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remove commented code
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@ -34,8 +34,6 @@ describe("Mystery Encounter Utils", () => {
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game = new GameManager(phaserGame);
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scene = game.scene;
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initSceneWithoutEncounterPhase(game.scene, [Species.ARCEUS, Species.MANAPHY]);
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// vi.spyOn(overrides, "MYSTERY_ENCOUNTER_RATE_OVERRIDE", "get").mockReturnValue(256);
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// vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(11);
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});
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describe("getRandomPlayerPokemon", () => {
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@ -103,7 +103,6 @@ export default class MysteryEncounterUiHandler extends UiHandler {
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if (cursor === this.viewPartyIndex) {
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// Handle view party
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success = true;
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// this.clear();
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this.scene.ui.setMode(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
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this.scene.ui.setMode(Mode.MYSTERY_ENCOUNTER, true);
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setTimeout(() => {
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@ -116,7 +115,6 @@ export default class MysteryEncounterUiHandler extends UiHandler {
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} else {
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const selected = this.filteredEncounterOptions[cursor];
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if ((this.scene.getCurrentPhase() as MysteryEncounterPhase).handleOptionSelect(selected, cursor)) {
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// this.clear();
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success = true;
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} else {
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ui.playError();
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