diff --git a/src/data/dialogue.ts b/src/data/dialogue.ts index 6153dc439fa..b01242d083a 100644 --- a/src/data/dialogue.ts +++ b/src/data/dialogue.ts @@ -1100,10 +1100,12 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:stat_trainer_buck.encounter.2" ], victory: [ - "dialogue:stat_trainer_buck.victory.1" + "dialogue:stat_trainer_buck.victory.1", + "dialogue:stat_trainer_buck.victory.2" ], defeat: [ - "dialogue:stat_trainer_buck.defeat.1" + "dialogue:stat_trainer_buck.defeat.1", + "dialogue:stat_trainer_buck.defeat.2" ] } ], @@ -1114,10 +1116,12 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:stat_trainer_cheryl.encounter.2" ], victory: [ - "dialogue:stat_trainer_cheryl.victory.1" + "dialogue:stat_trainer_cheryl.victory.1", + "dialogue:stat_trainer_cheryl.victory.2" ], defeat: [ - "dialogue:stat_trainer_cheryl.defeat.1" + "dialogue:stat_trainer_cheryl.defeat.1", + "dialogue:stat_trainer_cheryl.defeat.2" ] } ], @@ -1128,10 +1132,12 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:stat_trainer_marley.encounter.2" ], victory: [ - "dialogue:stat_trainer_marley.victory.1" + "dialogue:stat_trainer_marley.victory.1", + "dialogue:stat_trainer_marley.victory.2" ], defeat: [ - "dialogue:stat_trainer_marley.defeat.1" + "dialogue:stat_trainer_marley.defeat.1", + "dialogue:stat_trainer_marley.defeat.2" ] } ], @@ -1142,10 +1148,12 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:stat_trainer_mira.encounter.2" ], victory: [ - "dialogue:stat_trainer_mira.victory.1" + "dialogue:stat_trainer_mira.victory.1", + "dialogue:stat_trainer_mira.victory.2" ], defeat: [ - "dialogue:stat_trainer_mira.defeat.1" + "dialogue:stat_trainer_mira.defeat.1", + "dialogue:stat_trainer_mira.defeat.2" ] } ], @@ -1156,10 +1164,12 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:stat_trainer_riley.encounter.2" ], victory: [ - "dialogue:stat_trainer_riley.victory.1" + "dialogue:stat_trainer_riley.victory.1", + "dialogue:stat_trainer_riley.victory.2" ], defeat: [ - "dialogue:stat_trainer_riley.defeat.1" + "dialogue:stat_trainer_riley.defeat.1", + "dialogue:stat_trainer_riley.defeat.2" ] } ], diff --git a/src/field/trainer.ts b/src/field/trainer.ts index 02825e1262b..1973d7216a6 100644 --- a/src/field/trainer.ts +++ b/src/field/trainer.ts @@ -362,7 +362,7 @@ export default class Trainer extends Phaser.GameObjects.Container { // If useNewSpeciesPool is true, we need to generate a new species from the new species pool, otherwise we generate a random species let species = useNewSpeciesPool - ? getPokemonSpecies(newSpeciesPool[Math.floor(Math.random() * newSpeciesPool.length)]) + ? getPokemonSpecies(newSpeciesPool[Math.floor(Utils.randSeedInt(newSpeciesPool.length))]) : template.isSameSpecies(index) && index > offset ? getPokemonSpecies(battle.enemyParty[offset].species.getTrainerSpeciesForLevel(level, false, template.getStrength(offset), this.scene.currentBattle.waveIndex)) : this.genNewPartyMemberSpecies(level, strength); diff --git a/src/game-mode.ts b/src/game-mode.ts index cadda4e7a21..0a35e60057c 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -61,7 +61,7 @@ export class GameMode implements GameModeConfig { } this.battleConfig = battleConfig || {}; this.minMysteryEncounterWave = this.minMysteryEncounterWave ?? 0; - this.maxMysteryEncounterWave = this.maxMysteryEncounterWave ?? Number.MAX_SAFE_INTEGER; + this.maxMysteryEncounterWave = this.maxMysteryEncounterWave ?? 100000; } /** diff --git a/src/locales/de/battler-tags.json b/src/locales/de/battler-tags.json index e65e1ddfe75..1a04d3d4486 100644 --- a/src/locales/de/battler-tags.json +++ b/src/locales/de/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}} wurde durch den Fluch verletzt!", "stockpilingOnAdd": "{{pokemonNameWithAffix}} hortet {{stockpiledCount}}!", "disabledOnAdd": " {{moveName}} von {{pokemonNameWithAffix}} wurde blockiert!", - "disabledLapse": "{{moveName}} von {{pokemonNameWithAffix}} ist nicht länger blockiert!" + "disabledLapse": "{{moveName}} von {{pokemonNameWithAffix}} ist nicht länger blockiert!", + "tarShotOnAdd": "{{pokemonNameWithAffix}} ist nun schwach gegenüber Feuer-Attacken!" } diff --git a/src/locales/en/fight-ui-handler.json b/src/locales/en/fight-ui-handler.json index 1b8bd1f5c71..bd6bec878c8 100644 --- a/src/locales/en/fight-ui-handler.json +++ b/src/locales/en/fight-ui-handler.json @@ -2,7 +2,7 @@ "pp": "PP", "power": "Power", "accuracy": "Accuracy", - "abilityFlyInText": " {{pokemonName}}'s {{passive}}{{abilityName}}", + "abilityFlyInText": " {{pokemonName}}’s\n{{passive}}{{abilityName}}", "passive": "Passive ", "teraHover": "{{type}} Terastallized" -} \ No newline at end of file +} diff --git a/src/locales/es/battler-tags.json b/src/locales/es/battler-tags.json index 891fda53c5d..49efed6e8b4 100644 --- a/src/locales/es/battler-tags.json +++ b/src/locales/es/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "¡{{pokemonNameWithAffix}} es víctima de una maldición!", "stockpilingOnAdd": "¡{{pokemonNameWithAffix}} ha reservado energía por {{stockpiledCount}}ª vez!", "disabledOnAdd": "¡Se ha anulado el movimiento {{moveName}}\nde {{pokemonNameWithAffix}}!", - "disabledLapse": "¡El movimiento {{moveName}} de {{pokemonNameWithAffix}} \n ya no está anulado!" + "disabledLapse": "¡El movimiento {{moveName}} de {{pokemonNameWithAffix}} ya no está anulado!", + "tarShotOnAdd": "¡{{pokemonNameWithAffix}} se ha vuelto débil ante el fuego!" } diff --git a/src/locales/es/fight-ui-handler.json b/src/locales/es/fight-ui-handler.json index dc8140b61fc..fa13f2e0e77 100644 --- a/src/locales/es/fight-ui-handler.json +++ b/src/locales/es/fight-ui-handler.json @@ -3,5 +3,6 @@ "power": "Potencia", "accuracy": "Precisión", "abilityFlyInText": " {{passive}}{{pokemonName}}\n{{abilityName}}", - "passive": "Pasiva de " + "passive": "Pasiva de ", + "teraHover": "Tera-tipo {{type}}" } diff --git a/src/locales/es/move-trigger.json b/src/locales/es/move-trigger.json index f92b7950a07..2322a49056f 100644 --- a/src/locales/es/move-trigger.json +++ b/src/locales/es/move-trigger.json @@ -12,5 +12,6 @@ "stoleItem": "¡{{pokemonName}} robó el objeto\n{{itemName}} de {{targetName}}!", "statEliminated": "¡Los cambios en estadísticas fueron eliminados!", "revivalBlessing": "¡{{pokemonName}} ha revivido!", - "safeguard": "¡{{targetName}} está protegido por Velo Sagrado!" + "safeguard": "¡{{targetName}} está protegido por Velo Sagrado!", + "afterYou": "¡{{pokemonName}} ha decidido aprovechar la oportunidad!" } diff --git a/src/locales/fr/battler-tags.json b/src/locales/fr/battler-tags.json index f523eb7f07d..c4a88bb91aa 100644 --- a/src/locales/fr/battler-tags.json +++ b/src/locales/fr/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}} est touché par la malédiction !", "stockpilingOnAdd": "{{pokemonNameWithAffix}} utilise\nla capacité Stockage {{stockpiledCount}} fois !", "disabledOnAdd": "La capacité {{moveName}}\nde {{pokemonNameWithAffix}} est mise sous entrave !", - "disabledLapse": "La capacité {{moveName}}\nde {{pokemonNameWithAffix}} n’est plus sous entrave !" + "disabledLapse": "La capacité {{moveName}}\nde {{pokemonNameWithAffix}} n’est plus sous entrave !", + "tarShotOnAdd": "{{pokemonNameWithAffix}} est maintenant\nvulnérable au feu !" } diff --git a/src/locales/fr/berry.json b/src/locales/fr/berry.json index 833e1d1d8fd..17f28fb8dd0 100644 --- a/src/locales/fr/berry.json +++ b/src/locales/fr/berry.json @@ -1,46 +1,46 @@ { "SITRUS": { "name": "Baie Sitrus", - "effect": "Restaure 25% des PV s’ils sont inférieurs à 50%." + "effect": "Restaure 25% des PV du porteur s’ils sont inférieurs à 50%." }, "LUM": { "name": "Baie Prine", - "effect": "Soigne tout problème de statut permanant et la confusion." + "effect": "Soigne tout problème de statut et la confusion du porteur." }, "ENIGMA": { "name": "Baie Enigma", - "effect": "Restaure 25% des PV si touché par une capacité super efficace." + "effect": "Restaure 25% des PV du porteur s’il est touché par une capacité super efficace." }, "LIECHI": { "name": "Baie Lichii", - "effect": "Augmente l’Attaque si les PV sont inférieurs à 25%." + "effect": "Augmente l’Attaque du porteur si ses PV sont inférieurs à 25%." }, "GANLON": { "name": "Baie Lingan", - "effect": "Augmente la Défense si les PV sont inférieurs à 25%." + "effect": "Augmente la Défense du porteur si ses PV sont inférieurs à 25%." }, "PETAYA": { "name": "Baie Pitaye", - "effect": "Augmente l’Atq. Spé. si les PV sont inférieurs à 25%." + "effect": "Augmente l’Atq. Spé. du porteur si ses PV sont inférieurs à 25%." }, "APICOT": { "name": "Baie Abriko", - "effect": "Augmente la Déf. Spé. si les PV sont inférieurs à 25%." + "effect": "Augmente la Déf. Spé. du porteur si ses PV sont inférieurs à 25%." }, "SALAC": { "name": "Baie Sailak", - "effect": "Augmente la Vitesse si les PV sont inférieurs à 25%." + "effect": "Augmente la Vitesse du porteur si ses PV sont inférieurs à 25%." }, "LANSAT": { "name": "Baie Lansat", - "effect": "Augmente le taux de coups critiques si les PV sont inférieurs à 25%." + "effect": "Augmente le taux de coups critiques du porteur si ses PV sont inférieurs à 25%." }, "STARF": { "name": "Baie Frista", - "effect": "Augmente énormément une statistique au hasard si les PV sont inférieurs à 25%." + "effect": "Augmente énormément une statistique au hasard du porteur si ses PV sont inférieurs à 25%." }, "LEPPA": { "name": "Baie Mepo", - "effect": "Restaure 10 PP à une capacité dès que ses PP tombent à 0." + "effect": "Restaure 10 PP à une capacité du porteur dès que ses PP tombent à 0." } -} \ No newline at end of file +} diff --git a/src/locales/fr/dialogue.json b/src/locales/fr/dialogue.json index dddd0d8e5b7..adc58de0563 100644 --- a/src/locales/fr/dialogue.json +++ b/src/locales/fr/dialogue.json @@ -54,8 +54,8 @@ "3": "J’espère que j’aurai ma revanche un jour.", "4": "C’était super amusant ! Mais ce combat m’a épuisée…", "5": "Tu m’as appris une belle leçon ! T’es vraiment incroyable !", - "6": "Vraiment ? J’ai perdu… ? C’est des choses qui arrivent, ça me déprime mais tu es vraiment très cool.", - "6_female": "Vraiment ? J’ai perdu… ? C’est des choses qui arrivent, ça me déprime mais t’es vraiment très cool.", + "6": "Vraiment ? J’ai perdu… ? Bon, ça arrive, mais c’était cool quand même.", + "6_female": "Vraiment ? J’ai perdu… ? Bon, ça arrive, mais c’était cool quand même.", "7": "J’ai pas besoin de ce genre de souvenirs.\n*Suppression de mémoire en cours…*", "8": "Hé ! Je t’avais dit d’y aller doucement avec moi ! Mais t’es vraiment si cool quand tu te bats sérieusement…", "9": "J’en ai marre des combats Pokémon…\nJe vais chercher d’autres trucs à faire…" @@ -314,8 +314,8 @@ "3": "On est juste des gars et des meufs normaux, on voit un Pokémon on le prend !", "4": "Pourquoi tu te la joue comme ça ? C'est avec tes dents que t’vas jouer frérot.", "4_female": "Pourquoi tu te la joue comme ça ? C'est avec tes dents que t’vas jouer ma reus.", - "5": "Cousin, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\n$Mais on est sympa, on a un plan pour toi ! ♪", - "5_female": "Cousine, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\n$Mais on est sympa, on a un plan pour toi ! ♪" + "5": "Cousin, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\nMais on est sympa, on a un plan pour toi ! ♪", + "5_female": "Cousine, écoute-nous bien ! ♪\nSe taper dessus, ça sert à rien ! ♪\n$Tu t’incrustes chez nous, ça s’fait pas ! ♪\nMais on est sympa, on a un plan pour toi ! ♪" }, "victory": { "1": "Hein ? C’est déjà terminé ?", @@ -687,7 +687,7 @@ }, "rival_6": { "encounter": { - "1": "@c{smile_eclosed}Nous y revoilà.\n$@c{neutral}J’ai eu du temps pour réfléchir à tout ça.\nIl y a une raison à pourquoi tout semble étrange.\n$@c{neutral_eclosed}Ton rêve, ma volonté de te battre…\nFont partie de quelque chose de plus grand.\n$@c{serious}C’est même pas à propos de moi, ni de toi… Mais du monde, @c{serious_mhalf_fists}et te repousser dans tes limites est ma mission.\n$@c{neutral_eclosed}J’ignore si je serai capable de l’accomplir, mais je ferai tout ce qui est en mon pouvoir.\n$@c{neutral}Cet endroit est terrifiant… Et pourtant il m’a l’air familier, comme si j’y avais déjà mis les pieds.\n$@c{serious_mhalf_fists}Tu ressens la même chose, pas vrai ?\n$@c{serious}… et c’est comme si quelque chose ici me parlait.\n$Comme si c’était tout ce que ce monde avait toujours connu.\n$Ces précieux moments ensemble semblent si proches ne sont rien de plus qu’un lointain souvenir.\n$@c{neutral_eclosed}D’ailleurs, qui peut dire aujourd’hui qu’ils ont pu être réels ?\n$@c{serious_mopen_fists}Il faut que tu persévères. Si tu t’arrêtes, ça n’aura jamais de fin et t’es la seule à en être capable.\n$@c{serious_smile_fists}Difficile de comprendre le sens de tout ça, je sais juste que c’est la réalité.\n$@c{serious_mopen_fists}Si tu ne parviens pas à me battre ici et maintenant, tu n’as aucune chance." + "1": "@c{smile_eclosed}Nous y revoilà.\n$@c{neutral}J’ai eu du temps pour réfléchir à tout ça.\nIl y a une raison à pourquoi tout semble étrange.\n$@c{neutral_eclosed}Ton rêve, ma volonté de te battre…\nFont partie de quelque chose de plus grand.\n$@c{serious}C’est même pas à propos de moi, ni de toi… Mais du monde, @c{serious_mhalf_fists}et te repousser dans tes limites est ma mission.\n$@c{neutral_eclosed}J’ignore si je serai capable de l’accomplir, mais je ferai tout ce qui est en mon pouvoir.\n$@c{neutral}Cet endroit est terrifiant… Et pourtant il m’a l’air familier, comme si j’y avais déjà mis les pieds.\n$@c{serious_mhalf_fists}Tu ressens la même chose, pas vrai ?\n$@c{serious}… et c’est comme si quelque chose ici me parlait.\n$Comme si c’était tout ce que ce monde avait toujours connu.\n$Ces précieux moments ensemble qui semblent si proches ne sont rien de plus qu’un lointain souvenir.\n$@c{neutral_eclosed}D’ailleurs, qui peut dire aujourd’hui qu’ils ont pu être réels ?\n$@c{serious_mopen_fists}Il faut que tu persévères. Si tu t’arrêtes, ça n’aura jamais de fin et t’es la seule à en être capable.\n$@c{serious_smile_fists}Difficile de comprendre le sens de tout ça, je sais juste que c’est la réalité.\n$@c{serious_mopen_fists}Si tu ne parviens pas à me battre ici et maintenant, tu n’as aucune chance." }, "victory": { "1": "@c{smile_eclosed}J’ai fait ce que j’avais à faire.\n$Promets-moi juste une chose.\n@c{smile}Après avoir réparé ce monde… Rentre à la maison." diff --git a/src/locales/fr/fight-ui-handler.json b/src/locales/fr/fight-ui-handler.json index e8b41661995..bd4e6b52566 100644 --- a/src/locales/fr/fight-ui-handler.json +++ b/src/locales/fr/fight-ui-handler.json @@ -3,5 +3,6 @@ "power": "Puissance", "accuracy": "Précision", "abilityFlyInText": " {{passive}}{{abilityName}}\nde {{pokemonName}}", - "passive": "Passif " -} \ No newline at end of file + "passive": "Passif ", + "teraHover": "Téracristal {{type}}" +} diff --git a/src/locales/fr/modifier-type.json b/src/locales/fr/modifier-type.json index 78be62cd88f..4f8033b50d7 100644 --- a/src/locales/fr/modifier-type.json +++ b/src/locales/fr/modifier-type.json @@ -202,7 +202,7 @@ "GOLDEN_PUNCH": { "name": "Poing Doré", "description": "La moitié des dégâts infligés sont convertis en argent." }, "COIN_CASE": { "name": "Boite Jetons", "description": "Tous les 10 combats, recevez 10% de votre argent en intérêts." }, - "LOCK_CAPSULE": { "name": "Poké Écrin", "description": "Permet de conserver la rareté des objets si vous relancez les objets proposés." }, + "LOCK_CAPSULE": { "name": "Poké Écrin", "description": "Permet de choisir de bloquer le niveau de rareté lors d’une relance des objets gratuits proposés." }, "GRIP_CLAW": { "name": "Accro Griffe" }, "WIDE_LENS": { "name": "Loupe" }, diff --git a/src/locales/fr/move-trigger.json b/src/locales/fr/move-trigger.json index d9d800c52cc..3704bc90718 100644 --- a/src/locales/fr/move-trigger.json +++ b/src/locales/fr/move-trigger.json @@ -1,9 +1,9 @@ { "hitWithRecoil": "{{pokemonName}} est blessé par le contrecoup !", - "cutHpPowerUpMove": "{{pokemonName}} sacrifie des PV\net augmente la puissance ses capacités !", + "cutHpPowerUpMove": "{{pokemonName}} sacrifie des PV\net augmente la puissance de ses capacités !", "absorbedElectricity": "{{pokemonName}} absorbe de l’électricité !", "switchedStatChanges": "{{pokemonName}} permute\nles changements de stats avec ceux de sa cible !", - "switchedTwoStatChanges": "{{pokemonName}} permute les changements de {{firstStat} et de {{secondStat}} avec ceux de sa cible !", + "switchedTwoStatChanges": "{{pokemonName}} permute les changements de {{firstStat}} et de {{secondStat}} avec ceux de sa cible !", "switchedStat": "{{pokemonName}} et sa cible échangent leur {{stat}} !", "sharedGuard": "{{pokemonName}} additionne sa garde à celle de sa cible et redistribue le tout équitablement !", "sharedPower": "{{pokemonName}} additionne sa force à celle de sa cible et redistribue le tout équitablement !", @@ -66,5 +66,6 @@ "revivalBlessing": "{{pokemonName}} a repris connaissance\net est prêt à se battre de nouveau !", "swapArenaTags": "Les effets affectant chaque côté du terrain\nont été échangés par {{pokemonName}} !", "exposedMove": "{{targetPokemonName}} est identifié\npar {{pokemonName}} !", - "safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !" + "safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !", + "afterYou": "{{pokemonName}} accepte\navec joie !" } diff --git a/src/locales/fr/pokemon-info.json b/src/locales/fr/pokemon-info.json index a23b320ea3e..4e53a31035d 100644 --- a/src/locales/fr/pokemon-info.json +++ b/src/locales/fr/pokemon-info.json @@ -17,7 +17,7 @@ "HPStat": "PV" }, "Type": { - "UNKNOWN": "Inconnu", + "UNKNOWN": "???", "NORMAL": "Normal", "FIGHTING": "Combat", "FLYING": "Vol", diff --git a/src/locales/it/battler-tags.json b/src/locales/it/battler-tags.json index e8bda9cfd1e..bd24f380f9e 100644 --- a/src/locales/it/battler-tags.json +++ b/src/locales/it/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}} subisce la maledizione!", "stockpilingOnAdd": "{{pokemonNameWithAffix}} ha usato Accumulo per la\n{{stockpiledCount}}ª volta!", "disabledOnAdd": "La mossa {{moveName}} di\n{{pokemonNameWithAffix}} è stata bloccata!", - "disabledLapse": "La mossa {{moveName}} di\n{{pokemonNameWithAffix}} non è più bloccata!" + "disabledLapse": "La mossa {{moveName}} di\n{{pokemonNameWithAffix}} non è più bloccata!", + "tarShotOnAdd": "{{pokemonNameWithAffix}} è diventato vulnerabile\nal tipo Fuoco!" } diff --git a/src/locales/it/fight-ui-handler.json b/src/locales/it/fight-ui-handler.json index 969d8dad370..1c24112a1a7 100644 --- a/src/locales/it/fight-ui-handler.json +++ b/src/locales/it/fight-ui-handler.json @@ -2,6 +2,7 @@ "pp": "PP", "power": "Potenza", "accuracy": "Precisione", - "abilityFlyInText": "{{passive}} {{pokemonName}} {{abilityName}}", - "passive": "Passiva di " -} \ No newline at end of file + "abilityFlyInText": "{{passive}}{{pokemonName}}\n{{abilityName}}", + "passive": "Passiva di ", + "teraHover": "Teracristallizzato {{type}}" +} diff --git a/src/locales/it/move-trigger.json b/src/locales/it/move-trigger.json index 785972b90f9..c8fb390e53f 100644 --- a/src/locales/it/move-trigger.json +++ b/src/locales/it/move-trigger.json @@ -66,5 +66,6 @@ "revivalBlessing": "{{pokemonName}} torna in forze!", "swapArenaTags": "{{pokemonName}} ha invertito gli effetti attivi\nnelle due metà del campo!", "exposedMove": "{{pokemonName}} ha identificato\n{{targetPokemonName}}!", - "safeguard": "Salvaguardia protegge {{targetName}}!" -} \ No newline at end of file + "safeguard": "Salvaguardia protegge {{targetName}}!", + "afterYou": "{{pokemonName}} approfitta della cortesia!" +} diff --git a/src/locales/ja/battler-tags.json b/src/locales/ja/battler-tags.json index 2b6382a3a9f..f8c6d44c0b4 100644 --- a/src/locales/ja/battler-tags.json +++ b/src/locales/ja/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}}は のろわれている!", "stockpilingOnAdd": "{{pokemonNameWithAffix}}は {{stockpiledCount}}つ たくわえた!", "disabledOnAdd": "{{pokemonNameWithAffix}}の\n{{moveName}}\nを 封じこめた!", - "disabledLapse": "{{pokemonNameWithAffix}}の\nかなしばりが 解けた!" + "disabledLapse": "{{pokemonNameWithAffix}}の\nかなしばりが 解けた!", + "tarShotOnAdd": "{{pokemonNameWithAffix}}は ほのおに 弱くなった!" } diff --git a/src/locales/ja/fight-ui-handler.json b/src/locales/ja/fight-ui-handler.json index c0c725ccaf3..72cf32f1cd5 100644 --- a/src/locales/ja/fight-ui-handler.json +++ b/src/locales/ja/fight-ui-handler.json @@ -2,6 +2,7 @@ "pp": "PP", "power": "威力", "accuracy": "命中", - "abilityFlyInText": " {{pokemonName}}の\n{{passive}} {{abilityName}}", - "passive": "パッシブ " + "abilityFlyInText": " {{pokemonName}}の\n{{passive}}{{abilityName}}", + "passive": "パッシブ ", + "teraHover": "{{type}}テラスタル" } diff --git a/src/locales/ja/move-trigger.json b/src/locales/ja/move-trigger.json index 7449d8c6e4b..fbefe883836 100644 --- a/src/locales/ja/move-trigger.json +++ b/src/locales/ja/move-trigger.json @@ -65,5 +65,6 @@ "suppressAbilities": "{{pokemonName}}の 特性が 効かなくなった!", "revivalBlessing": "{{pokemonName}}は\n復活して 戦えるようになった!", "swapArenaTags": "{{pokemonName}}は\nお互いの 場の 効果を 入れ替えた!", - "exposedMove": "{{pokemonName}}は {{targetPokemonName}}の\n正体を 見破った!" + "exposedMove": "{{pokemonName}}は {{targetPokemonName}}の\n正体を 見破った!", + "afterYou": "{{pokemonName}}は\nお言葉に 甘えることにした!" } diff --git a/src/locales/ko/battler-tags.json b/src/locales/ko/battler-tags.json index 0993cafa04a..21e548a01a6 100644 --- a/src/locales/ko/battler-tags.json +++ b/src/locales/ko/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}}[[는]]\n저주받고 있다!", "stockpilingOnAdd": "{{pokemonNameWithAffix}}[[는]]\n{{stockpiledCount}}개 비축했다!", "disabledOnAdd": "{{pokemonNameWithAffix}}의 {{moveName}}[[는]]\n사용할 수 없다!", - "disabledLapse": "{{pokemonNameWithAffix}}의 {{moveName}}[[는]]\n이제 사용할 수 있다." + "disabledLapse": "{{pokemonNameWithAffix}}의 {{moveName}}[[는]]\n이제 사용할 수 있다.", + "tarShotOnAdd": "{{pokemonNameWithAffix}}[[는]] 불꽃에 약해졌다!" } diff --git a/src/locales/ko/fight-ui-handler.json b/src/locales/ko/fight-ui-handler.json index a5f961095e1..d950e605896 100644 --- a/src/locales/ko/fight-ui-handler.json +++ b/src/locales/ko/fight-ui-handler.json @@ -2,6 +2,7 @@ "pp": "PP", "power": "위력", "accuracy": "명중률", - "abilityFlyInText": " {{pokemonName}}의 {{passive}}{{abilityName}}", - "passive": "패시브 " -} \ No newline at end of file + "abilityFlyInText": " {{pokemonName}}의\n{{passive}}{{abilityName}}", + "passive": "패시브 ", + "teraHover": "{{type}} 테라스탈" +} diff --git a/src/locales/ko/move-trigger.json b/src/locales/ko/move-trigger.json index 2a38bb13b0a..8a3a699d628 100644 --- a/src/locales/ko/move-trigger.json +++ b/src/locales/ko/move-trigger.json @@ -66,5 +66,6 @@ "revivalBlessing": "{{pokemonName}}[[는]]\n정신을 차려 싸울 수 있게 되었다!", "swapArenaTags": "{{pokemonName}}[[는]]\n서로의 필드 효과를 교체했다!", "exposedMove": "{{pokemonName}}[[는]]\n{{targetPokemonName}}의 정체를 꿰뚫어 보았다!", - "safeguard": "{{targetName}}[[는]] 신비의 베일이 지켜 주고 있다!" + "safeguard": "{{targetName}}[[는]] 신비의 베일이 지켜 주고 있다!", + "afterYou": "{{pokemonName}}[[는]]\n배려를 받아들이기로 했다!" } diff --git a/src/locales/pt_BR/battler-tags.json b/src/locales/pt_BR/battler-tags.json index 9c0f4732013..ec6559e12e5 100644 --- a/src/locales/pt_BR/battler-tags.json +++ b/src/locales/pt_BR/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}} foi ferido pelo Curse!", "stockpilingOnAdd": "{{pokemonNameWithAffix}} estocou {{stockpiledCount}}!", "disabledOnAdd": "{{moveName}} de {{pokemonNameWithAffix}}\nfoi desabilitado!", - "disabledLapse": "{{moveName}} de {{pokemonNameWithAffix}}\nnão está mais desabilitado." + "disabledLapse": "{{moveName}} de {{pokemonNameWithAffix}}\nnão está mais desabilitado.", + "tarShotOnAdd": "{{pokemonNameWithAffix}} tornou-se mais fraco ao fogo!" } diff --git a/src/locales/pt_BR/fight-ui-handler.json b/src/locales/pt_BR/fight-ui-handler.json index f5c4379126d..8fc41f523eb 100644 --- a/src/locales/pt_BR/fight-ui-handler.json +++ b/src/locales/pt_BR/fight-ui-handler.json @@ -3,5 +3,6 @@ "power": "Poder", "accuracy": "Precisão", "abilityFlyInText": " {{passive}}{{pokemonName}}\n{{abilityName}}", - "passive": "Passiva de " -} \ No newline at end of file + "passive": "Passiva de ", + "teraHover": "Terastalizado {{type}}" +} diff --git a/src/locales/pt_BR/move-trigger.json b/src/locales/pt_BR/move-trigger.json index 9aa13dedad5..4549f83cdf1 100644 --- a/src/locales/pt_BR/move-trigger.json +++ b/src/locales/pt_BR/move-trigger.json @@ -62,5 +62,6 @@ "revivalBlessing": "{{pokemonName}} foi reanimado!", "swapArenaTags": "{{pokemonName}} trocou os efeitos de batalha que afetam cada lado do campo!", "exposedMove": "{{pokemonName}} identificou\n{{targetPokemonName}}!", - "safeguard": "{{targetName}} está protegido por Safeguard!" + "safeguard": "{{targetName}} está protegido por Safeguard!", + "afterYou": "{{pokemonName}} aceitou a gentil oferta!" } diff --git a/src/locales/zh_CN/ability.json b/src/locales/zh_CN/ability.json index 7c70c84f55c..31e3c08161d 100644 --- a/src/locales/zh_CN/ability.json +++ b/src/locales/zh_CN/ability.json @@ -469,7 +469,7 @@ }, "honeyGather": { "name": "采蜜", - "description": "The Pokémon gat\nhers Honey afte\nr a battle. The\n Honey is then \nsold for money." + "description": "战斗结束时,有时候会捡来甜甜蜜。\n甜甜蜜会转换成金钱。" }, "frisk": { "name": "察觉", @@ -1239,4 +1239,4 @@ "name": "毒傀儡", "description": "因桃歹郎的招式而陷入中毒状态的\n对手同时也会陷入混乱状态。" } -} \ No newline at end of file +} diff --git a/src/locales/zh_CN/achv.json b/src/locales/zh_CN/achv.json index 90dfda0e3c1..b93345d876b 100644 --- a/src/locales/zh_CN/achv.json +++ b/src/locales/zh_CN/achv.json @@ -23,7 +23,7 @@ }, "DamageAchv": { - "description": "在单次攻击中造成 {{damageAmount}} 点伤害" + "description": "在单次攻击中造成\n {{damageAmount}} 点伤害" }, "250_DMG": { "name": "重拳出击" @@ -39,7 +39,7 @@ }, "HealAchv": { - "description": "通过技能、能力或携带的道具一次性治疗 {{healAmount}} {{HP}}点" + "description": "通过技能、能力或携带的道具\n一次性治疗 {{healAmount}} {{HP}}点" }, "250_HEAL": { "name": "新手奶妈" @@ -88,11 +88,11 @@ "TRANSFER_MAX_STAT_STAGE": { "name": "团队协作", - "description": "在一项属性强化至最大时用接力棒传递给其他宝可梦" + "description": "在一项属性强化至最大时用\n接力棒传递给其他宝可梦" }, "MAX_FRIENDSHIP": { "name": "亲密无间", - "description": "使一只宝可梦的亲密度达到最大值" + "description": "使一只宝可梦的亲密度\n达到最大值" }, "MEGA_EVOLVE": { "name": "大变身", @@ -112,7 +112,7 @@ }, "SPLICE": { "name": "无限融合", - "description": "使用基因之楔将两只宝可梦融合在一起" + "description": "使用基因之楔将两只宝可梦\n融合在一起" }, "MINI_BLACK_HOLE": { "name": "一大洞的道具", @@ -136,7 +136,7 @@ }, "SHINY_PARTY": { "name": "呕心沥血", - "description": "拥有一支由闪光宝可梦组成的满员队伍" + "description": "拥有一支由闪光宝可梦组成\n的满员队伍" }, "HATCH_MYTHICAL": { "name": "幻兽蛋", @@ -144,7 +144,7 @@ }, "HATCH_SUB_LEGENDARY": { "name": "二级传说蛋", - "description": "从蛋中孵化出一只二级传说宝可梦" + "description": "从蛋中孵化出一只二级传说\n宝可梦" }, "HATCH_LEGENDARY": { "name": "传说蛋", @@ -156,19 +156,19 @@ }, "HIDDEN_ABILITY": { "name": "隐藏实力", - "description": "捕捉一只拥有隐藏特性的宝可梦" + "description": "捕捉一只拥有隐藏特性\n的宝可梦" }, "PERFECT_IVS": { "name": "合格证", - "description": "获得一只拥有完美个体值的宝可梦" + "description": "获得一只拥有完美个体值\n的宝可梦" }, "CLASSIC_VICTORY": { "name": "战无不胜", "description": "在经典模式中通关游戏" }, "UNEVOLVED_CLASSIC_VICTORY": { - "name": "带孩子来上班", - "description": "通关经典模式时队伍中至少有一名未进化的宝可梦" + "name": "带孩上班", + "description": "通关经典模式时队伍中至少有\n一名未进化的宝可梦" }, "MONO_GEN_ONE": { diff --git a/src/locales/zh_CN/battle.json b/src/locales/zh_CN/battle.json index 4197786b7d8..ccf0e560805 100644 --- a/src/locales/zh_CN/battle.json +++ b/src/locales/zh_CN/battle.json @@ -15,7 +15,7 @@ "moneyPickedUp": "捡到了₽{{moneyAmount}}!", "pokemonCaught": "{{pokemonName}}被抓住了!", "addedAsAStarter": "增加了{{pokemonName}}作为\n一个新的基础宝可梦!", - "partyFull": "你的队伍已满员。是否放生其他宝可梦\n为{{pokemonName}}腾出空间?", + "partyFull": "你的队伍已满员。是否放生其他宝可梦\n为{{pokemonName}}腾出空间?", "pokemon": "宝可梦", "sendOutPokemon": "上吧!\n{{pokemonName}}!", "hitResultCriticalHit": "击中了要害!", diff --git a/src/locales/zh_CN/battler-tags.json b/src/locales/zh_CN/battler-tags.json index 792551d1ab1..7a01f5dff23 100644 --- a/src/locales/zh_CN/battler-tags.json +++ b/src/locales/zh_CN/battler-tags.json @@ -69,5 +69,6 @@ "cursedLapse": "{{pokemonNameWithAffix}}\n正受到诅咒!", "stockpilingOnAdd": "{{pokemonNameWithAffix}}蓄力了{{stockpiledCount}}次!", "disabledOnAdd": "封住了{{pokemonNameWithAffix}}的\n{{moveName}}!", - "disabledLapse": "{{pokemonNameWithAffix}}的\n定身法解除了!" + "disabledLapse": "{{pokemonNameWithAffix}}的\n定身法解除了!", + "tarShotOnAdd": "{{pokemonNameWithAffix}}\n变得怕火了!" } diff --git a/src/locales/zh_CN/bgm-name.json b/src/locales/zh_CN/bgm-name.json index d0508a49661..065347e3bb6 100644 --- a/src/locales/zh_CN/bgm-name.json +++ b/src/locales/zh_CN/bgm-name.json @@ -57,7 +57,7 @@ "battle_legendary_dusk_dawn": "究极日月「战斗!日食・月食 奈克洛兹玛」", "battle_legendary_ultra_nec": "究极日月「战斗!究极奈克洛兹玛」", "battle_legendary_zac_zam": "剑盾「战斗!苍响・藏玛然特」", - "battle_legendary_glas_spec": "剑盾「战斗! 雪暴马・灵幽马」", + "battle_legendary_glas_spec": "剑盾「战斗! 雪暴马・灵幽马」", "battle_legendary_calyrex": "剑盾「战斗!蕾冠王」", "battle_legendary_birds_galar": "剑盾「战斗!传说的鸟宝可梦」", "battle_legendary_ruinous": "朱紫「战斗!灾厄宝可梦」", @@ -117,9 +117,9 @@ "plains": "空之探险队「天空顶端(草原)」", "power_plant": "空之探险队「电气平原 深处」", "ruins": "空之探险队「封印岩地 深处」", - "sea": "Andr06 - Marine Mystique", + "sea": "Andr06 - 海洋之秘", "seabed": "Firel - 海底", - "slum": "Andr06 - Sneaky Snom", + "slum": "Andr06 - 狡猾的雪吞虫", "snowy_forest": "空之探险队「天空顶端(雪山)」", "space": "Firel - 太空", "swamp": "空之探险队「封闭之海」", diff --git a/src/locales/zh_CN/dialogue-double-battle.json b/src/locales/zh_CN/dialogue-double-battle.json index 5ab6bf49890..629de3aff3e 100644 --- a/src/locales/zh_CN/dialogue-double-battle.json +++ b/src/locales/zh_CN/dialogue-double-battle.json @@ -9,10 +9,10 @@ }, "red_blue_double": { "encounter": { - "1": "赤红: ...!$青绿: 他人狠话不多。$青绿: 但别被他耍了,\n毕竟他可是个冠军!" + "1": "赤红: ...!$青绿: 他人狠话不多。$青绿: 但别被他耍了,\n毕竟他可是个冠军!" }, "victory": { - "1": "赤红: ...!$青绿: 下次我们一定会赢你!" + "1": "赤红: ...!$青绿: 下次我们一定会赢你!" } }, "tate_liza_double": { @@ -79,4 +79,4 @@ "1": "聂梓:这首歌献给大家!$玛俐:哥哥……" } } -} \ No newline at end of file +} diff --git a/src/locales/zh_CN/dialogue-misc.json b/src/locales/zh_CN/dialogue-misc.json index 07aa336d4f6..b26a3a5f208 100644 --- a/src/locales/zh_CN/dialogue-misc.json +++ b/src/locales/zh_CN/dialogue-misc.json @@ -1,4 +1,4 @@ { "ending": "@c{shock}你回来了?@d{32} 也就是说…@d{96} 你赢了呀!?\n@c{smile_ehalf}我应该早料到了。\n$@c{smile_eclosed}当然…我一直有这种感觉\n@c{smile}一切都结束了,对么? 你打破了循环。\n$@c{smile_ehalf}你也完成了自己的梦想,不是吗?\n你甚至一次都没失败。\n$我是唯一能够记得你所作所为的人\n@c{angry_mopen}我会努力不忘掉哒!\n$@c{smile_wave_wink}开玩笑啦,@d{64} @c{smile}我才不会忘呢。@d{32}\n你的传奇将永远留存于我们心中。\n$@c{smile_wave}不管了,@d{64} 时候不早了@d{96} ,应该吧?\n在这地方还真搞不清楚。\n$一起回家吧。 @c{smile_wave_wink}可能明天,我们再来打一场,为了重温回忆嘛~", - "ending_female": "@c{smile}哦?你赢了?@d{96} @c{smile_eclosed}我应该早猜到了\n你回来了。\n$@c{smile}结束了。@d{64} 你终结了这个循环。\n$@c{serious_smile_fists}你也完成了自己的梦想,不是吗?\n你甚至一次都没失败。\n$@c{neutral}我是唯一能够记得你所作所为的人@d{96}\n我觉得这应该也还行吧?\n$@c{serious_smile_fists}你的传奇将永远留存于我们心中。\n$@c{smile_eclosed}不管了,我真是受够这个地方了,你也一样吗?我们回家吧。\n$@c{serious_smile_fists}可能等我们回家以后,再打一场?\n要是你想的话" + "ending_female": "@c{smile}哦?你赢了?@d{96} @c{smile_eclosed}我应该早猜到了\n你回来了。\n$@c{smile}结束了。@d{64} 你终结了这个循环。\n$@c{serious_smile_fists}你也完成了自己的梦想,不是吗?\n你甚至一次都没失败。\n$@c{neutral}我是唯一能够记得你所作所为的人@d{96}\n我觉得这应该也还行吧?\n$@c{serious_smile_fists}你的传奇将永远留存于我们心中。\n$@c{smile_eclosed}不管了,我真是受够这个地方了,你也一样吗?我们回家吧。\n$@c{serious_smile_fists}可能等我们回家以后,再打一场?\n要是你想的话" } diff --git a/src/locales/zh_CN/dialogue.json b/src/locales/zh_CN/dialogue.json index 5a4615fac54..dd0fa3fb3cc 100644 --- a/src/locales/zh_CN/dialogue.json +++ b/src/locales/zh_CN/dialogue.json @@ -388,7 +388,7 @@ "victory": { "1": "大失误……", "2": "以我现在的实力,无法胜任我的任务……", - "3": "原……谅我,坂木。\n我竟被一名训练师打败了。." + "3": "原……谅我,坂木。\n我竟被一名训练师打败了。" } }, "ariana": { @@ -1230,14 +1230,14 @@ }, "crasher_wake": { "encounter": { - "1": "极限! 极限! 看好了!$极限假面…就此…登场!", - "2": "极限! 极限! 极限假面!", + "1": "极限! 极限! 看好了!$极限假面…就此…登场!", + "2": "极限! 极限! 极限假面!", "3": "我是滔滔巨浪,将你冲走!" }, "victory": { "1": "我真是笑得合不拢嘴啊!$哈哈哈!那真是太有趣了!", "2": "呼哇!结束收尾了!$我该怎么说呢……$我还想再对战!我还想再继续战斗!", - "3": "啊啊啊啊啊!?" + "3": "啊啊啊啊啊!?" }, "defeat": { "1": "耶!就是这样!", @@ -1254,7 +1254,7 @@ "victory": { "1": "明白了……我会礼貌地退场。", "2": "输了就是输了。你确实很强大。", - "3": "…行吧! 嗯, 我输了。" + "3": "…行吧! 嗯, 我输了。" }, "defeat": { "1": "爸爸!我用你珍爱的飞行宝可梦赢了……", @@ -1576,7 +1576,7 @@ }, "clay": { "encounter": { - "1": "咳咳! 让我好等,不是吗,孩子?$好吧,是时候看看你能做到什么了!" + "1": "咳咳! 让我好等,不是吗,孩子?$好吧,是时候看看你能做到什么了!" }, "victory": { "1": "真是的……我先说好,\n我可没有手下留情。" @@ -1802,7 +1802,7 @@ "1": "够野的!你的想法比我的还要毒!" }, "defeat": { - "1": "嘿,拜托!认真点!\n你要加把劲啊!" + "1": "嘿,拜托!认真点!\n你要加把劲啊!" } }, "olivia": { @@ -1884,7 +1884,7 @@ }, "wikstrom": { "encounter": { - "1": "年轻的挑战者,幸会!\n我乃是著名的钢铁之刃,公爵雁铠! $让我们开始战斗吧!预备!" + "1": "年轻的挑战者,幸会!\n我乃是著名的钢铁之刃,公爵雁铠! $让我们开始战斗吧!预备!" }, "victory": { "1": "辉煌!你与你尊贵的\n宝可梦之间的信任居然胜过了我!" @@ -1921,7 +1921,7 @@ "2": "我知道你能走这么远。让我们开始吧。" }, "victory": { - "1": "被你拿下了啊。你太出色了!", + "1": "被你拿下了啊。你太出色了!", "2": "我从没想到会有另一个训练师打败我……$我很惊讶。" }, "defeat": { @@ -2025,13 +2025,13 @@ }, "red": { "encounter": { - "1": "…!" + "1": "…!" }, "victory": { - "1": "…?" + "1": "…?" }, "defeat": { - "1": "…!" + "1": "…!" } }, "jasmine": { @@ -2303,7 +2303,7 @@ }, "grant": { "encounter": { - "1": "我只期待一件事。. $通过超越彼此,\n我们找到通往更高境界的道路。" + "1": "我只期待一件事。$通过超越彼此,\n我们找到通往更高境界的道路。" }, "victory": { "1": "你是一堵我无法逾越的墙!" @@ -2413,7 +2413,7 @@ }, "marnie": { "encounter": { - "1": "事实上,言而总之… \n人家自己也想当冠军呀! $所以别认为我在针对你!" + "1": "事实上,言而总之… \n人家自己也想当冠军呀! $所以别认为我在针对你!" }, "victory": { "1": "好吧,我还是输了……\n但是我看到了很多你和你宝可梦的优点哦" @@ -2468,13 +2468,13 @@ }, "ryme": { "encounter": { - "1": "宝贝, 一起! \n摇滚摇到骨子里!" + "1": "宝贝, 一起! \n摇滚摇到骨子里!" }, "victory": { "1": "你好酷!我佩服!\n我的灵魂为你哭!" }, "defeat": { - "1": "再会, 宝贝!" + "1": "再会, 宝贝!" } }, "grusha": { @@ -2625,7 +2625,7 @@ }, "rival_3_female": { "encounter": { - "1": "@c{smile_wave}好久不见!还没输过,对吧。$@c{angry}我觉得你点烦了。@c{smile_wave_wink}开玩笑啦!$@c{smile_ehalf}但说真的,你现在不想家吗?\n不想…我吗?$我……我的意思是,我们真的很想你。$@c{smile_eclosed}我支持你的一切,包括你的梦想。\n但现实就是你早晚会经历失败。$@c{smile}当你失败的时候,我想像往常一样陪在你身边。$@c{angry_mopen}现在,给你看看我变得多强了吧!" + "1": "@c{smile_wave}好久不见!还没输过,对吧。$@c{angry}我觉得你点烦了。@c{smile_wave_wink}开玩笑啦!$@c{smile_ehalf}但说真的,你现在不想家吗?\n不想…我吗?$我……我的意思是,我们真的很想你。$@c{smile_eclosed}我支持你的一切,包括你的梦想。\n但现实就是你早晚会经历失败。$@c{smile}当你失败的时候,我想像往常一样陪在你身边。$@c{angry_mopen}现在,给你看看我变得多强了吧!" }, "victory": { "1": "@c{shock}都这样了……还是不够吗?$这样下去,你就永远不会回来了……" diff --git a/src/locales/zh_CN/fight-ui-handler.json b/src/locales/zh_CN/fight-ui-handler.json index 8496bf2c1ea..aa8bf4f77c5 100644 --- a/src/locales/zh_CN/fight-ui-handler.json +++ b/src/locales/zh_CN/fight-ui-handler.json @@ -2,6 +2,7 @@ "pp": "PP", "power": "威力", "accuracy": "命中", - "abilityFlyInText": " {{pokemonName}} 的 {{passive}}{{abilityName}}", - "passive": "被动 " -} \ No newline at end of file + "abilityFlyInText": " {{pokemonName}} 的\n{{passive}}{{abilityName}}", + "passive": "被动 ", + "teraHover": "{{type}} 太晶化" +} diff --git a/src/locales/zh_CN/modifier-type.json b/src/locales/zh_CN/modifier-type.json index 26e4c2dc110..981f26a1603 100644 --- a/src/locales/zh_CN/modifier-type.json +++ b/src/locales/zh_CN/modifier-type.json @@ -95,7 +95,7 @@ "description": "招式命中率增加{{accuracyAmount}}(最大100)。" }, "PokemonMultiHitModifierType": { - "description": "攻击以40/25/12.5%的伤害造成2/3/4次伤害" + "description": "攻击以60/75/82.5%的伤害造成2/3/4次伤害。" }, "TmModifierType": { "name": "招式学习器\n{{moveId}} - {{moveName}}", @@ -314,19 +314,19 @@ }, "BERRY_POUCH": { "name": "树果袋", - "description": "使用树果时有30%的几率不会消耗树果。" + "description": "使用树果时增加30%的几率不会消耗树果。" }, "FOCUS_BAND": { "name": "气势头带", - "description": "携带该道具的宝可梦有10%几率在受到攻击\n而将陷入濒死状态时,保留1点HP不陷入濒死状态。" + "description": "携带该道具的宝可梦增加10%几率在受到攻击\n而将陷入濒死状态时,保留1点HP不陷入濒死状态。" }, "QUICK_CLAW": { "name": "先制之爪", - "description": "有10%的几率无视速度优先使出招式\n(先制技能优先)。" + "description": "增加10%的几率无视速度优先使出招式\n(先制技能优先)。" }, "KINGS_ROCK": { "name": "王者之证", - "description": "使用任意原本不会造成畏缩状态的攻击,\n有10%几率使目标陷入畏缩状态。" + "description": "使用任意原本不会造成畏缩状态的攻击,\n增加10%几率使目标陷入畏缩状态。" }, "LEFTOVERS": { "name": "吃剩的东西", diff --git a/src/locales/zh_CN/move-trigger.json b/src/locales/zh_CN/move-trigger.json index 1eb4c397f45..436f1805c4e 100644 --- a/src/locales/zh_CN/move-trigger.json +++ b/src/locales/zh_CN/move-trigger.json @@ -42,12 +42,12 @@ "incineratedItem": "{{pokemonName}}烧没了\n{{targetName}}的{{itemName}}!", "knockedOffItem": "{{pokemonName}}拍落了\n{{targetName}}的{{itemName}}!", "tookMoveAttack": "{{pokemonName}}\n受到了{{moveName}}的攻击!", - "cutOwnHpAndMaximizedStat": "{{pokemonName}}\n削减了体力并释放了全部{{statName}}!", + "cutOwnHpAndMaximizedStat": "{{pokemonName}}\n削减了体力并释放了全部{{statName}}!", "copiedStatChanges": "{{pokemonName}}复制了\n{{targetName}}的能力变化!", "magnitudeMessage": "震级{{magnitude}}!", "tookAimAtTarget": "{{pokemonName}}将目标对准了\n{{targetName}}!", "transformedIntoType": "{{pokemonName}} \n变成了{{typeName}}属性!", - "copiedMove": "{{pokemonName}}\n复制了{{moveName}}!", + "copiedMove": "{{pokemonName}}\n复制了{{moveName}}!", "sketchedMove": "{{pokemonName}}\n对{{moveName}}进行了写生!", "acquiredAbility": "{{pokemonName}}的特性\n变为{{abilityName}}了!", "copiedTargetAbility": "{{pokemonName}}复制了\n{{targetName}}的{{abilityName}}!", @@ -66,5 +66,6 @@ "revivalBlessing": "{{pokemonName}}复活了!", "swapArenaTags": "{{pokemonName}}\n交换了双方的场地效果!", "exposedMove": "{{pokemonName}}识破了\n{{targetPokemonName}}的原型!", - "safeguard": "{{targetName}}\n正受到神秘之幕的保护!" -} \ No newline at end of file + "safeguard": "{{targetName}}\n正受到神秘之幕的保护!", + "afterYou": "{{pokemonName}}\n接受了对手的好意!" +} diff --git a/src/locales/zh_CN/party-ui-handler.json b/src/locales/zh_CN/party-ui-handler.json index db364d29ab2..8dff1ffb75c 100644 --- a/src/locales/zh_CN/party-ui-handler.json +++ b/src/locales/zh_CN/party-ui-handler.json @@ -23,7 +23,7 @@ "tooManyItems": "{{pokemonName}}拥有\n太多这个道具了!", "anyEffect": "即便使用也无效果哦。", "unpausedEvolutions": "{{pokemonName}}的进化停止了。", - "unspliceConfirmation": "真的要把{{fusionName}}\n从{{pokemonName}}身上分离吗? {{fusionName}}会就此消失。", + "unspliceConfirmation": "真的要把{{fusionName}}\n从{{pokemonName}}身上分离吗?{{fusionName}}会就此消失。", "wasReverted": "{{fusionName}}恢复成了{{pokemonName}}。", "releaseConfirmation": "你真要放生{{pokemonName}}吗?", "releaseInBattle": "你无法放生正在战斗中的宝可梦!", @@ -44,4 +44,4 @@ "untilWeMeetAgain": "下次再见了,{{pokemonName}}!", "sayonara": "撒由那拉,{{pokemonName}}!", "smellYaLater": "拜拜了您嘞,{{pokemonName}}!" -} \ No newline at end of file +} diff --git a/src/locales/zh_CN/pokemon-form.json b/src/locales/zh_CN/pokemon-form.json index 09ec54be804..e77f9bdb9fa 100644 --- a/src/locales/zh_CN/pokemon-form.json +++ b/src/locales/zh_CN/pokemon-form.json @@ -1,5 +1,5 @@ { - "pikachuCosplay": "服装", + "pikachuCosplay": "换装", "pikachuCoolCosplay": "摇滚巨星", "pikachuBeautyCosplay": "贵妇", "pikachuCuteCosplay": "流行偶像", @@ -167,4 +167,4 @@ "paldeaTaurosCombat": "斗战种", "paldeaTaurosBlaze": "火炽种", "paldeaTaurosAqua": "水澜种" -} \ No newline at end of file +} diff --git a/src/locales/zh_CN/splash-messages.json b/src/locales/zh_CN/splash-messages.json index f679c43cdb9..4d2d208edfd 100644 --- a/src/locales/zh_CN/splash-messages.json +++ b/src/locales/zh_CN/splash-messages.json @@ -6,7 +6,7 @@ "optionalSaveScumming": "可用SL大法!", "biomes": "35种地区!", "openSource": "开源!", - "playWithSpeed": "请五倍速游玩!", + "playWithSpeed": "请五倍速游玩!", "liveBugTesting": "随时修复BUG!", "heavyInfluence": "深受雨中冒险2影响!", "pokemonRiskAndPokemonRain": "雨中宝可梦冒险!", @@ -33,4 +33,4 @@ "eeveeExpo": "伊布博览会!", "ynoproject": "Yume Nikki 页游项目!", "breedersInSpace": "饲养员也能上太空?" -} \ No newline at end of file +} diff --git a/src/locales/zh_CN/starter-select-ui-handler.json b/src/locales/zh_CN/starter-select-ui-handler.json index d184d5f7c63..4851468ab7c 100644 --- a/src/locales/zh_CN/starter-select-ui-handler.json +++ b/src/locales/zh_CN/starter-select-ui-handler.json @@ -21,8 +21,8 @@ "toggleIVs": "显示个体", "manageMoves": "管理招式", "manageNature": "管理性格", - "addToFavorites": "Add to Favorites", - "removeFromFavorites": "Remove from Favorites", + "addToFavorites": "添加到最爱", + "removeFromFavorites": "移出最爱", "useCandies": "使用糖果", "selectNature": "选择性格", "selectMoveSwapOut": "选择要替换的招式。", @@ -42,4 +42,4 @@ "locked": "未解锁", "disabled": "已禁用", "uncaught": "未捕获" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/ability-trigger.json b/src/locales/zh_TW/ability-trigger.json index f31fb12bc35..c4b53fa5126 100644 --- a/src/locales/zh_TW/ability-trigger.json +++ b/src/locales/zh_TW/ability-trigger.json @@ -3,11 +3,62 @@ "badDreams": "{{pokemonName}} 被折磨着!", "costar": "{{pokemonName}} 複製了 {{allyName}} 的\n能力變化!", "iceFaceAvoidedDamage": "{{pokemonNameWithAffix}} 因爲 {{abilityName}}\n避免了傷害!", - "trace": "{{pokemonName}} 複製了 {{targetName}} 的\n{{abilityName}}!", - "windPowerCharged": "受 {{moveName}} 的影響, {{pokemonName}} 提升了能力!", + "perishBody": "因爲{{pokemonName}}的{{abilityName}}\n雙方將在3回合後滅亡!", + "poisonHeal": "{{pokemonName}}因{{abilityName}}\n回複了少許HP!", + "trace": "{{pokemonName}}複制了{{targetName}}的\n{{abilityName}}!", + "windPowerCharged": "受{{moveName}}的影響,{{pokemonName}}提升了能力!", + "quickDraw":"因爲速擊效果發動,\n{{pokemonName}}比平常出招更快了!", "disguiseAvoidedDamage": "{{pokemonNameWithAffix}}的畫皮脫落了!", + "blockItemTheft": "{{pokemonNameWithAffix}}的{{abilityName}}\n阻止了對方奪取道具!", + "typeImmunityHeal": "{{pokemonNameWithAffix}}因{{abilityName}}\n回複了少許HP!", + "nonSuperEffectiveImmunity": "{{pokemonNameWithAffix}}因{{abilityName}}\n避免了傷害!", "fullHpResistType": "{{pokemonNameWithAffix}}讓甲殼綻放光輝,扭曲了屬性相剋關係!", + "moveImmunity": "對{{pokemonNameWithAffix}}沒有效果!", + "reverseDrain": "{{pokemonNameWithAffix}}\n吸到了汙泥漿!", + "postDefendTypeChange": "{{pokemonNameWithAffix}}因{{abilityName}}\n變成了{{typeName}}屬性!", + "postDefendContactDamage": "{{pokemonNameWithAffix}}的{{abilityName}}\n使對方受到了傷害!", + "postDefendAbilitySwap": "{{pokemonNameWithAffix}}\n互換了各自的特性!", + "postDefendAbilityGive": "因爲{{pokemonNameWithAffix}}\n對方的特性變成了{{abilityName}}!", + "postDefendMoveDisable": "封住了{{pokemonNameWithAffix}}的\n{{moveName}}!", + "pokemonTypeChange": "{{pokemonNameWithAffix}}\n變成了{{moveType}}屬性!", + "postAttackStealHeldItem": "{{pokemonNameWithAffix}}從{{defenderName}}那裏\n奪取了{{stolenItemType}}!", + "postDefendStealHeldItem": "{{pokemonNameWithAffix}}從{{attackerName}}那裏\n奪取了{{stolenItemType}}!", + "copyFaintedAllyAbility": "繼承了{{pokemonNameWithAffix}}的\n{{abilityName}}!", + "intimidateImmunity": "{{pokemonNameWithAffix}}因{{abilityName}}沒有受到威嚇!", + "postSummonAllyHeal": "{{pokemonNameWithAffix}}喝光了\n{{pokemonName}}泡的茶!", + "postSummonClearAllyStats": "{{pokemonNameWithAffix}}的\n能力變化消失了!", + "postSummonTransform": "{{pokemonNameWithAffix}}\n變身成了{{targetName}}!", + "protectStat": "因{{pokemonNameWithAffix}}的{{abilityName}}\n{{statName}}不會降低!", + "statusEffectImmunityWithName": "{{pokemonNameWithAffix}}因{{abilityName}}\n{{statusEffectName}}沒有效果!", + "statusEffectImmunity": "{{pokemonNameWithAffix}}因{{abilityName}}\n異常狀態沒有效果!", + "battlerTagImmunity": "{{pokemonNameWithAffix}}因{{abilityName}}\n而不會{{battlerTagName}}!", + "forewarn": "{{pokemonNameWithAffix}}讀取了\n{{moveName}}!", + "frisk": "{{pokemonNameWithAffix}}察覺到了\n{{opponentName}}的{{opponentAbilityName}}!", + "postWeatherLapseHeal": "{{pokemonNameWithAffix}}因{{abilityName}}\n回複了少許HP!", + "postWeatherLapseDamage": "{{pokemonNameWithAffix}}\n因{{abilityName}}而受到了傷害!", + "postTurnLootCreateEatenBerry": "{{pokemonNameWithAffix}}\n收獲了{{berryName}}!", + "postTurnHeal": "{{pokemonNameWithAffix}}因{{abilityName}}\n回複了少許HP!", + "fetchBall": "{{pokemonNameWithAffix}}\n撿回了{{pokeballName}}!", + "healFromBerryUse": "{{pokemonNameWithAffix}}因{{abilityName}}\n回複了HP!", + "arenaTrap": "因{{pokemonNameWithAffix}}的{{abilityName}}\n而無法進行替換!", + "postBattleLoot": "{{pokemonNameWithAffix}}撿到了\n{{itemName}}!", + "postFaintContactDamage": "{{pokemonNameWithAffix}}的{{abilityName}}\n使對方受到了傷害!", + "postFaintHpDamage": "{{pokemonNameWithAffix}}的{{abilityName}}\n使對方受到了傷害!", + "postSummonPressure": "從{{pokemonNameWithAffix}}的身上\n感到了一種壓迫感!", "weatherEffectDisappeared": "天氣的影響消失了!", + "postSummonMoldBreaker": "{{pokemonNameWithAffix}}\n打破了常規!", + "postSummonAnticipation": "{{pokemonNameWithAffix}}\n發抖了!", + "postSummonTurboblaze": "{{pokemonNameWithAffix}}\n正在釋放熾焰氣場!", + "postSummonTeravolt": "{{pokemonNameWithAffix}}\n正在釋放濺射氣場!", + "postSummonDarkAura": "{{pokemonNameWithAffix}}\n正在釋放暗黑氣場!", + "postSummonFairyAura": "{{pokemonNameWithAffix}}\n正在釋放妖精氣場!", "postSummonAuraBreak": "{{pokemonNameWithAffix}}壓制了所有氣場!", + "postSummonNeutralizingGas": "周圍充滿了\n{{pokemonNameWithAffix}}的化學變化氣體!", + "postSummonAsOneGlastrier": "{{pokemonNameWithAffix}}\n同時擁有了兩種特性!", + "postSummonAsOneSpectrier": "{{pokemonNameWithAffix}}\n同時擁有了兩種特性!", + "postSummonVesselOfRuin": "{{pokemonNameWithAffix}}的災禍之鼎\n令周圍的寶可夢的{{statName}}減弱了!", + "postSummonSwordOfRuin": "{{pokemonNameWithAffix}}的災禍之劍\n令周圍的寶可夢的{{statName}}減弱了!", + "postSummonTabletsOfRuin": "{{pokemonNameWithAffix}}的災禍之簡\n令周圍的寶可夢的{{statName}}減弱了!", + "postSummonBeadsOfRuin": "{{pokemonNameWithAffix}}的災禍之玉\n令周圍的寶可夢的{{statName}}減弱了!", "preventBerryUse": "{{pokemonNameWithAffix}}因太緊張\n而無法食用樹果!" } diff --git a/src/locales/zh_TW/ability.json b/src/locales/zh_TW/ability.json index ddfe2783794..21206c5362a 100644 --- a/src/locales/zh_TW/ability.json +++ b/src/locales/zh_TW/ability.json @@ -469,7 +469,7 @@ }, "honeyGather": { "name": "採蜜", - "description": "The Pokémon gathers Honey after a battle. The Honey is then sold for money." + "description": "戰鬥結束時,有時候會撿來甜甜蜜。\n甜甜蜜會轉換成金錢。" }, "frisk": { "name": "察覺", @@ -1239,4 +1239,4 @@ "name": "毒傀儡", "description": "因為桃歹郎的招式而陷入中\n毒狀態的對手同時也會陷入\n混亂狀態。" } -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/achv.json b/src/locales/zh_TW/achv.json index 9edce2e368d..804ec0c5089 100644 --- a/src/locales/zh_TW/achv.json +++ b/src/locales/zh_TW/achv.json @@ -21,7 +21,7 @@ "name": "暴發戶" }, "DamageAchv": { - "description": "在單次攻擊中造成 {{damageAmount}} 點傷害" + "description": "在單次攻擊中造成\n {{damageAmount}} 點傷害" }, "250_DMG": { "name": "重拳出擊" @@ -36,7 +36,7 @@ "name": "一拳超人" }, "HealAchv": { - "description": "通過技能、能力或攜帶的道具一次性治療 {{healAmount}} {{HP}}點" + "description": "通過技能、能力或攜帶的道具\n一次性治療 {{healAmount}} {{HP}}點" }, "250_HEAL": { "name": "新手奶媽" @@ -82,11 +82,11 @@ }, "TRANSFER_MAX_STAT_STAGE": { "name": "團隊協作", - "description": "在一項屬性強化至最大時用接力棒傳遞給其他寶可夢" + "description": "在一項屬性強化至最大時用\n接力棒傳遞給其他寶可夢" }, "MAX_FRIENDSHIP": { "name": "親密無間", - "description": "使一隻寶可夢的親密度達到最大值" + "description": "使一隻寶可夢的親密度\n達到最大值" }, "MEGA_EVOLVE": { "name": "大變身", @@ -106,7 +106,7 @@ }, "SPLICE": { "name": "無限融合", - "description": "使用基因之楔將兩隻寶可夢融合在一起" + "description": "使用基因之楔將兩隻寶可夢\n融合在一起" }, "MINI_BLACK_HOLE": { "name": "一大洞的道具", @@ -130,7 +130,7 @@ }, "SHINY_PARTY": { "name": "嘔心瀝血", - "description": "擁有一支由閃光寶可夢組成的滿員隊伍" + "description": "擁有一支由閃光寶可夢組成\n的滿員隊伍" }, "HATCH_MYTHICAL": { "name": "幻獸蛋", @@ -138,7 +138,7 @@ }, "HATCH_SUB_LEGENDARY": { "name": "二級傳說蛋", - "description": "從蛋中孵化出一隻準傳說寶可夢" + "description": "從蛋中孵化出一隻準傳說\n寶可夢" }, "HATCH_LEGENDARY": { "name": "傳說蛋", @@ -150,16 +150,20 @@ }, "HIDDEN_ABILITY": { "name": "隱藏實力", - "description": "捕捉一隻擁有隱藏特性的寶可夢" + "description": "捕捉一隻擁有隱藏特性\n的寶可夢" }, "PERFECT_IVS": { "name": "合格證", - "description": "獲得一隻擁有完美個體值的寶可夢" + "description": "獲得一隻擁有完美個體值\n的寶可夢" }, "CLASSIC_VICTORY": { "name": "戰無不勝", "description": "在經典模式中通關遊戲" }, + "UNEVOLVED_CLASSIC_VICTORY": { + "name": "帶孩上班", + "description": "通關經典模式時隊伍中至少有\n一名未進化的寶可夢" + }, "MONO_GEN_ONE": { "name": "最初的勁敵", "description": "完成僅限第一世代的挑戰." @@ -253,6 +257,10 @@ "MONO_FAIRY": { "name": "林克,醒醒!" }, + "FRESH_START": { + "name": "初次嘗試!", + "description": "完成初次嘗試挑戰" + }, "INVERSE_BATTLE": { "name": "鏡子子鏡", "description": "完成逆轉之戰挑戰\n戰挑戰之轉逆成完" diff --git a/src/locales/zh_TW/arena-flyout.json b/src/locales/zh_TW/arena-flyout.json index 9e26dfeeb6e..e201b683543 100644 --- a/src/locales/zh_TW/arena-flyout.json +++ b/src/locales/zh_TW/arena-flyout.json @@ -1 +1,43 @@ -{} \ No newline at end of file +{ + "activeBattleEffects": "當前戰鬥效果", + "player": "我方", + "neutral": "全局", + "enemy": "敵方", + + "sunny": "大晴天", + "rain": "下雨", + "sandstorm": "沙暴", + "hail": "冰雹", + "snow": "下雪", + "fog": "起霧", + "heavyRain": "大雨", + "harshSun": "大日照", + "strongWinds": "亂流", + + "misty": "薄霧場地", + "electric": "電氣場地", + "grassy": "青草場地", + "psychic": "精神場地", + + "mudSport": "玩泥巴", + "waterSport": "玩水", + "spikes": "撒菱", + "toxicSpikes": "毒菱", + "mist": "白霧", + "futureSight": "預知未來", + "doomDesire": "破滅之願", + "wish": "祈願", + "stealthRock": "隱形岩", + "stickyWeb": "黏黏網", + "trickRoom": "戲法空間", + "gravity": "重力", + "reflect": "反射壁", + "lightScreen": "光牆", + "auroraVeil": "極光幕", + "quickGuard": "快速防守", + "wideGuard": "廣域防守", + "matBlock": "掀榻榻米", + "craftyShield": "戲法防守", + "tailwind": "順風", + "happyHour": "快樂時光" +} diff --git a/src/locales/zh_TW/arena-tag.json b/src/locales/zh_TW/arena-tag.json index 78246d9c44f..a6224f300a3 100644 --- a/src/locales/zh_TW/arena-tag.json +++ b/src/locales/zh_TW/arena-tag.json @@ -1,11 +1,57 @@ { + "yourTeam": "我方隊伍", + "opposingTeam": "敵方隊伍", + "arenaOnRemove": "{{moveName}}的效果消失了!", + "arenaOnRemovePlayer": "{{moveName}}在我方的效果消失了!", + "arenaOnRemoveEnemy": "{{moveName}}在敵方的效果消失了!", + "mistOnAdd": "{{pokemonNameWithAffix}}的一方被\n白霧包圍了!", + "mistApply": "正受到白霧的保護\n能力不會被降低!", + "reflectOnAdd": "反射壁使\n物理抗性提高了!", + "reflectOnAddPlayer": "反射壁使我方的\n物理抗性提高了!", + "reflectOnAddEnemy": "反射壁使敵方的\n物理抗性提高了!", + "lightScreenOnAdd": "光牆使\n特殊抗性提高了!", + "lightScreenOnAddPlayer": "光牆使我方的\n特殊抗性提高了!", + "lightScreenOnAddEnemy": "光牆使敵方的\n特殊抗性提高了!", + "auroraVeilOnAdd": "極光幕使\n物理和特殊抗性提高了!", + "auroraVeilOnAddPlayer": "極光幕使我方的\n物理和特殊抗性提高了!", + "auroraVeilOnAddEnemy": "極光幕使敵方的\n物理和特殊抗性提高了!", + "conditionalProtectOnAdd": "{{moveName}}\n保護了!", + "conditionalProtectOnAddPlayer": "{{moveName}}\n保護了我方!", + "conditionalProtectOnAddEnemy": "{{moveName}}\n保護了敵方!", + "conditionalProtectApply": "{{moveName}}\n保護了{{pokemonNameWithAffix}}!", + "matBlockOnAdd": "{{pokemonNameWithAffix}}正在\n伺機使出掀榻榻米!", "noCritOnAddPlayer": "{{moveName}}保護了你的\n隊伍不被擊中要害!", "noCritOnAddEnemy": "{{moveName}}保護了對方的\n隊伍不被擊中要害!", "noCritOnRemove": "{{pokemonNameWithAffix}}的{{moveName}}\n效果消失了!", + "wishTagOnAdd": "{{pokemonNameWithAffix}}的\n祈願實現了!", + "mudSportOnAdd": "電氣的威力減弱了!", + "mudSportOnRemove": "玩泥巴的效果消失了!", + "waterSportOnAdd": "火焰的威力減弱了!", + "waterSportOnRemove": "玩水的效果消失了!", + "spikesOnAdd": "{{opponentDesc}}腳下\n散落著{{moveName}}!", + "spikesActivateTrap": "{{pokemonNameWithAffix}}\n受到了撒菱的傷害!", + "toxicSpikesOnAdd": "{{opponentDesc}}腳下\n散落著{{moveName}}!", + "toxicSpikesActivateTrapPoison": "{{pokemonNameWithAffix}}\n吸收了{{moveName}}!", + "stealthRockOnAdd": "{{opponentDesc}}周圍\n開始浮現出尖銳的岩石!", + "stealthRockActivateTrap": "尖銳的岩石紮進了\n{{pokemonNameWithAffix}}的體內!", + "stickyWebOnAdd": "對方的腳下\n延伸出了{{moveName}}!", + "stickyWebActivateTrap": "{{pokemonName}}\n被黏黏網粘住了!", + "trickRoomOnAdd": "{{pokemonNameWithAffix}}\n扭曲了時空!", + "trickRoomOnRemove": "扭曲的時空複原了!", + "gravityOnAdd": "重力變強了!", + "gravityOnRemove": "重力複原了!", + "tailwindOnAdd": "從身後\n吹起了順風!", + "tailwindOnAddPlayer": "從我方身後\n吹起了順風!", + "tailwindOnAddEnemy": "從敵方身後\n吹起了順風!", + "tailwindOnRemove": "順風停止了!", + "tailwindOnRemovePlayer": "我方的順風停止了!", + "tailwindOnRemoveEnemy": "敵方的順風停止了!", + "happyHourOnAdd": "大家被歡樂的\n氣氛包圍了!", + "happyHourOnRemove": "氣氛回複到平常了。", "safeguardOnAdd": "整個場地被\n神秘之幕包圍了!", "safeguardOnAddPlayer": "我方被\n神秘之幕包圍了!", "safeguardOnAddEnemy": "對手被\n神秘之幕包圍了!", "safeguardOnRemove": "包圍整個場地的\n神秘之幕消失了!", "safeguardOnRemovePlayer": "包圍我方的\n神秘之幕消失了!", "safeguardOnRemoveEnemy": "包圍對手的\n神秘之幕消失了!" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/battle.json b/src/locales/zh_TW/battle.json index 0d44688ff4a..66da1b7cace 100644 --- a/src/locales/zh_TW/battle.json +++ b/src/locales/zh_TW/battle.json @@ -1,69 +1,98 @@ { - "bossAppeared": "{{bossName}} 出現了.", + "bossAppeared": "{{bossName}} 出現了。", "trainerAppeared": "{{trainerName}}\n想要和你對戰!", "trainerAppearedDouble": "{{trainerName}}\n想要和你對戰!", - "singleWildAppeared": "一隻野生的 {{pokemonName}} 出現了!", - "multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出現了!", - "playerComeBack": "回來吧, {{pokemonName}}!", - "trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!", - "playerGo": "去吧! {{pokemonName}}!", - "trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!", + "trainerSendOut": "{{trainerName}}派出了\n{{pokemonName}}!", + "singleWildAppeared": "一只野生的{{pokemonName}}出現了!", + "multiWildAppeared": "野生的{{pokemonName1}}\n和{{pokemonName2}}出現了!", + "playerComeBack": "回來吧,{{pokemonName}}!", + "trainerComeBack": "{{trainerName}}收回了{{pokemonName}}!", + "playerGo": "去吧!{{pokemonName}}!", + "trainerGo": "{{trainerName}}派出了\n{{pokemonName}}!", + "trainerSendOut": "{{trainerName}}派出了\n{{pokemonName}}!", + "singleWildAppeared": "一只野生的{{pokemonName}}出現了!", + "multiWildAppeared": "野生的{{pokemonName1}}\n和{{pokemonName2}}出現了!", + "playerComeBack": "回來吧,{{pokemonName}}!", + "trainerComeBack": "{{trainerName}}收回了{{pokemonName}}!", + "playerGo": "去吧!{{pokemonName}}!", + "trainerGo": "{{trainerName}}派出了\n{{pokemonName}}!", "switchQuestion": "要更換\n{{pokemonName}}嗎?", "trainerDefeated": "你擊敗了\n{{trainerName}}!", - "moneyPickedUp": "撿到了 ₽{{moneyAmount}}!", - "pokemonCaught": "{{pokemonName}} 被抓住了!", + "moneyWon": "你贏得了\n₽{{moneyAmount}}!", + "moneyPickedUp": "撿到了₽{{moneyAmount}}!", + "pokemonCaught": "{{pokemonName}}被抓住了!", + "addedAsAStarter": "增加了{{pokemonName}}作爲\n一個新的基礎寶可夢!", + "partyFull": "你的隊伍已滿員。是否放生其他寶可夢\n爲{{pokemonName}}騰出空間?", "pokemon": "寶可夢", - "sendOutPokemon": "上吧! {{pokemonName}}!", + "sendOutPokemon": "上吧!\n{{pokemonName}}!", "hitResultCriticalHit": "擊中了要害!", "hitResultSuperEffective": "效果拔群!", "hitResultNotVeryEffective": "收效甚微…", - "hitResultNoEffect": "對 {{pokemonName}} 沒有效果!", + "hitResultNoEffect": "對{{pokemonName}}沒有效果!", "hitResultImmune": "對于{{pokemonName}},\n完全沒有效果!", - "hitResultOneHitKO": "一擊切殺!", + "hitResultOneHitKO": "一擊必殺!", "attackFailed": "但是失敗了!", "attackMissed": "沒有命中{{pokemonNameWithAffix}}!", - "attackHitsCount": "擊中 {{count}} 次!", - "rewardGain": "You received\n{{modifierName}}!", - "expGain": "{{pokemonName}} 獲得了 {{exp}} 經驗值!", - "levelUp": "{{pokemonName}} 升級到 Lv. {{level}}!", - "learnMove": "{{pokemonName}} 學會了{{moveName}}!", - "learnMovePrompt": "{{pokemonName}} 想要學習 {{moveName}}.", - "learnMoveLimitReached": "但是, {{pokemonName}} 已經學會了\n四個招式.", - "learnMoveReplaceQuestion": "要忘記一個招式並學習 {{moveName}} 嗎?", - "learnMoveStopTeaching": "不再嘗試學習\n{{moveName}}嗎?", - "learnMoveNotLearned": "{{pokemonName}} 沒有學會 {{moveName}}.", + "attackHitsCount": "擊中{{count}}次!", + "rewardGain": "你獲得了\n{{modifierName}}!", + "expGain": "{{pokemonName}}獲得了{{exp}} 點經驗值!", + "levelUp": "{{pokemonName}}升級到Lv.{{level}}!", + "learnMove": "{{pokemonName}}學會了{{moveName}}!", + "learnMovePrompt": "{{pokemonName}}想要學習{{moveName}}。", + "learnMoveLimitReached": "但是,{{pokemonName}}已經學會了\n四個技能", + "learnMoveReplaceQuestion": "要忘記一個技能並學習{{moveName}}嗎?", + "learnMoveStopTeaching": "不再嘗試學習{{moveName}}?", + "learnMoveNotLearned": "{{pokemonName}}沒有學會{{moveName}}。", "learnMoveForgetQuestion": "要忘記哪個技能?", - "learnMoveForgetSuccess": "{{pokemonName}} 忘記了 {{moveName}}.", - "countdownPoof": "@d{32}1, @d{15}2, 和@d{15}… @d{15}… @d{15}… @d{15}@s{se/pb_bounce_1}噗!", - "learnMoveAnd": "然後…", - "levelCapUp": "等級上限提升到 {{levelCap}}!", - "moveNotImplemented": "{{moveName}} 未實裝,無法選擇。", + "learnMoveForgetSuccess": "{{pokemonName}}忘記了\n如何使用{{moveName}}。", + "countdownPoof": "@d{32}1, @d{15}2 @d{15}… @d{15}… @d{15}@s{pb_bounce_1}空!", + "learnMoveAnd": "然後……", + "levelCapUp": "等級上限提升到{{levelCap}}!", + "moveNotImplemented": "{{moveName}}尚未實裝,無法選擇。", "moveNoPP": "這個技能的PP用完了", - "moveDisabled": "{{moveName}} 被禁用!", + "moveDisabled": "{{moveName}}被禁用!", "disableInterruptedMove": "{{pokemonNameWithAffix}}的{{moveName}}\n被無效化了!", "noPokeballForce": "一股無形的力量阻止了你使用精靈球。", "noPokeballTrainer": "你不能捕捉其他訓練家的寶可夢!", - "noPokeballMulti": "只能在剩下一隻寶可夢時才能扔出精靈球!", - "noPokeballStrong": "目標寶可夢太強了,無法捕捉!你需要先\n削弱它!", + "noPokeballMulti": "只能在剩下一只寶可夢時才能扔出精靈球!", + "noPokeballStrong": "目標寶可夢太強了,無法捕捉!\n你需要先削弱它!", "noEscapeForce": "一股無形的力量阻止你逃跑。", - "noEscapeTrainer": "你不能從訓練家對戰中逃跑!", - "noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}!", - "runAwaySuccess": "你成功逃脫了!", - "runAwayCannotEscape": "你無法逃脫!", + "noEscapeTrainer": "你不能從與訓練家的戰鬥中逃跑!", + "noEscapePokemon": "{{pokemonName}}的{{moveName}}\n阻止了你{{escapeVerb}}!", + "runAwaySuccess": "成功逃走了!", + "runAwayCannotEscape": "無法逃走!", "escapeVerbSwitch": "切換", "escapeVerbFlee": "逃跑", - "ppHealBerry": "{{pokemonNameWithAffix}}用{{berryName}}\n回復了{{moveName}}的PP!", - "hpHealBerry": "{{pokemonNameWithAffix}}用{{berryName}}\n回復了體力!", - "notDisabled": "{{moveName}} 不再被禁用!", - "skipItemQuestion": "你要跳過拾取道具嗎?", - "itemStackFull": "{{fullItemName}}持有數已達到上限,\n你獲得了{{itemName}}作爲代替。", + "notDisabled": "{{moveName}}不再被禁用!", + "turnEndHpRestore": "{{pokemonName}}的體力恢複了。", + "hpIsFull": "{{pokemonName}}的體力已滿!", + "skipItemQuestion": "你確定要跳過拾取道具嗎?", + "itemStackFull": "{{fullItemName}}持有數達到上限,\n你獲得了{{itemName}}作爲替代。", "eggHatching": "咦?", - "ivScannerUseQuestion": "對 {{pokemonName}} 使用個體值掃描儀?", - "wildPokemonWithAffix": "野生的 {{pokemonName}}", - "foePokemonWithAffix": "對手 {{pokemonName}}", - "useMove": "{{pokemonNameWithAffix}} 使用了 {{moveName}}!", - "drainMessage": "{{pokemonName}} 吸取了體力!", - "regainHealth": "{{pokemonName}} 回復了體力!", - "fainted": "{{pokemonNameWithAffix}} 倒下了!", - "ppReduced": "降低了 {{targetName}} 的\n{{moveName}} 的PP{{reduction}}點!" + "stealEatBerry": "{{pokemonName}}奪取並吃掉了\n{{targetName}}的{{berryName}}!", + "ppHealBerry": "{{pokemonNameWithAffix}}用{{berryName}}\n回複了{{moveName}}的PP!", + "hpHealBerry": "{{pokemonNameWithAffix}}用{{berryName}}\n回複了體力!", + "ivScannerUseQuestion": "對{{pokemonName}}使用個體值掃描儀?", + "wildPokemonWithAffix": "野生的{{pokemonName}}", + "foePokemonWithAffix": "對手的{{pokemonName}}", + "useMove": "{{pokemonNameWithAffix}}使用了\n{{moveName}}!", + "drainMessage": "{{pokemonName}}\n吸取了體力!", + "regainHealth": "{{pokemonName}}\n回複了體力!", + "fainted": "{{pokemonNameWithAffix}}\n倒下了!", + "statsAnd": "和", + "stats": "能力", + "statRose_other": "{{pokemonNameWithAffix}}的{{stats}}提高了!", + "statSharplyRose_other": "{{pokemonNameWithAffix}}的{{stats}}大幅提高了!", + "statRoseDrastically_other": "{{pokemonNameWithAffix}}的{{stats}}極大幅提高了!", + "statWontGoAnyHigher_other": "{{pokemonNameWithAffix}}的{{stats}}已經無法再提高了!", + "statFell_other": "{{pokemonNameWithAffix}}的{{stats}}降低了!", + "statHarshlyFell_other": "{{pokemonNameWithAffix}}的{{stats}}大幅降低了!", + "statSeverelyFell_other": "{{pokemonNameWithAffix}}的{{stats}}極大幅降低了!", + "statWontGoAnyLower_other": "{{pokemonNameWithAffix}}的{{stats}}已經無法再降低了!", + "transformedIntoType": "{{pokemonName}}變成了\n{{type}}屬性!", + "ppReduced": "降低了{{targetName}}的\n{{moveName}}的PP{{reduction}}點!", + "retryBattle": "你要從對戰開始時重試麽?", + "unlockedSomething": "{{unlockedThing}}\n已解鎖。", + "congratulations": "恭喜!", + "beatModeFirstTime": "{{speciesName}}首次擊敗了{{gameMode}}!\n你獲得了{{newModifier}}!" } diff --git a/src/locales/zh_TW/battler-tags.json b/src/locales/zh_TW/battler-tags.json index b5a2760f7ac..9653db1077a 100644 --- a/src/locales/zh_TW/battler-tags.json +++ b/src/locales/zh_TW/battler-tags.json @@ -67,6 +67,8 @@ "saltCuredLapse": "{{pokemonNameWithAffix}} 受到了{{moveName}}的傷害!", "cursedOnAdd": "{{pokemonNameWithAffix}}削減了自己的體力,並詛咒了{{pokemonName}}!", "cursedLapse": "{{pokemonNameWithAffix}}正受到詛咒!", + "stockpilingOnAdd": "{{pokemonNameWithAffix}}蓄力了{{stockpiledCount}}次!", "disabledOnAdd": "封住了{{pokemonNameWithAffix}}的\n{moveName}}!", - "disabledLapse": "{{pokemonNameWithAffix}}的\n定身法解除了!" + "disabledLapse": "{{pokemonNameWithAffix}}的\n定身法解除了!", + "tarShotOnAdd": "{{pokemonNameWithAffix}}\n變得怕火了!" } diff --git a/src/locales/zh_TW/bgm-name.json b/src/locales/zh_TW/bgm-name.json index 9e26dfeeb6e..e8546750977 100644 --- a/src/locales/zh_TW/bgm-name.json +++ b/src/locales/zh_TW/bgm-name.json @@ -1 +1,141 @@ -{} \ No newline at end of file +{ + "music": "Music: ", + "missing_entries" : "{{name}}", + "battle_kanto_champion": "黑2白2「決戰!關都冠軍」", + "battle_johto_champion": "黑2白2「決戰!城都冠軍」", + "battle_hoenn_champion_g5": "黑2白2「決戰!豐緣冠軍」", + "battle_hoenn_champion_g6": "Ω紅寶石α藍寶石「決戰!豐緣冠軍」", + "battle_sinnoh_champion": "黑2白2「決戰!神奧冠軍」", + "battle_champion_alder": "黑白「決戰!合衆冠軍」", + "battle_champion_iris": "黑2白2「決戰!合衆冠軍」", + "battle_kalos_champion": "XY「決戰!卡洛斯冠軍」", + "battle_alola_champion": "究極日月「頂上決戰!」", + "battle_galar_champion": "劍盾「決戰!伽勒爾冠軍」", + "battle_champion_geeta": "朱紫「決戰!帕底亞首席也慈」", + "battle_champion_nemona": "朱紫「決戰!帕底亞冠軍妮莫」", + "battle_champion_kieran": "朱紫「決戰!藍莓學園冠軍烏栗」", + "battle_hoenn_elite": "Ω紅寶石α藍寶石 「戰鬥!豐緣四天王」", + "battle_unova_elite": "黑白 「戰鬥!合衆四天王」", + "battle_kalos_elite": "XY「戰鬥!卡洛斯四天王」", + "battle_alola_elite": "日月「戰鬥!阿羅拉四天王」", + "battle_galar_elite": "劍盾「聯盟錦標賽」", + "battle_paldea_elite": "朱紫「戰鬥!帕底亞四天王」", + "battle_bb_elite": "朱紫「戰鬥!藍之圓盤四天王」", + "battle_final_encounter": "探險隊DX 「裂空座的領域」", + "battle_final": "黑白「戰鬥!魁奇思」", + "battle_kanto_gym": "黑2白2「戰鬥!關都道館主」", + "battle_johto_gym": "黑2白2「戰鬥!城都道館主」", + "battle_hoenn_gym": "黑2白2「戰鬥!合衆道館主」", + "battle_sinnoh_gym": "黑2白2「戰鬥!神奧道館主」", + "battle_unova_gym": "黑白「戰鬥!合衆道館主」", + "battle_kalos_gym": "XY「戰鬥!卡洛斯道館主」", + "battle_galar_gym": "劍盾「戰鬥!伽勒爾道館主」", + "battle_paldea_gym": "朱紫「戰鬥!帕底亞道館主」", + "battle_legendary_kanto": "XY「戰鬥!傳說寶可夢(關都)」", + "battle_legendary_raikou": "心金魂銀「戰鬥!雷公」", + "battle_legendary_entei": "心金魂銀「戰鬥!炎帝」", + "battle_legendary_suicune": "心金魂銀「戰鬥!水君」", + "battle_legendary_lugia": "心金魂銀「戰鬥!洛奇亞」", + "battle_legendary_ho_oh": "心金魂銀「戰鬥!鳳王」", + "battle_legendary_regis_g5": "黑2白2「戰鬥!傳說中的巨人」", + "battle_legendary_regis_g6": "Ω紅寶石α藍寶石「戰鬥!傳說中的巨人」", + "battle_legendary_gro_kyo": "Ω紅寶石α藍寶石「戰鬥!原始回歸」", + "battle_legendary_rayquaza": "Ω紅寶石α藍寶石「戰鬥!超古代寶可夢」", + "battle_legendary_deoxys": "Ω紅寶石α藍寶石「戰鬥!代歐奇希斯」", + "battle_legendary_lake_trio": "Ω紅寶石α藍寶石「戰鬥!由克希・艾姆利多・亞克諾姆」", + "battle_legendary_sinnoh": "Ω紅寶石α藍寶石「戰鬥!傳說的寶可夢」", + "battle_legendary_dia_pal": "Ω紅寶石α藍寶石「戰鬥!帝牙盧卡・帕路奇亞」", + "battle_legendary_giratina": "Ω紅寶石α藍寶石「戰鬥!騎拉帝納」", + "battle_legendary_arceus": "心金魂銀「阿爾宙斯」", + "battle_legendary_unova": "黑白「戰鬥!傳說的寶可夢」", + "battle_legendary_kyurem": "黑白「戰鬥!酋雷姆」", + "battle_legendary_res_zek": "黑白「戰鬥!萊希拉姆・捷克羅姆」", + "battle_legendary_xern_yvel": "XY「戰鬥!哲爾尼亞斯・伊裴爾塔爾」", + "battle_legendary_tapu": "日月「戰鬥!卡璞」", + "battle_legendary_sol_lun": "日月「戰鬥!露奈雅拉・索爾迦雷歐」", + "battle_legendary_ub": "日月「戰鬥!究極異獸」", + "battle_legendary_dusk_dawn": "究極日月「戰鬥!日食・月食 奈克洛茲瑪」", + "battle_legendary_ultra_nec": "究極日月「戰鬥!究極奈克洛茲瑪」", + "battle_legendary_zac_zam": "劍盾「戰鬥!蒼響・藏瑪然特」", + "battle_legendary_glas_spec": "劍盾「戰鬥! 雪暴馬・靈幽馬」", + "battle_legendary_calyrex": "劍盾「戰鬥!蕾冠王」", + "battle_legendary_birds_galar": "劍盾「戰鬥!傳說的鳥寶可夢」", + "battle_legendary_ruinous": "朱紫「戰鬥!災厄寶可夢」", + "battle_legendary_kor_mir": "朱紫「戰鬥!第零區的寶可夢2」", + "battle_legendary_loyal_three": "朱紫「戰鬥!寶伴」", + "battle_legendary_ogerpon": "朱紫「戰鬥!厄鬼椪」", + "battle_legendary_terapagos": "朱紫「戰鬥!太樂巴戈斯」", + "battle_legendary_pecharunt": "朱紫「戰鬥!桃歹郎」", + "battle_rival": "黑白「戰鬥!黑連・貝爾」", + "battle_rival_2": "黑白「戰鬥!N」", + "battle_rival_3": "黑白「決戰!N」", + "battle_trainer": "黑白「戰鬥!訓練師」", + "battle_wild": "黑白「戰鬥!野生寶可夢」", + "battle_wild_strong": "黑白「戰鬥!強大野生寶可夢」", + "end_summit": "探險隊DX 「天空之柱 頂層」", + "battle_rocket_grunt": "心金魂銀「戰鬥!火箭隊」", + "battle_aqua_magma_grunt": "Ω紅寶石α藍寶石「戰鬥!熔岩隊・海洋隊」", + "battle_galactic_grunt": "晶燦鑽石·明亮珍珠「戰鬥!銀河隊」", + "battle_plasma_grunt": "黑白「戰鬥!等離子團」", + "battle_flare_grunt": "XY「戰鬥!閃焰隊」", + "battle_rocket_boss": "究極日月「戰鬥!坂木」", + "battle_aqua_magma_boss": "Ω紅寶石α藍寶石「戰鬥!水梧桐・赤焰松」", + "battle_galactic_boss": "晶燦鑽石·明亮珍珠「戰鬥!赤日」", + "battle_plasma_boss": "黑2白2「戰鬥!魁奇思」", + "battle_flare_boss": "XY「戰鬥!弗拉達利」", + + "abyss": "空之探險隊「黑暗小丘」", + "badlands": "空之探險隊「枯竭之谷」", + "beach": "空之探險隊「潮濕岩地」", + "cave": "空之探險隊「天空頂端(洞窟)」", + "construction_site": "空之探險隊「幻影石室」", + "desert": "空之探險隊「北方沙漠」", + "dojo": "空之探險隊「嘎啦嘎啦道場」", + "end": "探險隊DX「天空之柱」", + "factory": "空之探險隊「隱藏遺迹」", + "fairy_cave": "空之探險隊「星之洞窟」", + "forest": "空之探險隊「黑暗森林」", + "grass": "空之探險隊「蘋果森林」", + "graveyard": "空之探險隊「神秘森林」", + "ice_cave": "空之探險隊「大冰山」", + "island": "空之探險隊「沿岸岩地」", + "jungle": "Lmz - 叢林", + "laboratory": "Firel - 研究所", + "lake": "空之探險隊「水晶洞窟」", + "meadow": "空之探險隊「天空頂端(森林)」", + "metropolis": "Firel - 城市", + "mountain": "空之探險隊「角山」", + "plains": "空之探險隊「天空頂端(草原)」", + "power_plant": "空之探險隊「電氣平原 深處」", + "ruins": "空之探險隊「封印岩地 深處」", + "sea": "Andr06 - 海洋之秘", + "seabed": "Firel - 海底", + "slum": "Andr06 - 狡猾的雪吞蟲", + "snowy_forest": "空之探險隊「天空頂端(雪山)」", + "space": "Firel - 太空", + "swamp": "空之探險隊「封閉之海」", + "tall_grass": "空之探險隊「濃霧森林」", + "temple": "空之探險隊「守護洞穴」", + "town": "空之探險隊「隨機迷宮3」", + "volcano": "空之探險隊「熱水洞窟」", + "wasteland": "空之探險隊「夢幻高原」", + + "encounter_ace_trainer": "黑白 「視線!精英訓練師」", + "encounter_backpacker": "黑白 「視線!背包客」", + "encounter_clerk": "黑白 「視線!上班族」", + "encounter_cyclist": "黑白 「視線!自行車手」", + "encounter_lass": "黑白 「視線!迷你裙」", + "encounter_parasol_lady": "黑白 「視線!陽傘姐姐」", + "encounter_pokefan": "黑白 「視線!寶可夢愛好者」", + "encounter_psychic": "黑白 「視線!超能力者」", + "encounter_rich": "黑白 「視線!紳士」", + "encounter_rival": "黑白「黑連」", + "encounter_roughneck": "黑白 「視線!光頭」", + "encounter_scientist": "黑白 「視線!科學家」", + "encounter_twins": "黑白 「視線!雙胞胎」", + "encounter_youngster": "黑白 「視線!短褲小子」", + + "heal": "黑白「寶可夢回複」", + "menu": "空之探險隊「歡迎來到寶可夢的世界」", + "title": "空之探險隊「主題曲」" +} diff --git a/src/locales/zh_TW/challenges.json b/src/locales/zh_TW/challenges.json index a1fc6b8f50f..f600cc24a84 100644 --- a/src/locales/zh_TW/challenges.json +++ b/src/locales/zh_TW/challenges.json @@ -20,6 +20,12 @@ "desc": "你只能使用{{type}}\n屬性的寶可夢", "desc_default": "你只能使用所選\n屬性的寶可夢" }, + "freshStart": { + "name": "初次嘗試", + "desc": "你只能使用禦三家,就像是你第一次玩寶可夢肉鴿一樣。", + "value.0": "關閉", + "value.1": "開啓" + }, "inverseBattle": { "name": "逆轉之戰", "shortName": "逆轉之戰", @@ -27,4 +33,4 @@ "value.0": "關閉", "value.1": "開啓" } -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/common.json b/src/locales/zh_TW/common.json index 29ac963ebc3..8b0f91802ee 100644 --- a/src/locales/zh_TW/common.json +++ b/src/locales/zh_TW/common.json @@ -1,8 +1,8 @@ { "start": "開始", - "luckIndicator": "Luck:", - "shinyOnHover": "Shiny", + "luckIndicator": "幸運:", + "shinyOnHover": "閃光", "commonShiny": "常見", "rareShiny": "稀有", "epicShiny": "史詩" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/dialogue-double-battle.json b/src/locales/zh_TW/dialogue-double-battle.json index 684beac5eaf..612bf3d4490 100644 --- a/src/locales/zh_TW/dialogue-double-battle.json +++ b/src/locales/zh_TW/dialogue-double-battle.json @@ -9,10 +9,10 @@ }, "red_blue_double": { "encounter": { - "1": "赤紅: ...!$青綠:他人狠話不多。$青綠: 他人狠話不多。$青綠: 但別被他耍了,\n畢竟他可是個冠軍!" + "1": "赤紅: ...!$青綠:他人狠話不多。$青綠: 他人狠話不多。$青綠: 但別被他耍了,\n畢竟他可是個冠軍!" }, "victory": { - "1": "赤紅: ...!$青綠: 下次我們一定會贏你!" + "1": "赤紅: ...!$青綠: 下次我們一定會贏你!" } }, "tate_liza_double": { @@ -79,4 +79,4 @@ "1": "聶梓:這首歌獻給大家!$瑪俐:哥哥……" } } -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/dialogue-misc.json b/src/locales/zh_TW/dialogue-misc.json index 408bcac546b..73771e96027 100644 --- a/src/locales/zh_TW/dialogue-misc.json +++ b/src/locales/zh_TW/dialogue-misc.json @@ -1,4 +1,4 @@ { "ending": "@c{shock}你回來了?@d{32} 也就是說…@d{96} 你贏了呀!?\n@c{smile_ehalf}我應該早料到了。\n$@c{smile_eclosed}當然…我一直有這種感覺\n@c{smile}一切都結束了,對麼? 你打破了循環。\n$@c{smile_ehalf}你也完成了自己的夢想,不是嗎?\n你甚至一次都沒失敗。\n$我是唯一能夠記得你所作所為的人\n@c{angry_mopen}我會努力不忘掉哒!\n$@c{smile_wave_wink}開玩笑啦,@d{64} @c{smile}我才不會忘呢。@d{32}\n你的傳奇將永遠留存於我們心中。\n$@c{smile_wave}不管了,@d{64} 時候不早了@d{96} ,應該吧?\n在這地方還真搞不清楚。\n$一起回家吧。 @c{smile_wave_wink}可能明天,我們再來打一場,為了重溫回憶嘛~", - "ending_female": "@c{smile}哦?你贏了?@d{96} @c{smile_eclosed}我應該早猜到了\n你回來了。\n$@c{smile}結束了。@d{64} 你終結了這個循環。\n$@c{serious_smile_fists}你也完成了自己的夢想,不是嗎?\n你甚至一次都沒失敗。\n$@c{neutral}我是唯一能夠記得你所作所為的人@d{96}\n我覺得這應該也還行吧?\n$@c{serious_smile_fists}你的傳奇將永遠留存於我們心中。\n$@c{smile_eclosed}不管了,我真是受夠這個地方了,你也一樣嗎?我們回家吧。\n$@c{serious_smile_fists}可能等我們回家以後,再打一場?\n要是你想的話" + "ending_female": "@c{smile}哦?你贏了?@d{96} @c{smile_eclosed}我應該早猜到了\n你回來了。\n$@c{smile}結束了。@d{64} 你終結了這個循環。\n$@c{serious_smile_fists}你也完成了自己的夢想,不是嗎?\n你甚至一次都沒失敗。\n$@c{neutral}我是唯一能夠記得你所作所為的人@d{96}\n我覺得這應該也還行吧?\n$@c{serious_smile_fists}你的傳奇將永遠留存於我們心中。\n$@c{smile_eclosed}不管了,我真是受夠這個地方了,你也一樣嗎?我們回家吧。\n$@c{serious_smile_fists}可能等我們回家以後,再打一場?\n要是你想的話" } diff --git a/src/locales/zh_TW/dialogue.json b/src/locales/zh_TW/dialogue.json index 4236e239622..99427ac5f14 100644 --- a/src/locales/zh_TW/dialogue.json +++ b/src/locales/zh_TW/dialogue.json @@ -379,6 +379,414 @@ "3": "好像是我暈船了…" } }, + "archer": { + "encounter": { + "1": "在你繼續前進之前,\n讓我看看你要如何和對付火箭隊。", + "2": "我收到報告說你的實力與衆不同,\n就讓我來看看這是否屬實吧。", + "3": "我是阿波羅,火箭對的幹部。\n我不會對組織的敵人手軟。" + }, + "victory": { + "1": "大失誤……", + "2": "以我現在的實力,無法勝任我的任務……", + "3": "原……諒我,坂木。\n我竟被一名訓練師打敗了。." + } + }, + "ariana": { + "encounter": { + "1": "站住!我們可不能放過你!$這會損傷火箭對的名譽,明白嗎?", + "2": "我不知道也不想知道我的所作所爲正確與否…$我只要遵從坂木老大的指令就可以了!", + "3": "你的旅途到此爲止了,我會把你狠狠扳倒!" + }, + "victory": { + "1": "切,你好強,可惡。$如果你加入火箭隊,肯定能成爲幹部。", + "2": "好……好崩潰……", + "3": "嗯啊啊!這不可能!我使出全力還是輸了!" + } + }, + "proton": { + "encounter": { + "1": "你想幹什麽?如果你要妨礙我們的事業,我可不會手下留情。", + "2": "你在這幹什麽?別人總說我是火箭隊裏最殘忍和恐怖的人…$我強烈推薦你別來礙我們的事!", + "3": "我是蘭斯,火箭隊的幹部。就讓來掃除你對我們的阻撓。" + }, + "victory": { + "1": "我的防線崩潰了……", + "2": "你雖然這次贏了,但是這只是讓火箭隊的怒火繼續燃燒!", + "3": "我輸了…但是我不會忘記的。" + } + }, + + "petrel": { + "encounter": { + "1": "哇哈哈哈,我們一直在等你。我?你不知道我是誰?是我,坂木啊。$偉大的坂木大人本人!哇哈哈哈!…啊?我聽起來不像坂木嗎?$我連看起來都不像?怎麽會呢,我可認真的變裝了!", + "2": "我是拉姆達,火箭隊的幹部。我不會允許你幹涉我們的計劃!", + "3": "火箭隊幹部拉姆達來會會這個入侵者!" + }, + "victory": { + "1": "好好好,我會說他在哪的", + "2": "我……我什麽也做不了……坂木,請原諒我……", + "3": "不,我不能慌了神,必須通知其他人…" + } + }, + "tabitha": { + "encounter": { + "1": "呵呵呵!原來你都一路來到這裏了!但你來晚了!", + "2": "呵呵呵……你終于來了?我們小瞧你了,沒不過事! $我比你見過的所有隊員都要厲害,我可不會拖延時間。$我會把你碾碎!", + "3": "我要讓你嘗嘗痛苦的滋味!認命吧!" + }, + "victory": { + "1": "呵呵呵!雖然你打敗了我,但你根本沒機會打敗老大!$如果你現在輸了,你就不用面對那樣嚴厲的鞭笞了!", + "2": "呵呵呵……所以,我也輸了……", + "3": "啊哈!怎麽會這樣?像我這樣的幹部\n竟然輸給了一個隨處可見的訓練師……" + } + }, + "courtney": { + "encounter": { + "1": "那個東西……你所擁有的那個東西……\n那就是……那就是我們熔岩隊所尋找的東西……", + "2": "……那麽……刪除記憶……", + "3": "……哈……分析中……啊哈♪" + }, + "victory": { + "1": "……改變……世界。", + "2": "如預期。出乎意料。目標鎖定…鎖定你……完成。$開始……實驗。材料是你…永遠…啊哈……♪", + "3": "……又來了?出乎意料……我就知道。你……很有趣!……啊哈哈!♪" + } + }, + "shelly": { + "encounter": { + "1": "啊哈哈哈哈!你要插手海洋隊的事?$你要麽是絕對無畏,要麽就是無知,或者兩者兼有!$你太可愛了,太惡心了!我要把你打倒!", + "2": "怎麽回事?這個小鬼頭是誰?", + "3": "冷靜點,耐心點。我很快就會把你擊潰。" + }, + "victory": { + "1": "啊哈哈哈哈!我們意外地被人幹擾了!我們別無選擇。$不得不撤退了,但這會不是你最後一次面對海洋隊!$我們還有其他計劃!別忘了!", + "2": "啊?!我是不是對你太溫柔了?!", + "3": "唉…難道在對戰中你也一刻不停地在變強嗎?$你真是個前途光明的小鬼……\n我和我的寶可夢已經沒有任何力量去戰鬥了……$繼續吧……准備去被水梧桐摧毀吧。" + } + }, + "matt": { + "encounter": { + "1": "嚯!哈哈哈!怎麽,你是不是腦子不正常了?\n看看你,像個幕下力士!", + "2": "“哦吼!你!你真是個有趣的孩子!", + "3": "你在這裏幹什麽?你跟蹤我們了嗎?" + }, + "victory": { + "1": "好吧,在老大有時間對付你之前,我來成爲你的對手!", + "2": "我能感覺到!我感覺到了,沒錯!你身上散發出的力量!$更多!還想要更多!但看起來我們沒時間了……", + "3": "真有趣!我就知道你會讓我盡興的!\n我期待有一天再次面對你!" + } + }, + "mars": { + "encounter": { + "1": "我是夥星,銀河隊的頂級幹部之一。", + "2": "銀河隊對未來的願景堅定不移。\n反對者將被無情地粉碎!", + "3": "“緊張嗎?你是該感到緊張了!" + }, + "victory": { + "1": "這不可能!我怎麽會輸?!", + "2": "你很有本事,我承認。", + "3": "輸了……犯了一個代價高昂的大錯。" + } + }, + "jupiter": { + "encounter": { + "1": "歲星,銀河隊幹部,爲您效勞。", + "2": "抵抗是徒勞的。銀河隊必將獲勝!", + "3": "你在發抖啊……已經害怕了嗎?" + }, + "victory": { + "1": "不會吧……我輸了?!", + "2": "厲害,你膽子真大!", + "3": "輸成這樣……真丟人。" + } + }, + "saturn": { + "encounter": { + "1": "我是鎮星,銀河隊的幹部。", + "2": "我們的使命是絕對的,任何阻礙都將被消滅!", + "3": "我從你的眼中看到的是恐懼嗎?" + }, + "victory": { + "1": "不可能……被你打敗了?!", + "2": "你證明了自己是一個值得尊敬的對手。", + "3": "失敗的苦澀……難以接受……。" + }}, + "zinzolin": { + "encounter": { + "1": "你可能會對等離子隊構成威脅,所以我們現在就消滅你!", + "2": "哦,天哪……我沒想到要在這麽冷的天氣裏戰鬥!", + "3": "能走到今天這一步,你真是個了不起的訓練師。\n但一切到此結束。" + }, + "victory": { + "1": "魁奇思大人……我讓你失望了……", + "2": "好冷,我不僅發抖,還要遭罪。", + "3": "哼。你比我想象的要聰明,但還不夠。" + } + }, + "rood": { + "encounter": { + "1": "你對等離子隊是個威脅。我們現在不能讓你離開這裏!", + "2": "哦,這寒風……我從沒想過我必須在這裏戰鬥!", + "3": "能走到今天這一步,你是一位了不起的訓練師,但這就是你的結局了。" + }, + "victory": { + "1": "魁奇思大人……我的任務失敗了", + "2": "寒風刺骨。我瑟瑟發抖。我痛苦不堪。", + "3": "嗯,你是很有才。但是要打敗等離子隊還不夠……!" + } + }, + "xerosic": { + "encounter": { + "1": "啊哈哈!我很樂意。\n來吧,小訓練師!讓我們看看你有什麽本事!", + "2": "嗯……你比看上去更強大。\n我想知道你體內有多少能量。", + "3": "我一直在等你!我需要對你做一點研究!\n來吧,我們開始吧!" + }, + "victory": { + "1": "啊,你好強大啊……嗯……確實非常強大。", + "2": "叮叮叮!你成功了!\n戰利品歸勝利者!", + "3": "太棒了!太神奇了!\n你的技巧和勇氣都無與倫比!" + } + }, + "bryony": { + "encounter": { + "1": "我是芭拉,能與你一戰是我的榮幸。\n讓我看看你的實力。", + "2": "令人印象深刻……你比你看上去的還要強大。\n讓我們看看你真正的實力。", + "3": "我預料到了你的到來。\n是時候進行一個小實驗了,我們開始吧?" + }, + "victory": { + "1": "你很強大。哦,嗯嗯!確實非常強大", + "2": "叮叮叮!你做得很好。勝利屬于你。", + "3": "太棒了!了不起!你的技巧和勇氣值得稱贊。" + } + }, + "rocket_grunt": { + "encounter": { + "1": "你要有麻煩了!", + "2": "我們要幹大事了!\n閃一邊去,小子!", + "3": "把你的寶可夢交過來,\n不然就嘗嘗火箭隊的厲害!", + "4": "你准備好感受火箭隊真正的恐怖了嗎!", + "5": "喂,小子!俺可是火箭隊滴!" + }, + "victory": { + "1": "好討厭的感覺啊!", + "2": "哎呀!不小心丟掉電梯鑰匙啦!", + "3": "我搞砸了。", + "4": "我的夥計們不會放過你……!", + "5": "你說啥?俺們火箭隊要玩完了?" + } + }, + "magma_grunt": { + "encounter": { + "1": "如果你擋在熔岩隊路上,那就別指望我們手下留情!", + "2": "你最好別妨礙我們的計劃!\n我們會讓世界變得更美好!", + "3": "少礙事!熔岩隊沒時間理你這樣的小孩!", + "4": "你有棉花糖沒?我來給你好好烤烤!", + "5": "我們會利用火山的力量!\n它馬上要…爆發了!懂嗎?嘿嘿嘿……" + }, + "victory": { + "1": "哈?我輸了?!", + "2": "我怎麽會輸!我爲了訓練飯都不吃了!", + "3": "不會吧,不就是一個小孩!", + "4": "唉啊…我得趕快逃回基地…", + "5": "你打敗我了…你覺得老大會扣我工資嗎?" + } + }, + "aqua_grunt": { + "encounter": { + "1": "即使是小孩,如果要和海洋隊作對,也別指望我們手下留情!", + "2": "嚯…你好大的膽子,敢惹我們海洋隊!", + "3": "不僅是我的水系寶可夢,整片大海即將淹沒你!", + "4": "我們海洋隊,是爲了大義!", + "5": "准備好被我的…唉…我寶可夢的海流沖走吧!" + }, + "victory": { + "1": "你在開玩笑吧?", + "2": "害,沒想到這種小屁孩也要管我的閑事!", + "3": "我輸了?看來我得自己遊回基地了。", + "4": "不是吧,怎麽會,老大要生氣了……", + "5": "你打敗了我…老大不會要讓我上跳板吧……" + } + }, + "galactic_grunt": { + "encounter": { + "1": "別惹銀河隊!", + "2": "見識下我們的科技,和我們所設想的未來!", + "3": "以銀河隊之名,我會掃清一切擋路的人!", + "4": "准備輸的一敗塗地吧!", + "5": "希望你做好被宇宙力量碾壓的准備。" + }, + "victory": { + "1": "停機了…", + "2": "從長遠來看,這次的挫折不用在意。", + "3": "小失敗不會影響我們的宏圖偉業!", + "4": "咋回事!?", + "5": "個人記錄:提升對戰水平,優先級,高……" + } + }, + "plasma_grunt": { + "encounter": { + "1": "異端不共戴天!", + "2": "要是我贏了你!就把你的寶可夢放生!", + "3": "要是敢和等離子隊作對,我來好好關照你!", + "4": "等離子隊會從你們這種自私的人手裏解放寶可夢!", + "5": "我們的發型帥的一批,而我們的戰鬥水平呢,\n馬上讓你見識一下。" + }, + "victory": { + "1": "等離子子子子子子!", + "2": "我怎麽會輸……", + "3": "…沒用的家夥!我得去偷個厲害點的寶可夢!", + "4": "偉大的事業總會被人阻撓…", + "5": "爛完了…爛爛爛爛爛!等離子隊爛了!\n說短點就是,等爛子隊!" + } + }, + "flare_grunt": { + "encounter": { + "1": "你的寶可夢無法與閃焰隊的優雅相提並論", + "2": "帶個墨鏡吧,別被我閃瞎狗眼了!", + "3": "閃焰隊將淨化這個不完美的世界!", + "4": "准備面對閃焰隊的美!", + "5": "時尚對我們來說最重要!" + }, + "victory": { + "1": "我的未來看起來並不明亮…", + "2": "這戰鬥比我想的更難搞,我得重頭訓練了。", + "3": "啊啊?我輸了?!", + "4": "就算是在失敗當中,閃焰隊依舊優雅動人!", + "5": "你雖然打敗了我,但是我輸的也這麽潇灑!" + } + }, + "rocket_boss_giovanni_1": { + "encounter": { + "1": "我不得不說,能來到這裏,你的確很不簡單!" + }, + "victory": { + "1": "什麽!這不可能!" + }, + "defeat": { + "1": "記住我的話。無法衡量自己的力量,說明你還是個孩子。" + } + }, + "rocket_boss_giovanni_2": { + "encounter": { + "1": "我的老夥計還需要我…你要擋我的路嗎?" + }, + "victory": { + "1": "這怎麽可能…?\n火箭隊的夢想…就這麽成爲泡影了…" + }, + "defeat": { + "1": "火箭隊會重生,而我會統治世界!" + } + }, + "magma_boss_maxie_1": { + "encounter": { + "1": "我會親手埋葬你,希望你能喜歡!" + }, + "victory": { + "1": "啊!你…很厲害…我落後了…一點…" + }, + "defeat": { + "1": "熔岩隊必勝!" + } + }, + "magma_boss_maxie_2": { + "encounter": { + "1": "你是我實現目標最後的障礙。\n准備好迎接我最強的一擊吧!哈哈哈哈!" + }, + "victory": { + "1": "這…這不…唉" + }, + "defeat": { + "1": "現在…我要把這個星球變成人類的理想國度!" + } + }, + "aqua_boss_archie_1": { + "encounter": { + "1": "我是海洋隊的老大,所以,你的路大概走到頭了。" + }, + "victory": { + "1": "下次再見吧。我會記住你的臉的。" + }, + "defeat": { + "1": "天才!我的隊伍不會再退縮了!" + } + }, + "aqua_boss_archie_2": { + "encounter": { + "1": "我等這一天很久了。\n這就是我的真實力量!" + }, + "victory": { + "1": "果然很強……啊!" + }, + "defeat": { + "1": "我會讓這世界上的一切回歸到最初的純淨狀態!!" + } + }, + "galactic_boss_cyrus_1": { + "encounter": { + "1": "但在這之前,讓我見識見識你那敢向銀河隊叫板的實力吧。" + }, + "victory": { + "1": "有意思,簡直太有意思了。" + }, + "defeat": { + "1": "我要創造我的新世界…" + } + }, + "galactic_boss_cyrus_2": { + "encounter": { + "1": "是啊,我和你還真是有緣呢。\n不過,這段孽緣…就讓我在此斬斷吧!" + }, + "victory": { + "1": "怎麽可能!怎麽可能!怎麽可能!" + }, + "defeat": { + "1": "永別了。" + } + }, + "plasma_boss_ghetsis_1": { + "encounter": { + "1": "無論是誰做了什麽!都無法阻止我!" + }, + "victory": { + "1": "怎麽回事?我可是建立了等離子隊的完美的人啊!\n是要改變世界的完美的統治者!" + }, + "defeat": { + "1": "我是坐擁世界的完美統治者!哇哈哈哈!" + } + }, + "plasma_boss_ghetsis_2": { + "encounter": { + "1": "來吧!讓我看看你徹底絕望時的那張臉!" + }, + "victory": { + "1": "不!我的偉大目標!我要完全支配世界啊!" + }, + "defeat": { + "1": "酋雷姆!融合吧!" + } + }, + "flare_boss_lysandre_1": { + "encounter": { + "1": "你想要阻止我?在對戰中展示給我看吧!" + }, + "victory": { + "1": "看來你的確是想要阻止我。但是,先等一下。" + }, + "defeat": { + "1": "寶可夢…不該存在。" + } + }, + "flare_boss_lysandre_2": { + "encounter": { + "1": "你我的未來…究竟哪個才正確,\n就讓我們來問問各自的寶可夢吧!" + }, + "victory": { + "1": "哇啊啊啊!" + }, + "defeat": { + "1": "沒有遠見的蠢貨會繼續玷汙這個美麗的世界。" + } + }, "brock": { "encounter": { "1": "我對岩石屬性寶可夢的專精會擊敗你!來吧!", @@ -676,14 +1084,14 @@ }, "crasher_wake": { "encounter": { - "1": "極限! 極限! 看好了!$極限假面…就此…登場!", - "2": "極限! 極限! 極限假面!", + "1": "極限! 極限! 看好了!$極限假面…就此…登場!", + "2": "極限! 極限! 極限假面!", "3": "我是滔滔巨浪,將你沖走!" }, "victory": { "1": "我真是笑得合不攏嘴啊!$哈哈哈!那真是太有趣了!", "2": "呼哇!結束收尾了!$我該怎麼說呢……$我還想再對戰!我還想再繼續戰鬥!", - "3": "啊啊啊啊啊!?" + "3": "啊啊啊啊啊!?" }, "defeat": { "1": "耶!就是這樣!", @@ -700,7 +1108,7 @@ "victory": { "1": "明白了……我會禮貌地退場。", "2": "輸了就是輸了。你確實很強大。", - "3": "…行吧! 嗯, 我輸了。" + "3": "…行吧! 嗯, 我輸了。" }, "defeat": { "1": "爸爸!我用你珍愛的飛行寶可夢贏了……", @@ -1022,7 +1430,7 @@ }, "clay": { "encounter": { - "1": "咳咳! 讓我好等,不是嗎,孩子?$好吧,是時候看看你能做到什麼了!" + "1": "咳咳! 讓我好等,不是嗎,孩子?$好吧,是時候看看你能做到什麼了!" }, "victory": { "1": "真是的……我先說好,\n我可沒有手下留情。" @@ -1248,7 +1656,7 @@ "1": "夠野的!你的想法比我的還要毒!" }, "defeat": { - "1": "嘿,拜託!認真點!\n你要加把勁啊!" + "1": "嘿,拜託!認真點!\n你要加把勁啊!" } }, "olivia": { @@ -1330,7 +1738,7 @@ }, "wikstrom": { "encounter": { - "1": "年輕的挑戰者,幸會!\n我乃是著名的鋼鐵之刃,公爵雁鎧! $讓我們開始戰鬥吧!預備!" + "1": "年輕的挑戰者,幸會!\n我乃是著名的鋼鐵之刃,公爵雁鎧! $讓我們開始戰鬥吧!預備!" }, "victory": { "1": "輝煌!你與你尊貴的\n寶可夢之間的信任居然勝過了我!" @@ -1367,7 +1775,7 @@ "2": "我知道你能走這麼遠。讓我們開始吧。" }, "victory": { - "1": "被你拿下了啊。你太出色了!", + "1": "被你拿下了啊。你太出色了!", "2": "我從沒想到會有另一個訓練師打敗我……$我很驚訝。" }, "defeat": { @@ -1471,13 +1879,13 @@ }, "red": { "encounter": { - "1": "…!" + "1": "…!" }, "victory": { - "1": "…?" + "1": "…?" }, "defeat": { - "1": "…!" + "1": "…!" } }, "jasmine": { @@ -1859,7 +2267,7 @@ }, "marnie": { "encounter": { - "1": "事實上,言而總之… \n人家自己也想當冠軍呀! $所以別認為我在針對你!" + "1": "事實上,言而總之… \n人家自己也想當冠軍呀! $所以別認為我在針對你!" }, "victory": { "1": "好吧,我還是輸了……\n但是我看到了很多你和你寶可夢的優點哦" @@ -1914,13 +2322,13 @@ }, "ryme": { "encounter": { - "1": "寶貝, 一起! \n搖滾搖到骨子裡!" + "1": "寶貝, 一起! \n搖滾搖到骨子裡!" }, "victory": { "1": "你好酷!我佩服!\n我的靈魂為你哭!" }, "defeat": { - "1": "再會, 寶貝!" + "1": "再會, 寶貝!" } }, "grusha": { @@ -2012,18 +2420,18 @@ "1": "精彩!簡直就是天下無雙!" }, "defeat": { - "1": "戰鬥結束後,我的心像是吹過了溫和的風…\n$真是厲害!" + "1": "戰鬥結束後,我的心像是吹過了溫和的風…$真是厲害!" } }, "kieran": { "encounter": { - "1": "我的努力讓我越來越強!\n$所以我不會輸。" + "1": "我的努力讓我越來越強!$所以我不會輸。" }, "victory": { - "1": "不可能…\n$真是一場有趣又激動人心的戰鬥啊!" + "1": "不可能…$真是一場有趣又激動人心的戰鬥啊!" }, "defeat": { - "1": "哇塞,好一場戰鬥!\n$你得多練練了。" + "1": "哇塞,好一場戰鬥!$你得多練練了。" } }, "rival": { @@ -2031,7 +2439,7 @@ "1": "@c{smile}嘿,我在找你呢!我知道你急著上路,\n但至少說個再見吧…$@c{smile_eclosed}所以你終於要開始追逐夢想了?\n我幾乎不敢相信。$@c{serious_smile_fists}來都來了,來一場對戰怎麼樣?\n畢竟,我想看看你是不是準備周全了。$@c{serious_mopen_fists}不要手下留情,我想讓你全力以赴!" }, "victory": { - "1": "@c{shock}哇…你徹底擊敗了我。\n你是真初學者嗎?$@c{smile}也許是靠點運氣,但是…\n誰知道,你可能真的能一路走下去。$順便說一下,博士讓我給你這些東西。它們看起來可牛了。$@c{serious_smile_fists}祝你好运!" + "1": "@c{shock}哇…你徹底擊敗了我。\n你是真初學者嗎?$@c{smile}也許是靠點運氣,但是…\n誰知道,你可能真的能一路走下去。$順便說一下,博士讓我給你這些東西。它們看起來可牛了。$@c{serious_smile_fists}祝你好运!$@c{smile}哦!我希望你能喜歡這次的活動!" } }, "rival_female": { @@ -2039,7 +2447,7 @@ "1": "@c{smile_wave}你在這兒啊!我到處找你呢!$@c{angry_mopen}你忘了和你最好的朋友說再見了嗎?$@c{smile_ehalf}你要去追逐夢想了,對吧?\n從今天開始,是不是…$@c{smile}不管怎樣,忘了我的事就原諒你吧,\n但有個條件。@c{smile_wave_wink}你必須和我對戰!$@c{angry_mopen}全力以赴!\n你也不想讓你的冒險在開始之前就結束了,對吧?" }, "victory": { - "1": "@c{shock}你剛開始就已經這麼強了?!@d{96}$@c{angry}你是不是開了?$@c{smile_wave_wink}只是開個玩笑啦!@d{64} @c{smile_eclosed}我輸地心服口服了…\n我感覺你出去挺有天賦的。$@c{smile}順便說一下,博士想讓我給你一些東西。\n希望它們能幫上忙!$@c{smile_wave}像往常一樣盡力而為!\n我相信你!" + "1": "@c{shock}你剛開始就已經這麼強了?!@d{96}$@c{angry}你是不是開了?$@c{smile_wave_wink}只是開個玩笑啦!@d{64} @c{smile_eclosed}我輸地心服口服了…\n我感覺你出去挺有天賦的。$@c{smile}順便說一下,博士想讓我給你一些東西。\n希望它們能幫上忙!$@c{smile_wave}像往常一樣盡力而為!\n我相信你!$@c{smile}哦!我希望你能喜歡這次的活動!" } }, "rival_2": { @@ -2047,7 +2455,7 @@ "1": "@c{smile}嘿,你也在這裡嗎?$@c{smile_eclosed}一路過關斬將,是吧?$@c{serious_mopen_fists}我知道看起來好像我尾隨著你來到這裡,\n怎麼可能啦。$@c{serious_smile_fists}說真的,自從你在老家打敗我後,\n我就一直很渴望再比一場。$我自己也進行了很多訓練,\n所以這次我肯定會好好打一場。$@c{serious_mopen_fists}不要手下留情,就像以前一樣!$讓我們開始吧!" }, "victory": { - "1": "@c{neutral_eclosed}哦。我過於自信了。$@c{smile}不過沒關係。我猜到可能會這樣。$@c{serious_mopen_fists}這只意味著我下次需要更努力!$$@c{smile}呃,不是特意幫你,我正好有多餘的這個,\n我覺得你可能想要。$$@c{serious_smile_fists}不過這次之後別指望再有了!$我不能一直給我的對手優勢。$@c{smile}反正,保重!" + "1": "@c{neutral_eclosed}哦。我過於自信了。$@c{smile}不過沒關係。我猜到可能會這樣。$@c{serious_mopen_fists}這只意味著我下次需要更努力!$$@c{smile}呃,不是特意幫你,我正好有多餘的這個,\n我覺得你可能想要。$$@c{serious_smile_fists}不過這次之後別指望再有了!$我不能一直給我的對手優勢。$@c{smile}反正,保重, 要享受活動哦!" } }, "rival_2_female": { @@ -2055,7 +2463,7 @@ "1": "@c{smile_wave}哦,真巧,在這裡遇見你。\n看來你還沒輸過嘛。@c{angry_mopen}哈……好傢伙!$@c{angry_mopen}我知道你在想什麼,\n不,我才不會跟蹤你什麼呢。 @c{smile_eclosed}我只是碰巧在附近。$@c{smile_ehalf}我為你感到高興,但我只想讓你知道\n有時輸了是可以接受的。$@c{smile}我們從錯誤中學到的東西\n往往比我們一直成功時學到的還要多。$@c{angry_mopen}無論如何,我為了我們的複賽已經努力訓練了\n所以你最好全力以赴!" }, "victory": { - "1": "@c{neutral}我……沒打算會輸來著……$@c{smile}嗷……好吧。看來我要再更加努力訓練了!$@c{smile_wave}我還給你帶了個這個$@c{smile_wave_wink}不用謝我哦~.$@c{angry_mopen}不過,這是最後一個啦!\n 你可別想再從我這賺小便宜了~$@c{smile_wave}要保重哦!" + "1": "@c{neutral}我……沒打算會輸來著……$@c{smile}嗷……好吧。看來我要再更加努力訓練了!$@c{smile_wave}我還給你帶了個這個$@c{smile_wave_wink}不用謝我哦~.$@c{angry_mopen}不過,這是最後一個啦!\n 你可別想再從我這賺小便宜了~$@c{smile_wave}要保重哦,要享受活動哦!" }, "defeat": { "1": "輸了有時候也不要緊的…" @@ -2071,7 +2479,7 @@ }, "rival_3_female": { "encounter": { - "1": "@c{smile_wave}好久不見!還沒輸過,對吧。$@c{angry}我覺得你點煩了。@c{smile_wave_wink}開玩笑啦!$@c{smile_ehalf}但說真的,你現在不想家嗎?\n 不想…我嗎?$我……我的意思是,我們真的很想你。$@c{smile_eclosed}我支持你的一切,包括你的夢想。\n但現實就是你早晚會經歷失敗。$@c{smile}當你失敗的時候,我想像往常一樣陪在你身邊。$@c{angry_mopen}現在,給你看看我變得多強了吧!" + "1": "@c{smile_wave}好久不見!還沒輸過,對吧。$@c{angry}我覺得你點煩了。@c{smile_wave_wink}開玩笑啦!$@c{smile_ehalf}但說真的,你現在不想家嗎?\n 不想…我嗎?$我……我的意思是,我們真的很想你。$@c{smile_eclosed}我支持你的一切,包括你的夢想。\n但現實就是你早晚會經歷失敗。$@c{smile}當你失敗的時候,我想像往常一樣陪在你身邊。$@c{angry_mopen}現在,給你看看我變得多強了吧!" }, "victory": { "1": "@c{shock}都這樣了……還是不夠嗎?$這樣下去,你就永遠不會回來了……" @@ -2113,6 +2521,7 @@ }, "victory": { "1": "@c{neutral}…" + }, "defeat": { "1": "$@c{smile_ehalf}…" @@ -2134,4 +2543,4 @@ "1": "@c{smile_ehalf}我……\n我想我完成了我的使命……$@c{smile_eclosed}答應我……在你拯救世界之後\n……要……平安到家。$@c{smile_ehalf}……謝謝你。" } } -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/egg.json b/src/locales/zh_TW/egg.json index 28e5e1b9bda..0178848a0d5 100644 --- a/src/locales/zh_TW/egg.json +++ b/src/locales/zh_TW/egg.json @@ -20,7 +20,7 @@ "hatchFromTheEgg": "{{pokemonName}} 從蛋中孵化了!", "eggMoveUnlock": "蛋招式已解鎖: {{moveName}}", "rareEggMoveUnlock": "稀有蛋招式已解鎖: {{moveName}}", - "moveUPGacha": "蛋招式UP!", - "shinyUPGacha": "闪光UP!", - "legendaryUPGacha": "UP!" -} \ No newline at end of file + "moveUPGacha": "蛋招式UP!", + "shinyUPGacha": "闪光UP!", + "legendaryUPGacha": "UP!" +} diff --git a/src/locales/zh_TW/fight-ui-handler.json b/src/locales/zh_TW/fight-ui-handler.json index 3cf1868196a..dda3e443b36 100644 --- a/src/locales/zh_TW/fight-ui-handler.json +++ b/src/locales/zh_TW/fight-ui-handler.json @@ -2,6 +2,7 @@ "pp": "PP", "power": "威力", "accuracy": "命中率", - "abilityFlyInText": " {{pokemonName}} 的 {{passive}}{{abilityName}}", - "passive": "被動能力 " -} \ No newline at end of file + "abilityFlyInText": " {{pokemonName}} 的\n{{passive}}{{abilityName}}", + "passive": "被動能力 ", + "teraHover": "{{type}} 太晶化" +} diff --git a/src/locales/zh_TW/menu-ui-handler.json b/src/locales/zh_TW/menu-ui-handler.json index 33e6b44d73d..cbb5b604d33 100644 --- a/src/locales/zh_TW/menu-ui-handler.json +++ b/src/locales/zh_TW/menu-ui-handler.json @@ -19,6 +19,11 @@ "importData": "導入數據", "exportData": "導出數據", "consentPreferences": "同意偏好", + "linkDiscord": "關聯Discord", + "unlinkDiscord": "解除關聯Discord", + "linkGoogle": "關聯Google", + "unlinkGoogle": "解除關聯Google", "cancel": "取消", - "losingProgressionWarning": "你將失去自戰鬥開始以來的所有進度。是否\n繼續?" -} \ No newline at end of file + "losingProgressionWarning": "你將失去自戰鬥開始以來的所有進度。是否\n繼續?", + "noEggs": "當前沒有任何蛋\n正在孵化中!" +} diff --git a/src/locales/zh_TW/menu.json b/src/locales/zh_TW/menu.json index b56a39bbda2..fee9b1be85d 100644 --- a/src/locales/zh_TW/menu.json +++ b/src/locales/zh_TW/menu.json @@ -6,11 +6,11 @@ "newGame": "新遊戲", "settings": "設定", "selectGameMode": "選擇遊戲模式", - "logInOrCreateAccount": "登入或註冊即可開始遊戲,無需郵箱!", + "logInOrCreateAccount": "登入或註冊即可開始遊戲,無需郵箱!", "username": "用戶名", "password": "密碼", "login": "登入", - "orUse": "Or use", + "orUse": "或使用", "register": "注冊", "emptyUsername": "用戶名不能為空", "invalidLoginUsername": "提供的用戶名無效", @@ -27,10 +27,10 @@ "failedToLoadSaveData": "讀取存檔數據失敗。請重新加載頁面。如果\n問題仍然存在,請聯繫管理員。", "sessionSuccess": "工作階段加載成功.", "failedToLoadSession": "無法加載您的工作階段數據。它可能已損壞。", - "boyOrGirl": "你是男孩還是女孩?", - "evolving": "甚麼?\n{{pokemonName}} 要進化了!", + "boyOrGirl": "你是男孩還是女孩?", + "evolving": "甚麼?\n{{pokemonName}} 要進化了!", "stoppedEvolving": "{{pokemonName}} 停止了進化。", - "pauseEvolutionsQuestion": "你確定要停止 {{pokemonName}} 的進化嗎?\n你可以在隊伍畫面中重新啟用進化。", + "pauseEvolutionsQuestion": "你確定要停止 {{pokemonName}} 的進化嗎?\n你可以在隊伍畫面中重新啟用進化。", "evolutionsPaused": "{{pokemonName}}的進化已暫停。", "evolutionDone": "恭喜!\n你的 {{pokemonName}} 進化成了 {{evolvedPokemonName}}!", "dailyRankings": "每日排名", @@ -38,9 +38,17 @@ "noRankings": "無排名", "positionIcon": "#", "loading": "加載中…", + "loadingAsset": "加載資源: {{assetName}}", "playersOnline": "在線玩家", "yes": "是", "no": "否", - "noSaves": "你沒有任何記錄檔!", - "tooManySaves": "你的記錄檔太多了!" + "disclaimer": "免責聲明", + "disclaimerDescription": "這個遊戲尚未完成; 可能存在遊戲性問題(包括潛在的丟檔風險)、\n 不經通知的調整、 未來可能會更新或完成更多內容", + "choosePokemon": "選擇一只寶可夢。", + "renamePokemon": "給寶可夢起名", + "rename": "起名", + "nickname": "昵稱", + "errorServerDown": "糟糕!訪問服務器時發生了錯誤。\n\n你可以保持頁面開啓,\n遊戲會自動重新連接。", + "noSaves": "你沒有任何記錄檔!", + "tooManySaves": "你的記錄檔太多了!" } diff --git a/src/locales/zh_TW/modifier-select-ui-handler.json b/src/locales/zh_TW/modifier-select-ui-handler.json index 9e26dfeeb6e..84ebbbfef6a 100644 --- a/src/locales/zh_TW/modifier-select-ui-handler.json +++ b/src/locales/zh_TW/modifier-select-ui-handler.json @@ -1 +1,12 @@ -{} \ No newline at end of file +{ + "transfer": "交換道具", + "reroll": "刷新商店", + "lockRarities": "鎖定稀有度", + "checkTeam": "查看隊伍", + "transferDesc": "將寶可夢攜帶的道具交換給其他寶可夢", + "rerollDesc": "花錢刷新道具", + "lockRaritiesDesc": "在刷新時鎖定道具稀有度(影響刷新費用)", + "checkTeamDesc": "檢查隊伍或使用形態改變道具", + "rerollCost": "₽{{formattedMoney}}", + "itemCost": "₽{{formattedMoney}}" +} diff --git a/src/locales/zh_TW/modifier-type.json b/src/locales/zh_TW/modifier-type.json index ec066277cda..6ff593ddba7 100644 --- a/src/locales/zh_TW/modifier-type.json +++ b/src/locales/zh_TW/modifier-type.json @@ -60,10 +60,10 @@ "description": "一隻寶可夢的{{moveType}}系招式威力提升20%。" }, "PokemonLevelIncrementModifierType": { - "description": "Increases a Pokémon's level by {{levels}}." + "description": "使一只寶可夢的等級提升{{levels}}級。" }, "AllPokemonLevelIncrementModifierType": { - "description": "Increases all party members' level by {{levels}}." + "description": "使一只寶可夢的等級提升{{levels}}級。" }, "BaseStatBoosterModifierType": { "description": "增加持有者的{{stat}}10%,個體值越高堆疊\n上限越高。" @@ -95,15 +95,15 @@ "description": "招式命中率增加{{accuracyAmount}} (最大100)。" }, "PokemonMultiHitModifierType": { - "description": "攻擊造成一次額外傷害,每次堆疊額外傷害\n分別衰減60/75/82.5%。" + "description": "攻擊以60/75/82.5%的傷害造成2/3/4次傷害。" }, "TmModifierType": { "name": "招式學習器 {{moveId}} - {{moveName}}", "description": "教會一隻寶可夢{{moveName}}。" }, "TmModifierTypeWithInfo": { - "name": "TM{{moveId}} - {{moveName}}", - "description": "教會一隻寶可夢{{moveName}}\n(Hold C or Shift for more info)。" + "name": "招式學習器{{moveId}} - {{moveName}}", + "description": "教會一隻寶可夢{{moveName}}\n(按住C或者Shift查看更多信息)" }, "EvolutionItemModifierType": { "description": "使某些寶可夢進化。" @@ -183,6 +183,10 @@ "name": "復活種子", "description": "受到技能攻擊傷害瀕死時,\n恢復該瀕死寶可夢的HP至1/2。" }, + "WHITE_HERB": { + "name": "白色香草", + "description": "當攜帶它的寶可夢能力降低時,\n僅能回到之前的狀態1次。" + }, "ETHER": { "name": "PP單項小補劑" }, @@ -310,19 +314,19 @@ }, "BERRY_POUCH": { "name": "樹果袋", - "description": "使用樹果時有30%的幾率不會消耗樹果。" + "description": "使用樹果時增加30%的幾率不會消耗樹果。" }, "FOCUS_BAND": { "name": "氣勢頭帶", - "description": "攜帶該道具的寶可夢有10%幾率在受到\n攻擊而將陷入瀕死狀態時,保留1點HP不陷入瀕死狀態。" + "description": "攜帶該道具的寶可夢增加10%幾率在受到\n攻擊而將陷入瀕死狀態時,保留1點HP不陷入瀕死狀態。" }, "QUICK_CLAW": { "name": "先制之爪", - "description": "有10%的幾率無視速度優先使出招式\n(先制技能優先)。" + "description": "增加10%的幾率無視速度優先使出招式\n(先制技能優先)。" }, "KINGS_ROCK": { "name": "王者之證", - "description": "攜帶該道具的寶可夢使用任意原本不會造成\n畏縮狀態的攻擊招式並造成傷害時,有\n10%幾率使目標陷入畏縮狀態。" + "description": "攜帶該道具的寶可夢使用任意原本不會造成\n畏縮狀態的攻擊招式並造成傷害時,增加\n10%幾率使目標陷入畏縮狀態。" }, "LEFTOVERS": { "name": "喫剩的東西", diff --git a/src/locales/zh_TW/modifier.json b/src/locales/zh_TW/modifier.json index 1c0d4760e6f..12c436c1783 100644 --- a/src/locales/zh_TW/modifier.json +++ b/src/locales/zh_TW/modifier.json @@ -3,6 +3,7 @@ "turnHealApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回復了體力!", "hitHealApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回復了體力!", "pokemonInstantReviveApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回復了活力!", + "pokemonResetNegativeStatStageApply": "{{pokemonNameWithAffix}}降低的能力被{{typeName}}\n複原了!!", "moneyInterestApply": "用{{typeName}}\n獲得了 ₽{{moneyAmount}} 利息!", "turnHeldItemTransferApply": "{{pokemonNameWithAffix}}的{{itemName}}被\n{{pokemonName}}的{{typeName}}吸收了!", "contactHeldItemTransferApply": "{{pokemonNameWithAffix}}的{{itemName}}被\n{{pokemonName}}的{{typeName}}奪取了!", diff --git a/src/locales/zh_TW/move-trigger.json b/src/locales/zh_TW/move-trigger.json index d6d0ce659ea..db88f6df57f 100644 --- a/src/locales/zh_TW/move-trigger.json +++ b/src/locales/zh_TW/move-trigger.json @@ -42,12 +42,12 @@ "incineratedItem": "{{pokemonName}}燒掉了\n{{targetName}}的{{itemName}}!", "knockedOffItem": "{{pokemonName}}拍落了\n{{targetName}}的{{itemName}}!", "tookMoveAttack": "{{pokemonName}}\n受到了{{moveName}}的攻擊!", - "cutOwnHpAndMaximizedStat": "{{pokemonName}}\n削減體力並釋放了全部{{statName}}!", + "cutOwnHpAndMaximizedStat": "{{pokemonName}}\n削減體力並釋放了全部{{statName}}!", "copiedStatChanges": "{{pokemonName}}複製了\n{{targetName}}的能力變化!", "magnitudeMessage": "震級{{magnitude}}!", "tookAimAtTarget": "{{pokemonName}}將目標對準了\n{{targetName}}!", "transformedIntoType": "{{pokemonName}} \n變成了{{typeName}}屬性!", - "copiedMove": "{{pokemonName}}\n複製了{{moveName}}!", + "copiedMove": "{{pokemonName}}\n複製了{{moveName}}!", "sketchedMove": "{{pokemonName}}\n對{{moveName}}進行了寫生!", "acquiredAbility": "{{pokemonName}}的特性\n變为{{abilityName}}了!", "copiedTargetAbility": "{{pokemonName}}複製了\n{{targetName}}的{{abilityName}}!", @@ -66,5 +66,6 @@ "revivalBlessing": "{{pokemonName}}復活了!", "swapArenaTags": "{{pokemonName}}\n交換了雙方的場地效果!", "exposedMove": "{{pokemonName}}識破了\n{{targetPokemonName}}的原形!", - "safeguard": "{{targetName}}\n正受到神秘之幕的保護!" -} \ No newline at end of file + "safeguard": "{{targetName}}\n正受到神秘之幕的保護!", + "afterYou": "{{pokemonName}}\n接受了對手的好意!" +} diff --git a/src/locales/zh_TW/move.json b/src/locales/zh_TW/move.json index 101d6f85e5d..b8c4ec05033 100644 --- a/src/locales/zh_TW/move.json +++ b/src/locales/zh_TW/move.json @@ -2913,7 +2913,7 @@ }, "zippyZap": { "name": "電電加速", - "effect": "The user attacks the target with bursts of electricity at high speed. This move always goes first and raises the user's evasiveness." + "effect": "迅猛無比的電擊。必定能夠先制攻擊,\n並且提高自己的閃避率" }, "splishySplash": { "name": "滔滔衝浪", @@ -3807,4 +3807,4 @@ "name": "邪毒鎖鏈", "effect": "用由毒形成的鎖鏈纏住對手\n注入毒素加以侵蝕。有時會\n讓對手陷入劇毒狀態" } -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/party-ui-handler.json b/src/locales/zh_TW/party-ui-handler.json index 975212bbdad..ef82d1a3ddc 100644 --- a/src/locales/zh_TW/party-ui-handler.json +++ b/src/locales/zh_TW/party-ui-handler.json @@ -4,5 +4,44 @@ "CANCEL": "取消", "RELEASE": "放生", "APPLY": "應用", - "TEACH": "教授" -} \ No newline at end of file + "TEACH": "教授", + "SPLICE": "融合", + "UNSPLICE": "分離", + "ACTIVATE": "激活", + "DEACTIVATE": "解除", + "TRANSFER": "交換", + "ALL": "全部道具", + "PASS_BATON": "接棒", + "UNPAUSE_EVOLUTION": "解除進化暫停", + "REVIVE": "複活", + "RENAME": "起名", + "choosePokemon": "選擇一只寶可夢。", + "doWhatWithThisPokemon": "要對寶可夢做什麽?", + "noEnergy": "{{pokemonName}}沒有力氣戰鬥了!", + "hasEnergy": "{{pokemonName}}仍然精神十足!", + "cantBeUsed": "{{pokemonName}}無法在此挑戰中使用!", + "tooManyItems": "{{pokemonName}}擁有\n太多這個道具了!", + "anyEffect": "即便使用也無效果哦。", + "unpausedEvolutions": "{{pokemonName}}的進化停止了。", + "unspliceConfirmation": "真的要把{{fusionName}}\n從{{pokemonName}}身上分離嗎?{{fusionName}}會就此消失。", + "wasReverted": "{{fusionName}}恢複成了{{pokemonName}}。", + "releaseConfirmation": "你真要放生{{pokemonName}}嗎?", + "releaseInBattle": "你無法放生正在戰鬥中的寶可夢!", + "selectAMove": "選擇一個招式。", + "changeQuantity": "選擇一件道具來交換。\n使用 ← 和 → 來指定數量。", + "selectAnotherPokemonToSplice": "選擇另一只寶可夢來融合。", + "cancel": "取消", + "able": "能學會!", + "notAble": "無法學習", + "learned": "已習得", + "goodbye": "再見,{{pokemonName}}!", + "byebye": "拜拜,{{pokemonName}}!", + "farewell": "再會了,{{pokemonName}}!", + "soLong": "告辭了,{{pokemonName}}!", + "thisIsWhereWePart": "就此分別吧,{{pokemonName}}!", + "illMissYou": "我會想你的,{{pokemonName}}!", + "illNeverForgetYou": "我不會忘記你的,{{pokemonName}}!", + "untilWeMeetAgain": "下次再見了,{{pokemonName}}!", + "sayonara": "撒由那拉,{{pokemonName}}!", + "smellYaLater": "拜拜了您勒,{{pokemonName}}!" +} diff --git a/src/locales/zh_TW/pokemon-form-battle.json b/src/locales/zh_TW/pokemon-form-battle.json index 75087aa0669..93a9e65f1f8 100644 --- a/src/locales/zh_TW/pokemon-form-battle.json +++ b/src/locales/zh_TW/pokemon-form-battle.json @@ -2,13 +2,13 @@ "mega": "Mega {{pokemonName}}", "mega-x": "Mega {{pokemonName}} X", "mega-y": "Mega {{pokemonName}} Y", - "primal": "Primal {{pokemonName}}", - "gigantamax": "G-Max {{pokemonName}}", - "eternamax": "E-Max {{pokemonName}}", + "primal": "原始{{pokemonName}}", + "gigantamax": "超極巨{{pokemonName}}", + "eternamax": "無極巨{{pokemonName}}", "megaChange": "{{preName}}超級進化成了\n{{pokemonName}}!", "gigantamaxChange": "{{preName}}超極巨化成了\n{{pokemonName}}!", "eternamaxChange": "{{preName}}無極巨化成了\n{{pokemonName}}!", "revertChange": "{{pokemonName}}變回了\n原本的樣子!", "formChange": "{{preName}}變為其他樣子了。", "disguiseChange": "它的畫皮被當作誘餌使用了!" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/pokemon-form.json b/src/locales/zh_TW/pokemon-form.json index b98a1e946b8..f1fb4dff599 100644 --- a/src/locales/zh_TW/pokemon-form.json +++ b/src/locales/zh_TW/pokemon-form.json @@ -1,3 +1,170 @@ { - "meloettaPirouette": "舞步形態" -} \ No newline at end of file + "pikachuCosplay": "換裝", + "pikachuCoolCosplay": "搖滾巨星", + "pikachuBeautyCosplay": "貴婦", + "pikachuCuteCosplay": "流行偶像", + "pikachuSmartCosplay": "博士", + "pikachuToughCosplay": "面罩摔跤手", + "pikachuPartner": "搭檔", + "eeveePartner": "搭檔", + "pichuSpiky": "刺刺耳", + "unownA": "A", + "unownB": "B", + "unownC": "C", + "unownD": "D", + "unownE": "E", + "unownF": "F", + "unownG": "G", + "unownH": "H", + "unownI": "I", + "unownJ": "J", + "unownK": "K", + "unownL": "L", + "unownM": "M", + "unownN": "N", + "unownO": "O", + "unownP": "P", + "unownQ": "Q", + "unownR": "R", + "unownS": "S", + "unownT": "T", + "unownU": "U", + "unownV": "V", + "unownW": "W", + "unownX": "X", + "unownY": "Y", + "unownZ": "Z", + "unownExclamation": "!", + "unownQuestion": "?", + "castformSunny": "晴天", + "castformRainy": "雨天", + "castformSnowy": "雪天", + "deoxysNormal": "普通", + "burmyPlant": "草木蓑衣", + "burmySandy": "砂土蓑衣", + "burmyTrash": "垃圾蓑衣", + "shellosEast": "東海", + "shellosWest": "西海", + "rotomHeat": "加熱", + "rotomWash": "清洗", + "rotomFrost": "結冰", + "rotomFan": "旋轉", + "rotomMow": "切割", + "giratinaAltered": "別種", + "shayminLand": "陸上", + "basculinRedStriped": "紅條紋", + "basculinBlueStriped": "藍條紋", + "basculinWhiteStriped": "白條紋", + "deerlingSpring": "春天", + "deerlingSummer": "夏天", + "deerlingAutumn": "秋天", + "deerlingWinter": "冬天", + "tornadusIncarnate": "化身", + "thundurusIncarnate": "化身", + "landorusIncarnate": "化身", + "keldeoOrdinary": "通常", + "meloettaAria": "歌聲", + "meloettaPirouette": "舞步形態", + "froakieBattleBond": "牽絆變身", + "scatterbugMeadow": "花園花紋", + "scatterbugIcySnow": "冰雪花紋", + "scatterbugPolar": "雪國花紋", + "scatterbugTundra": "雪原花紋", + "scatterbugContinental": "大陸花紋", + "scatterbugGarden": "庭園花紋", + "scatterbugElegant": "高雅花紋", + "scatterbugModern": "摩登花紋", + "scatterbugMarine": "大海花紋", + "scatterbugArchipelago": "群島花紋", + "scatterbugHighPlains": "荒野花紋", + "scatterbugSandstorm": "沙塵花紋", + "scatterbugRiver": "大河花紋", + "scatterbugMonsoon": "驟雨花紋", + "scatterbugSavanna": "熱帶草原花紋", + "scatterbugSun": "太陽花紋", + "scatterbugOcean": "大洋花紋", + "scatterbugJungle": "熱帶雨林花紋", + "scatterbugFancy": "幻彩花紋", + "scatterbugPokeBall": "球球花紋", + "flabebeRed": "紅花", + "flabebeYellow": "黃花", + "flabebeOrange": "橙花", + "flabebeBlue": "藍花", + "flabebeWhite": "白花", + "furfrouHeart": "心形造型", + "furfrouStar": "星形造型", + "furfrouDiamond": "菱形造型", + "furfrouDebutante": "淑女造型", + "furfrouMatron": "貴婦造型", + "furfrouDandy": "紳士造型", + "furfrouLaReine": "女王造型", + "furfrouKabuki": "歌舞伎造型", + "furfrouPharaoh": "國王造型", + "pumpkabooSmall": "小尺寸", + "pumpkabooLarge": "大尺寸", + "pumpkabooSuper": "特大尺寸", + "xerneasNeutral": "放松模式", + "xerneasActive": "活躍模式", + "zygarde50": "50%形態", + "zygarde10": "10%形態", + "zygarde50Pc": "50%形態 群聚變形", + "zygarde10Pc": "10%形態 群聚變形", + "zygardeComplete": "完全體形態", + "oricorioBaile": "熱辣熱辣風格", + "oricorioPompom": "啪滋啪滋風格", + "oricorioPau": "呼拉呼拉風格", + "oricorioSensu": "輕盈輕盈風格", + "rockruffOwnTempo": "特殊岩狗狗", + "miniorRedMeteor": "紅色核心", + "miniorOrangeMeteor": "橙色核心", + "miniorYellowMeteor": "黃色核心", + "miniorGreenMeteor": "綠色核心", + "miniorBlueMeteor": "淺藍色核心", + "miniorIndigoMeteor": "藍色核心", + "miniorVioletMeteor": "紫色核心", + "miniorRed": "紅色", + "miniorOrange": "橙色", + "miniorYellow": "黃色", + "miniorGreen": "綠色", + "miniorBlue": "淺藍色", + "miniorIndigo": "藍色", + "miniorViolet": "紫色", + "mimikyuDisguised": "化形", + "mimikyuBusted": "現形", + "magearnaOriginal": "500年前的顔色", + "marshadowZenith": "全力", + "sinisteaPhony": "赝品", + "sinisteaAntique": "真品", + "eiscueNoIce": "解凍頭", + "indeedeeMale": "雄性", + "indeedeeFemale": "雌性", + "morpekoFullBelly": "滿腹花紋", + "zacianHeroOfManyBattles": "百戰勇者", + "zamazentaHeroOfManyBattles": "百戰勇者", + "zarudeDada": "老爹", + "enamorusIncarnate": "化身", + "squawkabillyGreenPlumage": "綠羽毛", + "squawkabillyBluePlumage": "藍羽毛", + "squawkabillyYellowPlumage": "黃羽毛", + "squawkabillyWhitePlumage": "白羽毛", + "tatsugiriCurly": "上弓姿勢", + "tatsugiriDroopy": "下垂姿勢", + "tatsugiriStretchy": "平挺姿勢", + "gimmighoulChest": "寶箱形態", + "gimmighoulRoaming": "徒步形態", + "koraidonApexBuild": "頂尖形態", + "koraidonLimitedBuild":"限制形態", + "koraidonSprintingBuild":"沖刺形態", + "koraidonSwimmingBuild":"遊泳形態", + "koraidonGlidingBuild":"滑翔形態", + "miraidonUltimateMode":"極限模式", + "miraidonLowPowerMode":"節能模式", + "miraidonDriveMode":"駕駛模式", + "miraidonAquaticMode":"水上模式", + "miraidonGlideMode":"滑翔模式", + "poltchageistCounterfeit": "冒牌貨", + "poltchageistArtisan": "高檔貨", + "paldeaTaurosCombat": "鬥戰種", + "paldeaTaurosBlaze": "火熾種", + "paldeaTaurosAqua": "水瀾種" +} diff --git a/src/locales/zh_TW/pokemon-info.json b/src/locales/zh_TW/pokemon-info.json index 66a99857a82..f2e29875e75 100644 --- a/src/locales/zh_TW/pokemon-info.json +++ b/src/locales/zh_TW/pokemon-info.json @@ -11,7 +11,9 @@ "SPDEF": "特殊防禦", "SPDEFshortened": "特防", "SPD": "速度", - "SPDshortened": "速度" + "SPDshortened": "速度", + "ACC": "命中率", + "EVA": "回避率" }, "Type": { "UNKNOWN": "未知", @@ -35,4 +37,4 @@ "FAIRY": "妖精", "STELLAR": "星晶" } -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/pokemon-summary.json b/src/locales/zh_TW/pokemon-summary.json index 9e26dfeeb6e..ddbbea63a3a 100644 --- a/src/locales/zh_TW/pokemon-summary.json +++ b/src/locales/zh_TW/pokemon-summary.json @@ -1 +1,45 @@ -{} \ No newline at end of file +{ + "pokemonInfo": "寶可夢信息", + "status": "狀態", + "powerAccuracyCategory": "威力\n命中率\n類別", + "type": "屬性", + "unknownTrainer": "未知", + "ot": "訓練師", + "nature": "性格", + "expPoints": "經驗值", + "nextLv": "下一級", + "cancel": "取消", + + "memoString": "{{natureFragment}} 性格,\n{{metFragment}}", + "metFragment": { + "normal": "met at Lv{{level}},\n{{biome}}.", + "apparently": "命中注定般地相遇于Lv.{{level}},\n{{biome}}。" + }, + "natureFragment": { + "Hardy": "{{nature}}", + "Lonely": "{{nature}}", + "Brave": "{{nature}}", + "Adamant": "{{nature}}", + "Naughty": "{{nature}}", + "Bold": "{{nature}}", + "Docile": "{{nature}}", + "Relaxed": "{{nature}}", + "Impish": "{{nature}}", + "Lax": "{{nature}}", + "Timid": "{{nature}}", + "Hasty": "{{nature}}", + "Serious": "{{nature}}", + "Jolly": "{{nature}}", + "Naive": "{{nature}}", + "Modest": "{{nature}}", + "Mild": "{{nature}}", + "Quiet": "{{nature}}", + "Bashful": "{{nature}}", + "Rash": "{{nature}}", + "Calm": "{{nature}}", + "Gentle": "{{nature}}", + "Sassy": "{{nature}}", + "Careful": "{{nature}}", + "Quirky": "{{nature}}" + } +} diff --git a/src/locales/zh_TW/settings.json b/src/locales/zh_TW/settings.json index b077e0216a3..d9c71df3a0d 100644 --- a/src/locales/zh_TW/settings.json +++ b/src/locales/zh_TW/settings.json @@ -95,5 +95,7 @@ "mute": "靜音", "controller": "控制器", "gamepadSupport": "手柄支持", - "moveTouchControls": "移動觸控控制" + "showBgmBar": "顯示音樂名稱", + "moveTouchControls": "移動觸控控制", + "shopOverlayOpacity": "商店顯示不透明度" } diff --git a/src/locales/zh_TW/splash-messages.json b/src/locales/zh_TW/splash-messages.json index 8535a9acd84..a25e7dab97b 100644 --- a/src/locales/zh_TW/splash-messages.json +++ b/src/locales/zh_TW/splash-messages.json @@ -31,5 +31,6 @@ "alsoTryEmeraldRogue": "也試試翡翠流氓!", "alsoTryRadicalRed": "也試試激進紅!", "eeveeExpo": "伊布博覽會!", - "ynoproject": "YNO專案!" -} \ No newline at end of file + "ynoproject": "YNO專案!", + "breedersInSpace": "飼養員也能上太空?" +} diff --git a/src/locales/zh_TW/starter-select-ui-handler.json b/src/locales/zh_TW/starter-select-ui-handler.json index 2a0db7217da..ad64a8d9743 100644 --- a/src/locales/zh_TW/starter-select-ui-handler.json +++ b/src/locales/zh_TW/starter-select-ui-handler.json @@ -1,6 +1,7 @@ { - "confirmStartTeam": "使用這些寶可夢開始嗎?", - "invalidParty": "此為無效隊伍!", + "confirmStartTeam": "使用這些寶可夢開始嗎?", + "confirmExit": "確定要退出嗎?", + "invalidParty": "此為無效隊伍!", "gen1": "I", "gen2": "II", "gen3": "III", @@ -21,6 +22,8 @@ "toggleIVs": "查看個體值", "manageMoves": "管理技能", "manageNature": "管理性格", + "addToFavorites": "添加到最愛", + "removeFromFavorites": "移出最愛", "useCandies": "使用糖果", "selectNature": "選擇性格", "selectMoveSwapOut": "選擇想要替換走的招式", @@ -40,4 +43,4 @@ "locked": "未解鎖", "disabled": "已禁用", "uncaught": "未捕獲" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/status-effect.json b/src/locales/zh_TW/status-effect.json index 9e26dfeeb6e..5f634a0bddf 100644 --- a/src/locales/zh_TW/status-effect.json +++ b/src/locales/zh_TW/status-effect.json @@ -1 +1,65 @@ -{} \ No newline at end of file +{ + "none": { + "name": "無", + "description": "", + "obtain": "", + "obtainSource": "", + "activation": "", + "overlap": "", + "heal": "" + }, + "poison": { + "name": "中毒", + "description": "中毒", + "obtain": "{{pokemonNameWithAffix}}中毒了!", + "obtainSource": "{{pokemonNameWithAffix}}因{{sourceText}}中毒了!", + "activation": "{{pokemonNameWithAffix}}受到了毒的傷害!", + "overlap": "{{pokemonNameWithAffix}}已經中毒了!", + "heal": "{{pokemonNameWithAffix}}中的毒徹底清除了!" + }, + "toxic": { + "name": "劇毒", + "description": "中毒", + "obtain": "{{pokemonNameWithAffix}}中了劇毒!", + "obtainSource": "{{pokemonNameWithAffix}}因{{sourceText}}中了劇毒!", + "activation": "{{pokemonNameWithAffix}}受到了毒的傷害!", + "overlap": "{{pokemonNameWithAffix}}已經中毒了!", + "heal": "{{pokemonNameWithAffix}}中的毒徹底清除了!" + }, + "paralysis": { + "name": "麻痹", + "description": "麻痹", + "obtain": "{{pokemonNameWithAffix}}麻痹了,很難使出招式!", + "obtainSource": "{{pokemonNameWithAffix}}被{{sourceText}}麻痹了,很難使出招式!", + "activation": "{{pokemonNameWithAffix}}因身體麻痹而無法行動!", + "overlap": "{{pokemonNameWithAffix}}已經麻痹了!", + "heal": "{{pokemonNameWithAffix}}的麻痹治愈了!" + }, + "sleep": { + "name": "睡眠", + "description": "睡眠", + "obtain": "{{pokemonNameWithAffix}}睡著了!", + "obtainSource": "{{pokemonNameWithAffix}}因{{sourceText}}睡著了!", + "activation": "{{pokemonNameWithAffix}}正在呼呼大睡。", + "overlap": "{{pokemonNameWithAffix}}已經睡著了!", + "heal": "{{pokemonNameWithAffix}}醒了!" + }, + "freeze": { + "name": "冰凍", + "description": "冰凍", + "obtain": "{{pokemonNameWithAffix}}凍住了!", + "obtainSource": "{{pokemonNameWithAffix}}因{{sourceText}}凍住了!", + "activation": "{{pokemonNameWithAffix}}因凍住了而無法行動!", + "overlap": "{{pokemonNameWithAffix}}已經凍住了!", + "heal": "{{pokemonNameWithAffix}}治愈了冰凍狀態!" + }, + "burn": { + "name": "灼傷", + "description": "灼傷", + "obtain": "{{pokemonNameWithAffix}}被灼傷了!", + "obtainSource": "{{pokemonNameWithAffix}}因{{sourceText}}被灼傷了!", + "activation": "{{pokemonNameWithAffix}}受到了灼傷的傷害!", + "overlap": "{{pokemonNameWithAffix}}已經被灼傷了!", + "heal": "{{pokemonNameWithAffix}}的灼傷治愈了!" + } +} diff --git a/src/locales/zh_TW/trainer-classes.json b/src/locales/zh_TW/trainer-classes.json index d6ff7238ec1..d0b0fed7e5d 100644 --- a/src/locales/zh_TW/trainer-classes.json +++ b/src/locales/zh_TW/trainer-classes.json @@ -100,6 +100,8 @@ "worker_female": "工人", "workers": "工人組合", "youngster": "短褲小子", + "rocket_grunt": "火箭队手下", + "rocket_grunt_female": "火箭队手下", "rocket_grunts": "火箭队手下們", "magma_grunt": "熔岩队手下", "magma_grunt_female": "熔岩队手下", @@ -116,4 +118,4 @@ "flare_grunt": "闪焰队手下", "flare_grunt_female": "闪焰队手下", "flare_grunts": "闪焰队手下們" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/trainer-names.json b/src/locales/zh_TW/trainer-names.json index 64e8892e64b..04399cf19af 100644 --- a/src/locales/zh_TW/trainer-names.json +++ b/src/locales/zh_TW/trainer-names.json @@ -123,6 +123,34 @@ "kieran": "烏栗", "rival": "芬恩", "rival_female": "艾薇", + "archer": "阿波羅", + "ariana": "雅典娜", + "proton": "蘭斯", + "petrel": "拉姆達", + "tabitha": "火村", + "courtney": "火雁", + "shelly": "阿泉", + "matt": "阿潮", + "mars": "夥星", + "jupiter": "碎星", + "saturn": "鎮星", + "zinzolin": "維奧", + "rood": "羅德", + "xerosic": "庫瑟洛斯奇", + "bryony": "芭拉", + "faba": "扎奧博", + "plumeria": "布爾美麗", + "oleana": "奧利薇", + + "maxie": "赤焰松", + "archie": "水梧桐", + "cyrus": "赤日", + "ghetsis": "魁奇思", + "lysandre": "弗拉達利", + "lusamine": "露莎米奈", + "guzma": "古茲馬", + "rose": "洛茲", + "blue_red_double": "青綠 & 赤紅", "red_blue_double": "赤紅 & 青綠", "tate_liza_double": "小楓 & 小南", @@ -133,4 +161,4 @@ "iris_alder_double": "艾莉絲 & 阿戴克", "marnie_piers_double": "瑪俐 & 聶梓", "piers_marnie_double": "聶梓 & 瑪俐" -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/trainer-titles.json b/src/locales/zh_TW/trainer-titles.json index 54fe48b1464..80b2807e7b5 100644 --- a/src/locales/zh_TW/trainer-titles.json +++ b/src/locales/zh_TW/trainer-titles.json @@ -9,5 +9,24 @@ "champion_double": "冠軍搭檔", "rival": "勁敵", "professor": "博士", - "frontier_brain": "開拓頭腦" -} \ No newline at end of file + "frontier_brain": "開拓頭腦", + "rocket_boss": "火箭隊老大", + "magma_boss": "熔岩隊老大", + "aqua_boss": "海洋隊老大", + "galactic_boss": "銀河隊老大", + "plasma_boss": "等離子隊老大", + "flare_boss": "閃焰隊老大", + + "rocket_admin": "火箭隊幹部", + "rocket_admin_female": "火箭隊幹部", + "magma_admin": "熔岩隊幹部", + "magma_admin_female": "熔岩隊幹部", + "aqua_admin": "海洋隊幹部", + "aqua_admin_female": "海洋隊幹部", + "galactic_commander": "銀河隊幹部", + "galactic_commander_female": "銀河隊幹部", + "plasma_sage": "等離子隊賢人", + "plasma_admin": "等離子隊幹部", + "flare_admin": "閃焰隊幹部", + "flare_admin_female": "閃焰隊幹部" +} diff --git a/src/locales/zh_TW/weather.json b/src/locales/zh_TW/weather.json index b20975374ea..b315d27625d 100644 --- a/src/locales/zh_TW/weather.json +++ b/src/locales/zh_TW/weather.json @@ -27,5 +27,6 @@ "harshSunClearMessage": "日照復原了。", "strongWindsStartMessage": "吹起了神秘的亂流!", "strongWindsLapseMessage": "神秘的亂流勢頭不減。", + "strongWindsEffectMessage": "神秘的亂流減弱了攻擊!", "strongWindsClearMessage": "神秘的亂流停止了。" -} \ No newline at end of file +} diff --git a/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts b/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts index ac4165589b4..5a2512ddaf6 100644 --- a/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts @@ -173,6 +173,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { const phaseSpy = vi.spyOn(scene, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); + scene.getParty()[0].moveset = []; await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 }); const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof LearnMovePhase).map(p => p[0]); @@ -184,6 +185,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); + scene.getParty()[0].moveset = []; await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 }); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); diff --git a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts b/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts index 1510a2eb694..13860e83baa 100644 --- a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts @@ -186,7 +186,7 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { expect([Biome.SPACE, Biome.ISLAND, Biome.LABORATORY, Biome.FAIRY_CAVE]).toContain(scene.arena.biomeType); }); - it("should start a battle against an enraged boss", async () => { + it("should start a battle against an enraged boss", { retry: 5 }, async () => { await game.runToMysteryEncounter(MysteryEncounterType.TELEPORTING_HIJINKS, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); diff --git a/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts b/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts index b214fb9d942..86ba0b8161b 100644 --- a/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts @@ -21,6 +21,9 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { BerryType } from "#enums/berry-type"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { Stat } from "#enums/stat"; +import { BerryModifier } from "#app/modifier/modifier"; +import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { modifierTypes } from "#app/modifier/modifier-type"; const namespace = "mysteryEncounter:uncommonBreed"; const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA]; @@ -164,8 +167,11 @@ describe("Uncommon Breed - Mystery Encounter", () => { }); it("should NOT be selectable if the player doesn't have enough berries", async () => { - game.override.startingHeldItems([]); await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); + // Clear out any pesky mods that slipped through test spin-up + scene.modifiers.forEach(mod => { + scene.removeModifier(mod); + }); await game.phaseInterceptor.to(MysteryEncounterPhase, false); const encounterPhase = scene.getCurrentPhase(); @@ -184,11 +190,21 @@ describe("Uncommon Breed - Mystery Encounter", () => { }); it("Should skip fight when player meets requirements", async () => { - game.override.startingHeldItems([{name: "BERRY", count: 2, type: BerryType.SITRUS}, {name: "BERRY", count: 3, type: BerryType.GANLON}]); const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); + // Berries on party lead + const sitrus = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS])!; + const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier; + sitrusMod.stackCount = 2; + await scene.addModifier(sitrusMod, true, false, false, true); + const ganlon = generateModifierType(scene, modifierTypes.BERRY, [BerryType.GANLON])!; + const ganlonMod = ganlon.newModifier(scene.getParty()[0]) as BerryModifier; + ganlonMod.stackCount = 3; + await scene.addModifier(ganlonMod, true, false, false, true); + await scene.updateModifiers(true); + await runMysteryEncounterToEnd(game, 2); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); diff --git a/src/test/utils/gameWrapper.ts b/src/test/utils/gameWrapper.ts index f3098fa9b71..fb0bd2c02e5 100644 --- a/src/test/utils/gameWrapper.ts +++ b/src/test/utils/gameWrapper.ts @@ -41,7 +41,7 @@ window.URL.createObjectURL = (blob: Blob) => { }); return null; }; -navigator.getGamepads = vi.fn().mockReturnValue([]); +navigator.getGamepads = () => []; global.fetch = vi.fn(MockFetch); Utils.setCookie(Utils.sessionIdKey, 'fake_token'); @@ -227,7 +227,7 @@ export default class GameWrapper { }; this.scene.make = new MockGameObjectCreator(mockTextureManager); this.scene.time = new MockClock(this.scene); - this.scene.remove = vi.fn(); + this.scene.remove = vi.fn(); // TODO: this should be stubbed differently } } diff --git a/src/test/utils/mocks/mockGameObjectCreator.ts b/src/test/utils/mocks/mockGameObjectCreator.ts index 19406a46923..27860be0cec 100644 --- a/src/test/utils/mocks/mockGameObjectCreator.ts +++ b/src/test/utils/mocks/mockGameObjectCreator.ts @@ -1,4 +1,3 @@ -import { vi } from "vitest"; import MockGraphics from "./mocksContainer/mockGraphics"; import MockTextureManager from "./mockTextureManager"; @@ -16,8 +15,8 @@ export class MockGameObjectCreator { rexTransitionImagePack() { return { - transit: vi.fn(), - once: vi.fn(), + transit: () => null, + once: () => null, }; } } diff --git a/src/test/utils/mocks/mockTextureManager.ts b/src/test/utils/mocks/mockTextureManager.ts index ca8065bef97..ce19d6b6432 100644 --- a/src/test/utils/mocks/mockTextureManager.ts +++ b/src/test/utils/mocks/mockTextureManager.ts @@ -7,7 +7,6 @@ import MockSprite from "#test/utils/mocks/mocksContainer/mockSprite"; import MockText from "#test/utils/mocks/mocksContainer/mockText"; import MockTexture from "#test/utils/mocks/mocksContainer/mockTexture"; import { MockGameObject } from "./mockGameObject"; -import { vi } from "vitest"; import { MockVideoGameObject } from "./mockVideoGameObject"; /** @@ -36,7 +35,7 @@ export default class MockTextureManager { text: this.text.bind(this), bitmapText: this.text.bind(this), displayList: this.displayList, - video: vi.fn(() => new MockVideoGameObject()), + video: () => new MockVideoGameObject(), }; } diff --git a/src/test/utils/mocks/mockVideoGameObject.ts b/src/test/utils/mocks/mockVideoGameObject.ts index 65019773ff4..d11fb5a44ce 100644 --- a/src/test/utils/mocks/mockVideoGameObject.ts +++ b/src/test/utils/mocks/mockVideoGameObject.ts @@ -1,4 +1,3 @@ -import { vi } from "vitest"; import { MockGameObject } from "./mockGameObject"; /** Mocks video-related stuff */ @@ -7,10 +6,10 @@ export class MockVideoGameObject implements MockGameObject { constructor() {} - public play = vi.fn(); - public stop = vi.fn(() => this); - public setOrigin = vi.fn(); - public setScale = vi.fn(); - public setVisible = vi.fn(); - public setLoop = vi.fn(() => this); + public play = () => null; + public stop = () => this; + public setOrigin = () => null; + public setScale = () => null; + public setVisible = () => null; + public setLoop = () => null; } diff --git a/src/test/utils/mocks/mocksContainer/mockContainer.ts b/src/test/utils/mocks/mocksContainer/mockContainer.ts index b1caf68d27d..05dad327dc6 100644 --- a/src/test/utils/mocks/mocksContainer/mockContainer.ts +++ b/src/test/utils/mocks/mocksContainer/mockContainer.ts @@ -1,5 +1,4 @@ import MockTextureManager from "#test/utils/mocks/mockTextureManager"; -import { vi } from "vitest"; import { MockGameObject } from "../mockGameObject"; export default class MockContainer implements MockGameObject { @@ -36,7 +35,9 @@ export default class MockContainer implements MockGameObject { // same as remove or destroy } - removeBetween = vi.fn((startIndex, endIndex, destroyChild) => {}); + removeBetween(startIndex, endIndex, destroyChild) { + // Removes multiple children across an index range + } addedToScene() { // This callback is invoked when this Game Object is added to a Scene. @@ -54,7 +55,7 @@ export default class MockContainer implements MockGameObject { /// Sets the position of this Game Object to be a relative position from the source Game Object. } - setInteractive = vi.fn(); + setInteractive = () => null; setOrigin(x, y) { this.x = x; @@ -154,7 +155,9 @@ export default class MockContainer implements MockGameObject { // Sends this Game Object to the back of its parent's display list. } - moveTo = vi.fn((obj) => {}); + moveTo(obj) { + // Moves this Game Object to the given index in the list. + } moveAbove(obj) { // Moves this Game Object to be above the given Game Object in the display list. @@ -164,10 +167,9 @@ export default class MockContainer implements MockGameObject { // Moves this Game Object to be below the given Game Object in the display list. } - setName = vi.fn((name: string) => { + setName(name: string) { this.name = name; - // return this.phaserSprite.setName(name); - }); + } bringToTop(obj) { // Brings this Game Object to the top of its parents display list. @@ -211,9 +213,9 @@ export default class MockContainer implements MockGameObject { return this.list; } - getByName = vi.fn((key: string) => { + getByName(key: string) { return this.list.find(v => v.name === key) ?? new MockContainer(this.textureManager, 0, 0); - }); + } - disableInteractive = vi.fn(); + disableInteractive = () => null; } diff --git a/src/test/utils/mocks/mocksContainer/mockSprite.ts b/src/test/utils/mocks/mocksContainer/mockSprite.ts index 955c7c9be74..a55b218d0c2 100644 --- a/src/test/utils/mocks/mocksContainer/mockSprite.ts +++ b/src/test/utils/mocks/mocksContainer/mockSprite.ts @@ -1,6 +1,5 @@ import Phaser from "phaser"; import { MockGameObject } from "../mockGameObject"; -import { vi } from "vitest"; import Sprite = Phaser.GameObjects.Sprite; import Frame = Phaser.Textures.Frame; @@ -103,7 +102,7 @@ export default class MockSprite implements MockGameObject { return this.phaserSprite.stop(); } - setInteractive = vi.fn(); + setInteractive = () => null; on(event, callback, source) { return this.phaserSprite.on(event, callback, source); diff --git a/src/test/utils/mocks/mocksContainer/mockText.ts b/src/test/utils/mocks/mocksContainer/mockText.ts index b1463373ce1..5eb5eae5494 100644 --- a/src/test/utils/mocks/mocksContainer/mockText.ts +++ b/src/test/utils/mocks/mocksContainer/mockText.ts @@ -1,5 +1,4 @@ import UI from "#app/ui/ui"; -import { vi } from "vitest"; import { MockGameObject } from "../mockGameObject"; export default class MockText implements MockGameObject { @@ -80,19 +79,19 @@ export default class MockText implements MockGameObject { return result; } - showText = vi.fn((text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) => { + showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { this.scene.messageWrapper.showText(text, delay, callback, callbackDelay, prompt, promptDelay); if (callback) { callback(); } - }); + } - showDialogue = vi.fn((keyOrText: string, name: string | undefined, delay: integer | null = 0, callback: Function, callbackDelay?: integer, promptDelay?: integer) => { + showDialogue(keyOrText: string, name: string | undefined, delay: integer | null = 0, callback: Function, callbackDelay?: integer, promptDelay?: integer) { this.scene.messageWrapper.showDialogue(keyOrText, name, delay, callback, callbackDelay, promptDelay); if (callback) { callback(); } - }); + } setScale(scale) { // return this.phaserText.setScale(scale); @@ -201,11 +200,11 @@ export default class MockText implements MockGameObject { }; } - setColor = vi.fn((color: string) => { + setColor(color: string) { this.color = color; - }); + } - setInteractive = vi.fn(); + setInteractive = () => null; setShadowColor(color) { // Sets the shadow color. @@ -231,9 +230,9 @@ export default class MockText implements MockGameObject { // return this.phaserText.setAlpha(alpha); } - setName = vi.fn((name: string) => { + setName(name: string) { this.name = name; - }); + } setAlign(align) { // return this.phaserText.setAlign(align); @@ -257,9 +256,13 @@ export default class MockText implements MockGameObject { }; } - disableInteractive = vi.fn(); + disableInteractive() { + // Disables interaction with this Game Object. + } - clearTint = vi.fn(); + clearTint() { + // Clears tint on this Game Object. + } add(obj) { // Adds a child to this Game Object. diff --git a/src/test/utils/phaseInterceptor.ts b/src/test/utils/phaseInterceptor.ts index b2e9845a32e..cdf0ad41057 100644 --- a/src/test/utils/phaseInterceptor.ts +++ b/src/test/utils/phaseInterceptor.ts @@ -126,7 +126,6 @@ export default class PhaseInterceptor { [MysteryEncounterBattlePhase, this.startPhase], [MysteryEncounterRewardsPhase, this.startPhase], [PostMysteryEncounterPhase, this.startPhase], - [LearnMovePhase, this.startPhase], [ModifierRewardPhase, this.startPhase], [PartyExpPhase, this.startPhase] ];