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Add flooring to ReceivedMoveDamageMultiplierAbAttr (#2606)
* Add flooring to ReceivedMoveDamageMultiplierAbAttr * Fix merge conflicts for real
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@ -312,7 +312,8 @@ export class ReceivedMoveDamageMultiplierAbAttr extends PreDefendAbAttr {
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applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (this.condition(pokemon, attacker, move)) {
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if (this.condition(pokemon, attacker, move)) {
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(args[0] as Utils.NumberHolder).value *= this.damageMultiplier;
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(args[0] as Utils.NumberHolder).value = Math.floor((args[0] as Utils.NumberHolder).value * this.damageMultiplier);
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return true;
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return true;
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}
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}
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