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Fix files glob
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@ -52,7 +52,7 @@ export default [
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},
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{
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name: "eslint-tests",
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files: ["src/test/**.test.ts"],
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files: ["src/test/**/**.test.ts"],
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languageOptions: {
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parser: parser,
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parserOptions: {
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@ -53,11 +53,11 @@ describe("Abilities - Shield Dust", () => {
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expect(move.id).toBe(Moves.AIR_SLASH);
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const chance = new NumberHolder(move.chance);
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applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
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applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, phase.getFirstTarget()!, phase.getUserPokemon()!, null, null, false, chance);
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await applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false);
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await applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, phase.getFirstTarget()!, phase.getUserPokemon()!, null, null, false, chance);
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expect(chance.value).toBe(0);
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}, 20000);
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});
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//TODO King's Rock Interaction Unit Test
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});
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@ -45,9 +45,9 @@ describe("Abilities - Unseen Fist", () => {
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it(
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"should not apply if the source has Long Reach",
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() => {
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async () => {
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game.override.passiveAbility(Abilities.LONG_REACH);
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testUnseenFistHitResult(game, Moves.QUICK_ATTACK, Moves.PROTECT, false);
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await testUnseenFistHitResult(game, Moves.QUICK_ATTACK, Moves.PROTECT, false);
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}
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);
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@ -67,7 +67,7 @@ describe("Abilities - Unseen Fist", () => {
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game.override.enemyLevel(1);
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game.override.moveset([ Moves.TACKLE ]);
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await game.startBattle();
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await game.classicMode.startBattle();
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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enemyPokemon.addTag(BattlerTagType.SUBSTITUTE, 0, Moves.NONE, enemyPokemon.id);
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@ -86,7 +86,7 @@ async function testUnseenFistHitResult(game: GameManager, attackMove: Moves, pro
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game.override.moveset([ attackMove ]);
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game.override.enemyMoveset([ protectMove, protectMove, protectMove, protectMove ]);
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await game.startBattle();
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await game.classicMode.startBattle();
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const leadPokemon = game.scene.getPlayerPokemon()!;
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expect(leadPokemon).not.toBe(undefined);
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@ -20,8 +20,8 @@ const pokemonName = "PKM";
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const sourceText = "SOURCE";
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describe("Status Effect Messages", () => {
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beforeAll(() => {
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i18next.init();
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beforeAll(async () => {
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await i18next.init();
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});
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describe("NONE", () => {
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@ -31,7 +31,7 @@ describe("Items - Light Ball", () => {
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it("LIGHT_BALL activates in battle correctly", async() => {
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game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "LIGHT_BALL" }]);
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const consoleSpy = vi.spyOn(console, "log");
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.PIKACHU
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]);
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@ -64,7 +64,7 @@ describe("Items - Light Ball", () => {
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});
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it("LIGHT_BALL held by PIKACHU", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.PIKACHU
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]);
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@ -83,7 +83,7 @@ describe("Items - Light Ball", () => {
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expect(spAtkValue.value / spAtkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue);
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@ -92,7 +92,7 @@ describe("Items - Light Ball", () => {
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}, 20000);
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it("LIGHT_BALL held by fused PIKACHU (base)", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.PIKACHU,
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Species.MAROWAK
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]);
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@ -122,7 +122,7 @@ describe("Items - Light Ball", () => {
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expect(spAtkValue.value / spAtkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue);
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@ -161,7 +161,7 @@ describe("Items - Light Ball", () => {
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expect(spAtkValue.value / spAtkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue);
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@ -189,7 +189,7 @@ describe("Items - Light Ball", () => {
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expect(spAtkValue.value / spAtkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue);
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@ -31,7 +31,7 @@ describe("Items - Metal Powder", () => {
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it("METAL_POWDER activates in battle correctly", async() => {
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game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "METAL_POWDER" }]);
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const consoleSpy = vi.spyOn(console, "log");
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.DITTO
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]);
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@ -79,7 +79,7 @@ describe("Items - Metal Powder", () => {
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expect(defValue.value / defStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
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expect(defValue.value / defStat).toBe(2);
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@ -112,7 +112,7 @@ describe("Items - Metal Powder", () => {
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expect(defValue.value / defStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
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expect(defValue.value / defStat).toBe(2);
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@ -145,7 +145,7 @@ describe("Items - Metal Powder", () => {
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expect(defValue.value / defStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
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expect(defValue.value / defStat).toBe(2);
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@ -167,7 +167,7 @@ describe("Items - Metal Powder", () => {
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expect(defValue.value / defStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
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expect(defValue.value / defStat).toBe(1);
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@ -31,7 +31,7 @@ describe("Items - Quick Powder", () => {
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it("QUICK_POWDER activates in battle correctly", async() => {
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game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]);
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const consoleSpy = vi.spyOn(console, "log");
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.DITTO
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]);
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@ -64,7 +64,7 @@ describe("Items - Quick Powder", () => {
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});
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it("QUICK_POWDER held by DITTO", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.DITTO
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]);
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@ -79,14 +79,14 @@ describe("Items - Quick Powder", () => {
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expect(spdValue.value / spdStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue);
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expect(spdValue.value / spdStat).toBe(2);
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}, 20000);
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});
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it("QUICK_POWDER held by fused DITTO (base)", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.DITTO,
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Species.MAROWAK
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]);
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@ -112,14 +112,14 @@ describe("Items - Quick Powder", () => {
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expect(spdValue.value / spdStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue);
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expect(spdValue.value / spdStat).toBe(2);
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}, 20000);
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});
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it("QUICK_POWDER held by fused DITTO (part)", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.MAROWAK,
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Species.DITTO
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]);
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@ -145,14 +145,14 @@ describe("Items - Quick Powder", () => {
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expect(spdValue.value / spdStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue);
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expect(spdValue.value / spdStat).toBe(2);
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}, 20000);
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});
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it("QUICK_POWDER not held by DITTO", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.MAROWAK
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]);
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@ -167,9 +167,9 @@ describe("Items - Quick Powder", () => {
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expect(spdValue.value / spdStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue);
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expect(spdValue.value / spdStat).toBe(1);
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}, 20000);
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});
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});
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@ -31,7 +31,7 @@ describe("Items - Thick Club", () => {
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it("THICK_CLUB activates in battle correctly", async() => {
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game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]);
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const consoleSpy = vi.spyOn(console, "log");
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.CUBONE
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]);
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@ -64,7 +64,7 @@ describe("Items - Thick Club", () => {
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});
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it("THICK_CLUB held by CUBONE", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.CUBONE
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]);
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@ -79,14 +79,14 @@ describe("Items - Thick Club", () => {
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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});
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it("THICK_CLUB held by MAROWAK", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.MAROWAK
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]);
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@ -101,14 +101,14 @@ describe("Items - Thick Club", () => {
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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});
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it("THICK_CLUB held by ALOLA_MAROWAK", async() => {
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.ALOLA_MAROWAK
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]);
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@ -123,18 +123,18 @@ describe("Items - Thick Club", () => {
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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});
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it("THICK_CLUB held by fused CUBONE line (base)", async() => {
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// Randomly choose from the Cubone line
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const species = [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ];
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const randSpecies = Utils.randInt(species.length);
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await game.startBattle([
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await game.classicMode.startBattle([
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species[randSpecies],
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Species.PIKACHU
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]);
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@ -160,18 +160,18 @@ describe("Items - Thick Club", () => {
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
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game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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});
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it("THICK_CLUB held by fused CUBONE line (part)", async() => {
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// Randomly choose from the Cubone line
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const species = [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ];
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const randSpecies = Utils.randInt(species.length);
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await game.startBattle([
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await game.classicMode.startBattle([
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Species.PIKACHU,
|
||||
species[randSpecies]
|
||||
]);
|
||||
@ -197,14 +197,14 @@ describe("Items - Thick Club", () => {
|
||||
expect(atkValue.value / atkStat).toBe(1);
|
||||
|
||||
// Giving Eviolite to party member and testing if it applies
|
||||
game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
|
||||
await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
|
||||
game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
|
||||
|
||||
expect(atkValue.value / atkStat).toBe(2);
|
||||
}, 20000);
|
||||
});
|
||||
|
||||
it("THICK_CLUB not held by CUBONE", async() => {
|
||||
await game.startBattle([
|
||||
await game.classicMode.startBattle([
|
||||
Species.PIKACHU
|
||||
]);
|
||||
|
||||
@ -219,9 +219,9 @@ describe("Items - Thick Club", () => {
|
||||
expect(atkValue.value / atkStat).toBe(1);
|
||||
|
||||
// Giving Eviolite to party member and testing if it applies
|
||||
game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
|
||||
await game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true);
|
||||
game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
|
||||
|
||||
expect(atkValue.value / atkStat).toBe(1);
|
||||
}, 20000);
|
||||
});
|
||||
});
|
||||
|
@ -45,14 +45,10 @@ describe("Moves - Dragon Rage", () => {
|
||||
game.override.enemyPassiveAbility(Abilities.BALL_FETCH);
|
||||
game.override.enemyLevel(100);
|
||||
|
||||
await game.startBattle();
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
partyPokemon = game.scene.getPlayerParty()[0];
|
||||
enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
// remove berries
|
||||
game.scene.removePartyMemberModifiers(0);
|
||||
game.scene.clearEnemyHeldItemModifiers();
|
||||
});
|
||||
|
||||
it("ignores weaknesses", async () => {
|
||||
|
@ -41,14 +41,10 @@ describe("Moves - Fissure", () => {
|
||||
game.override.enemyPassiveAbility(Abilities.BALL_FETCH);
|
||||
game.override.enemyLevel(100);
|
||||
|
||||
await game.startBattle();
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
partyPokemon = game.scene.getPlayerParty()[0];
|
||||
enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
// remove berries
|
||||
game.scene.removePartyMemberModifiers(0);
|
||||
game.scene.clearEnemyHeldItemModifiers();
|
||||
});
|
||||
|
||||
it("ignores damage modification from abilities, for example FUR_COAT", async () => {
|
||||
|
@ -132,7 +132,7 @@ describe("Moves - Toxic Spikes", () => {
|
||||
const sessionData : SessionSaveData = gameData["getSessionSaveData"]();
|
||||
localStorage.setItem("sessionTestData", encrypt(JSON.stringify(sessionData), true));
|
||||
const recoveredData : SessionSaveData = gameData.parseSessionData(decrypt(localStorage.getItem("sessionTestData")!, true));
|
||||
gameData.loadSession(0, recoveredData);
|
||||
await gameData.loadSession(0, recoveredData);
|
||||
|
||||
expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags);
|
||||
localStorage.removeItem("sessionTestData");
|
||||
|
@ -48,12 +48,12 @@ describe("Mystery Encounter Utils", () => {
|
||||
expect(result.species.speciesId).toBe(Species.ARCEUS);
|
||||
});
|
||||
|
||||
it("gets a fainted pokemon from player party if isAllowedInBattle is false", () => {
|
||||
it("gets a fainted pokemon from player party if isAllowedInBattle is false", async () => {
|
||||
// Both pokemon fainted
|
||||
scene.getPlayerParty().forEach(p => {
|
||||
p.hp = 0;
|
||||
p.trySetStatus(StatusEffect.FAINT);
|
||||
p.updateInfo();
|
||||
void p.updateInfo();
|
||||
});
|
||||
|
||||
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
|
||||
@ -68,12 +68,12 @@ describe("Mystery Encounter Utils", () => {
|
||||
expect(result.species.speciesId).toBe(Species.ARCEUS);
|
||||
});
|
||||
|
||||
it("gets an unfainted legal pokemon from player party if isAllowed is true and isFainted is false", () => {
|
||||
it("gets an unfainted legal pokemon from player party if isAllowed is true and isFainted is false", async () => {
|
||||
// Only faint 1st pokemon
|
||||
const party = scene.getPlayerParty();
|
||||
party[0].hp = 0;
|
||||
party[0].trySetStatus(StatusEffect.FAINT);
|
||||
party[0].updateInfo();
|
||||
await party[0].updateInfo();
|
||||
|
||||
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
|
||||
game.override.seed("random");
|
||||
@ -87,12 +87,12 @@ describe("Mystery Encounter Utils", () => {
|
||||
expect(result.species.speciesId).toBe(Species.MANAPHY);
|
||||
});
|
||||
|
||||
it("returns last unfainted pokemon if doNotReturnLastAbleMon is false", () => {
|
||||
it("returns last unfainted pokemon if doNotReturnLastAbleMon is false", async () => {
|
||||
// Only faint 1st pokemon
|
||||
const party = scene.getPlayerParty();
|
||||
party[0].hp = 0;
|
||||
party[0].trySetStatus(StatusEffect.FAINT);
|
||||
party[0].updateInfo();
|
||||
await party[0].updateInfo();
|
||||
|
||||
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
|
||||
game.override.seed("random");
|
||||
@ -106,12 +106,12 @@ describe("Mystery Encounter Utils", () => {
|
||||
expect(result.species.speciesId).toBe(Species.MANAPHY);
|
||||
});
|
||||
|
||||
it("never returns last unfainted pokemon if doNotReturnLastAbleMon is true", () => {
|
||||
it("never returns last unfainted pokemon if doNotReturnLastAbleMon is true", async () => {
|
||||
// Only faint 1st pokemon
|
||||
const party = scene.getPlayerParty();
|
||||
party[0].hp = 0;
|
||||
party[0].trySetStatus(StatusEffect.FAINT);
|
||||
party[0].updateInfo();
|
||||
await party[0].updateInfo();
|
||||
|
||||
// Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal)
|
||||
game.override.seed("random");
|
||||
@ -152,12 +152,12 @@ describe("Mystery Encounter Utils", () => {
|
||||
expect(result.species.speciesId).toBe(Species.ARCEUS);
|
||||
});
|
||||
|
||||
it("returns highest level unfainted if unfainted is true", () => {
|
||||
it("returns highest level unfainted if unfainted is true", async () => {
|
||||
const party = scene.getPlayerParty();
|
||||
party[0].level = 100;
|
||||
party[0].hp = 0;
|
||||
party[0].trySetStatus(StatusEffect.FAINT);
|
||||
party[0].updateInfo();
|
||||
await party[0].updateInfo();
|
||||
party[1].level = 10;
|
||||
|
||||
const result = getHighestLevelPlayerPokemon(true);
|
||||
@ -191,12 +191,12 @@ describe("Mystery Encounter Utils", () => {
|
||||
expect(result.species.speciesId).toBe(Species.ARCEUS);
|
||||
});
|
||||
|
||||
it("returns lowest level unfainted if unfainted is true", () => {
|
||||
it("returns lowest level unfainted if unfainted is true", async () => {
|
||||
const party = scene.getPlayerParty();
|
||||
party[0].level = 10;
|
||||
party[0].hp = 0;
|
||||
party[0].trySetStatus(StatusEffect.FAINT);
|
||||
party[0].updateInfo();
|
||||
await party[0].updateInfo();
|
||||
party[1].level = 100;
|
||||
|
||||
const result = getLowestLevelPlayerPokemon(true);
|
||||
|
@ -2,8 +2,6 @@ import { BerryType } from "#app/enums/berry-type";
|
||||
import { Button } from "#app/enums/buttons";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
@ -12,7 +10,6 @@ import Phaser from "phaser";
|
||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
|
||||
describe("UI - Transfer Items", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
@ -41,7 +38,7 @@ describe("UI - Transfer Items", () => {
|
||||
game.override.enemySpecies(Species.MAGIKARP);
|
||||
game.override.enemyMoveset([ Moves.SPLASH ]);
|
||||
|
||||
await game.startBattle([ Species.RAYQUAZA, Species.RAYQUAZA, Species.RAYQUAZA ]);
|
||||
await game.classicMode.startBattle([ Species.RAYQUAZA, Species.RAYQUAZA, Species.RAYQUAZA ]);
|
||||
|
||||
game.move.select(Moves.DRAGON_CLAW);
|
||||
|
||||
@ -52,10 +49,10 @@ describe("UI - Transfer Items", () => {
|
||||
handler.setCursor(1);
|
||||
handler.processInput(Button.ACTION);
|
||||
|
||||
game.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
|
||||
void game.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to(BattleEndPhase);
|
||||
await game.phaseInterceptor.to("BattleEndPhase");
|
||||
});
|
||||
|
||||
it("check red tint for held item limit in transfer menu", async () => {
|
||||
@ -72,7 +69,7 @@ describe("UI - Transfer Items", () => {
|
||||
game.phaseInterceptor.unlock();
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to(SelectModifierPhase);
|
||||
await game.phaseInterceptor.to("SelectModifierPhase");
|
||||
}, 20000);
|
||||
|
||||
it("check transfer option for pokemon to transfer to", async () => {
|
||||
@ -91,6 +88,6 @@ describe("UI - Transfer Items", () => {
|
||||
game.phaseInterceptor.unlock();
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to(SelectModifierPhase);
|
||||
await game.phaseInterceptor.to("SelectModifierPhase");
|
||||
}, 20000);
|
||||
});
|
||||
|
Loading…
x
Reference in New Issue
Block a user