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Initially lock Mini Black Hole item
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parent
16fbe971f6
commit
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@ -4,6 +4,7 @@
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"module": "ES2020",
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"moduleResolution": "node",
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"checkJs": true,
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"esModuleInterop": true
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"esModuleInterop": true,
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"strictNullChecks": false
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}
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}
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@ -26,6 +26,7 @@ import { Weather, WeatherType, getRandomWeatherType, getWeatherDamageMessage, ge
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import { TempBattleStat } from "./data/temp-battle-stat";
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import { ArenaTrapTag, TrickRoomTag } from "./data/arena-tag";
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import { PostWeatherLapseAbAttr, PreWeatherDamageAbAttr, ProtectStatAttr, SuppressWeatherEffectAbAttr, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreWeatherEffectAbAttrs } from "./data/ability";
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import { Unlockables, getUnlockableName } from "./system/unlockables";
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export class CheckLoadPhase extends BattlePhase {
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private loaded: boolean;
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@ -1602,6 +1603,39 @@ export class GameOverPhase extends BattlePhase {
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});
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});
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}
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end(): void {
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if (!this.scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE])
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this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.MINI_BLACK_HOLE));
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super.end();
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}
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}
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export class UnlockPhase extends BattlePhase {
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private unlockable: Unlockables;
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constructor(scene: BattleScene, unlockable: Unlockables) {
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super(scene);
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this.unlockable = unlockable;
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}
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start(): void {
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this.scene.time.delayedCall(2000, () => {
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this.scene.gameData.unlocks[this.unlockable] = true;
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this.scene.gameData.saveSystem();
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this.scene.sound.play('level_up_fanfare');
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.arenaBg.setVisible(false);
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this.scene.ui.fadeIn(250).then(() => {
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this.scene.ui.showText(`${getUnlockableName(this.unlockable)}\nhas been unlocked.`, null, () => {
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this.scene.time.delayedCall(1500, () => this.scene.arenaBg.setVisible(true));
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this.end();
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}, null, true, 1500);
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});
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});
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}
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}
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export class SwitchPhase extends BattlePhase {
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@ -17,7 +17,7 @@ const expLevels = [
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];
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export function getLevelTotalExp(level: integer, growthRate: integer) {
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return expLevels[growthRate][Math.min(level, 100) - 1];
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return expLevels[growthRate][level - 1];
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};
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export function getLevelRelExp(level: integer, growthRate: integer) {
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@ -168,7 +168,7 @@ export class EvolutionPhase extends BattlePhase {
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this.scene.time.delayedCall(1250, () => {
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this.scene.sound.play('evolution_fanfare');
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this.scene.ui.showText(`Congratulations! Your ${preName}\nevolved into ${pokemon.name}!`, null, () => this.end(), null, true, 3000);
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this.scene.time.delayedCall(4250, () => this.scene.playBgm());
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this.scene.time.delayedCall(new Utils.FixedInt(4250) as unknown as integer, () => this.scene.playBgm());
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});
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});
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}
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@ -10,6 +10,7 @@ import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from '..
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import * as Utils from '../utils';
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import { TempBattleStat, getTempBattleStatBoosterItemName, getTempBattleStatName } from '../data/temp-battle-stat';
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import { BerryType, getBerryEffectDescription, getBerryName } from '../data/berry';
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import { Unlockables } from '../system/unlockables';
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type Modifier = Modifiers.Modifier;
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@ -702,7 +703,7 @@ const modifierPool = {
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[ModifierTier.MASTER]: [
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new WeightedModifierType(modifierTypes.MASTER_BALL, 3),
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new WeightedModifierType(modifierTypes.SHINY_CHARM, 2),
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new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, 1)
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new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0)
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].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
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[ModifierTier.LUXURY]: [
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new WeightedModifierType(modifierTypes.GOLDEN_EXP_CHARM, (party: Pokemon[]) => party.filter(p => p.level < 100).length ? 1 : 0),
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@ -1010,10 +1010,12 @@ export class HeldItemTransferModifier extends PokemonHeldItemModifier {
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apply(args: any[]): boolean {
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const pokemon = args[0] as Pokemon;
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const targetPokemon = pokemon.isPlayer() ? pokemon.scene.getEnemyPokemon() : pokemon.scene.getPlayerPokemon();
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if (!targetPokemon)
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return false;
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const transferredModifierTypes: ModifierTypes.ModifierType[] = [];
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const itemModifiers = pokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).pokemonId === targetPokemon.id, targetPokemon.isPlayer()) as PokemonHeldItemModifier[];
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&& (m as PokemonHeldItemModifier).pokemonId === targetPokemon.id && !m.matchType(this), targetPokemon.isPlayer()) as PokemonHeldItemModifier[];
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for (let i = 0; i < this.getStackCount(); i++) {
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if (!itemModifiers.length)
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@ -402,6 +402,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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console.log(this.species.speciesId, 'ERROR')
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return;
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}
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for (let m = 0; m < allLevelMoves.length; m++) {
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const levelMove = allLevelMoves[m];
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if (this.level < levelMove[0])
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@ -974,6 +975,22 @@ export class EnemyPokemon extends Pokemon {
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this.aiType = AiType.SMART_RANDOM;
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}
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generateAndPopulateMoveset(): void {
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switch (true) {
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case (this.species.speciesId === Species.ETERNATUS):
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this.moveset = [
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new PokemonMove(Moves.DYNAMAX_CANNON),
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new PokemonMove(Moves.CROSS_POISON),
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new PokemonMove(Moves.DRAGON_DANCE),
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new PokemonMove(Moves.RECOVER)
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];
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break;
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default:
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super.generateAndPopulateMoveset();
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break;
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}
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}
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getNextMove(): PokemonMove {
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const queuedMove = this.getMoveQueue().length
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? this.moveset.find(m => m.moveId === this.getMoveQueue()[0].move)
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@ -1116,7 +1133,7 @@ export enum AiType {
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RANDOM,
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SMART_RANDOM,
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SMART
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};
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}
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export enum MoveResult {
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EFFECTIVE = 1,
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@ -1127,7 +1144,7 @@ export enum MoveResult {
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FAILED,
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MISSED,
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OTHER
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};
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}
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export type DamageResult = MoveResult.EFFECTIVE | MoveResult.SUPER_EFFECTIVE | MoveResult.NOT_VERY_EFFECTIVE | MoveResult.OTHER;
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@ -6,17 +6,16 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies } from "../data/pokemon-s
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import { Species } from "../data/species";
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import * as Utils from "../utils";
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import PokemonData from "./pokemon-data";
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import { Weather } from "../data/weather";
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import PersistentModifierData from "./modifier-data";
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import { Biome } from "../data/biome";
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { ArenaTag } from "../data/arena-tag";
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import ArenaData from "./arena-data";
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import { Unlockables } from "./unlockables";
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interface SystemSaveData {
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trainerId: integer;
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secretId: integer;
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dexData: DexData;
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unlocks: Unlocks;
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timestamp: integer;
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}
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@ -31,6 +30,10 @@ interface SessionSaveData {
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timestamp: integer;
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}
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interface Unlocks {
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[key: integer]: boolean;
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}
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export interface DexData {
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[key: integer]: DexData | DexEntry
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}
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@ -65,15 +68,20 @@ export class GameData {
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public dexData: DexData;
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public unlocks: Unlocks;
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constructor(scene: BattleScene) {
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this.scene = scene;
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this.trainerId = Utils.randInt(65536);
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this.secretId = Utils.randInt(65536);
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this.unlocks = {
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[Unlockables.MINI_BLACK_HOLE]: false
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};
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this.initDexData();
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this.loadSystem();
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}
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private saveSystem(): boolean {
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public saveSystem(): boolean {
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if (this.scene.quickStart)
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return false;
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@ -81,6 +89,7 @@ export class GameData {
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trainerId: this.trainerId,
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secretId: this.secretId,
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dexData: this.dexData,
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unlocks: this.unlocks,
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timestamp: new Date().getTime()
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};
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@ -99,6 +108,13 @@ export class GameData {
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this.trainerId = data.trainerId;
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this.secretId = data.secretId;
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if (data.unlocks) {
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for (let key of Object.keys(data.unlocks)) {
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if (this.unlocks.hasOwnProperty(key))
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this.unlocks[key] = data.unlocks[key];
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}
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}
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if (data.timestamp === undefined)
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this.convertDexData(data.dexData);
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10
src/system/unlockables.ts
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10
src/system/unlockables.ts
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@ -0,0 +1,10 @@
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export enum Unlockables {
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MINI_BLACK_HOLE
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}
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export function getUnlockableName(unlockable: Unlockables) {
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switch (unlockable) {
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case Unlockables.MINI_BLACK_HOLE:
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return 'MINI BLACK HOLE';
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}
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}
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