Correct Huge Power and Pure Power

They now increase the attack stat directly, instead of stat boosts (which was unintended).
This commit is contained in:
Madmadness65 2024-03-14 14:09:25 -05:00
parent 52e891a2a8
commit 76de0d01f9
1 changed files with 2 additions and 2 deletions

View File

@ -1853,7 +1853,7 @@ export function initAbilities() {
.ignorable(), .ignorable(),
new Ability(Abilities.TRACE, "Trace (N)", "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", 3), new Ability(Abilities.TRACE, "Trace (N)", "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", 3),
new Ability(Abilities.HUGE_POWER, "Huge Power", "Doubles the Pokémon's Attack stat.", 3) new Ability(Abilities.HUGE_POWER, "Huge Power", "Doubles the Pokémon's Attack stat.", 3)
.attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 2, true), .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 2),
new Ability(Abilities.POISON_POINT, "Poison Point", "Contact with the Pokémon may poison the attacker.", 3) new Ability(Abilities.POISON_POINT, "Poison Point", "Contact with the Pokémon may poison the attacker.", 3)
.attr(PostDefendContactApplyStatusEffectAbAttr, StatusEffect.POISON), .attr(PostDefendContactApplyStatusEffectAbAttr, StatusEffect.POISON),
new Ability(Abilities.INNER_FOCUS, "Inner Focus", "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", 3) new Ability(Abilities.INNER_FOCUS, "Inner Focus", "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", 3)
@ -1939,7 +1939,7 @@ export function initAbilities() {
.attr(ProtectStatAbAttr) .attr(ProtectStatAbAttr)
.ignorable(), .ignorable(),
new Ability(Abilities.PURE_POWER, "Pure Power", "Using its pure power, the Pokémon doubles its Attack stat.", 3) new Ability(Abilities.PURE_POWER, "Pure Power", "Using its pure power, the Pokémon doubles its Attack stat.", 3)
.attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 2, true), .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 2),
new Ability(Abilities.SHELL_ARMOR, "Shell Armor", "A hard shell protects the Pokémon from critical hits.", 3) new Ability(Abilities.SHELL_ARMOR, "Shell Armor", "A hard shell protects the Pokémon from critical hits.", 3)
.attr(BlockCritAbAttr) .attr(BlockCritAbAttr)
.ignorable(), .ignorable(),