undo broken load changes
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@ -92,9 +92,9 @@ import { Species } from "#enums/species";
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import { UiTheme } from "#enums/ui-theme";
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import { TimedEventManager } from "#app/timed-event-manager.js";
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import i18next from "i18next";
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import MysteryEncounter, { MysteryEncounterTier, MysteryEncounterVariant } from "./data/mystery-encounter";
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import { mysteryEncountersByBiome, allMysteryEncounters, BASE_MYSTERY_ENCOUNTER_WEIGHT, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
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import { MysteryEncounterFlags } from "#app/data/mystery-encounter-flags";
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import MysteryEncounter, { MysteryEncounterTier, MysteryEncounterVariant } from "./data/mystery-encounters/mystery-encounter";
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import { mysteryEncountersByBiome, allMysteryEncounters, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
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import { MysteryEncounterData } from "#app/data/mystery-encounters/mystery-encounter-data";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -1,6 +1,6 @@
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import { MysteryEncounterTier } from "#app/data/mystery-encounters/mystery-encounter";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/encounters/mystery-encounters";
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import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters";
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import { isNullOrUndefined } from "#app/utils";
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export class MysteryEncounterData {
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@ -37,11 +37,6 @@ export default class MysteryEncounterDialogue {
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outro?: TextDisplay[];
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}
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export interface EncounterTypeDialogue {
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[key: integer]: MysteryEncounterDialogue
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}
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/**
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* Example MysteryEncounterDialogue object:
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*
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@ -86,8 +81,7 @@ export interface EncounterTypeDialogue {
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*
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*/
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export const allMysteryEncounterDialogue: EncounterTypeDialogue = {};
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export const allMysteryEncounterDialogue: { [encounterType: number]: MysteryEncounterDialogue } = {};
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export function initMysteryEncounterDialogue() {
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allMysteryEncounterDialogue[MysteryEncounterType.MYSTERIOUS_CHALLENGERS] = MysteriousChallengersDialogue;
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@ -46,7 +46,7 @@ import { biomeLinks } from "#app/data/biomes";
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import { Mode } from "#app/ui/ui";
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import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
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import { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import { WIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/encounters/mystery-encounters";
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import { WIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
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import { getTextWithColors, TextStyle } from "#app/ui/text";
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import * as Overrides from "#app/overrides";
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import { UiTheme } from "#enums/ui-theme";
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@ -1,11 +1,11 @@
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import MysteryEncounter from "../mystery-encounter";
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import { DarkDealEncounter } from "./dark-deal";
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import { MysteriousChallengersEncounter } from "./mysterious-challengers";
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import { MysteriousChestEncounter } from "./mysterious-chest";
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import MysteryEncounter from "./mystery-encounter";
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import { DarkDealEncounter } from "./encounters/dark-deal";
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import { MysteriousChallengersEncounter } from "./encounters/mysterious-challengers";
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import { MysteriousChestEncounter } from "./encounters/mysterious-chest";
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import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight";
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import { TrainingSessionEncounter } from "#app/data/mystery-encounters/encounters/training-session";
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import { Biome } from "#enums/biome";
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import { SleepingSnorlaxEncounter } from "./sleeping-snorlax";
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import { SleepingSnorlaxEncounter } from "./encounters/sleeping-snorlax";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { DepartmentStoreSaleEncounter } from "#app/data/mystery-encounters/encounters/department-store-sale";
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import { ShadyVitaminDealerEncounter } from "#app/data/mystery-encounters/encounters/shady-vitamin-dealer";
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@ -15,7 +15,7 @@ export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
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export const WIGHT_INCREMENT_ON_SPAWN_MISS = 5;
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export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 15;
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export const allMysteryEncounters: { [encounterType: string]: MysteryEncounter } = {};
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export const allMysteryEncounters: { [encounterType: number]: MysteryEncounter } = {};
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// Add MysteryEncounterType to biomes to enable it exclusively for those biomes
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// To enable an encounter in all biomes, do not add to this map
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@ -86,8 +86,6 @@ export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
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[Biome.LABORATORY, []]
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]);
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// Only add your MysterEncounter here if you want it to be in every biome.
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// We recommend designing biome-specific encounters for better flavor and variance
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export function initMysteryEncounters() {
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allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHALLENGERS] = MysteriousChallengersEncounter;
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allMysteryEncounters[MysteryEncounterType.MYSTERIOUS_CHEST] = MysteriousChestEncounter;
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@ -23,7 +23,7 @@ import { initVouchers } from "./system/voucher";
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import { Biome } from "#enums/biome";
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import { TrainerType } from "#enums/trainer-type";
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import {initMysteryEncounterDialogue} from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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import {initMysteryEncounters} from "#app/data/mystery-encounters/encounters/mystery-encounters";
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import {initMysteryEncounters} from "#app/data/mystery-encounters/mystery-encounters";
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export class LoadingScene extends SceneBase {
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readonly LOAD_EVENTS = Phaser.Loader.Events;
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