undo broken load changes

This commit is contained in:
ImperialSympathizer 2024-07-10 12:42:09 -04:00
parent ca443708e0
commit 7bbebb32e2
6 changed files with 13 additions and 21 deletions

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@ -92,9 +92,9 @@ import { Species } from "#enums/species";
import { UiTheme } from "#enums/ui-theme";
import { TimedEventManager } from "#app/timed-event-manager.js";
import i18next from "i18next";
import MysteryEncounter, { MysteryEncounterTier, MysteryEncounterVariant } from "./data/mystery-encounter";
import { mysteryEncountersByBiome, allMysteryEncounters, BASE_MYSTERY_ENCOUNTER_WEIGHT, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
import { MysteryEncounterFlags } from "#app/data/mystery-encounter-flags";
import MysteryEncounter, { MysteryEncounterTier, MysteryEncounterVariant } from "./data/mystery-encounters/mystery-encounter";
import { mysteryEncountersByBiome, allMysteryEncounters, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
import { MysteryEncounterData } from "#app/data/mystery-encounters/mystery-encounter-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";

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@ -1,6 +1,6 @@
import { MysteryEncounterTier } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/encounters/mystery-encounters";
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters";
import { isNullOrUndefined } from "#app/utils";
export class MysteryEncounterData {

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@ -37,11 +37,6 @@ export default class MysteryEncounterDialogue {
outro?: TextDisplay[];
}
export interface EncounterTypeDialogue {
[key: integer]: MysteryEncounterDialogue
}
/**
* Example MysteryEncounterDialogue object:
*
@ -86,8 +81,7 @@ export interface EncounterTypeDialogue {
*
*/
export const allMysteryEncounterDialogue: EncounterTypeDialogue = {};
export const allMysteryEncounterDialogue: { [encounterType: number]: MysteryEncounterDialogue } = {};
export function initMysteryEncounterDialogue() {
allMysteryEncounterDialogue[MysteryEncounterType.MYSTERIOUS_CHALLENGERS] = MysteriousChallengersDialogue;

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@ -46,7 +46,7 @@ import { biomeLinks } from "#app/data/biomes";
import { Mode } from "#app/ui/ui";
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
import { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { WIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/encounters/mystery-encounters";
import { WIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
import { getTextWithColors, TextStyle } from "#app/ui/text";
import * as Overrides from "#app/overrides";
import { UiTheme } from "#enums/ui-theme";

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@ -1,11 +1,11 @@
import MysteryEncounter from "../mystery-encounter";
import { DarkDealEncounter } from "./dark-deal";
import { MysteriousChallengersEncounter } from "./mysterious-challengers";
import { MysteriousChestEncounter } from "./mysterious-chest";
import MysteryEncounter from "./mystery-encounter";
import { DarkDealEncounter } from "./encounters/dark-deal";
import { MysteriousChallengersEncounter } from "./encounters/mysterious-challengers";
import { MysteriousChestEncounter } from "./encounters/mysterious-chest";
import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight";
import { TrainingSessionEncounter } from "#app/data/mystery-encounters/encounters/training-session";
import { Biome } from "#enums/biome";
import { SleepingSnorlaxEncounter } from "./sleeping-snorlax";
import { SleepingSnorlaxEncounter } from "./encounters/sleeping-snorlax";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { DepartmentStoreSaleEncounter } from "#app/data/mystery-encounters/encounters/department-store-sale";
import { ShadyVitaminDealerEncounter } from "#app/data/mystery-encounters/encounters/shady-vitamin-dealer";
@ -15,7 +15,7 @@ export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
export const WIGHT_INCREMENT_ON_SPAWN_MISS = 5;
export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 15;
export const allMysteryEncounters: { [encounterType: string]: MysteryEncounter } = {};
export const allMysteryEncounters: { [encounterType: number]: MysteryEncounter } = {};
// Add MysteryEncounterType to biomes to enable it exclusively for those biomes
// To enable an encounter in all biomes, do not add to this map
@ -86,8 +86,6 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
[Biome.LABORATORY, []]
]);
// Only add your MysterEncounter here if you want it to be in every biome.
// We recommend designing biome-specific encounters for better flavor and variance
export function initMysteryEncounters() {
allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHALLENGERS] = MysteriousChallengersEncounter;
allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHEST] = MysteriousChestEncounter;

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@ -23,7 +23,7 @@ import { initVouchers } from "./system/voucher";
import { Biome } from "#enums/biome";
import { TrainerType } from "#enums/trainer-type";
import {initMysteryEncounterDialogue} from "#app/data/mystery-encounters/mystery-encounter-dialogue";
import {initMysteryEncounters} from "#app/data/mystery-encounters/encounters/mystery-encounters";
import {initMysteryEncounters} from "#app/data/mystery-encounters/mystery-encounters";
export class LoadingScene extends SceneBase {
readonly LOAD_EVENTS = Phaser.Loader.Events;