[Move] Update Tera Starstorm (still Partial), Readd Partial tag to Tera Blast (#4549)
* fully implement tera starstorm * add docs * add tests * add override keyword * account for fusion * swap party positions * add partial tag to tera blast * address comments
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@ -3942,7 +3942,14 @@ export class PhotonGeyserCategoryAttr extends VariableMoveCategoryAttr {
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}
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}
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export class TeraBlastCategoryAttr extends VariableMoveCategoryAttr {
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/**
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* Attribute used for tera moves that change category based on the user's Atk and SpAtk stats
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* Note: Currently, `getEffectiveStat` does not ignore all abilities that affect stats except those
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* with the attribute of `StatMultiplierAbAttr`
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* TODO: Remove the `.partial()` tag from Tera Blast and Tera Starstorm when the above issue is resolved
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* @extends VariableMoveCategoryAttr
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*/
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export class TeraMoveCategoryAttr extends VariableMoveCategoryAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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const category = (args[0] as Utils.NumberHolder);
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@ -4031,6 +4038,30 @@ export class VariableMoveTypeAttr extends MoveAttr {
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}
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}
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/**
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* Attribute used for Tera Starstorm that changes the move type to Stellar
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* @extends VariableMoveTypeAttr
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*/
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export class TeraStarstormTypeAttr extends VariableMoveTypeAttr {
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/**
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*
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* @param user the {@linkcode Pokemon} using the move
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* @param target n/a
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* @param move n/a
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* @param args[0] {@linkcode Utils.NumberHolder} the move type
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* @returns `true` if the move type is changed to {@linkcode Type.STELLAR}, `false` otherwise
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*/
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override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if (user.isTerastallized() && (user.hasFusionSpecies(Species.TERAPAGOS) || user.species.speciesId === Species.TERAPAGOS)) {
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const moveType = args[0] as Utils.NumberHolder;
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moveType.value = Type.STELLAR;
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return true;
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}
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return false;
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}
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}
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export class FormChangeItemTypeAttr extends VariableMoveTypeAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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const moveType = args[0];
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@ -9190,7 +9221,7 @@ export function initMoves() {
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.attr(HalfSacrificialAttr),
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new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8)
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.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 1.5 : 1)
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.attr(VariableTargetAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 6 : 3),
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.attr(VariableTargetAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER),
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new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8)
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.attr(ClearTerrainAttr)
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.condition((user, target, move) => !!user.scene.arena.terrain),
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@ -9464,10 +9495,11 @@ export function initMoves() {
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.unimplemented(),
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End Unused */
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new AttackMove(Moves.TERA_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
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.attr(TeraBlastCategoryAttr)
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.attr(TeraMoveCategoryAttr)
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.attr(TeraBlastTypeAttr)
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.attr(TeraBlastPowerAttr)
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR)),
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR))
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.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
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new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9)
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.attr(ProtectAttr, BattlerTagType.SILK_TRAP)
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.condition(failIfLastCondition),
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@ -9657,8 +9689,10 @@ export function initMoves() {
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.attr(ElectroShotChargeAttr)
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.ignoresVirtual(),
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new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
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.attr(TeraBlastCategoryAttr)
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.partial(),
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.attr(TeraMoveCategoryAttr)
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.attr(TeraStarstormTypeAttr)
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.attr(VariableTargetAttr, (user, target, move) => (user.hasFusionSpecies(Species.TERAPAGOS) || user.species.speciesId === Species.TERAPAGOS) && user.isTerastallized() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
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.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
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new AttackMove(Moves.FICKLE_BEAM, Type.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
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.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
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.attr(DoublePowerChanceAttr),
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@ -1087,6 +1087,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return !!this.fusionSpecies;
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}
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/**
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* Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}.
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* @param species the pokemon {@linkcode Species} to check
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* @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}, `false` otherwise
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*/
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hasFusionSpecies(species: Species): boolean {
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return this.fusionSpecies?.speciesId === species;
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}
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abstract isBoss(): boolean;
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getMoveset(ignoreOverride?: boolean): (PokemonMove | null)[] {
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@ -0,0 +1,98 @@
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import { BattlerIndex } from "#app/battle";
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import { Type } from "#app/data/type";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
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describe("Moves - Tera Starstorm", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([Moves.TERA_STARSTORM, Moves.SPLASH])
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.battleType("double")
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(Moves.SPLASH)
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.enemyLevel(30)
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.enemySpecies(Species.MAGIKARP)
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.startingHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]);
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});
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it("changes type to Stellar when used by Terapagos in its Stellar Form", async () => {
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game.override.battleType("single");
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await game.classicMode.startBattle([Species.TERAPAGOS]);
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const terapagos = game.scene.getPlayerPokemon()!;
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vi.spyOn(terapagos, "getMoveType");
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game.move.select(Moves.TERA_STARSTORM);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(terapagos.isTerastallized()).toBe(true);
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expect(terapagos.getMoveType).toHaveReturnedWith(Type.STELLAR);
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});
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it("targets both opponents in a double battle when used by Terapagos in its Stellar Form", async () => {
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await game.classicMode.startBattle([Species.MAGIKARP, Species.TERAPAGOS]);
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game.move.select(Moves.TERA_STARSTORM, 0, BattlerIndex.ENEMY);
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game.move.select(Moves.TERA_STARSTORM, 1);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2]);
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const enemyField = game.scene.getEnemyField();
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// Pokemon other than Terapagos should not be affected - only hits one target
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(enemyField.some(pokemon => pokemon.isFullHp())).toBe(true);
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// Terapagos in Stellar Form should hit both targets
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(enemyField.every(pokemon => pokemon.isFullHp())).toBe(false);
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});
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it("applies the effects when Terapagos in Stellar Form is fused with another Pokemon", async () => {
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await game.classicMode.startBattle([Species.TERAPAGOS, Species.CHARMANDER, Species.MAGIKARP]);
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const fusionedMon = game.scene.getParty()[0];
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const magikarp = game.scene.getParty()[2];
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// Fuse party members (taken from PlayerPokemon.fuse(...) function)
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fusionedMon.fusionSpecies = magikarp.species;
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fusionedMon.fusionFormIndex = magikarp.formIndex;
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fusionedMon.fusionAbilityIndex = magikarp.abilityIndex;
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fusionedMon.fusionShiny = magikarp.shiny;
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fusionedMon.fusionVariant = magikarp.variant;
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fusionedMon.fusionGender = magikarp.gender;
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fusionedMon.fusionLuck = magikarp.luck;
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vi.spyOn(fusionedMon, "getMoveType");
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game.move.select(Moves.TERA_STARSTORM, 0);
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game.move.select(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("TurnEndPhase");
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// Fusion and terastallized
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expect(fusionedMon.isFusion()).toBe(true);
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expect(fusionedMon.isTerastallized()).toBe(true);
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// Move effects should be applied
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expect(fusionedMon.getMoveType).toHaveReturnedWith(Type.STELLAR);
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expect(game.scene.getEnemyField().every(pokemon => pokemon.isFullHp())).toBe(false);
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});
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});
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