Readded vouchers to original weights
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@ -1615,6 +1615,7 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
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new WeightedModifierType(modifierTypes.TERA_SHARD, 1),
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new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0),
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new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1),
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].map(m => {
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m.setTier(ModifierTier.GREAT); return m;
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}),
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@ -1695,6 +1696,7 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24),
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new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),
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new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),
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new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3),
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].map(m => {
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m.setTier(ModifierTier.ROGUE); return m;
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}),
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