Fully implement Spiky Shield move

This commit is contained in:
Madmadness65 2024-04-06 21:50:17 -05:00
parent 570f10345b
commit 8446130728
4 changed files with 31 additions and 4 deletions

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@ -2498,11 +2498,11 @@ export function initAbilities() {
new Ability(Abilities.DELTA_STREAM, "Delta Stream", "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", 6) new Ability(Abilities.DELTA_STREAM, "Delta Stream", "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", 6)
.attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS), .attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS),
new Ability(Abilities.STAMINA, "Stamina", "Boosts the Defense stat when hit by an attack.", 7) new Ability(Abilities.STAMINA, "Stamina", "Boosts the Defense stat when hit by an attack.", 7)
.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category != MoveCategory.STATUS, BattleStat.DEF, 1), .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattleStat.DEF, 1),
new Ability(Abilities.WIMP_OUT, "Wimp Out (N)", "The Pokémon cowardly switches out when its HP becomes half or less.", 7), new Ability(Abilities.WIMP_OUT, "Wimp Out (N)", "The Pokémon cowardly switches out when its HP becomes half or less.", 7),
new Ability(Abilities.EMERGENCY_EXIT, "Emergency Exit (N)", "The Pokémon, sensing danger, switches out when its HP becomes half or less.", 7), new Ability(Abilities.EMERGENCY_EXIT, "Emergency Exit (N)", "The Pokémon, sensing danger, switches out when its HP becomes half or less.", 7),
new Ability(Abilities.WATER_COMPACTION, "Water Compaction", "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", 7) new Ability(Abilities.WATER_COMPACTION, "Water Compaction", "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", 7)
.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.WATER , BattleStat.DEF, 2), .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.WATER, BattleStat.DEF, 2),
new Ability(Abilities.MERCILESS, "Merciless (N)", "The Pokémon's attacks become critical hits if the target is poisoned.", 7), new Ability(Abilities.MERCILESS, "Merciless (N)", "The Pokémon's attacks become critical hits if the target is poisoned.", 7),
new Ability(Abilities.SHIELDS_DOWN, "Shields Down (N)", "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", 7) new Ability(Abilities.SHIELDS_DOWN, "Shields Down (N)", "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", 7)
.attr(ProtectAbilityAbAttr), .attr(ProtectAbilityAbAttr),

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@ -634,6 +634,30 @@ export class ProtectedTag extends BattlerTag {
} }
} }
export class ContactDamageProtectedTag extends ProtectedTag {
private damageRatio: integer;
constructor(sourceMove: Moves, damageRatio: integer) {
super(sourceMove, BattlerTagType.SPIKY_SHIELD);
this.damageRatio = damageRatio;
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
if (lapseType === BattlerTagLapseType.CUSTOM) {
const effectPhase = pokemon.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon();
attacker.damageAndUpdate(Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER);
}
}
return ret;
}
}
export class ContactStatChangeProtectedTag extends ProtectedTag { export class ContactStatChangeProtectedTag extends ProtectedTag {
private stat: BattleStat; private stat: BattleStat;
private levels: integer; private levels: integer;
@ -1016,6 +1040,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
return new ThunderCageTag(turnCount, sourceId); return new ThunderCageTag(turnCount, sourceId);
case BattlerTagType.PROTECTED: case BattlerTagType.PROTECTED:
return new ProtectedTag(sourceMove); return new ProtectedTag(sourceMove);
case BattlerTagType.SPIKY_SHIELD:
return new ContactDamageProtectedTag(sourceMove, 8);
case BattlerTagType.KINGS_SHIELD: case BattlerTagType.KINGS_SHIELD:
return new ContactStatChangeProtectedTag(sourceMove, tagType, BattleStat.ATK, -1); return new ContactStatChangeProtectedTag(sourceMove, tagType, BattleStat.ATK, -1);
case BattlerTagType.OBSTRUCT: case BattlerTagType.OBSTRUCT:

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@ -23,6 +23,7 @@ export enum BattlerTagType {
MAGMA_STORM = "MAGMA_STORM", MAGMA_STORM = "MAGMA_STORM",
THUNDER_CAGE = "THUNDER_CAGE", THUNDER_CAGE = "THUNDER_CAGE",
PROTECTED = "PROTECTED", PROTECTED = "PROTECTED",
SPIKY_SHIELD = "SPIKY_SHIELD",
KINGS_SHIELD = "KINGS_SHIELD", KINGS_SHIELD = "KINGS_SHIELD",
OBSTRUCT = "OBSTRUCT", OBSTRUCT = "OBSTRUCT",
SILK_TRAP = "SILK_TRAP", SILK_TRAP = "SILK_TRAP",

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@ -4255,8 +4255,8 @@ export function initMoves() {
.attr(MultiHitAttr), .attr(MultiHitAttr),
new AttackMove(Moves.MYSTICAL_FIRE, "Mystical Fire", Type.FIRE, MoveCategory.SPECIAL, 75, 100, 10, "The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.", 100, 0, 6) new AttackMove(Moves.MYSTICAL_FIRE, "Mystical Fire", Type.FIRE, MoveCategory.SPECIAL, 75, 100, 10, "The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.", 100, 0, 6)
.attr(StatChangeAttr, BattleStat.SPATK, -1), .attr(StatChangeAttr, BattleStat.SPATK, -1),
new SelfStatusMove(Moves.SPIKY_SHIELD, "Spiky Shield (P)", Type.GRASS, -1, 10, "In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.", -1, 4, 6) new SelfStatusMove(Moves.SPIKY_SHIELD, "Spiky Shield", Type.GRASS, -1, 10, "In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.", -1, 4, 6)
.attr(ProtectAttr), .attr(ProtectAttr, BattlerTagType.SPIKY_SHIELD),
new StatusMove(Moves.AROMATIC_MIST, "Aromatic Mist", Type.FAIRY, -1, 20, "The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.", -1, 0, 6) new StatusMove(Moves.AROMATIC_MIST, "Aromatic Mist", Type.FAIRY, -1, 20, "The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.", -1, 0, 6)
.attr(StatChangeAttr, BattleStat.SPDEF, 1) .attr(StatChangeAttr, BattleStat.SPDEF, 1)
.target(MoveTarget.NEAR_ALLY), .target(MoveTarget.NEAR_ALLY),