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[Localization] Fixing the German stats page (#3410)
* Readding the german stats changes * Shadow
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@ -107,6 +107,7 @@ export function addTextInputObject(scene: Phaser.Scene, x: number, y: number, wi
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}
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}
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export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): TextStyleOptions {
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export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): TextStyleOptions {
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const lang = i18next.resolvedLanguage;
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let shadowXpos = 4;
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let shadowXpos = 4;
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let shadowYpos = 5;
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let shadowYpos = 5;
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let scale = 0.1666666667;
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let scale = 0.1666666667;
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@ -137,11 +138,37 @@ export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraSty
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case TextStyle.SUMMARY_GREEN:
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case TextStyle.SUMMARY_GREEN:
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case TextStyle.WINDOW:
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case TextStyle.WINDOW:
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case TextStyle.WINDOW_ALT:
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case TextStyle.WINDOW_ALT:
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case TextStyle.STATS_VALUE:
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shadowXpos = 3;
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shadowXpos = 3;
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shadowYpos = 3;
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shadowYpos = 3;
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break;
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break;
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case TextStyle.STATS_LABEL:
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case TextStyle.STATS_LABEL:
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let fontSizeLabel = "96px";
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switch (lang) {
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case "de":
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shadowXpos = 3;
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shadowYpos = 3;
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fontSizeLabel = "80px";
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break;
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default:
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fontSizeLabel = "96px";
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break;
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}
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styleOptions.fontSize = fontSizeLabel;
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break;
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case TextStyle.STATS_VALUE:
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shadowXpos = 3;
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shadowYpos = 3;
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let fontSizeValue = "96px";
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switch (lang) {
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case "de":
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fontSizeValue = "80px";
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break;
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default:
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fontSizeValue = "96px";
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break;
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}
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styleOptions.fontSize = fontSizeValue;
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break;
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case TextStyle.MESSAGE:
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case TextStyle.MESSAGE:
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case TextStyle.SETTINGS_LABEL:
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case TextStyle.SETTINGS_LABEL:
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case TextStyle.SETTINGS_LOCKED:
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case TextStyle.SETTINGS_LOCKED:
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