From 81431c9ad57d12f5bcfba522304766296bf4ee01 Mon Sep 17 00:00:00 2001 From: InnocentGameDev Date: Sun, 9 Jun 2024 17:57:53 +0200 Subject: [PATCH] [Localization] Locales punctuation fix in descriptions in (en/es/de/it/fr/ko/pt/zh) modifier-type.ts, and other German locales punctuation fixes (#1696) * Fix locales punctuations In: en, es, fr, it, pt_BR, zh_CN, zh_TW, de, ko + Fix somes locales Co-authored-by: Dakurei * Update src/locales/ko/modifier-type.ts Shiny/Ability charm punctuation fix by MrWaterT Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com> --------- Co-authored-by: Dakurei Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com> --- src/locales/de/ability-trigger.ts | 4 +- src/locales/de/berry.ts | 22 ++--- src/locales/de/egg.ts | 8 +- src/locales/de/menu.ts | 20 ++-- src/locales/de/modifier-type.ts | 128 ++++++++++++------------- src/locales/en/modifier-type.ts | 136 +++++++++++++------------- src/locales/es/modifier-type.ts | 140 +++++++++++++-------------- src/locales/fr/modifier-type.ts | 124 ++++++++++++------------ src/locales/it/modifier-type.ts | 148 ++++++++++++++--------------- src/locales/ko/modifier-type.ts | 128 ++++++++++++------------- src/locales/pt_BR/modifier-type.ts | 142 +++++++++++++-------------- src/locales/zh_CN/modifier-type.ts | 142 +++++++++++++-------------- src/locales/zh_TW/modifier-type.ts | 136 +++++++++++++------------- 13 files changed, 639 insertions(+), 639 deletions(-) diff --git a/src/locales/de/ability-trigger.ts b/src/locales/de/ability-trigger.ts index d3fbdfc1b77..652c16eb662 100644 --- a/src/locales/de/ability-trigger.ts +++ b/src/locales/de/ability-trigger.ts @@ -3,6 +3,6 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const abilityTriggers: SimpleTranslationEntries = { "blockRecoilDamage" : "{{pokemonName}} wurde durch {{abilityName}}\nvor Rückstoß geschützt!", "badDreams": "{{pokemonName}} ist in einem Alptraum gefangen!", - "windPowerCharged": "Being hit by {{moveName}} charged {{pokemonName}} with power!", - "iceFaceAvoidedDamage": "{{pokemonName}} avoided\ndamage with {{abilityName}}!" + "windPowerCharged": "Der Treffer durch {{moveName}} läd die Stärke von {{pokemonName}} auf!", + "iceFaceAvoidedDamage": "{{pokemonName}} avoided\ndamage with {{abilityName}}!", } as const; diff --git a/src/locales/de/berry.ts b/src/locales/de/berry.ts index 330b36fffc8..093c3f708eb 100644 --- a/src/locales/de/berry.ts +++ b/src/locales/de/berry.ts @@ -3,46 +3,46 @@ import { BerryTranslationEntries } from "#app/plugins/i18n"; export const berry: BerryTranslationEntries = { "SITRUS": { name: "Tsitrubeere", - effect: "Stellt 25% der KP wieder her, wenn die KP unter 50% sind" + effect: "Stellt 25% der KP wieder her, wenn die KP unter 50% sind." }, "LUM": { name: "Prunusbeere", - effect: "Heilt jede nichtflüchtige Statusveränderung und Verwirrung" + effect: "Heilt jede nichtflüchtige Statusveränderung und Verwirrung." }, "ENIGMA": { name: "Enigmabeere", - effect: "Stellt 25% der KP wieder her, wenn der Träger von einer sehr effektiven Attacke getroffen wird", + effect: "Stellt 25% der KP wieder her, wenn der Träger von einer sehr effektiven Attacke getroffen wird.", }, "LIECHI": { name: "Lydzibeere", - effect: "Steigert den Angriff, wenn die KP unter 25% sind" + effect: "Steigert den Angriff, wenn die KP unter 25% sind." }, "GANLON": { name: "Linganbeere", - effect: "Steigert die Verteidigung, wenn die KP unter 25% sind" + effect: "Steigert die Verteidigung, wenn die KP unter 25% sind." }, "PETAYA": { name: "Tahaybeere", - effect: "Steigert den Spezial-Angriff, wenn die KP unter 25% sind" + effect: "Steigert den Spezial-Angriff, wenn die KP unter 25% sind." }, "APICOT": { name: "Apikobeere", - effect: "Steigert die Spezial-Verteidigung, wenn die KP unter 25% sind" + effect: "Steigert die Spezial-Verteidigung, wenn die KP unter 25% sind." }, "SALAC": { name: "Salkabeere", - effect: "Steigert die Initiative, wenn die KP unter 25% sind" + effect: "Steigert die Initiative, wenn die KP unter 25% sind." }, "LANSAT": { name: "Lansatbeere", - effect: "Erhöht die Volltrefferchance, wenn die KP unter 25% sind" + effect: "Erhöht die Volltrefferchance, wenn die KP unter 25% sind." }, "STARF": { name: "Krambobeere", - effect: "Erhöht einen zufälligen Statuswert stark, wenn die KP unter 25% sind" + effect: "Erhöht einen zufälligen Statuswert stark, wenn die KP unter 25% sind." }, "LEPPA": { name: "Jonagobeere", - effect: "Stellt 10 AP für eine Attacke wieder her, wenn deren AP auf 0 fallen" + effect: "Stellt 10 AP für eine Attacke wieder her, wenn deren AP auf 0 fallen." }, } as const; diff --git a/src/locales/de/egg.ts b/src/locales/de/egg.ts index 1551d832bfc..b55c3a229d0 100644 --- a/src/locales/de/egg.ts +++ b/src/locales/de/egg.ts @@ -10,10 +10,10 @@ export const egg: SimpleTranslationEntries = { "hatchWavesMessageClose": "Manchmal bewegt es sich! Es braucht wohl noch ein Weilchen.", "hatchWavesMessageNotClose": "Was wird da wohl schlüpfen? Es wird sicher noch lange dauern.", "hatchWavesMessageLongTime": "Dieses Ei braucht sicher noch sehr viel Zeit.", - "gachaTypeLegendary": "Erhöhte Chance auf legendäre Eier", - "gachaTypeMove": "Erhöhte Chance auf Eier mit seltenen Attacken", - "gachaTypeShiny": "Erhöhte Chance auf schillernde Eier", - "selectMachine": "Wähle eine Maschine", + "gachaTypeLegendary": "Erhöhte Chance auf legendäre Eier.", + "gachaTypeMove": "Erhöhte Chance auf Eier mit seltenen Attacken.", + "gachaTypeShiny": "Erhöhte Chance auf schillernde Eier.", + "selectMachine": "Wähle eine Maschine.", "notEnoughVouchers": "Du hast nicht genug Ei-Gutscheine!", "tooManyEggs": "Du hast schon zu viele Eier!", "pull": "Pull", diff --git a/src/locales/de/menu.ts b/src/locales/de/menu.ts index 975ec4aac80..d8987fcf77b 100644 --- a/src/locales/de/menu.ts +++ b/src/locales/de/menu.ts @@ -18,19 +18,19 @@ export const menu: SimpleTranslationEntries = { "password": "Passwort", "login": "Anmelden", "register": "Registrieren", - "emptyUsername": "Benutzername darf nicht leer sein", - "invalidLoginUsername": "Der eingegebene Benutzername ist ungültig", - "invalidRegisterUsername": "Benutzername darf nur Buchstaben, Zahlen oder Unterstriche enthalten", - "invalidLoginPassword": "Das eingegebene Passwort ist ungültig", - "invalidRegisterPassword": "Passwort muss 6 Zeichen oder länger sein", - "usernameAlreadyUsed": "Der eingegebene Benutzername wird bereits verwendet", - "accountNonExistent": "Der eingegebene Benutzer existiert nicht", - "unmatchingPassword": "Das eingegebene Passwort stimmt nicht überein", - "passwordNotMatchingConfirmPassword": "Passwort muss mit Bestätigungspasswort übereinstimmen", + "emptyUsername": "Benutzername darf nicht leer sein.", + "invalidLoginUsername": "Der eingegebene Benutzername ist ungültig.", + "invalidRegisterUsername": "Benutzername darf nur Buchstaben, Zahlen oder Unterstriche enthalten.", + "invalidLoginPassword": "Das eingegebene Passwort ist ungültig.", + "invalidRegisterPassword": "Passwort muss 6 Zeichen oder länger sein.", + "usernameAlreadyUsed": "Der eingegebene Benutzername wird bereits verwendet.", + "accountNonExistent": "Der eingegebene Benutzer existiert nicht.", + "unmatchingPassword": "Das eingegebene Passwort stimmt nicht überein.", + "passwordNotMatchingConfirmPassword": "Passwort muss mit Bestätigungspasswort übereinstimmen.", "confirmPassword": "Bestätige Passwort", "registrationAgeWarning": "Mit der Registrierung bestätigen Sie, dass Sie 13 Jahre oder älter sind.", "backToLogin": "Zurück zur Anmeldung", - "failedToLoadSaveData": "Speicherdaten konnten nicht geladen werden. Bitte laden Sie die Seite neu.\nÜberprüfe den #announcements-Kanal im Discord bei anhaltenden Problemen", + "failedToLoadSaveData": "Speicherdaten konnten nicht geladen werden. Bitte laden Sie die Seite neu.\nÜberprüfe den #announcements-Kanal im Discord bei anhaltenden Problemen.", "sessionSuccess": "Sitzung erfolgreich geladen.", "failedToLoadSession": "Ihre Sitzungsdaten konnten nicht geladen werden.\nSie könnten beschädigt sein.", "boyOrGirl": "Bist du ein Junge oder ein Mädchen?", diff --git a/src/locales/de/modifier-type.ts b/src/locales/de/modifier-type.ts index ff9cf28632c..d2cd6965ad3 100644 --- a/src/locales/de/modifier-type.ts +++ b/src/locales/de/modifier-type.ts @@ -4,11 +4,11 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "Erhalte {{pokeballName}} x{{modifierCount}} (Inventar: {{pokeballAmount}}) \nFangrate: {{catchRate}}", + description: "Erhalte {{pokeballName}} x{{modifierCount}}. (Inventar: {{pokeballAmount}}) \nFangrate: {{catchRate}}", }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Erhalte {{voucherTypeName}} x{{modifierCount}}", + description: "Erhalte {{voucherTypeName}} x{{modifierCount}}.", }, "PokemonHeldItemModifierType": { extra: { @@ -17,32 +17,32 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "Füllt {{restorePoints}} KP oder {{restorePercent}}% der KP für ein Pokémon auf. Je nachdem, welcher Wert höher ist", + description: "Füllt {{restorePoints}} KP oder {{restorePercent}}% der KP für ein Pokémon auf. Je nachdem, welcher Wert höher ist.", extra: { "fully": "Füllt die KP eines Pokémon wieder vollständig auf.", - "fullyWithStatus": "Füllt die KP eines Pokémon wieder vollständig auf und behebt alle Statusprobleme", + "fullyWithStatus": "Füllt die KP eines Pokémon wieder vollständig auf und behebt alle Statusprobleme.", } }, "PokemonReviveModifierType": { - description: "Belebt ein kampunfähiges Pokémon wieder und stellt {{restorePercent}}% KP wieder her", + description: "Belebt ein kampunfähiges Pokémon wieder und stellt {{restorePercent}}% KP wieder her.", }, "PokemonStatusHealModifierType": { - description: "Behebt alle Statusprobleme eines Pokémon", + description: "Behebt alle Statusprobleme eines Pokémon.", }, "PokemonPpRestoreModifierType": { - description: "Füllt {{restorePoints}} AP der ausgewählten Attacke eines Pokémon auf", + description: "Füllt {{restorePoints}} AP der ausgewählten Attacke eines Pokémon auf.", extra: { - "fully": "Füllt alle AP der ausgewählten Attacke eines Pokémon auf", + "fully": "Füllt alle AP der ausgewählten Attacke eines Pokémon auf.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Stellt {{restorePoints}} AP für alle Attacken eines Pokémon auf", + description: "Stellt {{restorePoints}} AP für alle Attacken eines Pokémon auf.", extra: { - "fully": "Füllt alle AP für alle Attacken eines Pokémon auf", + "fully": "Füllt alle AP für alle Attacken eines Pokémon auf.", } }, "PokemonPpUpModifierType": { - description: "Erhöht die maximale Anzahl der AP der ausgewählten Attacke um {{upPoints}} für jede 5 maximale AP (maximal 3)", + description: "Erhöht die maximale Anzahl der AP der ausgewählten Attacke um {{upPoints}} für jede 5 maximale AP (maximal 3).", }, "PokemonNatureChangeModifierType": { name: "{{natureName}} Minze", @@ -52,28 +52,28 @@ export const modifierType: ModifierTypeTranslationEntries = { description: "Verdoppelt die Wahrscheinlichkeit, dass die nächsten {{battleCount}} Begegnungen mit wilden Pokémon ein Doppelkampf sind.", }, "TempBattleStatBoosterModifierType": { - description: "Erhöht die {{tempBattleStatName}} aller Teammitglieder für 5 Kämpfe um eine Stufe", + description: "Erhöht die {{tempBattleStatName}} aller Teammitglieder für 5 Kämpfe um eine Stufe.", }, "AttackTypeBoosterModifierType": { - description: "Erhöht die Stärke aller {{moveType}}-Attacken eines Pokémon um 20%", + description: "Erhöht die Stärke aller {{moveType}}-Attacken eines Pokémon um 20%.", }, "PokemonLevelIncrementModifierType": { - description: "Erhöht das Level eines Pokémon um 1", + description: "Erhöht das Level eines Pokémon um 1.", }, "AllPokemonLevelIncrementModifierType": { - description: "Erhöht das Level aller Teammitglieder um 1", + description: "Erhöht das Level aller Teammitglieder um 1.", }, "PokemonBaseStatBoosterModifierType": { description: "Erhöht den {{statName}} Basiswert des Trägers um 10%. Das Stapellimit erhöht sich, je höher dein IS-Wert ist.", }, "AllPokemonFullHpRestoreModifierType": { - description: "Stellt 100% der KP aller Pokémon her", + description: "Stellt 100% der KP aller Pokémon her.", }, "AllPokemonFullReviveModifierType": { - description: "Belebt alle kampunfähigen Pokémon wieder und stellt ihre KP vollständig wieder her", + description: "Belebt alle kampunfähigen Pokémon wieder und stellt ihre KP vollständig wieder her.", }, "MoneyRewardModifierType": { - description:"Gewährt einen {{moneyMultiplier}} Geldbetrag von (₽{{moneyAmount}})", + description:"Gewährt einen {{moneyMultiplier}} Geldbetrag von (₽{{moneyAmount}}).", extra: { "small": "kleinen", "moderate": "moderaten", @@ -81,60 +81,60 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "Erhöht die erhaltenen Erfahrungspunkte um {{boostPercent}}%", + description: "Erhöht die erhaltenen Erfahrungspunkte um {{boostPercent}}%.", }, "PokemonExpBoosterModifierType": { - description: "Erhöht die Menge der erhaltenen Erfahrungspunkte für den Träger um {{boostPercent}}%", + description: "Erhöht die Menge der erhaltenen Erfahrungspunkte für den Träger um {{boostPercent}}%.", }, "PokemonFriendshipBoosterModifierType": { description: "Erhöht den Freundschaftszuwachs pro Sieg um 50%.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Erhöht die Genauigkeit der Angriffe um {{accuracyAmount}} (maximal 100)", + description: "Erhöht die Genauigkeit der Angriffe um {{accuracyAmount}} (maximal 100).", }, "PokemonMultiHitModifierType": { - description: "Attacken treffen ein weiteres mal mit einer Reduktion von 60/75/82,5% der Stärke", + description: "Attacken treffen ein weiteres mal mit einer Reduktion von 60/75/82,5% der Stärke.", }, "TmModifierType": { name: "TM{{moveId}} - {{moveName}}", - description: "Bringt einem Pokémon {{moveName}} bei", + description: "Bringt einem Pokémon {{moveName}} bei.", }, "TmModifierTypeWithInfo": { name: "TM{{moveId}} - {{moveName}}", - description: "Bringt einem Pokémon {{moveName}} bei\n(Halte C oder Shift für mehr Infos)", + description: "Bringt einem Pokémon {{moveName}} bei\n(Halte C oder Shift für mehr Infos).", }, "EvolutionItemModifierType": { - description: "Erlaubt es bestimmten Pokémon sich zu entwickeln", + description: "Erlaubt es bestimmten Pokémon sich zu entwickeln.", }, "FormChangeItemModifierType": { - description: "Erlaubt es bestimmten Pokémon ihre Form zu ändern", + description: "Erlaubt es bestimmten Pokémon ihre Form zu ändern.", }, "FusePokemonModifierType": { - description: "Fusioniert zwei Pokémon (überträgt die Fähigkeit, teilt Basiswerte und Typ auf, gemeinsamer Attackenpool)", + description: "Fusioniert zwei Pokémon (überträgt die Fähigkeit, teilt Basiswerte und Typ auf, gemeinsamer Attackenpool).", }, "TerastallizeModifierType": { name: "{{teraType}} Terra-Stück", - description: "{{teraType}} Terakristallisiert den Träger für bis zu 10 Kämpfe", + description: "{{teraType}} Terakristallisiert den Träger für bis zu 10 Kämpfe.", }, "ContactHeldItemTransferChanceModifierType": { description:"Beim Angriff besteht eine {{chancePercent}}%ige Chance, dass das getragene Item des Gegners gestohlen wird." }, "TurnHeldItemTransferModifierType": { - description: "Jede Runde erhält der Träger ein getragenes Item des Gegners", + description: "Jede Runde erhält der Träger ein getragenes Item des Gegners.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Fügt Angriffen eine {{chancePercent}}%ige Chance hinzu, {{statusEffect}} zu verursachen", + description: "Fügt Angriffen eine {{chancePercent}}%ige Chance hinzu, {{statusEffect}} zu verursachen.", }, "EnemyEndureChanceModifierType": { - description: "Gibt den Träger eine {{chancePercent}}%ige Chance, einen Angriff zu überleben", + description: "Gibt den Träger eine {{chancePercent}}%ige Chance, einen Angriff zu überleben.", }, "RARE_CANDY": { name: "Sonderbonbon" }, "RARER_CANDY": { name: "Supersondererbonbon" }, - "MEGA_BRACELET": { name: "Mega-Armband", description: "Mega-Steine werden verfügbar" }, - "DYNAMAX_BAND": { name: "Dynamax-Band", description: "Dyna-Pilze werden verfügbar" }, - "TERA_ORB": { name: "Terakristall-Orb", description: "Tera-Stücke werden verfügbar" }, + "MEGA_BRACELET": { name: "Mega-Armband", description: "Mega-Steine werden verfügbar." }, + "DYNAMAX_BAND": { name: "Dynamax-Band", description: "Dyna-Pilze werden verfügbar."}, + "TERA_ORB": { name: "Terakristall-Orb", description: "Tera-Stücke werden verfügbar." }, "MAP": { name: "Karte", description: "Ermöglicht es dir, an einer Kreuzung dein Ziel zu wählen." }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "Zauberasche" }, - "REVIVER_SEED": { name: "Belebersamen", description: "Belebt den Träger mit der Hälfte seiner KP wieder sollte er kampfunfähig werden" }, + "REVIVER_SEED": { name: "Belebersamen", description: "Belebt den Träger mit der Hälfte seiner KP wieder sollte er kampfunfähig werden." }, "ETHER": { name: "Äther" }, "MAX_ETHER": { name: "Top-Äther" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "Super-Lockparfüm" }, "MAX_LURE": { name: "Top-Lockparfüm" }, - "MEMORY_MUSHROOM": { name: "Erinnerungspilz", description: "Lässt ein Pokémon eine vergessene Attacke wiedererlernen" }, + "MEMORY_MUSHROOM": { name: "Erinnerungspilz", description: "Lässt ein Pokémon eine vergessene Attacke wiedererlernen." }, - "EXP_SHARE": { name: "EP-Teiler", description: "Pokémon, die nicht am Kampf teilgenommen haben, bekommen 20% der Erfahrungspunkte eines Kampfteilnehmers" }, + "EXP_SHARE": { name: "EP-Teiler", description: "Pokémon, die nicht am Kampf teilgenommen haben, bekommen 20% der Erfahrungspunkte eines Kampfteilnehmers." }, "EXP_BALANCE": { name: "EP-Ausgleicher", description: "Gewichtet die in Kämpfen erhaltenen Erfahrungspunkte auf niedrigstufigere Gruppenmitglieder." }, - "OVAL_CHARM": { name: "Ovalpin", description: "Wenn mehrere Pokémon am Kampf teilnehmen, erhählt jeder von ihnen 10% extra Erfahrungspunkte" }, + "OVAL_CHARM": { name: "Ovalpin", description: "Wenn mehrere Pokémon am Kampf teilnehmen, erhählt jeder von ihnen 10% extra Erfahrungspunkte." }, "EXP_CHARM": { name: "EP-Pin" }, "SUPER_EXP_CHARM": { name: "Super-EP-Pin" }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "Sanftglocke" }, - "SOUL_DEW": { name: "Seelentau", description: "Erhöht den Einfluss des Wesens eines Pokemon auf seine Werte um 10% (additiv)" }, + "SOUL_DEW": { name: "Seelentau", description: "Erhöht den Einfluss des Wesens eines Pokemon auf seine Werte um 10% (additiv)." }, "NUGGET": { name: "Nugget" }, "BIG_NUGGET": { name: "Riesennugget" }, "RELIC_GOLD": { name: "Alter Dukat" }, - "AMULET_COIN": { name: "Münzamulett", description: "Erhöht das Preisgeld um 20%" }, - "GOLDEN_PUNCH": { name: "Goldschlag", description: "Gewährt Geld in Höhe von 50% des zugefügten Schadens" }, - "COIN_CASE": { name: "Münzkorb", description: "Erhalte nach jedem 10ten Kampf 10% Zinsen auf dein Geld" }, + "AMULET_COIN": { name: "Münzamulett", description: "Erhöht das Preisgeld um 20%." }, + "GOLDEN_PUNCH": { name: "Goldschlag", description: "Gewährt Geld in Höhe von 50% des zugefügten Schadens." }, + "COIN_CASE": { name: "Münzkorb", description: "Erhalte nach jedem 10ten Kampf 10% Zinsen auf dein Geld." }, - "LOCK_CAPSULE": { name: "Tresorkapsel", description: "Erlaubt es die Seltenheitsstufe der Items festzusetzen wenn diese neu gerollt werden" }, + "LOCK_CAPSULE": { name: "Tresorkapsel", description: "Erlaubt es die Seltenheitsstufe der Items festzusetzen wenn diese neu gerollt werden." }, "GRIP_CLAW": { name: "Griffklaue" }, "WIDE_LENS": { name: "Großlinse" }, "MULTI_LENS": { name: "Mehrfachlinse" }, - "HEALING_CHARM": { name: "Heilungspin", description: "Erhöht die Effektivität von Heilungsattacken sowie Heilitems um 10% (Beleber ausgenommen)" }, - "CANDY_JAR": { name: "Bonbonglas", description: "Erhöht die Anzahl der Level die ein Sonderbonbon erhöht um 1" }, + "HEALING_CHARM": { name: "Heilungspin", description: "Erhöht die Effektivität von Heilungsattacken sowie Heilitems um 10% (Beleber ausgenommen)." }, + "CANDY_JAR": { name: "Bonbonglas", description: "Erhöht die Anzahl der Level die ein Sonderbonbon erhöht um 1." }, - "BERRY_POUCH": { name: "Beerentüte", description: "Fügt eine 30% Chance hinzu, dass Beeren nicht verbraucht werden" }, + "BERRY_POUCH": { name: "Beerentüte", description: "Fügt eine 30% Chance hinzu, dass Beeren nicht verbraucht werden." }, - "FOCUS_BAND": { name: "Fokusband", description: "Fügt eine 10% Chance hinzu, dass Angriffe die zur Kampfunfähigkeit führen mit 1 KP überlebt werden" }, + "FOCUS_BAND": { name: "Fokusband", description: "Fügt eine 10% Chance hinzu, dass Angriffe die zur Kampfunfähigkeit führen mit 1 KP überlebt werden." }, - "QUICK_CLAW": { name: "Quick Claw", description: "Fügt eine 10% Change hinzu als erster anzugreifen. (Nach Prioritätsangriffen)" }, + "QUICK_CLAW": { name: "Quick Claw", description: "Fügt eine 10% Change hinzu als erster anzugreifen. (Nach Prioritätsangriffen)." }, - "KINGS_ROCK": { name: "King-Stein", description: "Fügt eine 10% Chance hinzu, dass der Gegner nach einem Angriff zurückschreckt" }, + "KINGS_ROCK": { name: "King-Stein", description: "Fügt eine 10% Chance hinzu, dass der Gegner nach einem Angriff zurückschreckt." }, - "LEFTOVERS": { name: "Überreste", description: "Heilt 1/16 der maximalen KP eines Pokémon pro Runde" }, - "SHELL_BELL": { name: "Muschelglocke", description: "Heilt den Anwender um 1/8 des von ihm zugefügten Schadens" }, + "LEFTOVERS": { name: "Überreste", description: "Heilt 1/16 der maximalen KP eines Pokémon pro Runde." }, + "SHELL_BELL": { name: "Muschelglocke", description: "Heilt den Anwender um 1/8 des von ihm zugefügten Schadens." }, - "TOXIC_ORB": { name: "Toxik-Orb", description: "Dieser bizarre Orb vergiftet seinen Träger im Kampf schwer" }, - "FLAME_ORB": { name: "Heiß-Orb", description: "Dieser bizarre Orb fügt seinem Träger im Kampf Verbrennungen zu" }, + "TOXIC_ORB": { name: "Toxik-Orb", description: "Dieser bizarre Orb vergiftet seinen Träger im Kampf schwer." }, + "FLAME_ORB": { name: "Heiß-Orb", description: "Dieser bizarre Orb fügt seinem Träger im Kampf Verbrennungen zu." }, "BATON": { name: "Stab", description: "Ermöglicht das Weitergeben von Effekten beim Wechseln von Pokémon, wodurch auch Fallen umgangen werden." }, - "SHINY_CHARM": { name: "Schillerpin", description: "Erhöht die Chance deutlich, dass ein wildes Pokémon ein schillernd ist" }, - "ABILITY_CHARM": { name: "Ability Charm", description: "Erhöht die Chance deutlich, dass ein wildes Pokémon eine versteckte Fähigkeit hat" }, + "SHINY_CHARM": { name: "Schillerpin", description: "Erhöht die Chance deutlich, dass ein wildes Pokémon ein schillernd ist." }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Erhöht die Chance deutlich, dass ein wildes Pokémon eine versteckte Fähigkeit hat." }, - "IV_SCANNER": { name: "IS-Scanner", description: "Erlaubt es die IS-Werte von wilden Pokémon zu scannen.\n(2 IS-Werte pro Staplung. Die besten IS-Werte zuerst)" }, + "IV_SCANNER": { name: "IS-Scanner", description: "Erlaubt es die IS-Werte von wilden Pokémon zu scannen.\n(2 IS-Werte pro Staplung. Die besten IS-Werte zuerst)." }, "DNA_SPLICERS": { name: "DNS-Keil" }, "MINI_BLACK_HOLE": { name: "Mini schwarzes Loch" }, - "GOLDEN_POKEBALL": { name: "Goldener Pokéball", description: "Fügt eine zusätzliche Item-Auswahlmöglichkeit nach jedem Kampf hinzu" }, + "GOLDEN_POKEBALL": { name: "Goldener Pokéball", description: "Fügt eine zusätzliche Item-Auswahlmöglichkeit nach jedem Kampf hinzu." }, - "ENEMY_DAMAGE_BOOSTER": { name: "Schadensmarke", description: "Erhöht den Schaden um 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Schutzmarke", description: "Verringert den erhaltenen Schaden um 2,5%" }, - "ENEMY_HEAL": { name: "Wiederherstellungsmarke", description: "Heilt 2% der maximalen KP pro Runde" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Schadensmarke", description: "Erhöht den Schaden um 5%." }, + "ENEMY_DAMAGE_REDUCTION": { name: "Schutzmarke", description: "Verringert den erhaltenen Schaden um 2,5%." }, + "ENEMY_HEAL": { name: "Wiederherstellungsmarke", description: "Heilt 2% der maximalen KP pro Runde." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Giftmarke" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { "name": "Lähmungsmarke" }, "ENEMY_ATTACK_BURN_CHANCE": { "name": "Brandmarke" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { "name": "Vollheilungsmarke", "description": "Fügt eine 2,5%ige Chance hinzu, jede Runde einen Statuszustand zu heilen" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { "name": "Vollheilungsmarke", "description": "Fügt eine 2,5%ige Chance hinzu, jede Runde einen Statuszustand zu heilen." }, "ENEMY_ENDURE_CHANCE": { "name": "Ausdauer-Marke" }, - "ENEMY_FUSED_CHANCE": { "name": "Fusionsmarke", "description": "Fügt eine 1%ige Chance hinzu, dass ein wildes Pokémon eine Fusion ist" }, + "ENEMY_FUSED_CHANCE": { "name": "Fusionsmarke", "description": "Fügt eine 1%ige Chance hinzu, dass ein wildes Pokémon eine Fusion ist." }, }, TempBattleStatBoosterItem: { @@ -380,8 +380,8 @@ export const modifierType: ModifierTypeTranslationEntries = { "N_SOLARIZER": "Necrosol", "RUSTED_SWORD": "Rostiges Schwert", "RUSTED_SHIELD": "Rostiges Schild", - "ICY_REINS_OF_UNITY": "eisige Zügel des Bundes", - "SHADOW_REINS_OF_UNITY": "schattige Zügel des Bundes", + "ICY_REINS_OF_UNITY": "Eisige Zügel des Bundes", + "SHADOW_REINS_OF_UNITY": "Schattige Zügel des Bundes", "WELLSPRING_MASK": "Brunnenmaske", "HEARTHFLAME_MASK": "Ofenmaske", "CORNERSTONE_MASK": "Fundamentmaske", diff --git a/src/locales/en/modifier-type.ts b/src/locales/en/modifier-type.ts index 0f7b83d2b3e..2a6923d82cd 100644 --- a/src/locales/en/modifier-type.ts +++ b/src/locales/en/modifier-type.ts @@ -8,7 +8,7 @@ export const modifierType: ModifierTypeTranslationEntries = { }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Receive {{voucherTypeName}} x{{modifierCount}}", + description: "Receive {{voucherTypeName}} x{{modifierCount}}.", }, "PokemonHeldItemModifierType": { extra: { @@ -17,63 +17,63 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher.", extra: { - "fully": "Fully restores HP for one Pokémon", - "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + "fully": "Fully restores HP for one Pokémon.", + "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment.", } }, "PokemonReviveModifierType": { - description: "Revives one Pokémon and restores {{restorePercent}}% HP", + description: "Revives one Pokémon and restores {{restorePercent}}% HP.", }, "PokemonStatusHealModifierType": { - description: "Heals any status ailment for one Pokémon", + description: "Heals any status ailment for one Pokémon.", }, "PokemonPpRestoreModifierType": { - description: "Restores {{restorePoints}} PP for one Pokémon move", + description: "Restores {{restorePoints}} PP for one Pokémon move.", extra: { - "fully": "Restores all PP for one Pokémon move", + "fully": "Restores all PP for one Pokémon move.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + description: "Restores {{restorePoints}} PP for all of one Pokémon's moves.", extra: { - "fully": "Restores all PP for all of one Pokémon's moves", + "fully": "Restores all PP for all of one Pokémon's moves.", } }, "PokemonPpUpModifierType": { - description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3).", }, "PokemonNatureChangeModifierType": { name: "{{natureName}} Mint", description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", }, "DoubleBattleChanceBoosterModifierType": { - description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles.", }, "TempBattleStatBoosterModifierType": { - description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles.", }, "AttackTypeBoosterModifierType": { - description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%.", }, "PokemonLevelIncrementModifierType": { - description: "Increases a Pokémon's level by 1", + description: "Increases a Pokémon's level by 1.", }, "AllPokemonLevelIncrementModifierType": { - description: "Increases all party members' level by 1", + description: "Increases all party members' level by 1.", }, "PokemonBaseStatBoosterModifierType": { description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", }, "AllPokemonFullHpRestoreModifierType": { - description: "Restores 100% HP for all Pokémon", + description: "Restores 100% HP for all Pokémon.", }, "AllPokemonFullReviveModifierType": { - description: "Revives all fainted Pokémon, fully restoring HP", + description: "Revives all fainted Pokémon, fully restoring HP.", }, "MoneyRewardModifierType": { - description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}}).", extra: { "small": "small", "moderate": "moderate", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "Increases gain of EXP. Points by {{boostPercent}}%", + description: "Increases gain of EXP. Points by {{boostPercent}}%.", }, "PokemonExpBoosterModifierType": { - description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%.", }, "PokemonFriendshipBoosterModifierType": { - description: "Increases friendship gain per victory by 50%", + description: "Increases friendship gain per victory by 50%.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + description: "Increases move accuracy by {{accuracyAmount}} (maximum 100).", }, "PokemonMultiHitModifierType": { - description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively.", }, "TmModifierType": { name: "TM{{moveId}} - {{moveName}}", - description: "Teach {{moveName}} to a Pokémon", + description: "Teach {{moveName}} to a Pokémon.", }, "TmModifierTypeWithInfo": { name: "TM{{moveId}} - {{moveName}}", - description: "Teach {{moveName}} to a Pokémon\n(Hold C or Shift for more info)", + description: "Teach {{moveName}} to a Pokémon\n(Hold C or Shift for more info).", }, "EvolutionItemModifierType": { - description: "Causes certain Pokémon to evolve", + description: "Causes certain Pokémon to evolve.", }, "FormChangeItemModifierType": { - description: "Causes certain Pokémon to change form", + description: "Causes certain Pokémon to change form.", }, "FusePokemonModifierType": { - description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool).", }, "TerastallizeModifierType": { name: "{{teraType}} Tera Shard", - description: "{{teraType}} Terastallizes the holder for up to 10 battles", + description: "{{teraType}} Terastallizes the holder for up to 10 battles.", }, "ContactHeldItemTransferChanceModifierType": { - description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen.", }, "TurnHeldItemTransferModifierType": { - description: "Every turn, the holder acquires one held item from the foe", + description: "Every turn, the holder acquires one held item from the foe.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves.", }, "EnemyEndureChanceModifierType": { - description: "Adds a {{chancePercent}}% chance of enduring a hit", + description: "Adds a {{chancePercent}}% chance of enduring a hit.", }, "RARE_CANDY": { name: "Rare Candy" }, "RARER_CANDY": { name: "Rarer Candy" }, - "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, - "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, - "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available." }, + "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available." }, + "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available." }, - "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads." }, "POTION": { name: "Potion" }, "SUPER_POTION": { name: "Super Potion" }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "Sacred Ash" }, - "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting." }, "ETHER": { name: "Ether" }, "MAX_ETHER": { name: "Max Ether" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "Super Lure" }, "MAX_LURE": { name: "Max Lure" }, - "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move." }, - "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, - "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points." }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members." }, - "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP." }, "EXP_CHARM": { name: "EXP. Charm" }, "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "Soothe Bell" }, - "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)." }, "NUGGET": { name: "Nugget" }, "BIG_NUGGET": { name: "Big Nugget" }, "RELIC_GOLD": { name: "Relic Gold" }, - "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, - "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of direct damage inflicted as money" }, - "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%." }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of direct damage inflicted as money." }, + "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest." }, - "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items." }, "GRIP_CLAW": { name: "Grip Claw" }, "WIDE_LENS": { name: "Wide Lens" }, "MULTI_LENS": { name: "Multi Lens" }, - "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, - "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)." }, + "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1." }, - "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 30% chance that a used berry will not be consumed" }, + "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 30% chance that a used berry will not be consumed." }, - "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint." }, - "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)." }, - "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch." }, - "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, - "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn." }, + "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage." }, - "TOXIC_ORB": { name: "Toxic Orb", description: "Badly poisons its holder at the end of the turn if they do not have a status condition already" }, - "FLAME_ORB": { name: "Flame Orb", description: "Burns its holder at the end of the turn if they do not have a status condition already" }, + "TOXIC_ORB": { name: "Toxic Orb", description: "It's a bizarre orb that exudes toxins when touched and will badly poison the holder during battle." }, + "FLAME_ORB": { name: "Flame Orb", description: "It's a bizarre orb that gives off heat when touched and will affect the holder with a burn during battle." }, - "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps." }, - "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, - "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny." }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability." }, - "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first." }, "DNA_SPLICERS": { name: "DNA Splicers" }, "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, - "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle." }, - "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, - "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%." }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%." }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 2.5% chance every turn to heal a status condition" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 2.5% chance every turn to heal a status condition." }, "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, - "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion." }, }, TempBattleStatBoosterItem: { "x_attack": "X Attack", diff --git a/src/locales/es/modifier-type.ts b/src/locales/es/modifier-type.ts index 64455e39717..e00a55740a5 100644 --- a/src/locales/es/modifier-type.ts +++ b/src/locales/es/modifier-type.ts @@ -4,11 +4,11 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "Recibes {{modifierCount}}x {{pokeballName}} (En inventario: {{pokeballAmount}}) \nRatio de captura: {{catchRate}}", + description: "Recibes {{modifierCount}}x {{pokeballName}} (En inventario: {{pokeballAmount}}) \nRatio de captura: {{catchRate}}.", }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Recibes {{modifierCount}}x {{voucherTypeName}}", + description: "Recibes {{modifierCount}}x {{voucherTypeName}}.", }, "PokemonHeldItemModifierType": { extra: { @@ -17,63 +17,63 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "Restaura {{restorePoints}} PS o, al menos, un {{restorePercent}}% PS de un Pokémon", + description: "Restaura {{restorePoints}} PS o, al menos, un {{restorePercent}}% PS de un Pokémon.", extra: { - "fully": "Restaura todos los PS de un Pokémon", - "fullyWithStatus": "Restaura todos los PS de un Pokémon y cura todos los problemas de estados", + "fully": "Restaura todos los PS de un Pokémon.", + "fullyWithStatus": "Restaura todos los PS de un Pokémon y cura todos los problemas de estados.", } }, "PokemonReviveModifierType": { - description: "Revive a un Pokémon y restaura {{restorePercent}}% PS", + description: "Revive a un Pokémon y restaura {{restorePercent}}% PS.", }, "PokemonStatusHealModifierType": { - description: "Cura todos los problemas de estados de un Pokémon", + description: "Cura todos los problemas de estados de un Pokémon.", }, "PokemonPpRestoreModifierType": { - description: "Restaura {{restorePoints}} PP del movimiento que elijas de un Pokémon", + description: "Restaura {{restorePoints}} PP del movimiento que elijas de un Pokémon.", extra: { - "fully": "Restaura todos los PP del movimiento que elijas de un Pokémon", + "fully": "Restaura todos los PP del movimiento que elijas de un Pokémon.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restaura {{restorePoints}} PP de todos los movimientos de un Pokémon", + description: "Restaura {{restorePoints}} PP de todos los movimientos de un Pokémon.", extra: { - "fully": "Restaura todos los PP de todos los movimientos de un Pokémon", + "fully": "Restaura todos los PP de todos los movimientos de un Pokémon.", } }, "PokemonPpUpModifierType": { - description: "Aumenta permanentemente los PP para un movimiento de un Pokémon en {{upPoints}} por cada 5 PP máximo (máximo 3)", + description: "Aumenta permanentemente los PP para un movimiento de un Pokémon en {{upPoints}} por cada 5 PP máximo (máximo 3).", }, "PokemonNatureChangeModifierType": { name: "Menta {{natureName}}", - description: "Cambia la naturaleza de un Pokémon a {{natureName}} y desbloquea permanentemente dicha naturaleza para el inicial", + description: "Cambia la naturaleza de un Pokémon a {{natureName}} y desbloquea permanentemente dicha naturaleza para el inicial.", }, "DoubleBattleChanceBoosterModifierType": { - description: "Duplica la posibilidad de que un encuentro sea una combate doble durante {{battleCount}} combates", + description: "Duplica la posibilidad de que un encuentro sea una combate doble durante {{battleCount}} combates.", }, "TempBattleStatBoosterModifierType": { - description: "Aumenta la est. {{tempBattleStatName}} de todos los miembros del equipo en 1 nivel durante 5 combates", + description: "Aumenta la est. {{tempBattleStatName}} de todos los miembros del equipo en 1 nivel durante 5 combates.", }, "AttackTypeBoosterModifierType": { - description: "Aumenta la potencia de los movimientos de tipo {{moveType}} de un Pokémon en un 20%", + description: "Aumenta la potencia de los movimientos de tipo {{moveType}} de un Pokémon en un 20%.", }, "PokemonLevelIncrementModifierType": { - description: "Aumenta el nivel de un Pokémon en 1", + description: "Aumenta el nivel de un Pokémon en 1.", }, "AllPokemonLevelIncrementModifierType": { - description: "Aumenta el nivel de todos los miembros del equipo en 1", + description: "Aumenta el nivel de todos los miembros del equipo en 1.", }, "PokemonBaseStatBoosterModifierType": { - description: "Aumenta la est. {{statName}} base del portador en un 10%.\nCuanto mayores sean tus IVs, mayor será el límite de acumulación", + description: "Aumenta la est. {{statName}} base del portador en un 10%.\nCuanto mayores sean tus IVs, mayor será el límite de acumulación.", }, "AllPokemonFullHpRestoreModifierType": { - description: "Restaura el 100% de los PS de todos los Pokémon", + description: "Restaura el 100% de los PS de todos los Pokémon.", }, "AllPokemonFullReviveModifierType": { - description: "Revive a todos los Pokémon debilitados y restaura completamente sus PS", + description: "Revive a todos los Pokémon debilitados y restaura completamente sus PS.", }, "MoneyRewardModifierType": { - description: "Otorga una {{moneyMultiplier}} cantidad de dinero (₽{{moneyAmount}})", + description: "Otorga una {{moneyMultiplier}} cantidad de dinero (₽{{moneyAmount}}).", extra: { "small": "pequeña", "moderate": "moderada", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "Aumenta la ganancia de EXP en un {{boostPercent}}%", + description: "Aumenta la ganancia de EXP en un {{boostPercent}}%.", }, "PokemonExpBoosterModifierType": { - description: "Aumenta la ganancia de EXP del portador en un {{boostPercent}}%", + description: "Aumenta la ganancia de EXP del portador en un {{boostPercent}}%.", }, "PokemonFriendshipBoosterModifierType": { - description: "Aumenta la ganancia de amistad por victoria en un 50%", + description: "Aumenta la ganancia de amistad por victoria en un 50%.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Aumenta la precisión de los movimiento en un {{accuracyAmount}} (máximo 100)", + description: "Aumenta la precisión de los movimiento en un {{accuracyAmount}} (máximo 100).", }, "PokemonMultiHitModifierType": { - description: "Los ataques golpean una vez más a costa de una reducción de poder del 60/75/82,5% por cada objeto", + description: "Los ataques golpean una vez más a costa de una reducción de poder del 60/75/82,5% por cada objeto.", }, "TmModifierType": { name: "MT{{moveId}} - {{moveName}}", - description: "Enseña {{moveName}} a un Pokémon", + description: "Enseña {{moveName}} a un Pokémon.", }, "TmModifierTypeWithInfo": { name: "MT{{moveId}} - {{moveName}}", - description: "Enseña {{moveName}} a un Pokémon\n(Hold C or Shift for more info)", + description: "Enseña {{moveName}} a un Pokémon\n(Hold C or Shift for more info).", }, "EvolutionItemModifierType": { - description: "Hace que ciertos Pokémon evolucionen", + description: "Hace que ciertos Pokémon evolucionen.", }, "FormChangeItemModifierType": { - description: "Hace que ciertos Pokémon cambien de forma", + description: "Hace que ciertos Pokémon cambien de forma.", }, "FusePokemonModifierType": { - description: "Fusiona dos Pokémon (transfiere habilidades, divide estadísticas bases y tipos, comparte movimientos)", + description: "Fusiona dos Pokémon (transfiere habilidades, divide estadísticas bases y tipos, comparte movimientos).", }, "TerastallizeModifierType": { name: "Teralito {{teraType}}", - description: "Teracristaliza al portador al tipo {{teraType}} durante 10 combates", + description: "Teracristaliza al portador al tipo {{teraType}} durante 10 combates.", }, "ContactHeldItemTransferChanceModifierType": { - description: "Al atacar, hay un {{chancePercent}}% de posibilidades de que robes el objeto que tiene el enemigo", + description: "Al atacar, hay un {{chancePercent}}% de posibilidades de que robes el objeto que tiene el enemigo.", }, "TurnHeldItemTransferModifierType": { - description: "Cada turno, el portador roba un objeto del enemigo", + description: "Cada turno, el portador roba un objeto del enemigo.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Agrega un {{chancePercent}}% de probabilidad de infligir {{statusEffect}} con movimientos de ataque", + description: "Agrega un {{chancePercent}}% de probabilidad de infligir {{statusEffect}} con movimientos de ataque.", }, "EnemyEndureChanceModifierType": { - description: "Agrega un {{chancePercent}}% de probabilidad de resistir un ataque que lo debilitaría", + description: "Agrega un {{chancePercent}}% de probabilidad de resistir un ataque que lo debilitaría.", }, "RARE_CANDY": { name: "Carameloraro" }, "RARER_CANDY": { name: "Caramelorarísimo" }, - "MEGA_BRACELET": { name: "Mega-aro", description: "Las Megapiedras están disponibles" }, - "DYNAMAX_BAND": { name: "Maximuñequera", description: "Las Maxisetas están disponibles" }, - "TERA_ORB": { name: "Orbe Teracristal", description: "Los Teralitos están disponibles" }, + "MEGA_BRACELET": { name: "Mega-aro", description: "Las Megapiedras están disponibles." }, + "DYNAMAX_BAND": { name: "Maximuñequera", description: "Las Maxisetas están disponibles." }, + "TERA_ORB": { name: "Orbe Teracristal", description: "Los Teralitos están disponibles." }, - "MAP": { name: "Mapa", description: "Te permite elegir tu camino al final del bioma" }, + "MAP": { name: "Mapa", description: "Te permite elegir tu camino al final del bioma." }, "POTION": { name: "Poción" }, "SUPER_POTION": { name: "Superpoción" }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "Cen. Sagrada" }, - "REVIVER_SEED": { name: "Semilla Revivir", description: "Revive al portador con la mitad de sus PS al debilitarse" }, + "REVIVER_SEED": { name: "Semilla Revivir", description: "Revive al portador con la mitad de sus PS al debilitarse." }, "ETHER": { name: "Éter" }, "MAX_ETHER": { name: "Éter Máx." }, @@ -168,10 +168,10 @@ export const modifierType: ModifierTypeTranslationEntries = { "MEMORY_MUSHROOM": { name: "Seta Recuerdo", description: "Recuerda un movimiento olvidado de un Pokémon." }, - "EXP_SHARE": { name: "Repartir EXP", description: "Los que no combatan reciben el 20% de la EXP" }, - "EXP_BALANCE": { name: "Equilibrar EXP", description: "Da mayor parte de la EXP recibida a los miembros del equipo que tengan menos nivel" }, + "EXP_SHARE": { name: "Repartir EXP", description: "Los que no combatan reciben el 20% de la EXP." }, + "EXP_BALANCE": { name: "Equilibrar EXP", description: "Da mayor parte de la EXP recibida a los miembros del equipo que tengan menos nivel." }, - "OVAL_CHARM": { name: "Amuleto Oval", description: "Cada Pokémon combatiente recibe un 10% adicional de la EXP total" }, + "OVAL_CHARM": { name: "Amuleto Oval", description: "Cada Pokémon combatiente recibe un 10% adicional de la EXP total." }, "EXP_CHARM": { name: "Amuleto EXP" }, "SUPER_EXP_CHARM": { name: "Super Amuleto EXP" }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "Camp. Alivio" }, - "SOUL_DEW": { name: "Rocío bondad", description: "Aumenta la influencia de la naturaleza de un Pokémon en sus estadísticas en un 10% (aditivo)" }, + "SOUL_DEW": { name: "Rocío bondad", description: "Aumenta la influencia de la naturaleza de un Pokémon en sus estadísticas en un 10% (aditivo)." }, "NUGGET": { name: "Pepita" }, "BIG_NUGGET": { name: "Maxipepita" }, "RELIC_GOLD": { name: "Real de oro" }, - "AMULET_COIN": { name: "Moneda Amuleto", description: "Aumenta el dinero ganado en un 20%" }, - "GOLDEN_PUNCH": { name: "Puño Dorado", description: "Otorga el 50% del daño infligido como dinero" }, - "COIN_CASE": { name: "Monedero", description: "Después de cada 10 combates, recibe el 10% de tu dinero en intereses" }, + "AMULET_COIN": { name: "Moneda Amuleto", description: "Aumenta el dinero ganado en un 20%." }, + "GOLDEN_PUNCH": { name: "Puño Dorado", description: "Otorga el 50% del daño infligido como dinero." }, + "COIN_CASE": { name: "Monedero", description: "Después de cada 10 combates, recibe el 10% de tu dinero en intereses." }, - "LOCK_CAPSULE": { name: "Cápsula candado", description: "Le permite bloquear las rarezas de los objetos al cambiar de objetos" }, + "LOCK_CAPSULE": { name: "Cápsula candado", description: "Le permite bloquear las rarezas de los objetos al cambiar de objetos." }, "GRIP_CLAW": { name: "Garra Garfio" }, "WIDE_LENS": { name: "Lupa" }, "MULTI_LENS": { name: "Multilupa" }, - "HEALING_CHARM": { name: "Amuleto curación", description: "Aumenta la efectividad de los movimientos y objetos de curacion de PS en un 10% (excepto revivir)" }, - "CANDY_JAR": { name: "Candy Jar", description: "Aumenta en 1 el número de niveles añadidos por los carameloraros" }, + "HEALING_CHARM": { name: "Amuleto curación", description: "Aumenta la efectividad de los movimientos y objetos de curacion de PS en un 10% (excepto revivir)." }, + "CANDY_JAR": { name: "Candy Jar", description: "Aumenta en 1 el número de niveles añadidos por los carameloraros." }, - "BERRY_POUCH": { name: "Saco Bayas", description: "Agrega un 30% de posibilidades de que una baya usada no se consuma" }, + "BERRY_POUCH": { name: "Saco Bayas", description: "Agrega un 30% de posibilidades de que una baya usada no se consuma." }, - "FOCUS_BAND": { name: "Cinta Focus", description: "Agrega un 10% de probabilidad de resistir un ataque que lo debilitaría" }, + "FOCUS_BAND": { name: "Cinta Focus", description: "Agrega un 10% de probabilidad de resistir un ataque que lo debilitaría." }, - "QUICK_CLAW": { name: "Garra Rápida", description: "Agrega un 10% de probabilidad de atacar primero independientemente de la velocidad (después de la prioridad)" }, + "QUICK_CLAW": { name: "Garra Rápida", description: "Agrega un 10% de probabilidad de atacar primero independientemente de la velocidad (después de la prioridad)." }, - "KINGS_ROCK": { name: "Roca del Rey", description: "Agrega un 10% de probabilidad de que un ataque haga que el oponente retroceda" }, + "KINGS_ROCK": { name: "Roca del Rey", description: "Agrega un 10% de probabilidad de que un ataque haga que el oponente retroceda." }, - "LEFTOVERS": { name: "Restos", description: "Cura 1/16 de los PS máximo de un Pokémon cada turno" }, - "SHELL_BELL": { name: "Camp Concha", description: "Cura 1/8 del daño infligido por un Pokémon" }, + "LEFTOVERS": { name: "Restos", description: "Cura 1/16 de los PS máximo de un Pokémon cada turno." }, + "SHELL_BELL": { name: "Camp Concha", description: "Cura 1/8 del daño infligido por un Pokémon." }, - "TOXIC_ORB": { name: "Toxiesfera", description: "Extraña esfera que envenena gravemente a quien la usa en combate" }, - "FLAME_ORB": { name: "Llamasfera", description: "Extraña esfera que causa quemaduras a quien la usa en combate" }, + "TOXIC_ORB": { name: "Toxiesfera", description: "Extraña esfera que envenena gravemente a quien la usa en combate." }, + "FLAME_ORB": { name: "Llamasfera", description: "Extraña esfera que causa quemaduras a quien la usa en combate." }, - "BATON": { name: "Relevo", description: "Permite pasar los efectos al cambiar de Pokémon, también evita las trampas" }, + "BATON": { name: "Relevo", description: "Permite pasar los efectos al cambiar de Pokémon, también evita las trampas." }, - "SHINY_CHARM": { name: "Amuleto Iris", description: "Aumenta drásticamente la posibilidad de que un Pokémon salvaje sea Shiny" }, - "ABILITY_CHARM": { name: "Amuleto Habilidad", description: "Aumenta drásticamente la posibilidad de que un Pokémon salvaje tenga una habilidad oculta" }, + "SHINY_CHARM": { name: "Amuleto Iris", description: "Aumenta drásticamente la posibilidad de que un Pokémon salvaje sea Shiny." }, + "ABILITY_CHARM": { name: "Amuleto Habilidad", description: "Aumenta drásticamente la posibilidad de que un Pokémon salvaje tenga una habilidad oculta." }, - "IV_SCANNER": { name: "Escáner IV", description: "Permite escanear los IVs de Pokémon salvajes. Se revelan 2 IVs por cada objeto.\nLos mejores IVs se muestran primero" }, + "IV_SCANNER": { name: "Escáner IV", description: "Permite escanear los IVs de Pokémon salvajes. Se revelan 2 IVs por cada objeto.\nLos mejores IVs se muestran primero." }, "DNA_SPLICERS": { name: "Punta ADN" }, "MINI_BLACK_HOLE": { name: "Mini Agujero Negro" }, - "GOLDEN_POKEBALL": { name: "Poké Ball Dorada", description: "Agrega 1 opción de objeto extra al final de cada combate" }, + "GOLDEN_POKEBALL": { name: "Poké Ball Dorada", description: "Agrega 1 opción de objeto extra al final de cada combate." }, - "ENEMY_DAMAGE_BOOSTER": { name: "Ficha Daño", description: "Aumenta el daño en un 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Ficha Protección", description: "Reduce el daño recibido en un 2,5%" }, - "ENEMY_HEAL": { name: "Ficha Curación", description: "Cura el 2% de los PS máximo en cada turno" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Ficha Daño", description: "Aumenta el daño en un 5%." }, + "ENEMY_DAMAGE_REDUCTION": { name: "Ficha Protección", description: "Reduce el daño recibido en un 2,5%." }, + "ENEMY_HEAL": { name: "Ficha Curación", description: "Cura el 2% de los PS máximo en cada turno." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Ficha Veneno" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Ficha Parálisis" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "Ficha Quemadura" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Ficha Cura Total", description: "Agrega un 2.5% de probabilidad cada turno de curar un problema de estado" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Ficha Cura Total", description: "Agrega un 2.5% de probabilidad cada turno de curar un problema de estado." }, "ENEMY_ENDURE_CHANCE": { name: "Ficha Aguante" }, - "ENEMY_FUSED_CHANCE": { name: "Ficha Fusión", description: "Agrega un 1% de probabilidad de que un Pokémon salvaje sea una fusión" }, + "ENEMY_FUSED_CHANCE": { name: "Ficha Fusión", description: "Agrega un 1% de probabilidad de que un Pokémon salvaje sea una fusión." }, }, TempBattleStatBoosterItem: { "x_attack": "Ataque X", diff --git a/src/locales/fr/modifier-type.ts b/src/locales/fr/modifier-type.ts index dd70fd9205e..7accfbc849b 100644 --- a/src/locales/fr/modifier-type.ts +++ b/src/locales/fr/modifier-type.ts @@ -4,76 +4,76 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{pokeballName}} x{{modifierCount}}", - description: "Recevez {{modifierCount}} {{pokeballName}}s (Inventaire : {{pokeballAmount}}) \nTaux de capture : {{catchRate}}", + description: "Recevez {{modifierCount}} {{pokeballName}}s (Inventaire : {{pokeballAmount}}) \nTaux de capture : {{catchRate}}.", }, "AddVoucherModifierType": { name: "{{voucherTypeName}} x{{modifierCount}}", - description: "Recevez {{modifierCount}} {{voucherTypeName}}", + description: "Recevez {{modifierCount}} {{voucherTypeName}}.", }, "PokemonHeldItemModifierType": { extra: { - "inoperable": "{{pokemonName}} ne peut pas\nporter cet objet !", - "tooMany": "{{pokemonName}} possède trop\nd’exemplaires de cet objet !", + "inoperable": "{{pokemonName}} ne peut pas\nporter cet objet !", + "tooMany": "{{pokemonName}} possède trop\nd’exemplaires de cet objet !", } }, "PokemonHpRestoreModifierType": { description: "Restaure {{restorePoints}} PV ou {{restorePercent}}% des PV totaux d’un Pokémon, en fonction duquel des deux est le plus élevé", extra: { - "fully": "Restaure tous les PV d’un Pokémon", - "fullyWithStatus": "Restaure tous les PV d’un Pokémon et soigne tous ses problèmes de statut", + "fully": "Restaure tous les PV d’un Pokémon.", + "fullyWithStatus": "Restaure tous les PV d’un Pokémon et soigne tous ses problèmes de statut.", } }, "PokemonReviveModifierType": { - description: "Réanime un Pokémon et restaure {{restorePercent}}% de ses PV", + description: "Réanime un Pokémon et restaure {{restorePercent}}% de ses PV.", }, "PokemonStatusHealModifierType": { - description: "Soigne tous les problèmes de statut d’un Pokémon", + description: "Soigne tous les problèmes de statut d’un Pokémon.", }, "PokemonPpRestoreModifierType": { - description: "Restaure {{restorePoints}} PP à une capacité d’un Pokémon", + description: "Restaure {{restorePoints}} PP à une capacité d’un Pokémon.", extra: { - "fully": "Restaure tous les PP à une capacité d’un Pokémon", + "fully": "Restaure tous les PP à une capacité d’un Pokémon.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restaure {{restorePoints}} PP à toutes les capacités d’un Pokémon", + description: "Restaure {{restorePoints}} PP à toutes les capacités d’un Pokémon.", extra: { - "fully": "Restaure tous les PP à toutes les capacités d’un Pokémon", + "fully": "Restaure tous les PP à toutes les capacités d’un Pokémon.", } }, "PokemonPpUpModifierType": { - description: "Augmente le max de PP de {{upPoints}} à une capacité d’un Pokémon pour chaque 5 PP max (max : 3)", + description: "Augmente le max de PP de {{upPoints}} à une capacité d’un Pokémon pour chaque 5 PP max (max : 3).", }, "PokemonNatureChangeModifierType": { name: "Aromate {{natureName}}", description: "Donne la nature {{natureName}} à un Pokémon et la débloque pour le starter lui étant lié.", }, "DoubleBattleChanceBoosterModifierType": { - description: "Double les chances de tomber sur un combat double pendant {{battleCount}} combats", + description: "Double les chances de tomber sur un combat double pendant {{battleCount}} combats.", }, "TempBattleStatBoosterModifierType": { - description: "Augmente d’un cran {{tempBattleStatName}} pour toute l’équipe pendant 5 combats", + description: "Augmente d’un cran {{tempBattleStatName}} pour toute l’équipe pendant 5 combats.", }, "AttackTypeBoosterModifierType": { - description: "Augmente de 20% la puissance des capacités de type {{moveType}} d’un Pokémon", + description: "Augmente de 20% la puissance des capacités de type {{moveType}} d’un Pokémon.", }, "PokemonLevelIncrementModifierType": { - description: "Fait monter un Pokémon d’un niveau", + description: "Fait monter un Pokémon d’un niveau.", }, "AllPokemonLevelIncrementModifierType": { - description: "Fait monter toute l’équipe d’un niveau", + description: "Fait monter toute l’équipe d’un niveau.", }, "PokemonBaseStatBoosterModifierType": { description: "Augmente de 10% {{statName}} de base de son porteur. Plus les IV sont hauts, plus il peut en porter.", }, "AllPokemonFullHpRestoreModifierType": { - description: "Restaure tous les PV de toute l'équipe", + description: "Restaure tous les PV de toute l'équipe.", }, "AllPokemonFullReviveModifierType": { description: "Réanime et restaure tous les PV de tous les Pokémon K.O.", }, "MoneyRewardModifierType": { - description: "Octroie une {{moneyMultiplier}} somme d’argent ({{moneyAmount}}₽)", + description: "Octroie une {{moneyMultiplier}} somme d’argent ({{moneyAmount}}₽).", extra: { "small": "petite", "moderate": "moyenne", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "Augmente de {{boostPercent}}% le gain de Points d’Exp", + description: "Augmente de {{boostPercent}}% le gain de Points d’Exp.", }, "PokemonExpBoosterModifierType": { - description: "Augmente de {{boostPercent}}% le gain de Points d’Exp du porteur", + description: "Augmente de {{boostPercent}}% le gain de Points d’Exp du porteur.", }, "PokemonFriendshipBoosterModifierType": { - description: "Augmente le gain d’amitié de 50% par victoire", + description: "Augmente le gain d’amitié de 50% par victoire.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Augmente de {{accuracyAmount}} la précision des capacités (maximum 100)", + description: "Augmente de {{accuracyAmount}} la précision des capacités (maximum 100).", }, "PokemonMultiHitModifierType": { - description: "Frappe une fois de plus en échange d’une baisse de puissance de respectivement 60/75/82,5% par cumul", + description: "Frappe une fois de plus en échange d’une baisse de puissance de respectivement 60/75/82,5% par cumul.", }, "TmModifierType": { name: "CT{{moveId}} - {{moveName}}", - description: "Apprend la capacité {{moveName}} à un Pokémon", + description: "Apprend la capacité {{moveName}} à un Pokémon.", }, "TmModifierTypeWithInfo": { name: "CT{{moveId}} - {{moveName}}", - description: "Apprend la capacité {{moveName}} à un Pokémon\n(Hold C or Shift for more info)", + description: "Apprend la capacité {{moveName}} à un Pokémon\n(Hold C or Shift for more info).", }, "EvolutionItemModifierType": { - description: "Permet à certains Pokémon d’évoluer", + description: "Permet à certains Pokémon d’évoluer.", }, "FormChangeItemModifierType": { - description: "Permet à certains Pokémon de changer de forme", + description: "Permet à certains Pokémon de changer de forme.", }, "FusePokemonModifierType": { - description: "Fusionne deux Pokémon (transfère le Talent, sépare les stats de base et les types, partage le movepool)", + description: "Fusionne deux Pokémon (transfère le Talent, sépare les stats de base et les types, partage le movepool).", }, "TerastallizeModifierType": { name: "Téra-Éclat {{teraType}}", - description: "{{teraType}} Téracristallise son porteur pendant 10 combats", + description: "{{teraType}} Téracristallise son porteur pendant 10 combats.", }, "ContactHeldItemTransferChanceModifierType": { - description: "{{chancePercent}}% de chances de voler un objet de l’adversaire en l’attaquant", + description: "{{chancePercent}}% de chances de voler un objet de l’adversaire en l’attaquant.", }, "TurnHeldItemTransferModifierType": { - description: "À chaque tour, son porteur obtient un objet de son adversaire", + description: "À chaque tour, son porteur obtient un objet de son adversaire.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Ajoute {{chancePercent}}% de chances d’infliger le statut {{statusEffect}} avec des capacités offensives", + description: "Ajoute {{chancePercent}}% de chances d’infliger le statut {{statusEffect}} avec des capacités offensives.", }, "EnemyEndureChanceModifierType": { - description: "Ajoute {{chancePercent}}% de chances d’encaisser un coup", + description: "Ajoute {{chancePercent}}% de chances d’encaisser un coup.", }, "RARE_CANDY": { name: "Super Bonbon" }, "RARER_CANDY": { name: "Hyper Bonbon" }, - "MEGA_BRACELET": { name: "Méga-Bracelet", description: "Débloque les Méga-Gemmes" }, - "DYNAMAX_BAND": { name: "Poignet Dynamax", description: "Débloque le Dynamax" }, - "TERA_ORB": { name: "Orbe Téracristal", description: "Débloque les Téra-Éclats" }, + "MEGA_BRACELET": { name: "Méga-Bracelet", description: "Débloque les Méga-Gemmes." }, + "DYNAMAX_BAND": { name: "Poignet Dynamax", description: "Débloque le Dynamax." }, + "TERA_ORB": { name: "Orbe Téracristal", description: "Débloque les Téra-Éclats." }, - "MAP": { name: "Carte", description: "Vous permet de choisir votre destination à un croisement" }, + "MAP": { name: "Carte", description: "Vous permet de choisir votre destination à un croisement." }, "POTION": { name: "Potion" }, "SUPER_POTION": { name: "Super Potion" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "Super Parfum" }, "MAX_LURE": { name: "Parfum Max" }, - "MEMORY_MUSHROOM": { name: "Champi Mémoriel", description: "Remémore une capacité à un Pokémon" }, + "MEMORY_MUSHROOM": { name: "Champi Mémoriel", description: "Remémore une capacité à un Pokémon." }, - "EXP_SHARE": { name: "Multi Exp", description: "Tous les non-participants reçoivent 20% des Points d’Exp d’un participant" }, - "EXP_BALANCE": { name: "Équilibr’Exp", description: "Équilibre les Points d’Exp à l’avantage des membres de l’équipe aux plus bas niveaux" }, + "EXP_SHARE": { name: "Multi Exp", description: "Tous les non-participants reçoivent 20% des Points d’Exp d’un participant." }, + "EXP_BALANCE": { name: "Équilibr’Exp", description: "Équilibre les Points d’Exp à l’avantage des membres de l’équipe aux plus bas niveaux." }, - "OVAL_CHARM": { name: "Charme Ovale", description: "Quand plusieurs Pokémon sont en combat, chacun gagne 10% supplémentaires du total d’Exp" }, + "OVAL_CHARM": { name: "Charme Ovale", description: "Quand plusieurs Pokémon sont en combat, chacun gagne 10% supplémentaires du total d’Exp." }, "EXP_CHARM": { name: "Charme Exp" }, "SUPER_EXP_CHARM": { name: "Super Charme Exp" }, @@ -182,44 +182,44 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "Grelot Zen" }, - "SOUL_DEW": { name: "Rosée Âme", description: "Augmente de 10% l’influence de la nature d’un Pokémon sur ses statistiques (cumulatif)" }, + "SOUL_DEW": { name: "Rosée Âme", description: "Augmente de 10% l’influence de la nature d’un Pokémon sur ses statistiques (cumulatif)." }, "NUGGET": { name: "Pépite" }, "BIG_NUGGET": { name: "Maxi Pépite" }, "RELIC_GOLD": { name: "Vieux Ducat" }, - "AMULET_COIN": { name: "Pièce Rune", description: "Augmente de 20% les gains d’argent" }, - "GOLDEN_PUNCH": { name: "Poing Doré", description: "50% des dégâts infligés sont convertis en argent" }, - "COIN_CASE": { name: "Boite Jetons", description: "Tous les 10 combats, recevez 10% de votre argent en intérêts" }, + "AMULET_COIN": { name: "Pièce Rune", description: "Augmente de 20% les gains d’argent." }, + "GOLDEN_PUNCH": { name: "Poing Doré", description: "50% des dégâts infligés sont convertis en argent." }, + "COIN_CASE": { name: "Boite Jetons", description: "Tous les 10 combats, recevez 10% de votre argent en intérêts." }, - "LOCK_CAPSULE": { name: "Poké Écrin", description: "Permet de verrouiller des objets rares si vous relancez les objets proposés" }, + "LOCK_CAPSULE": { name: "Poké Écrin", description: "Permet de verrouiller des objets rares si vous relancez les objets proposés." }, "GRIP_CLAW": { name: "Accro Griffe" }, "WIDE_LENS": { name: "Loupe" }, "MULTI_LENS": { name: "Lentille Multi" }, - "HEALING_CHARM": { name: "Charme Soin", description: "Augmente de 10% l’efficacité des capacités et objets de soin de PV (hors Rappels)" }, - "CANDY_JAR": { name: "Bonbonnière", description: "Augmente de 1 le nombre de niveaux gagnés à l’utilisation d’un Super Bonbon" }, + "HEALING_CHARM": { name: "Charme Soin", description: "Augmente de 10% l’efficacité des capacités et objets de soin de PV (hors Rappels)." }, + "CANDY_JAR": { name: "Bonbonnière", description: "Augmente de 1 le nombre de niveaux gagnés à l’utilisation d’un Super Bonbon." }, - "BERRY_POUCH": { name: "Sac à Baies", description: "Ajoute 30% de chances qu’une Baie utilisée ne soit pas consommée" }, + "BERRY_POUCH": { name: "Sac à Baies", description: "Ajoute 30% de chances qu’une Baie utilisée ne soit pas consommée." }, "FOCUS_BAND": { name: "Bandeau", description: "Ajoute 10% de chances de survivre avec 1 PV si les dégâts reçus pouvaient mettre K.O." }, - "QUICK_CLAW": { name: "Vive Griffe", description: "Ajoute 10% de chances d’agir en premier, indépendamment de la vitesse (après la priorité)" }, + "QUICK_CLAW": { name: "Vive Griffe", description: "Ajoute 10% de chances d’agir en premier, indépendamment de la vitesse (après la priorité)." }, - "KINGS_ROCK": { name: "Roche Royale", description: "Ajoute 10% de chances qu’une capacité offensive apeure l’adversaire" }, + "KINGS_ROCK": { name: "Roche Royale", description: "Ajoute 10% de chances qu’une capacité offensive apeure l’adversaire." }, - "LEFTOVERS": { name: "Restes", description: "Soigne à chaque tour 1/16 des PV max d’un Pokémon" }, - "SHELL_BELL": { name: "Grelot Coque", description: "Soigne 1/8 des dégâts infligés par un Pokémon" }, + "LEFTOVERS": { name: "Restes", description: "Soigne à chaque tour 1/16 des PV max d’un Pokémon." }, + "SHELL_BELL": { name: "Grelot Coque", description: "Soigne 1/8 des dégâts infligés par un Pokémon." }, - "TOXIC_ORB": { name: "Orbe Toxique", description: "Un orbe bizarre qui empoisonne gravement son porteur durant le combat" }, - "FLAME_ORB": { name: "Orbe Flamme", description: "Un orbe bizarre qui brûle son porteur durant le combat" }, + "TOXIC_ORB": { name: "Orbe Toxique", description: "Un orbe bizarre qui empoisonne gravement son porteur durant le combat." }, + "FLAME_ORB": { name: "Orbe Flamme", description: "Un orbe bizarre qui brûle son porteur durant le combat." }, "BATON": { name: "Bâton", description: "Permet de transmettre les effets en cas de changement de Pokémon. Ignore les pièges." }, - "SHINY_CHARM": { name: "Charme Chroma", description: "Augmente énormément les chances de rencontrer un Pokémon sauvage chromatique" }, - "ABILITY_CHARM": { name: "Charme Talent", description: "Augmente énormément les chances de rencontrer un Pokémon sauvage avec un Talent Caché" }, + "SHINY_CHARM": { name: "Charme Chroma", description: "Augmente énormément les chances de rencontrer un Pokémon sauvage chromatique." }, + "ABILITY_CHARM": { name: "Charme Talent", description: "Augmente énormément les chances de rencontrer un Pokémon sauvage avec un Talent Caché." }, "IV_SCANNER": { name: "Scanner d’IV", description: "Révèle la qualité de deux IV d’un Pokémon sauvage par scanner possédé. Les meilleurs IV sont révélés en priorité." }, @@ -229,9 +229,9 @@ export const modifierType: ModifierTypeTranslationEntries = { "GOLDEN_POKEBALL": { name: "Poké Ball Dorée", description: "Ajoute un choix d’objet à la fin de chaque combat" }, - "ENEMY_DAMAGE_BOOSTER": { name: "Jeton Dégâts", description: "Augmente les dégâts de 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Jeton Protection", description: "Diminue les dégâts reçus de 2,5%" }, - "ENEMY_HEAL": { name: "Jeton Soin", description: "Soigne 2% des PV max à chaque tour" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Jeton Dégâts", description: "Augmente les dégâts de 5%." }, + "ENEMY_DAMAGE_REDUCTION": { name: "Jeton Protection", description: "Diminue les dégâts reçus de 2,5%." }, + "ENEMY_HEAL": { name: "Jeton Soin", description: "Soigne 2% des PV max à chaque tour." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Jeton Poison" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Jeton Paralysie" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "Jeton Brulure" }, diff --git a/src/locales/it/modifier-type.ts b/src/locales/it/modifier-type.ts index ac313e2444c..746f4a31eed 100644 --- a/src/locales/it/modifier-type.ts +++ b/src/locales/it/modifier-type.ts @@ -4,11 +4,11 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "Ricevi {{pokeballName}} x{{modifierCount}} (Inventario: {{pokeballAmount}}) \nTasso di cattura: {{catchRate}}", + description: "Ricevi {{pokeballName}} x{{modifierCount}} (Inventario: {{pokeballAmount}}) \nTasso di cattura: {{catchRate}}.", }, "AddVoucherModifierType": { - name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Ricevi {{voucherTypeName}} x{{modifierCount}}", + name: "{{modifierCount}}x {{voucherTypeName}}.", + description: "Ricevi {{voucherTypeName}} x{{modifierCount}}.", }, "PokemonHeldItemModifierType": { extra: { @@ -17,63 +17,63 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "Restituisce {{restorePoints}} PS o {{restorePercent}}% PS ad un Pokémon, a seconda del valore più alto", + description: "Restituisce {{restorePoints}} PS o {{restorePercent}}% PS ad un Pokémon, a seconda del valore più alto.", extra: { - "fully": "Restituisce tutti i PS ad un Pokémon", - "fullyWithStatus": "Restituisce tutti i PS ad un Pokémon e lo cura da ogni stato", + "fully": "Restituisce tutti i PS ad un Pokémon.", + "fullyWithStatus": "Restituisce tutti i PS ad un Pokémon e lo cura da ogni stato.", } }, "PokemonReviveModifierType": { - description: "Rianima un Pokémon esausto e gli restituisce il {{restorePercent}}% PS", + description: "Rianima un Pokémon esausto e gli restituisce il {{restorePercent}}% PS.", }, "PokemonStatusHealModifierType": { - description: "Cura tutti i problemi di stato di un Pokémon", + description: "Cura tutti i problemi di stato di un Pokémon.", }, "PokemonPpRestoreModifierType": { - description: "Restituisce {{restorePoints}} PP per una mossa di un Pokémon ", + description: "Restituisce {{restorePoints}} PP per una mossa di un Pokémon.", extra: { - "fully": "Restituisce tutti i PP di una mossa", + "fully": "Restituisce tutti i PP di una mossa.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restituisce {{restorePoints}} PP a tutte le mosse di un Pokémon", + description: "Restituisce {{restorePoints}} PP a tutte le mosse di un Pokémon.", extra: { - "fully": "Restituisce tutti i PP a tutte le mosse di un Pokémon", + "fully": "Restituisce tutti i PP a tutte le mosse di un Pokémon.", } }, "PokemonPpUpModifierType": { - description: "Aumenta i PP di una mossa di {{upPoints}} per ogni 5 PP (massimo 3)", + description: "Aumenta i PP di una mossa di {{upPoints}} per ogni 5 PP (massimo 3).", }, "PokemonNatureChangeModifierType": { - name: "Menta {{natureName}}", - description: "Cambia la natura del Pokémon in {{natureName}} e sblocca la natura per il Pokémon iniziale", + name: "Menta {{natureName}}.", + description: "Cambia la natura del Pokémon in {{natureName}} e sblocca la natura per il Pokémon iniziale.", }, "DoubleBattleChanceBoosterModifierType": { - description: "Raddoppia la possibilità di imbattersi in doppie battaglie per {{battleCount}} battaglie", + description: "Raddoppia la possibilità di imbattersi in doppie battaglie per {{battleCount}} battaglie.", }, "TempBattleStatBoosterModifierType": { - description: "Aumenta {{tempBattleStatName}} di un livello a tutti i Pokémon nel gruppo per 5 battaglie", + description: "Aumenta {{tempBattleStatName}} di un livello a tutti i Pokémon nel gruppo per 5 battaglie.", }, "AttackTypeBoosterModifierType": { - description: "Aumenta la potenza delle mosse di tipo {{moveType}} del 20% per un Pokémon", + description: "Aumenta la potenza delle mosse di tipo {{moveType}} del 20% per un Pokémon.", }, "PokemonLevelIncrementModifierType": { - description: "Fa salire un Pokémon di un livello", + description: "Fa salire un Pokémon di un livello.", }, "AllPokemonLevelIncrementModifierType": { - description: "Aumenta il livello di tutti i Pokémon nel gruppo di 1", + description: "Aumenta il livello di tutti i Pokémon nel gruppo di 1.", }, "PokemonBaseStatBoosterModifierType": { - description: "Aumenta {{statName}} di base del possessore del 10%", + description: "Aumenta {{statName}} di base del possessore del 10%.", }, "AllPokemonFullHpRestoreModifierType": { - description: "Recupera il 100% dei PS per tutti i Pokémon", + description: "Recupera il 100% dei PS per tutti i Pokémon.", }, "AllPokemonFullReviveModifierType": { - description: "Rianima tutti i Pokémon esausti restituendogli tutti i PS", + description: "Rianima tutti i Pokémon esausti restituendogli tutti i PS.", }, "MoneyRewardModifierType": { - description: "Garantisce una {{moneyMultiplier}} quantità di soldi (₽{{moneyAmount}})", + description: "Garantisce una {{moneyMultiplier}} quantità di soldi (₽{{moneyAmount}}).", extra: { "small": "poca", "moderate": "moderata", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "Aumenta il guadagno di Punti Esperienza del {{boostPercent}}%", + description: "Aumenta il guadagno di Punti Esperienza del {{boostPercent}}%.", }, "PokemonExpBoosterModifierType": { - description: "Aumenta il guadagno di Punti Esperienza del possessore del {{boostPercent}}%", + description: "Aumenta il guadagno di Punti Esperienza del possessore del {{boostPercent}}%.", }, "PokemonFriendshipBoosterModifierType": { - description: "Aumenta del 50% il guadagno di amicizia per vittoria", + description: "Aumenta del 50% il guadagno di amicizia per vittoria.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Aumenta l'accuratezza delle mosse di {{accuracyAmount}} (massimo 100)", + description: "Aumenta l'accuratezza delle mosse di {{accuracyAmount}} (massimo 100).", }, "PokemonMultiHitModifierType": { - description: "Gli attacchi colpiscono una volta in più al costo di una riduzione di potenza del 60/75/82,5% per mossa", + description: "Gli attacchi colpiscono una volta in più al costo di una riduzione di potenza del 60/75/82,5% per mossa.", }, "TmModifierType": { - name: "MT{{moveId}} - {{moveName}}", - description: "Insegna {{moveName}} a un Pokémon", + name: "MT{{moveId}} - {{moveName}}.", + description: "Insegna {{moveName}} a un Pokémon.", }, "TmModifierTypeWithInfo": { name: "MT{{moveId}} - {{moveName}}", - description: "Insegna {{moveName}} a un Pokémon\n(Hold C or Shift for more info)", + description: "Insegna {{moveName}} a un Pokémon\n(Hold C or Shift for more info).", }, "EvolutionItemModifierType": { - description: "Fa evolvere determinate specie di Pokémon", + description: "Fa evolvere determinate specie di Pokémon.", }, "FormChangeItemModifierType": { - description: "Fa cambiare forma a determinati Pokémon", + description: "Fa cambiare forma a determinati Pokémon.", }, "FusePokemonModifierType": { - description: "Combina due Pokémon (trasferisce i poteri, divide le statistiche e i tipi base, condivide il pool di mosse)", + description: "Combina due Pokémon (trasferisce i poteri, divide le statistiche e i tipi base, condivide il pool di mosse).", }, "TerastallizeModifierType": { name: "Teralite {{teraType}}", - description: "Teracristallizza in {{teraType}} il possessore per massimo 10 battaglie", + description: "Teracristallizza in {{teraType}} il possessore per massimo 10 battaglie.", }, "ContactHeldItemTransferChanceModifierType": { - description: "Quando si attacca, c'è una probabilità del {{chancePercent}}% che l'oggetto in possesso del nemico venga rubato", + description: "Quando si attacca, c'è una probabilità del {{chancePercent}}% che l'oggetto in possesso del nemico venga rubato.", }, "TurnHeldItemTransferModifierType": { - description: "Ogni turno, il possessore acquisisce un oggetto posseduto dal nemico", + description: "Ogni turno, il possessore acquisisce un oggetto posseduto dal nemico.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Aggiunge una probabilità del {{chancePercent}}% di infliggere {{statusEffect}} con le mosse d'attacco", + description: "Aggiunge una probabilità del {{chancePercent}}% di infliggere {{statusEffect}} con le mosse d'attacco.", }, "EnemyEndureChanceModifierType": { - description: "Aggiunge una probabilità del {{probabilitàPercent}}% di resistere ad un colpo", + description: "Aggiunge una probabilità del {{probabilitàPercent}}% di resistere ad un colpo.", }, "RARE_CANDY": { name: "Caramella Rara" }, "RARER_CANDY": { name: "Caramella Molto Rara" }, - "MEGA_BRACELET": { name: "Megapolsiera", description: "Le Megapietre sono disponibili" }, - "DYNAMAX_BAND": { name: "Polsino Dynamax", description: "I Fungomax sono disponibili" }, - "TERA_ORB": { name: "Terasfera", description: "I Teraliti sono disponibili" }, + "MEGA_BRACELET": { name: "Megapolsiera", description: "Le Megapietre sono disponibili." }, + "DYNAMAX_BAND": { name: "Polsino Dynamax", description: "I Fungomax sono disponibili." }, + "TERA_ORB": { name: "Terasfera", description: "I Teraliti sono disponibili." }, - "MAP": { name: "Mappa", description: "Permette di scegliere la propria strada a un bivio" }, + "MAP": { name: "Mappa", description: "Permette di scegliere la propria strada a un bivio." }, "POTION": { name: "Pozione" }, "SUPER_POTION": { name: "Superpozione" }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "Cenere Magica" }, - "REVIVER_SEED": { name: "Revitalseme", description: "Il possessore recupera 1/2 di PS in caso di svenimento" }, + "REVIVER_SEED": { name: "Revitalseme", description: "Il possessore recupera 1/2 di PS in caso di svenimento." }, "ETHER": { name: "Etere" }, "MAX_ETHER": { name: "Etere Max" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "Profumo Invito Super" }, "MAX_LURE": { name: "Profumo Invito Max" }, - "MEMORY_MUSHROOM": { name: "Fungo della Memoria", description: "Ricorda la mossa dimenticata di un Pokémon" }, + "MEMORY_MUSHROOM": { name: "Fungo della Memoria", description: "Ricorda la mossa dimenticata di un Pokémon." }, - "EXP_SHARE": { name: "Condividi Esperienza", description: "Tutti i Pokémon della squadra ricevono il 20% dei Punti Esperienza dalla lotta anche se non vi hanno partecipato" }, - "EXP_BALANCE": { name: "Bilancia Esperienza", description: "Bilancia i Punti Esperienza ricevuti verso i Pokémon del gruppo di livello inferiore" }, + "EXP_SHARE": { name: "Condividi Esperienza", description: "Tutti i Pokémon della squadra ricevono il 20% dei Punti Esperienza dalla lotta anche se non vi hanno partecipato." }, + "EXP_BALANCE": { name: "Bilancia Esperienza", description: "Bilancia i Punti Esperienza ricevuti verso i Pokémon del gruppo di livello inferiore." }, - "OVAL_CHARM": { name: "Ovamuleto", description: "Quando più Pokémon partecipano a una battaglia, ognuno di essi riceve il 10% in più dell'esperienza totale" }, + "OVAL_CHARM": { name: "Ovamuleto", description: "Quando più Pokémon partecipano a una battaglia, ognuno di essi riceve il 10% in più dell'esperienza totale." }, "EXP_CHARM": { name: "Esperienzamuleto" }, "SUPER_EXP_CHARM": { name: "Esperienzamuleto Super" }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "Calmanella" }, - "SOUL_DEW": { name: "Cuorugiada", description: "Aumenta del 10% l'influenza della natura di un Pokémon sulle sue statistiche (Aggiuntivo)" }, + "SOUL_DEW": { name: "Cuorugiada", description: "Aumenta del 10% l'influenza della natura di un Pokémon sulle sue statistiche (Aggiuntivo)." }, "NUGGET": { name: "Pepita" }, "BIG_NUGGET": { name: "Granpepita" }, "RELIC_GOLD": { name: " Dobloantico" }, - "AMULET_COIN": { name: "Monetamuleto", description: "Aumenta le ricompense in denaro del 20%" }, - "GOLDEN_PUNCH": { name: "Pugno Dorato", description: "Garantisce il 50% dei danni inflitti come denaro" }, - "COIN_CASE": { name: " Salvadanaio", description: "Dopo ogni 10° battaglia, riceverete il 10% del vostro denaro in interessi" }, + "AMULET_COIN": { name: "Monetamuleto", description: "Aumenta le ricompense in denaro del 20%." }, + "GOLDEN_PUNCH": { name: "Pugno Dorato", description: "Garantisce il 50% dei danni inflitti come denaro." }, + "COIN_CASE": { name: " Salvadanaio", description: "Dopo ogni 10° battaglia, riceverete il 10% del vostro denaro in interessi." }, - "LOCK_CAPSULE": { name: "Capsula Scrigno", description: "Permette di bloccare le rarità degli oggetti quando si fa un reroll degli oggetti" }, + "LOCK_CAPSULE": { name: "Capsula Scrigno", description: "Permette di bloccare le rarità degli oggetti quando si fa un reroll degli oggetti." }, "GRIP_CLAW": { name: "Presartigli" }, "WIDE_LENS": { name: "Grandelente" }, "MULTI_LENS": { name: "Multilente" }, - "HEALING_CHARM": { name: "Curamuleto", description: "Aumenta del 10% l'efficacia delle mosse e degli oggetti che ripristinano i PS (escluse le rianimazioni)" }, - "CANDY_JAR": { name: "Barattolo di caramelle", description: "Aumenta di 1 il numero di livelli aggiunti dalle Caramelle Rare" }, + "HEALING_CHARM": { name: "Curamuleto", description: "Aumenta del 10% l'efficacia delle mosse e degli oggetti che ripristinano i PS (escluse le rianimazioni)." }, + "CANDY_JAR": { name: "Barattolo di caramelle", description: "Aumenta di 1 il numero di livelli aggiunti dalle Caramelle Rare." }, - "BERRY_POUCH": { name: "Porta Bacche", description: "Aggiunge il 30% di possibilità che una bacca usata non venga consumata" }, + "BERRY_POUCH": { name: "Porta Bacche", description: "Aggiunge il 30% di possibilità che una bacca usata non venga consumata." }, - "FOCUS_BAND": { name: "Bandana", description: "Chi ce l'ha ottiene il 10% di possibilità aggiuntivo di evitare un potenziale KO e rimanere con un solo PS" }, + "FOCUS_BAND": { name: "Bandana", description: "Chi ce l'ha ottiene il 10% di possibilità aggiuntivo di evitare un potenziale KO e rimanere con un solo PS." }, - "QUICK_CLAW": { name: "Rapidartigli", description: "Aggiunge una probabilità del 10% di muoversi per primi, indipendentemente dalla velocità (dopo la priorità)" }, + "QUICK_CLAW": { name: "Rapidartigli", description: "Aggiunge una probabilità del 10% di muoversi per primi, indipendentemente dalla velocità (dopo la priorità)." }, - "KINGS_ROCK": { name: "Roccia di re", description: "Aggiunge il 10% di possibilità che una mossa d'attacco faccia tentennare l'avversario" }, + "KINGS_ROCK": { name: "Roccia di re", description: "Aggiunge il 10% di possibilità che una mossa d'attacco faccia tentennare l'avversario." }, - "LEFTOVERS": { name: "Avanzi", description: "Ripristina 1/16 dei PS massimi di un Pokémon ogni turno" }, - "SHELL_BELL": { name: "Conchinella", description: "Guarisce 1/8 del danno inflitto a un Pokémon" }, + "LEFTOVERS": { name: "Avanzi", description: "Ripristina 1/16 dei PS massimi di un Pokémon ogni turno." }, + "SHELL_BELL": { name: "Conchinella", description: "Guarisce 1/8 del danno inflitto a un Pokémon." }, - "TOXIC_ORB": { name: "Tossicsfera", description: "Sfera bizzarra che iperavvelena chi l’ha con sé in una lotta" }, - "FLAME_ORB": { name: "Fiammosfera", description: "Sfera bizzarra che procura una scottatura a chi l’ha con sé in una lotta" }, + "TOXIC_ORB": { name: "Tossicsfera", description: "Sfera bizzarra che iperavvelena chi l’ha con sé in una lotta." }, + "FLAME_ORB": { name: "Fiammosfera", description: "Sfera bizzarra che procura una scottatura a chi l’ha con sé in una lotta." }, - "BATON": { name: "Staffetta", description: "Permette di trasmettere gli effetti quando si cambia Pokémon, aggirando anche le trappole" }, + "BATON": { name: "Staffetta", description: "Permette di trasmettere gli effetti quando si cambia Pokémon, aggirando anche le trappole." }, - "SHINY_CHARM": { name: "Cromamuleto", description: "Misterioso amuleto luminoso che aumenta la probabilità di incontrare Pokémon cromatici" }, - "ABILITY_CHARM": { name: "Abilitamuleto", description: "Aumenta drasticamente la possibilità che un Pokémon selvatico abbia un'abilità nascosta" }, + "SHINY_CHARM": { name: "Cromamuleto", description: "Misterioso amuleto luminoso che aumenta la probabilità di incontrare Pokémon cromatici." }, + "ABILITY_CHARM": { name: "Abilitamuleto", description: "Aumenta drasticamente la possibilità che un Pokémon selvatico abbia un'abilità nascosta." }, - "IV_SCANNER": { name: "Scanner IV", description: "Permette di scansionare gli IV dei Pokémon selvatici. Vengono rivelati 2 IV per pila. I migliori IV vengono mostrati per primi" }, + "IV_SCANNER": { name: "Scanner IV", description: "Permette di scansionare gli IV dei Pokémon selvatici. Vengono rivelati 2 IV per pila. I migliori IV vengono mostrati per primi." }, "DNA_SPLICERS": { name: " Cuneo DNA" }, "MINI_BLACK_HOLE": { name: "Piccolo Buco Nero" }, - "GOLDEN_POKEBALL": { name: "Poké Ball Oro", description: "Aggiunge 1 opzione di oggetto extra alla fine di ogni battaglia" }, + "GOLDEN_POKEBALL": { name: "Poké Ball Oro", description: "Aggiunge 1 opzione di oggetto extra alla fine di ogni battaglia." }, - "ENEMY_DAMAGE_BOOSTER": { name: "Gettone del Danno", description: "Aumenta il danno del 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Gettone della Protezione", description: "Riduce i danni ricevuti del 2.5%" }, - "ENEMY_HEAL": { name: "Gettone del Recupero", description: "Cura il 2% dei PS massimi ogni turno" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Gettone del Danno", description: "Aumenta il danno del 5%." }, + "ENEMY_DAMAGE_REDUCTION": { name: "Gettone della Protezione", description: "Riduce i danni ricevuti del 2.5%." }, + "ENEMY_HEAL": { name: "Gettone del Recupero", description: "Cura il 2% dei PS massimi ogni turno." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Gettone del Veleno" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Gettone della Paralisi" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "Gettone della Bruciatura" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Gettone Guarigione Completa", description: "Aggiunge una probabilità del 2.5% a ogni turno di curare una condizione di stato" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Gettone Guarigione Completa", description: "Aggiunge una probabilità del 2.5% a ogni turno di curare una condizione di stato." }, "ENEMY_ENDURE_CHANCE": { name: "Gettone di Resistenza" }, - "ENEMY_FUSED_CHANCE": { name: "Gettone della fusione", description: "Aggiunge l'1% di possibilità che un Pokémon selvatico sia una fusione" }, + "ENEMY_FUSED_CHANCE": { name: "Gettone della fusione", description: "Aggiunge l'1% di possibilità che un Pokémon selvatico sia una fusione." }, }, TempBattleStatBoosterItem: { "x_attack": "Attacco X", diff --git a/src/locales/ko/modifier-type.ts b/src/locales/ko/modifier-type.ts index 34d57474e56..da8d0cb983a 100644 --- a/src/locales/ko/modifier-type.ts +++ b/src/locales/ko/modifier-type.ts @@ -8,7 +8,7 @@ export const modifierType: ModifierTypeTranslationEntries = { }, "AddVoucherModifierType": { name: "{{voucherTypeName}} {{modifierCount}}장", - description: "{{voucherTypeName}} {{modifierCount}}장을 획득", + description: "{{voucherTypeName}} {{modifierCount}}장을 획득한다.", }, "PokemonHeldItemModifierType": { extra: { @@ -17,63 +17,63 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "포켓몬 1마리의 HP를 {{restorePoints}} 또는 {{restorePercent}}% 중\n높은 수치만큼 회복", + description: "포켓몬 1마리의 HP를 {{restorePoints}} 또는 {{restorePercent}}% 중\n높은 수치만큼 회복한다.", extra: { - "fully": "포켓몬 1마리의 HP를 모두 회복", - "fullyWithStatus": "포켓몬 1마리의 HP와 상태 이상을 모두 회복", + "fully": "포켓몬 1마리의 HP를 모두 회복한다.", + "fullyWithStatus": "포켓몬 1마리의 HP와 상태 이상을 모두 회복한다.", } }, "PokemonReviveModifierType": { - description: "기절해 버린 포켓몬 1마리의 HP를 {{restorePercent}}%까지 회복", + description: "기절해 버린 포켓몬 1마리의 HP를 {{restorePercent}}%까지 회복한다.", }, "PokemonStatusHealModifierType": { - description: "포켓몬 1마리의 상태 이상을 모두 회복", + description: "포켓몬 1마리의 상태 이상을 모두 회복한다.", }, "PokemonPpRestoreModifierType": { - description: "포켓몬이 기억하고 있는 기술 중 1개의 PP를 {{restorePoints}}만큼 회복", + description: "포켓몬이 기억하고 있는 기술 중 1개의 PP를 {{restorePoints}}만큼 회복한다.", extra: { - "fully": "포켓몬이 기억하고 있는 기술 중 1개의 PP를 모두 회복", + "fully": "포켓몬이 기억하고 있는 기술 중 1개의 PP를 모두 회복한다.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "포켓몬이 기억하고 있는 4개의 기술 PP를 {{restorePoints}}씩 회복", + description: "포켓몬이 기억하고 있는 4개의 기술 PP를 {{restorePoints}}씩 회복한다.", extra: { - "fully": "포켓몬이 기억하고 있는 4개의 기술 PP를 모두 회복", + "fully": "포켓몬이 기억하고 있는 4개의 기술 PP를 모두 회복한다.", } }, "PokemonPpUpModifierType": { - description: "포켓몬이 기억하고 있는 기술 중 1개의 PP 최대치를 5마다 {{upPoints}}씩 상승 (최대 3)", + description: "포켓몬이 기억하고 있는 기술 중 1개의 PP 최대치를 5마다 {{upPoints}}씩 상승시킨다 (최대 3).", }, "PokemonNatureChangeModifierType": { name: "{{natureName}}민트", description: "포켓몬의 성격을 {{natureName}}[[로]] 바꾸고 스타팅에도 등록한다.", }, "DoubleBattleChanceBoosterModifierType": { - description: "{{battleCount}}번의 배틀 동안 더블 배틀이 등장할 확률 두 배", + description: "{{battleCount}}번의 배틀 동안 더블 배틀이 등장할 확률이 두 배가 된다.", }, "TempBattleStatBoosterModifierType": { - description: "자신의 모든 포켓몬이 5번의 배틀 동안 {{tempBattleStatName}}[[가]] 한 단계 증가" + description: "자신의 모든 포켓몬이 5번의 배틀 동안 {{tempBattleStatName}}[[가]] 한 단계 증가한다." }, "AttackTypeBoosterModifierType": { - description: "지니게 하면 {{moveType}}타입 기술의 위력이 20% 상승", + description: "지니게 하면 {{moveType}}타입 기술의 위력이 20% 상승한다.", }, "PokemonLevelIncrementModifierType": { - description: "포켓몬 1마리의 레벨이 1만큼 상승", + description: "포켓몬 1마리의 레벨이 1만큼 상승한다.", }, "AllPokemonLevelIncrementModifierType": { - description: "자신의 모든 포켓몬의 레벨이 1씩 상승", + description: "자신의 모든 포켓몬의 레벨이 1씩 상승한다.", }, "PokemonBaseStatBoosterModifierType": { description: "지니게 하면 {{statName}} 종족값을 10% 올려준다. 개체값이 높을수록 더 많이 누적시킬 수 있다.", }, "AllPokemonFullHpRestoreModifierType": { - description: "자신의 포켓몬의 HP를 모두 회복", + description: "자신의 포켓몬의 HP를 모두 회복한다.", }, "AllPokemonFullReviveModifierType": { - description: "자신의 포켓몬의 HP를 기절해 버렸더라도 모두 회복", + description: "자신의 포켓몬의 HP를 기절해 버렸더라도 모두 회복한다.", }, "MoneyRewardModifierType": { - description: "{{moneyMultiplier}} 양의 돈을 획득 (₽{{moneyAmount}})", + description: "{{moneyMultiplier}} 양의 돈을 획득한다 (₽{{moneyAmount}}).", extra: { "small": "적은", "moderate": "적당한", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "포켓몬이 받는 경험치가 늘어나는 부적. {{boostPercent}}% 증가", + description: "포켓몬이 받는 경험치가 {{boostPercent}}% 증가한다.", }, "PokemonExpBoosterModifierType": { - description: "지니게 한 포켓몬은 받을 수 있는 경험치가 {{boostPercent}}% 증가", + description: "지니게 한 포켓몬은 받는 경험치가 {{boostPercent}}% 증가한다.", }, "PokemonFriendshipBoosterModifierType": { - description: "배틀 승리로 얻는 친밀도가 50% 증가", + description: "배틀 승리로 얻는 친밀도가 50% 증가한다.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "기술의 명중률이 {{accuracyAmount}} 증가 (최대 100)", + description: "기술의 명중률이 {{accuracyAmount}} 증가한다 (최대 100).", }, "PokemonMultiHitModifierType": { description: "지닌 개수(최대 3개)마다 추가 공격을 하는 대신, 공격력이 60%(1개)/75%(2개)/82.5%(3개)만큼 감소합니다.", }, "TmModifierType": { name: "No.{{moveId}} {{moveName}}", - description: "포켓몬에게 {{moveName}}[[를]] 가르침", + description: "포켓몬에게 {{moveName}}[[를]] 가르침.", }, "TmModifierTypeWithInfo": { name: "No.{{moveId}} {{moveName}}", - description: "포켓몬에게 {{moveName}}를(을) 가르침\n(C 또는 Shift를 꾹 눌러 정보 확인)", + description: "포켓몬에게 {{moveName}}를(을) 가르침\n(C 또는 Shift를 꾹 눌러 정보 확인).", }, "EvolutionItemModifierType": { - description: "어느 특정 포켓몬을 진화", + description: "어느 특정 포켓몬을 진화시킨다.", }, "FormChangeItemModifierType": { - description: "어느 특정 포켓몬을 폼 체인지", + description: "어느 특정 포켓몬을 폼 체인지시킨다.", }, "FusePokemonModifierType": { - description: "두 포켓몬을 결합 (특성 변환, 종족값과 타입 분배, 기술폭 공유)", + description: "두 포켓몬을 결합시킨다 (특성 변환, 종족값과 타입 분배, 기술폭 공유).", }, "TerastallizeModifierType": { name: "테라피스 {{teraType}}", - description: "지니게 하면 10번의 배틀 동안 {{teraType}} 테라스탈타입으로 테라스탈", + description: "지니게 하면 10번의 배틀 동안 {{teraType}} 테라스탈타입으로 테라스탈한다.", }, "ContactHeldItemTransferChanceModifierType": { - description: "공격했을 때, {{chancePercent}}%의 확률로 상대의 도구를 도둑질", + description: "공격했을 때, {{chancePercent}}%의 확률로 상대의 도구를 도둑질한다.", }, "TurnHeldItemTransferModifierType": { - description: "매 턴, 지닌 포켓몬은 상대로부터 도구를 하나 획득", + description: "매 턴, 지닌 포켓몬은 상대로부터 도구를 하나 획득한다.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "공격했을 때 {{statusEffect}} 상태로 만들 확률 {{chancePercent}}% 추가", + description: "공격했을 때 {{statusEffect}} 상태로 만들 확률이 {{chancePercent}}% 추가된다.", }, "EnemyEndureChanceModifierType": { - description: "받은 공격을 버텨낼 확률 {{chancePercent}}% 추가", + description: "받은 공격을 버텨낼 확률이 {{chancePercent}}% 추가된다.", }, "RARE_CANDY": { name: "이상한사탕" }, "RARER_CANDY": { name: "더이상한사탕" }, - "MEGA_BRACELET": { name: "메가링", description: "메가스톤을 사용 가능" }, - "DYNAMAX_BAND": { name: "다이맥스 밴드", description: "다이버섯을 사용 가능" }, - "TERA_ORB": { name: "테라스탈오브", description: "테라피스를 사용 가능" }, + "MEGA_BRACELET": { name: "메가링", description: "메가스톤을 사용할 수 있게 된다." }, + "DYNAMAX_BAND": { name: "다이맥스 밴드", description: "다이버섯을 사용할 수 있게 된다." }, + "TERA_ORB": { name: "테라스탈오브", description: "테라피스를 사용할 수 있게 된다." }, - "MAP": { name: "지도", description: "갈림길에서 목적지 선택 가능" }, + "MAP": { name: "지도", description: "갈림길에서 목적지를 선택할 수 있다." }, "POTION": { name: "상처약" }, "SUPER_POTION": { name: "좋은상처약" }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "성스러운분말" }, - "REVIVER_SEED": { name: "부활의씨앗", description: "포켓몬이 쓰러지려 할 때 HP를 절반 회복" }, + "REVIVER_SEED": { name: "부활의씨앗", description: "포켓몬이 쓰러지려 할 때 HP를 절반 회복한다." }, "ETHER": { name: "PP에이드" }, "MAX_ETHER": { name: "PP회복" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "실버코롱" }, "MAX_LURE": { name: "골드코롱" }, - "MEMORY_MUSHROOM": { name: "기억버섯", description: "포켓몬의 잊어버린 기술을 떠올림" }, + "MEMORY_MUSHROOM": { name: "기억버섯", description: "포켓몬이 잊어버린 기술을 떠올린다." }, - "EXP_SHARE": { name: "학습장치", description: "배틀에 참여하지 않아도 20%의 경험치를 받을 수 있는 장치" }, - "EXP_BALANCE": { name: "균형학습장치", description: "레벨이 낮은 포켓몬이 받는 경험치를 가중" }, + "EXP_SHARE": { name: "학습장치", description: "배틀에 참여하지 않아도 20%의 경험치를 받을 수 있게 된다." }, + "EXP_BALANCE": { name: "균형학습장치", description: "레벨이 낮은 포켓몬이 받는 경험치를 가중시킨다." }, - "OVAL_CHARM": { name: "둥근부적", description: "여러 마리의 포켓몬이 배틀에 참여할 경우, 전체 경험치의 10%씩을 추가로 획득" }, + "OVAL_CHARM": { name: "둥근부적", description: "여러 마리의 포켓몬이 배틀에 참여할 경우, 전체 경험치의 10%씩을 추가로 획득한다." }, "EXP_CHARM": { name: "경험부적" }, "SUPER_EXP_CHARM": { name: "좋은경험부적" }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "평온의방울" }, - "SOUL_DEW": { name: "마음의물방울", description: "지닌 포켓몬의 성격의 효과가 10% 증가 (합연산)" }, + "SOUL_DEW": { name: "마음의물방울", description: "지닌 포켓몬의 성격의 효과가 10% 증가한다 (합연산)." }, "NUGGET": { name: "금구슬" }, "BIG_NUGGET": { name: "큰금구슬" }, "RELIC_GOLD": { name: "고대의금화" }, - "AMULET_COIN": { name: "부적금화", description: "받는 돈이 20% 증가" }, - "GOLDEN_PUNCH": { name: "골든펀치", description: "주는 데미지의 50%만큼 돈을 획득" }, - "COIN_CASE": { name: "동전케이스", description: "매 열 번째 배틀마다, 가진 돈의 10%를 이자로 획득" }, + "AMULET_COIN": { name: "부적금화", description: "받는 돈이 20% 증가한다." }, + "GOLDEN_PUNCH": { name: "골든펀치", description: "주는 데미지의 50%만큼 돈을 획득한다." }, + "COIN_CASE": { name: "동전케이스", description: "매 열 번째 배틀마다, 가진 돈의 10%를 이자로 획득한다." }, - "LOCK_CAPSULE": { name: "록캡슐", description: "받을 아이템을 갱신할 때 희귀도를 고정 가능" }, + "LOCK_CAPSULE": { name: "록캡슐", description: "받을 아이템을 갱신할 때 희귀도를 고정시킬 수 있게 된다." }, "GRIP_CLAW": { name: "끈기갈고리손톱" }, "WIDE_LENS": { name: "광각렌즈" }, "MULTI_LENS": { name: "멀티렌즈" }, - "HEALING_CHARM": { name: "치유의부적", description: "HP를 회복하는 기술을 썼을 때 효율이 10% 증가 (부활 제외)" }, - "CANDY_JAR": { name: "사탕단지", description: "이상한사탕 종류의 아이템이 올려주는 레벨 1 증가" }, + "HEALING_CHARM": { name: "치유의부적", description: "HP를 회복하는 기술을 썼을 때 효율이 10% 증가한다 (부활 제외)." }, + "CANDY_JAR": { name: "사탕단지", description: "이상한사탕 종류의 아이템이 올려주는 레벨이 1 증가한다." }, - "BERRY_POUCH": { name: "열매주머니", description: "사용한 나무열매가 소모되지 않을 확률 33% 추가" }, + "BERRY_POUCH": { name: "열매주머니", description: "사용한 나무열매가 소모되지 않을 확률이 30% 추가된다." }, - "FOCUS_BAND": { name: "기합의머리띠", description: "기절할 듯한 데미지를 받아도 HP를 1 남겨서 견딜 확률 10% 추가" }, + "FOCUS_BAND": { name: "기합의머리띠", description: "기절할 듯한 데미지를 받아도 HP를 1 남겨서 견딜 확률이 10% 추가된다." }, - "QUICK_CLAW": { name: "선제공격손톱", description: "상대보다 먼저 행동할 수 있게 될 확률 10% 추가 (우선도 처리 이후)" }, + "QUICK_CLAW": { name: "선제공격손톱", description: "상대보다 먼저 행동할 수 있게 될 확률이 10% 추가된다 (우선도 처리 이후)." }, - "KINGS_ROCK": { name: "왕의징표석", description: "공격해서 데미지를 줄 때 상대를 풀죽일 확률 10% 추가" }, + "KINGS_ROCK": { name: "왕의징표석", description: "공격해서 데미지를 줄 때 상대를 풀죽일 확률이 10% 추가된다." }, - "LEFTOVERS": { name: "먹다남은음식", description: "포켓몬의 HP가 매 턴 최대 체력의 1/16씩 회복" }, - "SHELL_BELL": { name: "조개껍질방울", description: "포켓몬이 준 데미지의 1/8씩 회복" }, + "LEFTOVERS": { name: "먹다남은음식", description: "포켓몬의 HP가 매 턴 최대 체력의 1/16씩 회복된다." }, + "SHELL_BELL": { name: "조개껍질방울", description: "포켓몬이 준 데미지의 1/8씩을 회복한다." }, "TOXIC_ORB": { name: "맹독구슬", description: "이 도구를 지닌 포켓몬은 턴이 끝나는 시점에 상태이상에 걸리지 않았다면 맹독 상태가 된다." }, "FLAME_ORB": { name: "화염구슬", description: "이 도구를 지닌 포켓몬은 턴이 끝나는 시점에 상태이상에 걸리지 않았다면 화상 상태가 된다." }, "BATON": { name: "바톤", description: "포켓몬을 교체할 때 효과를 넘겨줄 수 있으며, 함정의 영향을 받지 않게 함" }, - "SHINY_CHARM": { name: "빛나는부적", description: "야생 포켓몬이 색이 다른 포켓몬으로 등장할 확률을 급격히 증가" }, - "ABILITY_CHARM": { name: "특성부적", description: "야생 포켓몬이 숨겨진 특성을 가지고 등장할 확률을 급격히 증가" }, + "SHINY_CHARM": { name: "빛나는부적", description: "야생 포켓몬이 색이 다른 포켓몬으로 등장할 확률을 급격히 높인다." }, + "ABILITY_CHARM": { name: "특성부적", description: "야생 포켓몬이 숨겨진 특성을 가지고 등장할 확률을 급격히 높인다." }, - "IV_SCANNER": { name: "개체값탐지기", description: "야생 포켓몬의 개체값을 확인 가능하다. 높은 값이 먼저 표시되며 확인할 수 있는 개체값을 두 종류씩 추가" }, + "IV_SCANNER": { name: "개체값탐지기", description: "야생 포켓몬의 개체값을 확인 가능하다. 높은 값부터, 확인할 수 있는 개체값이 두 종류씩 추가된다." }, "DNA_SPLICERS": { name: "유전자쐐기" }, "MINI_BLACK_HOLE": { name: "미니 블랙홀" }, - "GOLDEN_POKEBALL": { name: "황금몬스터볼", description: "전투 후 획득하는 아이템의 선택지를 하나 더 추가" }, + "GOLDEN_POKEBALL": { name: "황금몬스터볼", description: "전투 후 획득하는 아이템의 선택지가 하나 더 늘어난다." }, - "ENEMY_DAMAGE_BOOSTER": { name: "데미지 토큰", description: "주는 데미지를 5% 증가" }, - "ENEMY_DAMAGE_REDUCTION": { name: "보호 토큰", description: "받는 데미지를 2.5% 감소" }, - "ENEMY_HEAL": { name: "회복 토큰", description: "매 턴 최대 체력의 2%를 회복" }, + "ENEMY_DAMAGE_BOOSTER": { name: "데미지 토큰", description: "주는 데미지를 5% 증가시킨다." }, + "ENEMY_DAMAGE_REDUCTION": { name: "보호 토큰", description: "받는 데미지를 2.5% 감소시킨다." }, + "ENEMY_HEAL": { name: "회복 토큰", description: "매 턴 최대 체력의 2%를 회복한다." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "독 토큰" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "마비 토큰" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "화상 토큰" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "만병통치 토큰", description: "매 턴 상태이상에서 회복될 확률 2.5% 추가" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "만병통치 토큰", description: "매 턴 상태이상에서 회복될 확률이 2.5% 추가된다." }, "ENEMY_ENDURE_CHANCE": { name: "버티기 토큰" }, - "ENEMY_FUSED_CHANCE": { name: "합체 토큰", description: "야생 포켓몬이 합체할 확률 1% 추가" }, + "ENEMY_FUSED_CHANCE": { name: "합체 토큰", description: "야생 포켓몬이 합체되어 등장할 확률이 1% 추가된다." }, }, TempBattleStatBoosterItem: { "x_attack": "플러스파워", diff --git a/src/locales/pt_BR/modifier-type.ts b/src/locales/pt_BR/modifier-type.ts index 373938b9266..41e2b84725b 100644 --- a/src/locales/pt_BR/modifier-type.ts +++ b/src/locales/pt_BR/modifier-type.ts @@ -4,11 +4,11 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "Ganhe x{{modifierCount}} {{pokeballName}} (Mochila: {{pokeballAmount}}) \nChance de captura: {{catchRate}}", + description: "Ganhe x{{modifierCount}} {{pokeballName}} (Mochila: {{pokeballAmount}}) \nChance de captura: {{catchRate}}.", }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Ganhe x{{modifierCount}} {{voucherTypeName}}", + description: "Ganhe x{{modifierCount}} {{voucherTypeName}}.", }, "PokemonHeldItemModifierType": { extra: { @@ -17,63 +17,63 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "Restaura {{restorePoints}} PS ou {{restorePercent}}% PS de um Pokémon, o que for maior", + description: "Restaura {{restorePoints}} PS ou {{restorePercent}}% PS de um Pokémon, o que for maior.", extra: { - "fully": "Restaura totalmente os PS de um Pokémon", - "fullyWithStatus": "Restaura totalmente os PS de um Pokémon e cura qualquer mudança de estado", + "fully": "Restaura totalmente os PS de um Pokémon.", + "fullyWithStatus": "Restaura totalmente os PS de um Pokémon e cura qualquer mudança de estado.", } }, "PokemonReviveModifierType": { - description: "Reanima um Pokémon e restaura {{restorePercent}}% PS", + description: "Reanima um Pokémon e restaura {{restorePercent}}% PS.", }, "PokemonStatusHealModifierType": { - description: "Cura uma mudança de estado de um Pokémon", + description: "Cura uma mudança de estado de um Pokémon.", }, "PokemonPpRestoreModifierType": { - description: "Restaura {{restorePoints}} PP para um movimento de um Pokémon", + description: "Restaura {{restorePoints}} PP para um movimento de um Pokémon.", extra: { - "fully": "Restaura todos os PP para um movimento de um Pokémon", + "fully": "Restaura todos os PP para um movimento de um Pokémon.", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restaura {{restorePoints}} PP para todos os movimentos de um Pokémon", + description: "Restaura {{restorePoints}} PP para todos os movimentos de um Pokémon.", extra: { - "fully": "Restaura todos os PP para todos os movimentos de um Pokémon", + "fully": "Restaura todos os PP para todos os movimentos de um Pokémon.", } }, "PokemonPpUpModifierType": { - description: "Aumenta permanentemente os PP para o movimento de um Pokémon em {{upPoints}} para cada 5 PP máximos (máximo 3)", + description: "Aumenta permanentemente os PP para o movimento de um Pokémon em {{upPoints}} para cada 5 PP máximos (máximo 3).", }, "PokemonNatureChangeModifierType": { name: "Hortelã {{natureName}}", - description: "Muda a natureza do Pokémon para {{natureName}} e a desbloqueia permanentemente", + description: "Muda a natureza do Pokémon para {{natureName}} e a desbloqueia permanentemente.", }, "DoubleBattleChanceBoosterModifierType": { - description: "Dobra as chances de encontrar uma batalha em dupla por {{battleCount}} batalhas", + description: "Dobra as chances de encontrar uma batalha em dupla por {{battleCount}} batalhas.", }, "TempBattleStatBoosterModifierType": { - description: "Aumenta o atributo de {{tempBattleStatName}} para todos os membros da equipe por 5 batalhas", + description: "Aumenta o atributo de {{tempBattleStatName}} para todos os membros da equipe por 5 batalhas.", }, "AttackTypeBoosterModifierType": { - description: "Aumenta o poder dos ataques do tipo {{moveType}} de um Pokémon em 20%", + description: "Aumenta o poder dos ataques do tipo {{moveType}} de um Pokémon em 20%.", }, "PokemonLevelIncrementModifierType": { - description: "Aumenta em 1 o nível de um Pokémon", + description: "Aumenta em 1 o nível de um Pokémon.", }, "AllPokemonLevelIncrementModifierType": { - description: "Aumenta em 1 os níveis de todos os Pokémon", + description: "Aumenta em 1 os níveis de todos os Pokémon.", }, "PokemonBaseStatBoosterModifierType": { - description: "Aumenta o atributo base de {{statName}} em 10%. Quanto maior os IVs, maior o limite de aumento", + description: "Aumenta o atributo base de {{statName}} em 10%. Quanto maior os IVs, maior o limite de aumento.", }, "AllPokemonFullHpRestoreModifierType": { - description: "Restaura totalmente os PS de todos os Pokémon", + description: "Restaura totalmente os PS de todos os Pokémon.", }, "AllPokemonFullReviveModifierType": { - description: "Reanima todos os Pokémon, restaurando totalmente seus PS", + description: "Reanima todos os Pokémon, restaurando totalmente seus PS.", }, "MoneyRewardModifierType": { - description: "Garante uma quantidade {{moneyMultiplier}} de dinheiro (₽{{moneyAmount}})", + description: "Garante uma quantidade {{moneyMultiplier}} de dinheiro (₽{{moneyAmount}}).", extra: { "small": "pequena", "moderate": "moderada", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "Aumenta o ganho de pontos de experiência em {{boostPercent}}%", + description: "Aumenta o ganho de pontos de experiência em {{boostPercent}}%.", }, "PokemonExpBoosterModifierType": { - description: "Aumenta o ganho de pontos de experiência de quem segura em {{boostPercent}}%", + description: "Aumenta o ganho de pontos de experiência de quem segura em {{boostPercent}}%.", }, "PokemonFriendshipBoosterModifierType": { - description: "Aumenta o ganho de amizade por vitória em 50%", + description: "Aumenta o ganho de amizade por vitória em 50%.", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Aumenta a precisão dos movimentos em {{accuracyAmount}} (máximo 100)", + description: "Aumenta a precisão dos movimentos em {{accuracyAmount}} (máximo 100).", }, "PokemonMultiHitModifierType": { - description: "Ataques acertam uma vez adicional ao custo de uma redução de poder de 60/75/82.5% por item, respectivamente", + description: "Ataques acertam uma vez adicional ao custo de uma redução de poder de 60/75/82.5% por item, respectivamente.", }, "TmModifierType": { name: "TM{{moveId}} - {{moveName}}", - description: "Ensina {{moveName}} a um Pokémon", + description: "Ensina {{moveName}} a um Pokémon.", }, "TmModifierTypeWithInfo": { name: "TM{{moveId}} - {{moveName}}", - description: "Ensina {{moveName}} a um Pokémon\n(Segure C ou Shift para mais informações)", + description: "Ensina {{moveName}} a um Pokémon\n(Segure C ou Shift para mais informações).", }, "EvolutionItemModifierType": { - description: "Faz certos Pokémon evoluírem", + description: "Faz certos Pokémon evoluírem.", }, "FormChangeItemModifierType": { - description: "Faz certos Pokémon mudarem de forma", + description: "Faz certos Pokémon mudarem de forma.", }, "FusePokemonModifierType": { - description: "Combina dois Pokémon (transfere Habilidade, divide os atributos base e tipos, compartilha os movimentos)", + description: "Combina dois Pokémon (transfere Habilidade, divide os atributos base e tipos, compartilha os movimentos).", }, "TerastallizeModifierType": { name: "Fragmento Tera {{teraType}}", - description: "Terastalize um Pokémon para o tipo {{teraType}} por 10 ondas", + description: "Terastalize um Pokémon para o tipo {{teraType}} por 10 ondas.", }, "ContactHeldItemTransferChanceModifierType": { - description: "Quando atacar, tem {{chancePercent}}% de chance de roubar um item do oponente", + description: "Quando atacar, tem {{chancePercent}}% de chance de roubar um item do oponente.", }, "TurnHeldItemTransferModifierType": { - description: "Todo turno, o Pokémon ganha um item aleatório do oponente", + description: "Todo turno, o Pokémon ganha um item aleatório do oponente.", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Ganha {{chancePercent}}% de chance de infligir {{statusEffect}} com ataques", + description: "Ganha {{chancePercent}}% de chance de infligir {{statusEffect}} com ataques.", }, "EnemyEndureChanceModifierType": { - description: "Ganha {{chancePercent}}% de chance de sobreviver a um ataque que o faria desmaiar", + description: "Ganha {{chancePercent}}% de chance de sobreviver a um ataque que o faria desmaiar.", }, "RARE_CANDY": { name: "Doce Raro" }, "RARER_CANDY": { name: "Doce Raríssimo" }, - "MEGA_BRACELET": { name: "Mega Bracelete", description: "Mega Pedras ficam disponíveis" }, - "DYNAMAX_BAND": { name: "Bracelete Dynamax", description: "Cogumáximos ficam disponíveis" }, - "TERA_ORB": { name: "Orbe Tera", description: "Fragmentos Tera ficam disponíveis" }, + "MEGA_BRACELET": { name: "Mega Bracelete", description: "Mega Pedras ficam disponíveis." }, + "DYNAMAX_BAND": { name: "Bracelete Dynamax", description: "Cogumáximos ficam disponíveis." }, + "TERA_ORB": { name: "Orbe Tera", description: "Fragmentos Tera ficam disponíveis." }, - "MAP": { name: "Mapa", description: "Permite escolher a próxima rota" }, + "MAP": { name: "Mapa", description: "Permite escolher a próxima rota." }, "POTION": { name: "Poção" }, "SUPER_POTION": { name: "Super Poção" }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "Cinza Sagrada" }, - "REVIVER_SEED": { name: "Semente Reanimadora", description: "Após desmaiar, reanima com 50% de PS" }, + "REVIVER_SEED": { name: "Semente Reanimadora", description: "Após desmaiar, reanima com 50% de PS." }, "ETHER": { name: "Éter" }, "MAX_ETHER": { name: "Éter Máximo" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "Super Incenso" }, "MAX_LURE": { name: "Incenso Máximo" }, - "MEMORY_MUSHROOM": { name: "Cogumemória", description: "Relembra um movimento esquecido" }, + "MEMORY_MUSHROOM": { name: "Cogumemória", description: "Relembra um movimento esquecido." }, - "EXP_SHARE": { name: "Compart. de Exp.", description: "Distribui pontos de experiência para todos os membros da equipe" }, - "EXP_BALANCE": { name: "Balanceador de Exp.", description: "Distribui pontos de experiência principalmente para os Pokémon mais fracos" }, + "EXP_SHARE": { name: "Compart. de Exp.", description: "Distribui pontos de experiência para todos os membros da equipe." }, + "EXP_BALANCE": { name: "Balanceador de Exp.", description: "Distribui pontos de experiência principalmente para os Pokémon mais fracos." }, - "OVAL_CHARM": { name: "Amuleto Oval", description: "Quando vários Pokémon participam de uma batalha, cada um recebe 10% extra de pontos de experiência" }, + "OVAL_CHARM": { name: "Amuleto Oval", description: "Quando vários Pokémon participam de uma batalha, cada um recebe 10% extra de pontos de experiência." }, "EXP_CHARM": { name: "Amuleto de Exp." }, "SUPER_EXP_CHARM": { name: "Super Amuleto de Exp." }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "Guizo" }, - "SOUL_DEW": { name: "Joia da Alma", description: "Aumenta a influência da natureza de um Pokémon em seus atributos em 10% (cumulativo)" }, + "SOUL_DEW": { name: "Joia da Alma", description: "Aumenta a influência da natureza de um Pokémon em seus atributos em 10% (cumulativo)." }, "NUGGET": { name: "Pepita" }, "BIG_NUGGET": { name: "Pepita Grande" }, "RELIC_GOLD": { name: "Relíquia de Ouro" }, - "AMULET_COIN": { name: "Moeda Amuleto", description: "Aumenta a recompensa de dinheiro em 50%" }, - "GOLDEN_PUNCH": { name: "Soco Dourado", description: "Concede 50% do dano causado em dinheiro" }, - "COIN_CASE": { name: "Moedeira", description: "Após cada 10ª batalha, recebe 10% de seu dinheiro em juros" }, + "AMULET_COIN": { name: "Moeda Amuleto", description: "Aumenta a recompensa de dinheiro em 50%." }, + "GOLDEN_PUNCH": { name: "Soco Dourado", description: "Concede 50% do dano causado em dinheiro." }, + "COIN_CASE": { name: "Moedeira", description: "Após cada 10ª batalha, recebe 10% de seu dinheiro em juros." }, - "LOCK_CAPSULE": { name: "Cápsula de Travamento", description: "Permite que você trave raridades de itens ao rolar novamente" }, + "LOCK_CAPSULE": { name: "Cápsula de Travamento", description: "Permite que você trave raridades de itens ao rolar novamente." }, "GRIP_CLAW": { name: "Garra-Aperto" }, "WIDE_LENS": { name: "Lente Ampla" }, "MULTI_LENS": { name: "Multi Lentes" }, - "HEALING_CHARM": { name: "Amuleto de Cura", description: "Aumenta a eficácia dos movimentos e itens que restauram PS em 10% (exceto Reanimador)" }, - "CANDY_JAR": { name: "Pote de Doces", description: "Aumenta o número de níveis adicionados pelo Doce Raro em 1" }, + "HEALING_CHARM": { name: "Amuleto de Cura", description: "Aumenta a eficácia dos movimentos e itens que restauram PS em 10% (exceto Reanimador)." }, + "CANDY_JAR": { name: "Pote de Doces", description: "Aumenta o número de níveis adicionados pelo Doce Raro em 1." }, - "BERRY_POUCH": { name: "Bolsa de Berries", description: "Adiciona uma chance de 30% de que uma berry usada não seja consumida" }, + "BERRY_POUCH": { name: "Bolsa de Berries", description: "Adiciona uma chance de 30% de que uma berry usada não seja consumida." }, - "FOCUS_BAND": { name: "Bandana", description: "Adiciona uma chance de 10% de sobreviver com 1 PS após ser danificado o suficiente para desmaiar" }, + "FOCUS_BAND": { name: "Bandana", description: "Adiciona uma chance de 10% de sobreviver com 1 PS após ser danificado o suficiente para desmaiar." }, - "QUICK_CLAW": { name: "Garra Rápida", description: "Adiciona uma chance de 10% de atacar primeiro, ignorando sua velocidade (após prioridades)" }, + "QUICK_CLAW": { name: "Garra Rápida", description: "Adiciona uma chance de 10% de atacar primeiro, ignorando sua velocidade (após prioridades)." }, - "KINGS_ROCK": { name: "Pedra do Rei", description: "Adiciona uma chance de 10% de movimentos fazerem o oponente hesitar" }, + "KINGS_ROCK": { name: "Pedra do Rei", description: "Adiciona uma chance de 10% de movimentos fazerem o oponente hesitar." }, - "LEFTOVERS": { name: "Sobras", description: "Cura 1/16 dos PS máximos de um Pokémon a cada turno" }, - "SHELL_BELL": { name: "Concha-Sino", description: "Cura 1/8 do dano causado por um Pokémon" }, + "LEFTOVERS": { name: "Sobras", description: "Cura 1/16 dos PS máximos de um Pokémon a cada turno." }, + "SHELL_BELL": { name: "Concha-Sino", description: "Cura 1/8 do dano causado por um Pokémon." }, - "TOXIC_ORB": { name: "Esfera Tóxica", description: "Uma esfera estranha que exala toxinas quando tocada e envenena seriamente quem a segurar" }, - "FLAME_ORB": { name: "Esfera da Chama", description: "Uma esfera estranha que aquece quando tocada e queima quem a segurar" }, + "TOXIC_ORB": { name: "Esfera Tóxica", description: "Uma esfera estranha que exala toxinas quando tocada e envenena seriamente quem a segurar." }, + "FLAME_ORB": { name: "Esfera da Chama", description: "Uma esfera estranha que aquece quando tocada e queima quem a segurar." }, - "BATON": { name: "Bastão", description: "Permite passar mudanças de atributo ao trocar Pokémon, ignorando armadilhas" }, + "BATON": { name: "Bastão", description: "Permite passar mudanças de atributo ao trocar Pokémon, ignorando armadilhas." }, - "SHINY_CHARM": { name: "Amuleto Brilhante", description: "Aumenta drasticamente a chance de um Pokémon selvagem ser Shiny" }, - "ABILITY_CHARM": { name: "Amuleto de Habilidade", description: "Aumenta drasticamente a chance de um Pokémon selvagem ter uma Habilidade Oculta" }, + "SHINY_CHARM": { name: "Amuleto Brilhante", description: "Aumenta drasticamente a chance de um Pokémon selvagem ser Shiny." }, + "ABILITY_CHARM": { name: "Amuleto de Habilidade", description: "Aumenta drasticamente a chance de um Pokémon selvagem ter uma Habilidade Oculta." }, - "IV_SCANNER": { name: "Scanner de IVs", description: "Permite escanear os IVs de Pokémon selvagens. 2 IVs são revelados por item. Os melhores IVs são mostrados primeiro" }, + "IV_SCANNER": { name: "Scanner de IVs", description: "Permite escanear os IVs de Pokémon selvagens. 2 IVs são revelados por item. Os melhores IVs são mostrados primeiro." }, "DNA_SPLICERS": { name: "Splicer de DNA" }, "MINI_BLACK_HOLE": { name: "Mini Buraco Negro" }, - "GOLDEN_POKEBALL": { name: "Poké Bola Dourada", description: "Adiciona 1 opção de item extra ao final de cada batalha" }, + "GOLDEN_POKEBALL": { name: "Poké Bola Dourada", description: "Adiciona 1 opção de item extra ao final de cada batalha." }, - "ENEMY_DAMAGE_BOOSTER": { name: "Token de Dano", description: "Aumenta o dano em 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Token de Proteção", description: "Reduz o dano recebido em 2,5%" }, - "ENEMY_HEAL": { name: "Token de Recuperação", description: "Cura 2% dos PS máximos a cada turno" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Token de Dano", description: "Aumenta o dano em 5%." }, + "ENEMY_DAMAGE_REDUCTION": { name: "Token de Proteção", description: "Reduz o dano recebido em 2,5%." }, + "ENEMY_HEAL": { name: "Token de Recuperação", description: "Cura 2% dos PS máximos a cada turno." }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Token de Veneno" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Token de Paralisia" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "Token de Queimadura" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Token de Cura Total", description: "Adiciona uma chance de 2.5% a cada turno de curar uma condição de status" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Token de Cura Total", description: "Adiciona uma chance de 2.5% a cada turno de curar uma condição de status." }, "ENEMY_ENDURE_CHANCE": { name: "Token de Persistência" }, - "ENEMY_FUSED_CHANCE": { name: "Token de Fusão", description: "Adiciona uma chance de 1% de que um Pokémon selvagem seja uma fusão" }, + "ENEMY_FUSED_CHANCE": { name: "Token de Fusão", description: "Adiciona uma chance de 1% de que um Pokémon selvagem seja uma fusão." }, }, TempBattleStatBoosterItem: { "x_attack": "Ataque X", diff --git a/src/locales/zh_CN/modifier-type.ts b/src/locales/zh_CN/modifier-type.ts index f07a464f539..597d10c9337 100644 --- a/src/locales/zh_CN/modifier-type.ts +++ b/src/locales/zh_CN/modifier-type.ts @@ -4,11 +4,11 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "获得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率:{{catchRate}}", + description: "获得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率:{{catchRate}}。", }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "获得 {{voucherTypeName}} x{{modifierCount}}", + description: "获得 {{voucherTypeName}} x{{modifierCount}}。", }, "PokemonHeldItemModifierType": { extra: { @@ -17,63 +17,63 @@ export const modifierType: ModifierTypeTranslationEntries = { } }, "PokemonHpRestoreModifierType": { - description: "为一只宝可梦回复 {{restorePoints}} HP 或 {{restorePercent}}% HP,取较大值", + description: "为一只宝可梦回复 {{restorePoints}} HP 或 {{restorePercent}}% HP,取较大值。", extra: { - "fully": "为一只宝可梦回复全部HP", - "fullyWithStatus": "为一只宝可梦回复全部HP并消除所有负面\n状态", + "fully": "为一只宝可梦回复全部HP。", + "fullyWithStatus": "为一只宝可梦回复全部HP并消除所有负面\n状态。", } }, "PokemonReviveModifierType": { - description: "复活一只宝可梦并回复 {{restorePercent}}% HP", + description: "复活一只宝可梦并回复 {{restorePercent}}% HP。", }, "PokemonStatusHealModifierType": { - description: "为一只宝可梦消除所有负面状态", + description: "为一只宝可梦消除所有负面状态。", }, "PokemonPpRestoreModifierType": { - description: "为一只宝可梦的一个招式回复 {{restorePoints}} PP", + description: "为一只宝可梦的一个招式回复 {{restorePoints}} PP。", extra: { - "fully": "完全回复一只宝可梦一个招式的PP", + "fully": "完全回复一只宝可梦一个招式的PP。", } }, "PokemonAllMovePpRestoreModifierType": { - description: "为一只宝可梦的所有招式回复 {{restorePoints}} PP", + description: "为一只宝可梦的所有招式回复 {{restorePoints}} PP。", extra: { - "fully": "为一只宝可梦的所有招式回复所有PP", + "fully": "为一只宝可梦的所有招式回复所有PP。", } }, "PokemonPpUpModifierType": { - description: "为一只宝可梦的一个招式永久增加{{upPoints}}点\nPP每5点当前最大PP (最多3点)", + description: "为一只宝可梦的一个招式永久增加{{upPoints}}点\nPP每5点当前最大PP (最多3点)。", }, "PokemonNatureChangeModifierType": { name: "{{natureName}}薄荷", - description: "将一只宝可梦的性格改为{{natureName}}并为该宝可\n梦永久解锁该性格.", + description: "将一只宝可梦的性格改为{{natureName}}并为该宝可\n梦永久解锁该性格。", }, "DoubleBattleChanceBoosterModifierType": { - description: "接下来的{{battleCount}}场战斗是双打的概率翻倍", + description: "接下来的{{battleCount}}场战斗是双打的概率翻倍。", }, "TempBattleStatBoosterModifierType": { - description: "为所有成员宝可梦提升一级{{tempBattleStatName}},持续5场战斗", + description: "为所有成员宝可梦提升一级{{tempBattleStatName}},持续5场战斗。", }, "AttackTypeBoosterModifierType": { - description: "一只宝可梦的{{moveType}}系招式威力提升20%", + description: "一只宝可梦的{{moveType}}系招式威力提升20%。", }, "PokemonLevelIncrementModifierType": { - description: "一只宝可梦等级提升1级", + description: "一只宝可梦等级提升1级。", }, "AllPokemonLevelIncrementModifierType": { - description: "所有成员宝可梦等级提升1级", + description: "所有成员宝可梦等级提升1级。", }, "PokemonBaseStatBoosterModifierType": { - description: "增加持有者的{{statName}}10%,个体值越高堆叠\n上限越高.", + description: "增加持有者的{{statName}}10%,个体值越高堆叠\n上限越高。", }, "AllPokemonFullHpRestoreModifierType": { - description: "所有宝可梦完全回复HP", + description: "所有宝可梦完全回复HP。", }, "AllPokemonFullReviveModifierType": { - description: "复活所有濒死宝可梦,完全回复HP", + description: "复活所有濒死宝可梦,完全回复HP。", }, "MoneyRewardModifierType": { - description: "获得{{moneyMultiplier}}金钱 (₽{{moneyAmount}})", + description: "获得{{moneyMultiplier}}金钱 (₽{{moneyAmount}})。", extra: { "small": "少量", "moderate": "中等", @@ -81,62 +81,62 @@ export const modifierType: ModifierTypeTranslationEntries = { }, }, "ExpBoosterModifierType": { - description: "经验值获取量增加{{boostPercent}}%", + description: "经验值获取量增加{{boostPercent}}%。", }, "PokemonExpBoosterModifierType": { - description: "持有者经验值获取量增加{{boostPercent}}%", + description: "持有者经验值获取量增加{{boostPercent}}%。", }, "PokemonFriendshipBoosterModifierType": { - description: "每场战斗获得的好感度提升50%", + description: "每场战斗获得的好感度提升50%。", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "招式命中率增加{{accuracyAmount}} (最大100)", + description: "招式命中率增加{{accuracyAmount}} (最大100)。", }, "PokemonMultiHitModifierType": { - description: "攻击造成一次额外伤害,每次堆叠额外伤害\n分别衰减60/75/82.5%", + description: "攻击造成一次额外伤害,每次堆叠额外伤害\n分别衰减60/75/82.5%。", }, "TmModifierType": { name: "招式学习器 {{moveId}} - {{moveName}}", - description: "教会一只宝可梦{{moveName}}", + description: "教会一只宝可梦{{moveName}}。", }, "TmModifierTypeWithInfo": { name: "招式学习器 {{moveId}} - {{moveName}}", - description: "教会一只宝可梦{{moveName}}\n(Hold C or Shift for more info)", + description: "教会一只宝可梦{{moveName}}\n(Hold C or Shift for more info)。", }, "EvolutionItemModifierType": { - description: "使某些宝可梦进化", + description: "使某些宝可梦进化。", }, "FormChangeItemModifierType": { - description: "使某些宝可梦更改形态", + description: "使某些宝可梦更改形态。", }, "FusePokemonModifierType": { - description: "融合两只宝可梦 (改变特性, 平分基础点数\n和属性, 共享招式池)", + description: "融合两只宝可梦 (改变特性, 平分基础点数\n和属性, 共享招式池)。", }, "TerastallizeModifierType": { name: "{{teraType}}太晶碎块", - description: "持有者获得{{teraType}}太晶化10场战斗", + description: "持有者获得{{teraType}}太晶化10场战斗。", }, "ContactHeldItemTransferChanceModifierType": { - description: "攻击时{{chancePercent}}%概率偷取对手物品", + description: "攻击时{{chancePercent}}%概率偷取对手物品。", }, "TurnHeldItemTransferModifierType": { - description: "持有者每回合从对手那里获得一个持有的物品", + description: "持有者每回合从对手那里获得一个持有的物品。", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "攻击时{{chancePercent}}%概率造成{{statusEffect}}", + description: "攻击时{{chancePercent}}%概率造成{{statusEffect}}。", }, "EnemyEndureChanceModifierType": { - description: "增加{{chancePercent}}%遭受攻击的概率", + description: "增加{{chancePercent}}%遭受攻击的概率。", }, "RARE_CANDY": { name: "神奇糖果" }, "RARER_CANDY": { name: "超神奇糖果" }, - "MEGA_BRACELET": { name: "超级手镯", description: "能让携带着超级石战斗的宝可梦进行\n超级进化" }, - "DYNAMAX_BAND": { name: "极巨腕带", description: "能让携带着极巨菇菇战斗的宝可梦进行\n极巨化" }, - "TERA_ORB": { name: "太晶珠", description: "能让携带着太晶碎块战斗的宝可梦进行\n太晶化" }, + "MEGA_BRACELET": { name: "超级手镯", description: "能让携带着超级石战斗的宝可梦进行\n超级进化。" }, + "DYNAMAX_BAND": { name: "极巨腕带", description: "能让携带着极巨菇菇战斗的宝可梦进行\n极巨化。" }, + "TERA_ORB": { name: "太晶珠", description: "能让携带着太晶碎块战斗的宝可梦进行\n太晶化。" }, - "MAP": { name: "地图", description: "允许你在切换宝可梦群落时选择目的地"}, + "MAP": { name: "地图", description: "允许你在切换宝可梦群落时选择目的地。"}, "POTION": { name: "伤药" }, "SUPER_POTION": { name: "好伤药" }, @@ -151,7 +151,7 @@ export const modifierType: ModifierTypeTranslationEntries = { "SACRED_ASH": { name: "圣灰" }, - "REVIVER_SEED": { name: "复活种子", description: "恢复1只濒死宝可梦的HP至1/2" }, + "REVIVER_SEED": { name: "复活种子", description: "恢复1只濒死宝可梦的HP至1/2。" }, "ETHER": { name: "PP单项小补剂" }, "MAX_ETHER": { name: "PP单项全补剂" }, @@ -166,12 +166,12 @@ export const modifierType: ModifierTypeTranslationEntries = { "SUPER_LURE": { name: "白银香水" }, "MAX_LURE": { name: "黄金香水" }, - "MEMORY_MUSHROOM": { name: "回忆蘑菇", description: "回忆一个宝可梦已经遗忘的招式" }, + "MEMORY_MUSHROOM": { name: "回忆蘑菇", description: "回忆一个宝可梦已经遗忘的招式。" }, - "EXP_SHARE": { name: "学习装置", description: "未参加对战的宝可梦获得20%的经验值" }, - "EXP_BALANCE": { name: "均衡型学习装置", description: "队伍中的低级宝可梦获得更多经验值" }, + "EXP_SHARE": { name: "学习装置", description: "未参加对战的宝可梦获得20%的经验值。" }, + "EXP_BALANCE": { name: "均衡型学习装置", description: "队伍中的低级宝可梦获得更多经验值。" }, - "OVAL_CHARM": { name: "圆形护符", description: "当多只宝可梦参与战斗,分别获得总经验值\n10%的额外经验值" }, + "OVAL_CHARM": { name: "圆形护符", description: "当多只宝可梦参与战斗,分别获得总经验值\n10%的额外经验值。" }, "EXP_CHARM": { name: "经验护符" }, "SUPER_EXP_CHARM": { name: "超级经验护符" }, @@ -182,62 +182,62 @@ export const modifierType: ModifierTypeTranslationEntries = { "SOOTHE_BELL": { name: "安抚之铃" }, - "SOUL_DEW": { name: "心之水滴", description: "增加宝可梦性格影响10% (加算)" }, + "SOUL_DEW": { name: "心之水滴", description: "增加宝可梦性格影响10% (加算)。" }, "NUGGET": { name: "金珠" }, "BIG_NUGGET": { name: "巨大金珠" }, "RELIC_GOLD": { name: "古代金币" }, - "AMULET_COIN": { name: "护符金币", description: "金钱奖励增加20%" }, - "GOLDEN_PUNCH": { name: "黄金拳头", description: "将50%造成的伤害转换为金钱" }, - "COIN_CASE": { name: "代币盒", description: "每十场战斗, 获得自己金钱10%的利息" }, + "AMULET_COIN": { name: "护符金币", description: "金钱奖励增加20%。" }, + "GOLDEN_PUNCH": { name: "黄金拳头", description: "将50%造成的伤害转换为金钱。" }, + "COIN_CASE": { name: "代币盒", description: "每十场战斗, 获得自己金钱10%的利息。" }, - "LOCK_CAPSULE": { name: "上锁的容器", description: "允许在刷新物品时锁定物品稀有度" }, + "LOCK_CAPSULE": { name: "上锁的容器", description: "允许在刷新物品时锁定物品稀有度。" }, "GRIP_CLAW": { name: "紧缠钩爪" }, "WIDE_LENS": { name: "广角镜" }, "MULTI_LENS": { name: "多重镜" }, - "HEALING_CHARM": { name: "治愈护符", description: "HP回复量增加10% (不含复活)" }, - "CANDY_JAR": { name: "糖果罐", description: "神奇糖果提供的升级额外增加1级" }, + "HEALING_CHARM": { name: "治愈护符", description: "HP回复量增加10% (不含复活)。" }, + "CANDY_JAR": { name: "糖果罐", description: "神奇糖果提供的升级额外增加1级。" }, - "BERRY_POUCH": { name: "树果袋", description: "使用树果时有30%的几率不会消耗树果" }, + "BERRY_POUCH": { name: "树果袋", description: "使用树果时有30%的几率不会消耗树果。" }, - "FOCUS_BAND": { name: "气势头带", description: "携带该道具的宝可梦有10%几率在受到\n攻击而将陷入濒死状态时,保留1点HP不陷入濒死状态" }, + "FOCUS_BAND": { name: "气势头带", description: "携带该道具的宝可梦有10%几率在受到\n攻击而将陷入濒死状态时,保留1点HP不陷入濒死状态。" }, - "QUICK_CLAW": { name: "先制之爪", description: "有10%的几率无视速度优先使出招式\n(先制技能优先)" }, + "QUICK_CLAW": { name: "先制之爪", description: "有10%的几率无视速度优先使出招式\n(先制技能优先)。" }, - "KINGS_ROCK": { name: "王者之证", description: "携带该道具的宝可梦使用任意原本不会造成\n畏缩状态的攻击招式并造成伤害时,有\n10%几率使目标陷入畏缩状态" }, + "KINGS_ROCK": { name: "王者之证", description: "携带该道具的宝可梦使用任意原本不会造成\n畏缩状态的攻击招式并造成伤害时,有\n10%几率使目标陷入畏缩状态。" }, - "LEFTOVERS": { name: "吃剩的东西", description: "携带该道具的宝可梦在每个回合结束时恢复\n最大HP的1/16" }, - "SHELL_BELL": { name: "贝壳之铃", description: "携带该道具的宝可梦在攻击对方成功造成伤\n害时,携带者的HP会恢复其所造成伤害\n的1/8" }, + "LEFTOVERS": { name: "吃剩的东西", description: "携带该道具的宝可梦在每个回合结束时恢复\n最大HP的1/16。" }, + "SHELL_BELL": { name: "贝壳之铃", description: "携带该道具的宝可梦在攻击对方成功造成伤\n害时,携带者的HP会恢复其所造成伤害\n的1/8。" }, - "TOXIC_ORB": { name: "Toxic Orb", description: "It's a bizarre orb that exudes toxins when touched and will badly poison the holder during battle" }, - "FLAME_ORB": { name: "Flame Orb", description: "It's a bizarre orb that gives off heat when touched and will affect the holder with a burn during battle" }, + "TOXIC_ORB": { name: "Toxic Orb", description: "触碰后会放出毒的神奇宝珠。携带后,在战斗时会变成剧毒状态。" }, + "FLAME_ORB": { name: "Flame Orb", description: "触碰后会放出热量的神奇宝珠。携带后,在战斗时会变成灼伤状态。" }, - "BATON": { name: "接力棒", description: "允许在切换宝可梦时保留能力变化, 对陷阱\n同样生效" }, + "BATON": { name: "接力棒", description: "允许在切换宝可梦时保留能力变化, 对陷阱\n同样生效。" }, - "SHINY_CHARM": { name: "闪耀护符", description: "显著增加野生宝可梦的闪光概率" }, - "ABILITY_CHARM": { name: "特性护符", description: "显著增加野生宝可梦有隐藏特性的概率" }, + "SHINY_CHARM": { name: "闪耀护符", description: "显著增加野生宝可梦的闪光概率。" }, + "ABILITY_CHARM": { name: "特性护符", description: "显著增加野生宝可梦有隐藏特性的概率。" }, - "IV_SCANNER": { name: "个体值探测器", description: "允许扫描野生宝可梦的个体值。可叠加,每多拥有一个多显示\n2项个体值. 最好的个体值优先显示" }, + "IV_SCANNER": { name: "个体值探测器", description: "允许扫描野生宝可梦的个体值。可叠加,每多拥有一个多显示\n2项个体值. 最好的个体值优先显示。" }, "DNA_SPLICERS": { name: "基因之楔" }, "MINI_BLACK_HOLE": { name: "迷你黑洞" }, - "GOLDEN_POKEBALL": { name: "黄金精灵球", description: "在每场战斗结束后增加一个额外物品选项" }, + "GOLDEN_POKEBALL": { name: "黄金精灵球", description: "在每场战斗结束后增加一个额外物品选项。" }, - "ENEMY_DAMAGE_BOOSTER": { name: "伤害硬币", description: "增加5%造成伤害" }, - "ENEMY_DAMAGE_REDUCTION": { name: "防御硬币", description: "减少2.5%承受伤害" }, - "ENEMY_HEAL": { name: "回复硬币", description: "每回合回复2%最大HP" }, + "ENEMY_DAMAGE_BOOSTER": { name: "伤害硬币", description: "增加5%造成伤害。" }, + "ENEMY_DAMAGE_REDUCTION": { name: "防御硬币", description: "减少2.5%承受伤害。" }, + "ENEMY_HEAL": { name: "回复硬币", description: "每回合回复2%最大HP。" }, "ENEMY_ATTACK_POISON_CHANCE": { name: "剧毒硬币" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "麻痹硬币" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "灼烧硬币" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "万灵药硬币", description: "增加2.5%每回合治愈异常状态的概率" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "万灵药硬币", description: "增加2.5%每回合治愈异常状态的概率。" }, "ENEMY_ENDURE_CHANCE": { name: "忍受硬币" }, - "ENEMY_FUSED_CHANCE": { name: "融合硬币", description: "增加1%野生融合宝可梦出现概率" }, + "ENEMY_FUSED_CHANCE": { name: "融合硬币", description: "增加1%野生融合宝可梦出现概率。" }, }, TempBattleStatBoosterItem: { "x_attack": "力量强化", diff --git a/src/locales/zh_TW/modifier-type.ts b/src/locales/zh_TW/modifier-type.ts index 730f269bb21..51e3e6a2bcc 100644 --- a/src/locales/zh_TW/modifier-type.ts +++ b/src/locales/zh_TW/modifier-type.ts @@ -5,11 +5,11 @@ export const modifierType: ModifierTypeTranslationEntries = { AddPokeballModifierType: { name: "{{modifierCount}}x {{pokeballName}}", description: - "獲得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率:{{catchRate}}", + "獲得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率:{{catchRate}}。", }, AddVoucherModifierType: { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "獲得 {{voucherTypeName}} x{{modifierCount}}", + description: "獲得 {{voucherTypeName}} x{{modifierCount}}。", }, PokemonHeldItemModifierType: { extra: { @@ -19,25 +19,25 @@ export const modifierType: ModifierTypeTranslationEntries = { }, PokemonHpRestoreModifierType: { description: - "爲一隻寶可夢恢復 {{restorePoints}} HP 或 {{restorePercent}}% HP,取最大值", + "爲一隻寶可夢恢復 {{restorePoints}} HP 或 {{restorePercent}}% HP,取最大值。", extra: { - fully: "爲一隻寶可夢恢復全部HP", - fullyWithStatus: "爲一隻寶可夢恢復全部HP並消除所有負面\n狀態", + fully: "爲一隻寶可夢恢復全部HP。", + fullyWithStatus: "爲一隻寶可夢恢復全部HP並消除所有負面\n狀態。", }, }, PokemonReviveModifierType: { - description: "復活一隻寶可夢並恢復 {{restorePercent}}% HP", + description: "復活一隻寶可夢並恢復 {{restorePercent}}% HP。", }, PokemonStatusHealModifierType: { - description: "爲一隻寶可夢消除所有負面狀態", + description: "爲一隻寶可夢消除所有負面狀態。", }, PokemonPpRestoreModifierType: { - description: "爲一隻寶可夢的一個招式恢復 {{restorePoints}} PP", - extra: { fully: "完全恢復一隻寶可夢一個招式的PP" }, + description: "爲一隻寶可夢的一個招式恢復 {{restorePoints}} PP。", + extra: { fully: "完全恢復一隻寶可夢一個招式的PP。" }, }, PokemonAllMovePpRestoreModifierType: { - description: "爲一隻寶可夢的所有招式恢復 {{restorePoints}} PP", - extra: { fully: "爲一隻寶可夢的所有招式恢復所有PP" }, + description: "爲一隻寶可夢的所有招式恢復 {{restorePoints}} PP。", + extra: { fully: "爲一隻寶可夢的所有招式恢復所有PP。" }, }, PokemonPpUpModifierType: { description: @@ -46,101 +46,101 @@ export const modifierType: ModifierTypeTranslationEntries = { PokemonNatureChangeModifierType: { name: "{{natureName}}薄荷", description: - "將一隻寶可夢的性格改爲{{natureName}}併爲該寶可\n夢永久解鎖該性格.", + "將一隻寶可夢的性格改爲{{natureName}}併爲該寶可\n夢永久解鎖該性格。", }, DoubleBattleChanceBoosterModifierType: { - description: "接下來的{{battleCount}}場戰鬥是雙打的概率翻倍", + description: "接下來的{{battleCount}}場戰鬥是雙打的概率翻倍。", }, TempBattleStatBoosterModifierType: { description: - "爲所有成員寶可夢提升一級{{tempBattleStatName}},持續5場戰鬥", + "爲所有成員寶可夢提升一級{{tempBattleStatName}},持續5場戰鬥。", }, AttackTypeBoosterModifierType: { - description: "一隻寶可夢的{{moveType}}系招式威力提升20%", + description: "一隻寶可夢的{{moveType}}系招式威力提升20%。", }, PokemonLevelIncrementModifierType: { - description: "一隻寶可夢等級提升1級", + description: "一隻寶可夢等級提升1級。", }, AllPokemonLevelIncrementModifierType: { - description: "所有成員寶可夢等級提升1級", + description: "所有成員寶可夢等級提升1級。", }, PokemonBaseStatBoosterModifierType: { description: - "增加持有者的{{statName}}10%,個體值越高堆疊\n上限越高.", + "增加持有者的{{statName}}10%,個體值越高堆疊\n上限越高。", }, AllPokemonFullHpRestoreModifierType: { - description: "所有寶可夢完全恢復HP", + description: "所有寶可夢完全恢復HP。", }, AllPokemonFullReviveModifierType: { - description: "復活所有瀕死寶可夢,完全恢復HP", + description: "復活所有瀕死寶可夢,完全恢復HP。", }, MoneyRewardModifierType: { - description: "獲得{{moneyMultiplier}}金錢 (₽{{moneyAmount}})", + description: "獲得{{moneyMultiplier}}金錢 (₽{{moneyAmount}})。", extra: { small: "少量", moderate: "中等", large: "大量" }, }, ExpBoosterModifierType: { - description: "經驗值獲取量增加{{boostPercent}}%", + description: "經驗值獲取量增加{{boostPercent}}%。", }, PokemonExpBoosterModifierType: { - description: "持有者經驗值獲取量增加{{boostPercent}}%", + description: "持有者經驗值獲取量增加{{boostPercent}}%。", }, PokemonFriendshipBoosterModifierType: { - description: "每場戰鬥獲得的好感度提升50%", + description: "每場戰鬥獲得的好感度提升50%。", }, PokemonMoveAccuracyBoosterModifierType: { - description: "招式命中率增加{{accuracyAmount}} (最大100)", + description: "招式命中率增加{{accuracyAmount}} (最大100)。", }, PokemonMultiHitModifierType: { description: - "攻擊造成一次額外傷害,每次堆疊額外傷害\n分別衰減60/75/82.5%", + "攻擊造成一次額外傷害,每次堆疊額外傷害\n分別衰減60/75/82.5%。", }, TmModifierType: { name: "招式學習器 {{moveId}} - {{moveName}}", - description: "教會一隻寶可夢{{moveName}}", + description: "教會一隻寶可夢{{moveName}}。", }, TmModifierTypeWithInfo: { name: "TM{{moveId}} - {{moveName}}", - description: "教會一隻寶可夢{{moveName}}\n(Hold C or Shift for more info)", + description: "教會一隻寶可夢{{moveName}}\n(Hold C or Shift for more info)。", }, - EvolutionItemModifierType: { description: "使某些寶可夢進化" }, - FormChangeItemModifierType: { description: "使某些寶可夢更改形態" }, + EvolutionItemModifierType: { description: "使某些寶可夢進化。" }, + FormChangeItemModifierType: { description: "使某些寶可夢更改形態。" }, FusePokemonModifierType: { description: - "融合兩隻寶可夢 (改變特性, 平分基礎點數\n和屬性, 共享招式池)", + "融合兩隻寶可夢 (改變特性, 平分基礎點數\n和屬性, 共享招式池)。", }, TerastallizeModifierType: { name: "{{teraType}}太晶碎塊", - description: "持有者獲得{{teraType}}太晶化10場戰鬥", + description: "持有者獲得{{teraType}}太晶化10場戰鬥。", }, ContactHeldItemTransferChanceModifierType: { - description: "攻擊時{{chancePercent}}%概率偷取對手物品", + description: "攻擊時{{chancePercent}}%概率偷取對手物品。", }, TurnHeldItemTransferModifierType: { - description: "持有者每回合從對手那裏獲得一個持有的物品", + description: "持有者每回合從對手那裏獲得一個持有的物品。", }, EnemyAttackStatusEffectChanceModifierType: { - description: "攻擊時{{chancePercent}}%概率造成{{statusEffect}}", + description: "攻擊時{{chancePercent}}%概率造成{{statusEffect}}。", }, EnemyEndureChanceModifierType: { - description: "增加{{chancePercent}}%遭受攻擊的概率", + description: "增加{{chancePercent}}%遭受攻擊的概率。", }, RARE_CANDY: { name: "神奇糖果" }, RARER_CANDY: { name: "超神奇糖果" }, MEGA_BRACELET: { name: "超級手鐲", - description: "能讓攜帶着超級石戰鬥的寶可夢進行\n超級進化", + description: "能讓攜帶着超級石戰鬥的寶可夢進行\n超級進化。", }, DYNAMAX_BAND: { name: "極巨腕帶", - description: "能讓攜帶着極巨菇菇戰鬥的寶可夢進行\n極巨化", + description: "能讓攜帶着極巨菇菇戰鬥的寶可夢進行\n極巨化。", }, TERA_ORB: { name: "太晶珠", - description: "能讓攜帶着太晶碎塊戰鬥的寶可夢進行\n太晶化", + description: "能讓攜帶着太晶碎塊戰鬥的寶可夢進行\n太晶化。", }, MAP: { name: "地圖", - description: "允許你在切換寶可夢羣落時選擇目的地", + description: "允許你在切換寶可夢羣落時選擇目的地。", }, POTION: { name: "傷藥" }, SUPER_POTION: { name: "好傷藥" }, @@ -153,7 +153,7 @@ export const modifierType: ModifierTypeTranslationEntries = { SACRED_ASH: { name: "聖灰" }, REVIVER_SEED: { name: "復活種子", - description: "恢復1只瀕死寶可夢的HP至1/2", + description: "恢復1只瀕死寶可夢的HP至1/2。", }, ETHER: { name: "PP單項小補劑" }, MAX_ETHER: { name: "PP單項全補劑" }, @@ -166,20 +166,20 @@ export const modifierType: ModifierTypeTranslationEntries = { MAX_LURE: { name: "黃金香水" }, MEMORY_MUSHROOM: { name: "回憶蘑菇", - description: "回憶一個寶可夢已經遺忘的招式", + description: "回憶一個寶可夢已經遺忘的招式。", }, EXP_SHARE: { name: "學習裝置", - description: "未參加對戰的寶可夢獲得20%的經驗值", + description: "未參加對戰的寶可夢獲得20%的經驗值。", }, EXP_BALANCE: { name: "均衡型學習裝置", - description: "隊伍中的低級寶可夢獲得更多經驗值", + description: "隊伍中的低級寶可夢獲得更多經驗值。", }, OVAL_CHARM: { name: "圓形護符", description: - "當多隻寶可夢參與戰鬥,分別獲得總經驗值\n10%的額外經驗值", + "當多隻寶可夢參與戰鬥,分別獲得總經驗值\n10%的額外經驗值。", }, EXP_CHARM: { name: "經驗護符" }, SUPER_EXP_CHARM: { name: "超級經驗護符" }, @@ -189,58 +189,58 @@ export const modifierType: ModifierTypeTranslationEntries = { SOOTHE_BELL: { name: "安撫之鈴" }, SOUL_DEW: { name: "心之水滴", - description: "增加寶可夢性格影響10% (加算)", + description: "增加寶可夢性格影響10% (加算)。", }, NUGGET: { name: "金珠" }, BIG_NUGGET: { name: "巨大金珠" }, RELIC_GOLD: { name: "古代金幣" }, - AMULET_COIN: { name: "護符金幣", description: "金錢獎勵增加20%" }, + AMULET_COIN: { name: "護符金幣", description: "金錢獎勵增加20%。" }, GOLDEN_PUNCH: { name: "黃金拳頭", - description: "將50%造成的傷害轉換爲金錢", + description: "將50%造成的傷害轉換爲金錢。", }, COIN_CASE: { name: "代幣盒", - description: "每十場戰鬥, 獲得自己金錢10%的利息", + description: "每十場戰鬥, 獲得自己金錢10%的利息。", }, LOCK_CAPSULE: { name: "上鎖的容器", - description: "允許在刷新物品時鎖定物品稀有度", + description: "允許在刷新物品時鎖定物品稀有度。", }, GRIP_CLAW: { name: "緊纏鉤爪" }, WIDE_LENS: { name: "廣角鏡" }, MULTI_LENS: { name: "多重鏡" }, HEALING_CHARM: { name: "治癒護符", - description: "HP恢復量增加10% (不含復活)", + description: "HP恢復量增加10% (不含復活)。", }, - CANDY_JAR: { name: "糖果罐", description: "神奇糖果提供的升級提升1級" }, + CANDY_JAR: { name: "糖果罐", description: "神奇糖果提供的升級提升1級。" }, BERRY_POUCH: { name: "樹果袋", - description: "使用樹果時有30%的幾率不會消耗樹果", + description: "使用樹果時有30%的幾率不會消耗樹果。", }, FOCUS_BAND: { name: "氣勢頭帶", description: - "攜帶該道具的寶可夢有10%幾率在受到\n攻擊而將陷入瀕死狀態時,保留1點HP不陷入瀕死狀態", + "攜帶該道具的寶可夢有10%幾率在受到\n攻擊而將陷入瀕死狀態時,保留1點HP不陷入瀕死狀態。", }, QUICK_CLAW: { name: "先制之爪", - description: "有10%的幾率無視速度優先使出招式\n(先制技能優先)", + description: "有10%的幾率無視速度優先使出招式\n(先制技能優先)。", }, KINGS_ROCK: { name: "王者之證", description: - "攜帶該道具的寶可夢使用任意原本不會造成\n畏縮狀態的攻擊招式並造成傷害時,有\n10%幾率使目標陷入畏縮狀態", + "攜帶該道具的寶可夢使用任意原本不會造成\n畏縮狀態的攻擊招式並造成傷害時,有\n10%幾率使目標陷入畏縮狀態。", }, LEFTOVERS: { name: "喫剩的東西", - description: "攜帶該道具的寶可夢在每個回合結束時恢復\n最大HP的1/16", + description: "攜帶該道具的寶可夢在每個回合結束時恢復\n最大HP的1/16。", }, SHELL_BELL: { name: "貝殼之鈴", description: - "攜帶該道具的寶可夢在攻擊對方成功造成傷\n害時,攜帶者的HP會恢復其所造成傷害\n的1/8", + "攜帶該道具的寶可夢在攻擊對方成功造成傷\n害時,攜帶者的HP會恢復其所造成傷害\n的1/8。", }, TOXIC_ORB: { name: "Toxic Orb", @@ -254,47 +254,47 @@ export const modifierType: ModifierTypeTranslationEntries = { }, BATON: { name: "接力棒", - description: "允許在切換寶可夢時保留能力變化, 對陷阱\n同樣生效", + description: "允許在切換寶可夢時保留能力變化, 對陷阱\n同樣生效。", }, SHINY_CHARM: { name: "閃耀護符", - description: "顯著增加野生寶可夢的閃光概率", + description: "顯著增加野生寶可夢的閃光概率。", }, ABILITY_CHARM: { name: "特性護符", - description: "顯著增加野生寶可夢有隱藏特性的概率", + description: "顯著增加野生寶可夢有隱藏特性的概率。", }, IV_SCANNER: { name: "個體值探測器", description: - "允許掃描野生寶可夢的個體值。 每個次顯示\n2個個體值. 最好的個體值優先顯示", + "允許掃描野生寶可夢的個體值。 每個次顯示\n2個個體值. 最好的個體值優先顯示。", }, DNA_SPLICERS: { name: "基因之楔" }, MINI_BLACK_HOLE: { name: "迷你黑洞" }, GOLDEN_POKEBALL: { name: "黃金精靈球", - description: "在每場戰鬥結束後增加一個額外物品選項", + description: "在每場戰鬥結束後增加一個額外物品選項。", }, ENEMY_DAMAGE_BOOSTER: { name: "傷害硬幣", - description: "增加5%造成傷害", + description: "增加5%造成傷害。", }, ENEMY_DAMAGE_REDUCTION: { name: "防禦硬幣", - description: "減少2.5%承受傷害", + description: "減少2.5%承受傷害。", }, - ENEMY_HEAL: { name: "恢復硬幣", description: "每回合恢復2%最大HP" }, + ENEMY_HEAL: { name: "恢復硬幣", description: "每回合恢復2%最大HP。" }, ENEMY_ATTACK_POISON_CHANCE: { name: "劇毒硬幣" }, ENEMY_ATTACK_PARALYZE_CHANCE: { name: "麻痹硬幣" }, ENEMY_ATTACK_BURN_CHANCE: { name: "灼燒硬幣" }, ENEMY_STATUS_EFFECT_HEAL_CHANCE: { name: "萬靈藥硬幣", - description: "增加2.5%每回合治癒異常狀態的概率", + description: "增加2.5%每回合治癒異常狀態的概率。", }, ENEMY_ENDURE_CHANCE: { name: "忍受硬幣" }, ENEMY_FUSED_CHANCE: { name: "融合硬幣", - description: "增加1%野生融合寶可夢出現概率", + description: "增加1%野生融合寶可夢出現概率。", }, }, TempBattleStatBoosterItem: {