRewards(scene, { fillRemaining: true });
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leaveEncounterWithoutBattle(scene);
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})
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.build()
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)
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.withOption(
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}.option.2.label`,
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buttonTooltip: `${namespace}.option.2.tooltip`,
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selected: [
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{
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text: `${namespace}.option.2.selected`,
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speaker: `${namespace}.speaker`
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},
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{
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text: `${namespace}.option.2.selected_2`,
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},
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{
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text: `${namespace}.option.2.selected_3`,
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speaker: `${namespace}.speaker`
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},
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],
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})
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.withPreOptionPhase(async (scene: BattleScene) => {
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// Swap player's items on pokemon with the most items
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// Item comparisons look at whichever Pokemon has the greatest number of TRANSFERABLE, non-berry items
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// So Vitamins, form change items, etc. are not included
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const encounter = scene.currentBattle.mysteryEncounter!;
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const party = scene.getParty();
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let mostHeldItemsPokemon = party[0];
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let count = mostHeldItemsPokemon.getHeldItems()
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.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
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.reduce((v, m) => v + m.stackCount, 0);
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party.forEach(pokemon => {
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const nextCount = pokemon.getHeldItems()
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.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
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.reduce((v, m) => v + m.stackCount, 0);
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if (nextCount > count) {
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mostHeldItemsPokemon = pokemon;
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count = nextCount;
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}
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});
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encounter.setDialogueToken("switchPokemon", mostHeldItemsPokemon.getNameToRender());
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const items = mostHeldItemsPokemon.getHeldItems();
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// Shuffles Berries (if they have any)
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let numBerries = 0;
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items.filter(m => m instanceof BerryModifier)
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.forEach(m => {
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numBerries += m.stackCount;
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scene.removeModifier(m);
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});
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generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries");
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// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
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let numUltra = 0;
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let numRogue = 0;
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items.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
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.forEach(m => {
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const type = m.type.withTierFromPool();
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const tier = type.tier ?? ModifierTier.ULTRA;
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if (type.id === "LUCKY_EGG" || tier === ModifierTier.ULTRA) {
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numUltra += m.stackCount;
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scene.removeModifier(m);
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} else if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) {
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numRogue += m.stackCount;
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scene.removeModifier(m);
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}
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});
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generateItemsOfTier(scene, mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA);
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generateItemsOfTier(scene, mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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leaveEncounterWithoutBattle(scene, true);
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})
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.withPostOptionPhase(async (scene: BattleScene) => {
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// Play animations
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const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
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background.playWithoutTargets(scene, 230, 40, 2);
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await transitionMysteryEncounterIntroVisuals(scene);
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})
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.build()
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)
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.withOption(
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.withDialogue({
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buttonLabel: `${namespace}.option.3.label`,
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buttonTooltip: `${namespace}.option.3.tooltip`,
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selected: [
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{
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text: `${namespace}.option.3.selected`,
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speaker: `${namespace}.speaker`
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},
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{
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text: `${namespace}.option.3.selected_2`,
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},
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{
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text: `${namespace}.option.3.selected_3`,
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speaker: `${namespace}.speaker`
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},
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],
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secondOptionPrompt: `${namespace}.option.3.trade_options_prompt`,
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})
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.withPreOptionPhase(async (scene: BattleScene) => {
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// Swap player's types on all party pokemon
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// If a Pokemon had a single type prior, they will still have a single type after
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for (const pokemon of scene.getParty()) {
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const originalTypes = pokemon.getTypes(false, false, true);
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter!;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Get Pokemon held items and filter for valid ones
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const validItems = pokemon.getHeldItems().filter((it) => {
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return it.isTransferrable;
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});
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// If the Pokemon has non-status moves that don't match the Pokemon's type, prioritizes those as the new type
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// Makes the "randomness" of the shuffle slightly less punishing
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let priorityTypes = pokemon.moveset
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.filter(move => move && !originalTypes.includes(move.getMove().type) && move.getMove().category !== MoveCategory.STATUS)
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.map(move => move!.getMove().type);
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if (priorityTypes?.length > 0) {
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priorityTypes = [...new Set(priorityTypes)];
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randSeedShuffle(priorityTypes);
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return validItems.map((modifier: PokemonHeldItemModifier) => {
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const option: OptionSelectItem = {
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label: modifier.type.name,
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handler: () => {
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// Pokemon and item selected
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encounter.setDialogueToken("chosenItem", modifier.type.name);
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encounter.misc = {
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chosenModifier: modifier,
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};
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return true;
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},
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};
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return option;
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});
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};
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// Only Pokemon that can gain benefits are above 1/3rd HP with no status
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const selectableFilter = (pokemon: Pokemon) => {
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// If pokemon has items to trade
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const meetsReqs = pokemon.getHeldItems().filter((it) => {
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return it.isTransferrable;
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}).length > 0;
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if (!meetsReqs) {
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return getEncounterText(scene, `${namespace}.option.3.invalid_selection`) ?? null;
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}
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let newTypes: Type[];
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if (!originalTypes || originalTypes.length < 1) {
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newTypes = priorityTypes && priorityTypes.length > 0 ? [priorityTypes.pop()!] : [(randSeedInt(18) as Type)];
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} else {
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newTypes = originalTypes.map(m => {
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if (priorityTypes && priorityTypes.length > 0) {
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const ret = priorityTypes.pop()!;
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randSeedShuffle(priorityTypes);
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return ret;
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}
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return null;
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};
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return randSeedInt(18) as Type;
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});
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}
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if (!pokemon.mysteryEncounterData) {
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pokemon.mysteryEncounterData = new MysteryEncounterPokemonData(undefined, undefined, undefined, newTypes);
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} else {
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pokemon.mysteryEncounterData.types = newTypes;
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}
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}
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return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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leaveEncounterWithoutBattle(scene, true);
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})
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.withPostOptionPhase(async (scene: BattleScene) => {
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// Play animations
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const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
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background.playWithoutTargets(scene, 230, 40, 2);
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await transitionMysteryEncounterIntroVisuals(scene);
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const encounter = scene.currentBattle.mysteryEncounter!;
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const modifier = encounter.misc.chosenModifier;
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// Check tier of the traded item, the received item will be one tier up
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const type = modifier.type.withTierFromPool();
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let tier = type.tier ?? ModifierTier.GREAT;
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// Eggs and White Herb are not in the pool
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if (type.id === "WHITE_HERB") {
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tier = ModifierTier.GREAT;
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} else if (type.id === "LUCKY_EGG") {
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tier = ModifierTier.ULTRA;
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} else if (type.id === "GOLDEN_EGG") {
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tier = ModifierTier.ROGUE;
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}
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// Increment tier by 1
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if (tier < ModifierTier.MASTER) {
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tier++;
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}
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regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0);
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let item: ModifierTypeOption | null = null;
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// TMs excluded from possible rewards
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while (!item || item.type.id.includes("TM_")) {
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item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [tier], allowLuckUpgrades: false })[0];
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}
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encounter.setDialogueToken("itemName", item.type.name);
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
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// Remove the chosen modifier if its stacks go to 0
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modifier.stackCount -= 1;
|
||||
if (modifier.stackCount === 0) {
|
||||
scene.removeModifier(modifier);
|
||||
}
|
||||
scene.updateModifiers(true, true);
|
||||
|
||||
// Generate a trainer name
|
||||
const traderName = generateRandomTraderName();
|
||||
encounter.setDialogueToken("tradeTrainerName", traderName.trim());
|
||||
await showEncounterText(scene, `${namespace}.item_trade_selected`);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOutroDialogue([
|
||||
.withSimpleOption(
|
||||
{
|
||||
text: `${namespace}.outro`,
|
||||
buttonLabel: `${namespace}.option.4.label`,
|
||||
buttonTooltip: `${namespace}.option.4.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.4.selected`,
|
||||
},
|
||||
],
|
||||
},
|
||||
])
|
||||
async (scene: BattleScene) => {
|
||||
// Leave encounter with no rewards or exp
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
return true;
|
||||
}
|
||||
)
|
||||
.build();
|
||||
|
||||
function getPokemonTradeOptions(scene: BattleScene): Map<number, EnemyPokemon[]> {
|
||||
|
@ -386,7 +411,7 @@ function getPokemonTradeOptions(scene: BattleScene): Map<number, EnemyPokemon[]>
|
|||
|
||||
const tradeOptions: PokemonSpecies[] = [];
|
||||
for (let i = 0; i < 3; i++) {
|
||||
const speciesTradeOption = generateTradeOption(originalBst, alreadyUsedSpecies);
|
||||
const speciesTradeOption = generateTradeOption(alreadyUsedSpecies, originalBst);
|
||||
alreadyUsedSpecies.push(speciesTradeOption);
|
||||
tradeOptions.push(speciesTradeOption);
|
||||
}
|
||||
|
@ -401,11 +426,15 @@ function getPokemonTradeOptions(scene: BattleScene): Map<number, EnemyPokemon[]>
|
|||
return tradeOptionsMap;
|
||||
}
|
||||
|
||||
function generateTradeOption(originalBst: number, alreadyUsedSpecies: PokemonSpecies[]): PokemonSpecies {
|
||||
function generateTradeOption(alreadyUsedSpecies: PokemonSpecies[], originalBst?: number): PokemonSpecies {
|
||||
let newSpecies: PokemonSpecies | undefined;
|
||||
while (isNullOrUndefined(newSpecies)) {
|
||||
let bstCap = originalBst + 100;
|
||||
let bstMin = originalBst - 100;
|
||||
let bstCap = 9999;
|
||||
let bstMin = 0;
|
||||
if (originalBst) {
|
||||
bstCap = originalBst + 100;
|
||||
bstMin = originalBst - 100;
|
||||
}
|
||||
|
||||
// Get all non-legendary species that fall within the Bst range requirements
|
||||
let validSpecies = allSpecies
|
||||
|
@ -433,69 +462,6 @@ function generateTradeOption(originalBst: number, alreadyUsedSpecies: PokemonSpe
|
|||
return newSpecies!;
|
||||
}
|
||||
|
||||
function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItems: integer, tier: ModifierTier | "Berries") {
|
||||
// These pools have to be defined at runtime so that modifierTypes exist
|
||||
// Pools have instances of the modifier type equal to the max stacks that modifier can be applied to any one pokemon
|
||||
// This is to prevent "over-generating" a random item of a certain type during item swaps
|
||||
const ultraPool = [
|
||||
[modifierTypes.REVIVER_SEED, 1],
|
||||
[modifierTypes.GOLDEN_PUNCH, 5],
|
||||
[modifierTypes.ATTACK_TYPE_BOOSTER, 99],
|
||||
[modifierTypes.QUICK_CLAW, 3],
|
||||
[modifierTypes.WIDE_LENS, 3]
|
||||
];
|
||||
|
||||
const roguePool = [
|
||||
[modifierTypes.LEFTOVERS, 4],
|
||||
[modifierTypes.SHELL_BELL, 4],
|
||||
[modifierTypes.SOUL_DEW, 10],
|
||||
[modifierTypes.SOOTHE_BELL, 3],
|
||||
[modifierTypes.SCOPE_LENS, 1],
|
||||
[modifierTypes.BATON, 1],
|
||||
[modifierTypes.FOCUS_BAND, 5],
|
||||
[modifierTypes.KINGS_ROCK, 3],
|
||||
[modifierTypes.GRIP_CLAW, 5]
|
||||
];
|
||||
|
||||
const berryPool = [
|
||||
[BerryType.APICOT, 3],
|
||||
[BerryType.ENIGMA, 2],
|
||||
[BerryType.GANLON, 3],
|
||||
[BerryType.LANSAT, 3],
|
||||
[BerryType.LEPPA, 2],
|
||||
[BerryType.LIECHI, 3],
|
||||
[BerryType.LUM, 2],
|
||||
[BerryType.PETAYA, 3],
|
||||
[BerryType.SALAC, 2],
|
||||
[BerryType.SITRUS, 2],
|
||||
[BerryType.STARF, 3]
|
||||
];
|
||||
|
||||
let pool: any[];
|
||||
if (tier === "Berries") {
|
||||
pool = berryPool;
|
||||
} else {
|
||||
pool = tier === ModifierTier.ULTRA ? ultraPool : roguePool;
|
||||
}
|
||||
|
||||
for (let i = 0; i < numItems; i++) {
|
||||
const randIndex = randSeedInt(pool.length);
|
||||
const newItemType = pool[randIndex];
|
||||
let newMod;
|
||||
if (tier === "Berries") {
|
||||
newMod = generateModifierType(scene, modifierTypes.BERRY, [newItemType[0]]) as PokemonHeldItemModifierType;
|
||||
} else {
|
||||
newMod = generateModifierType(scene, newItemType[0]) as PokemonHeldItemModifierType;
|
||||
}
|
||||
applyModifierTypeToPlayerPokemon(scene, pokemon, newMod);
|
||||
// Decrement max stacks and remove from pool if at max
|
||||
newItemType[1]--;
|
||||
if (newItemType[1] <= 0) {
|
||||
pool.splice(randIndex, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function showTradeBackground(scene: BattleScene) {
|
||||
return new Promise<void>(resolve => {
|
||||
const tradeContainer = scene.add.container(0, -scene.game.canvas.height / 6);
|
||||
|
@ -846,7 +812,12 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
|
|||
|
||||
function generateRandomTraderName() {
|
||||
const length = Object.keys(trainerNamePools).length;
|
||||
const trainerTypePool = trainerNamePools[randInt(length)];
|
||||
// +1 avoids TrainerType.UNKNOWN
|
||||
let trainerTypePool = trainerNamePools[randInt(length) + 1];
|
||||
while (!trainerTypePool) {
|
||||
trainerTypePool = trainerNamePools[randInt(length) + 1];
|
||||
}
|
||||
// Some trainers have 2 gendered pools, some do not
|
||||
const genderedPool = trainerTypePool[randInt(trainerTypePool.length)];
|
||||
const trainerNameString = genderedPool instanceof Array ? genderedPool[randInt(genderedPool.length)] : genderedPool;
|
||||
// Some names have an '&' symbol and need to be trimmed to a single name instead of a double name
|
||||
|
|
|
@ -256,7 +256,7 @@ async function summonSafariPokemon(scene: BattleScene) {
|
|||
|
||||
// Roll shiny twice
|
||||
if (!pokemon.shiny) {
|
||||
pokemon.trySetShiny();
|
||||
pokemon.trySetShinySeed();
|
||||
}
|
||||
|
||||
// Roll HA twice
|
||||
|
|
|
@ -45,7 +45,9 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
|
|||
spriteKey: "teleporter",
|
||||
fileRoot: "mystery-encounters",
|
||||
hasShadow: true,
|
||||
y: 4
|
||||
x: 4,
|
||||
y: 4,
|
||||
yShadow: 1
|
||||
}
|
||||
])
|
||||
.withIntroDialogue([
|
||||
|
|
|
@ -5,7 +5,7 @@ import { variantData } from "#app/data/variant";
|
|||
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "../ui/battle-info";
|
||||
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr } from "../data/move";
|
||||
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species";
|
||||
import { Constructor, isNullOrUndefined } from "#app/utils";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "../utils";
|
||||
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "../data/type";
|
||||
import { getLevelTotalExp } from "../data/exp";
|
||||
|
@ -201,7 +201,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.fusionGender = dataSource.fusionGender;
|
||||
this.fusionLuck = dataSource.fusionLuck;
|
||||
this.usedTMs = dataSource.usedTMs ?? [];
|
||||
this.mysteryEncounterData = dataSource.mysteryEncounterData;
|
||||
this.mysteryEncounterData = dataSource.mysteryEncounterData ?? new MysteryEncounterPokemonData();
|
||||
} else {
|
||||
this.id = Utils.randSeedInt(4294967296);
|
||||
this.ivs = ivs || Utils.getIvsFromId(this.id);
|
||||
|
@ -577,8 +577,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
const formKey = this.getFormKey();
|
||||
if (formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1 || formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1) {
|
||||
return 1.5;
|
||||
} else if (!isNullOrUndefined(this.mysteryEncounterData?.spriteScale)) {
|
||||
return this.mysteryEncounterData.spriteScale;
|
||||
} else if (!isNullOrUndefined(this.mysteryEncounterData.spriteScale) && this.mysteryEncounterData.spriteScale !== 0) {
|
||||
return this.mysteryEncounterData.spriteScale!;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -1082,7 +1082,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
if (!types.length || !includeTeraType) {
|
||||
if (this.mysteryEncounterData?.types && this.mysteryEncounterData.types.length > 0) {
|
||||
if (this.mysteryEncounterData.types && this.mysteryEncounterData.types.length > 0) {
|
||||
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
|
||||
this.mysteryEncounterData.types.forEach(t => types.push(t));
|
||||
} else if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0) {
|
||||
|
@ -1716,6 +1716,42 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
return this.shiny;
|
||||
}
|
||||
|
||||
/**
|
||||
* Function that tries to set a Pokemon shiny based on seed.
|
||||
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
|
||||
*
|
||||
* The base shiny odds are {@linkcode baseShinyChance} / 65536
|
||||
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
|
||||
* @param applyModifiersToOverride If {@linkcode thresholdOverride} is set and this is true, will apply Shiny Charm and event modifiers to {@linkcode thresholdOverride}
|
||||
* @returns true if the Pokemon has been set as a shiny, false otherwise
|
||||
*/
|
||||
trySetShinySeed(thresholdOverride?: integer, applyModifiersToOverride?: boolean): boolean {
|
||||
/** `64/65536 -> 1/1024` */
|
||||
const baseShinyChance = 64;
|
||||
const shinyThreshold = new Utils.IntegerHolder(baseShinyChance);
|
||||
if (thresholdOverride === undefined || applyModifiersToOverride) {
|
||||
if (thresholdOverride !== undefined && applyModifiersToOverride) {
|
||||
shinyThreshold.value = thresholdOverride;
|
||||
}
|
||||
if (this.scene.eventManager.isEventActive()) {
|
||||
shinyThreshold.value *= this.scene.eventManager.getShinyMultiplier();
|
||||
}
|
||||
if (!this.hasTrainer()) {
|
||||
this.scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
|
||||
}
|
||||
} else {
|
||||
shinyThreshold.value = thresholdOverride;
|
||||
}
|
||||
|
||||
this.shiny = randSeedInt(65536) < shinyThreshold.value;
|
||||
|
||||
if (this.shiny) {
|
||||
this.initShinySparkle();
|
||||
}
|
||||
|
||||
return this.shiny;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a variant
|
||||
* Has a 10% of returning 2 (epic variant)
|
||||
|
|
|
@ -15,16 +15,18 @@
|
|||
},
|
||||
"3": {
|
||||
"label": "Trade an Item",
|
||||
"trade_options_prompt": "Select an item to send.",
|
||||
"invalid_selection": "This Pokémon doesn't have legal items to trade.",
|
||||
"tooltip": "(+) Send one of your Items to the GTS and get a random new Item"
|
||||
},
|
||||
"4": {
|
||||
"label": "Leave",
|
||||
"tooltip": "(-) No Rewards",
|
||||
"selected": "No time to try your luck today!\nYou continue on."
|
||||
"selected": "No time to trade today!\nYou continue on."
|
||||
}
|
||||
},
|
||||
"pokemon_trade_selected": "{{tradedPokemon}} will be sent to {{tradeTrainerName}}.",
|
||||
"pokemon_trade_goodbye": "Goodbye, {{tradedPokemon}}!",
|
||||
"item_trade_selected": "{{tradedPokemon}} will be sent to {{tradeTrainerName}}",
|
||||
"item_trade_selected": "{{chosenItem}} will be sent to {{tradeTrainerName}}.$.@d{64}.@d{64}.@d{64}\n@s{level_up_fanfare}Trade complete!$You received a {{itemName}} from {{tradeTrainerName}}!",
|
||||
"trade_received": "@s{evolution_fanfare}{{tradeTrainerName}} sent over {{received}}!"
|
||||
}
|
|
@ -141,9 +141,9 @@ class DefaultOverrides {
|
|||
// -------------------------
|
||||
|
||||
/** 1 to 256, set to null to ignore */
|
||||
readonly MYSTERY_ENCOUNTER_RATE_OVERRIDE: number | null = 256;
|
||||
readonly MYSTERY_ENCOUNTER_RATE_OVERRIDE: number | null = null;
|
||||
readonly MYSTERY_ENCOUNTER_TIER_OVERRIDE: MysteryEncounterTier | null = null;
|
||||
readonly MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType | null = MysteryEncounterType.GLOBAL_TRADE_SYSTEM;
|
||||
readonly MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType | null = null;
|
||||
|
||||
// -------------------------
|
||||
// MODIFIER / ITEM OVERRIDES
|
||||
|
|
|
@ -103,6 +103,8 @@ export default class PokemonData {
|
|||
this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
||||
this.usedTMs = source.usedTMs ?? [];
|
||||
|
||||
this.mysteryEncounterData = source.mysteryEncounterData ?? new MysteryEncounterPokemonData();
|
||||
|
||||
if (!forHistory) {
|
||||
this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
|
||||
this.bossSegments = source.bossSegments;
|
||||
|
@ -114,7 +116,6 @@ export default class PokemonData {
|
|||
this.status = sourcePokemon.status;
|
||||
if (this.player) {
|
||||
this.summonData = sourcePokemon.summonData;
|
||||
this.mysteryEncounterData = sourcePokemon.mysteryEncounterData;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
@ -143,14 +144,6 @@ export default class PokemonData {
|
|||
this.summonData.tags = [];
|
||||
}
|
||||
}
|
||||
|
||||
this.mysteryEncounterData = new MysteryEncounterPokemonData();
|
||||
if (!forHistory && source.mysteryEncounterData) {
|
||||
this.mysteryEncounterData.spriteScale = source.mysteryEncounterData.spriteScale;
|
||||
this.mysteryEncounterData.ability = source.mysteryEncounterData.ability;
|
||||
this.mysteryEncounterData.passive = source.mysteryEncounterData.passive;
|
||||
this.mysteryEncounterData.types = source.mysteryEncounterData.types;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -113,10 +113,10 @@ export async function runSelectMysteryEncounterOption(game: GameManager, optionN
|
|||
break;
|
||||
}
|
||||
|
||||
uiHandler.processInput(Button.ACTION);
|
||||
|
||||
if (!isNullOrUndefined(secondaryOptionSelect?.pokemonNo)) {
|
||||
await handleSecondaryOptionSelect(game, secondaryOptionSelect!.pokemonNo, secondaryOptionSelect!.optionNo);
|
||||
} else {
|
||||
uiHandler.processInput(Button.ACTION);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -124,6 +124,10 @@ async function handleSecondaryOptionSelect(game: GameManager, pokemonNo: number,
|
|||
// Handle secondary option selections
|
||||
const partyUiHandler = game.scene.ui.handlers[Mode.PARTY] as PartyUiHandler;
|
||||
vi.spyOn(partyUiHandler, "show");
|
||||
|
||||
const encounterUiHandler = game.scene.ui.getHandler<MysteryEncounterUiHandler>();
|
||||
encounterUiHandler.processInput(Button.ACTION);
|
||||
|
||||
await vi.waitFor(() => expect(partyUiHandler.show).toHaveBeenCalled());
|
||||
|
||||
for (let i = 1; i < pokemonNo; i++) {
|
||||
|
|
|
@ -0,0 +1,270 @@
|
|||
import { Biome } from "#app/enums/biome";
|
||||
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { PokemonNatureWeightModifier } from "#app/modifier/modifier";
|
||||
import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter";
|
||||
import { CIVILIZATION_ENCOUNTER_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
|
||||
const namespace = "mysteryEncounter:globalTradeSystem";
|
||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||
const defaultBiome = Biome.CAVE;
|
||||
const defaultWave = 45;
|
||||
|
||||
describe("Global Trade System - Mystery Encounter", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
let scene: BattleScene;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||
});
|
||||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves();
|
||||
|
||||
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||
[Biome.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
|
||||
]);
|
||||
CIVILIZATION_ENCOUNTER_BIOMES.forEach(biome => {
|
||||
biomeMap.set(biome, [MysteryEncounterType.GLOBAL_TRADE_SYSTEM]);
|
||||
});
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
vi.clearAllMocks();
|
||||
vi.resetAllMocks();
|
||||
});
|
||||
|
||||
it("should have the correct properties", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
expect(GlobalTradeSystemEncounter.encounterType).toBe(MysteryEncounterType.GLOBAL_TRADE_SYSTEM);
|
||||
expect(GlobalTradeSystemEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
|
||||
expect(GlobalTradeSystemEncounter.dialogue).toBeDefined();
|
||||
expect(GlobalTradeSystemEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}.intro` }]);
|
||||
expect(GlobalTradeSystemEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}.title`);
|
||||
expect(GlobalTradeSystemEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}.description`);
|
||||
expect(GlobalTradeSystemEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}.query`);
|
||||
expect(GlobalTradeSystemEncounter.options.length).toBe(4);
|
||||
});
|
||||
|
||||
it("should not run below wave 10", async () => {
|
||||
game.override.startingWave(9);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.GLOBAL_TRADE_SYSTEM);
|
||||
});
|
||||
|
||||
it("should not run above wave 179", async () => {
|
||||
game.override.startingWave(181);
|
||||
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should not spawn outside of CIVILIZATION_ENCOUNTER_BIOMES", async () => {
|
||||
game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
|
||||
game.override.startingBiome(Biome.VOLCANO);
|
||||
await game.runToMysteryEncounter();
|
||||
|
||||
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.GLOBAL_TRADE_SYSTEM);
|
||||
});
|
||||
|
||||
describe("Option 1 - Check Trade Offers", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = GlobalTradeSystemEncounter.options[0];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
secondOptionPrompt: `${namespace}.option.1.trade_options_prompt`,
|
||||
});
|
||||
});
|
||||
|
||||
it("Should trade a Pokemon from the player's party for the first of 3 Pokemon options", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
const speciesBefore = scene.getParty()[0].species.speciesId;
|
||||
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 });
|
||||
|
||||
const speciesAfter = scene.getParty().at(-1)?.species.speciesId;
|
||||
|
||||
expect(speciesAfter).toBeDefined();
|
||||
expect(speciesBefore).not.toBe(speciesAfter);
|
||||
expect(defaultParty.includes(speciesAfter!)).toBeFalsy();
|
||||
});
|
||||
|
||||
it("Should trade a Pokemon from the player's party for the second of 3 Pokemon options", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
const speciesBefore = scene.getParty()[1].species.speciesId;
|
||||
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 2, optionNo: 2 });
|
||||
|
||||
const speciesAfter = scene.getParty().at(-1)?.species.speciesId;
|
||||
|
||||
expect(speciesAfter).toBeDefined();
|
||||
expect(speciesBefore).not.toBe(speciesAfter);
|
||||
expect(defaultParty.includes(speciesAfter!)).toBeFalsy();
|
||||
});
|
||||
|
||||
it("Should trade a Pokemon from the player's party for the third of 3 Pokemon options", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
const speciesBefore = scene.getParty()[2].species.speciesId;
|
||||
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 3, optionNo: 3 });
|
||||
|
||||
const speciesAfter = scene.getParty().at(-1)?.species.speciesId;
|
||||
|
||||
expect(speciesAfter).toBeDefined();
|
||||
expect(speciesBefore).not.toBe(speciesAfter);
|
||||
expect(defaultParty.includes(speciesAfter!)).toBeFalsy();
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 });
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 2 - Wonder Trade", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = GlobalTradeSystemEncounter.options[1];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.2.label`,
|
||||
buttonTooltip: `${namespace}.option.2.tooltip`
|
||||
});
|
||||
});
|
||||
|
||||
it("Should trade a Pokemon from the player's party for the a random wonder trade Pokemon", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
const speciesBefore = scene.getParty()[2].species.speciesId;
|
||||
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 });
|
||||
|
||||
const speciesAfter = scene.getParty().at(-1)?.species.speciesId;
|
||||
|
||||
expect(speciesAfter).toBeDefined();
|
||||
expect(speciesBefore).not.toBe(speciesAfter);
|
||||
expect(defaultParty.includes(speciesAfter!)).toBeFalsy();
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 2 });
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 3 - Trade an Item", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = GlobalTradeSystemEncounter.options[2];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.3.label`,
|
||||
buttonTooltip: `${namespace}.option.3.tooltip`,
|
||||
secondOptionPrompt: `${namespace}.option.3.trade_options_prompt`,
|
||||
});
|
||||
});
|
||||
|
||||
it("should decrease item stacks of chosen item and have a tiered up item in rewards", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
// Set 2 Soul Dew on party lead
|
||||
scene.modifiers = [];
|
||||
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!;
|
||||
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
||||
modifier.stackCount = 2;
|
||||
await scene.addModifier(modifier, true, false, false, true);
|
||||
await scene.updateModifiers(true);
|
||||
|
||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1});
|
||||
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(1);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.tier).toBe(ModifierTier.MASTER);
|
||||
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
|
||||
expect(soulDewAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
|
||||
// Set 1 Soul Dew on party lead
|
||||
scene.modifiers = [];
|
||||
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!;
|
||||
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
||||
modifier.stackCount = 1;
|
||||
await scene.addModifier(modifier, true, false, false, true);
|
||||
await scene.updateModifiers(true);
|
||||
|
||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1});
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 4 - Leave", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = GlobalTradeSystemEncounter.options[3];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}.option.4.label`,
|
||||
buttonTooltip: `${namespace}.option.4.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}.option.4.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 4);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
});
|
||||
});
|
|
@ -66,7 +66,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||
await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty);
|
||||
|
||||
expect(TheStrongStuffEncounter.encounterType).toBe(MysteryEncounterType.THE_STRONG_STUFF);
|
||||
expect(TheStrongStuffEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
|
||||
expect(TheStrongStuffEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
|
||||
expect(TheStrongStuffEncounter.dialogue).toBeDefined();
|
||||
expect(TheStrongStuffEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}.intro` }]);
|
||||
expect(TheStrongStuffEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}.title`);
|
||||
|
@ -121,7 +121,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
||||
mysteryEncounterData: new MysteryEncounterPokemonData(1.25),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||
modifierConfigs: expect.any(Array),
|
||||
|
|
|
@ -287,7 +287,7 @@ describe("Mystery Encounter Utils", () => {
|
|||
const spy = vi.spyOn(game.scene.ui, "showText");
|
||||
|
||||
await showEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
||||
expect(spy).toHaveBeenCalledWith("valuevalue {{testvalue}} {{test1}} {{test}} {{test\\}} {{test\\}} {test}}", null, expect.any(Function), 0, true);
|
||||
expect(spy).toHaveBeenCalledWith("valuevalue {{testvalue}} {{test1}} {{test}} {{test\\}} {{test\\}} {test}}", null, expect.any(Function), 0, true, null);
|
||||
});
|
||||
});
|
||||
|
||||
|
|
Loading…
Reference in New Issue