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@ -3716,9 +3716,9 @@ export function initAbilities() {
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.conditionalAttr(pokemon => !Utils.randSeedInt(3), PostTurnResetStatusAbAttr),
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new Ability(Abilities.GUTS, 3)
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.attr(BypassBurnDamageReductionAbAttr)
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.conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5),
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.conditionalAttr(pokemon => !!pokemon.status || pokemon.hasAbility(Abilities.COMATOSE), BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5),
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new Ability(Abilities.MARVEL_SCALE, 3)
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.conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.DEF, 1.5)
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.conditionalAttr(pokemon => !!pokemon.status || pokemon.hasAbility(Abilities.COMATOSE), BattleStatMultiplierAbAttr, BattleStat.DEF, 1.5)
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.ignorable(),
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new Ability(Abilities.LIQUID_OOZE, 3)
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.attr(ReverseDrainAbAttr),
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@ -3813,7 +3813,7 @@ export function initAbilities() {
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.condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)),
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new Ability(Abilities.QUICK_FEET, 4)
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.conditionalAttr(pokemon => pokemon.status ? pokemon.status.effect === StatusEffect.PARALYSIS : false, BattleStatMultiplierAbAttr, BattleStat.SPD, 2)
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.conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.SPD, 1.5),
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.conditionalAttr(pokemon => !!pokemon.status || pokemon.hasAbility(Abilities.COMATOSE), BattleStatMultiplierAbAttr, BattleStat.SPD, 1.5),
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new Ability(Abilities.NORMALIZE, 4)
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.attr(MoveTypeChangeAttr, Type.NORMAL, 1.2, (user, target, move) => move.id !== Moves.HIDDEN_POWER && move.id !== Moves.WEATHER_BALL &&
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move.id !== Moves.NATURAL_GIFT && move.id !== Moves.JUDGMENT && move.id !== Moves.TECHNO_BLAST),
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