[P2] Illuminate ignores evasion (#4781)

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Tempoanon 2024-11-03 21:47:07 -05:00 committed by GitHub
parent 5e2dfa975a
commit 87b7122b60
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1 changed files with 15 additions and 1 deletions

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@ -1956,6 +1956,10 @@ export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr {
} }
} }
/**
* Ability attribute for ignoring the opponent's stat changes
* @param stats the stats that should be ignored
*/
export class IgnoreOpponentStatStagesAbAttr extends AbAttr { export class IgnoreOpponentStatStagesAbAttr extends AbAttr {
private stats: readonly BattleStat[]; private stats: readonly BattleStat[];
@ -1965,6 +1969,15 @@ export class IgnoreOpponentStatStagesAbAttr extends AbAttr {
this.stats = stats ?? BATTLE_STATS; this.stats = stats ?? BATTLE_STATS;
} }
/**
* Modifies a BooleanHolder and returns the result to see if a stat is ignored or not
* @param _pokemon n/a
* @param _passive n/a
* @param simulated n/a
* @param _cancelled n/a
* @param args A BooleanHolder that represents whether or not to ignore a stat's stat changes
* @returns true if the stat is ignored, false otherwise
*/
apply(_pokemon: Pokemon, _passive: boolean, simulated: boolean, _cancelled: Utils.BooleanHolder, args: any[]) { apply(_pokemon: Pokemon, _passive: boolean, simulated: boolean, _cancelled: Utils.BooleanHolder, args: any[]) {
if (this.stats.includes(args[0])) { if (this.stats.includes(args[0])) {
(args[1] as Utils.BooleanHolder).value = true; (args[1] as Utils.BooleanHolder).value = true;
@ -5361,6 +5374,7 @@ export function initAbilities() {
new Ability(Abilities.ILLUMINATE, 3) new Ability(Abilities.ILLUMINATE, 3)
.attr(ProtectStatAbAttr, Stat.ACC) .attr(ProtectStatAbAttr, Stat.ACC)
.attr(DoubleBattleChanceAbAttr) .attr(DoubleBattleChanceAbAttr)
.attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ])
.ignorable(), .ignorable(),
new Ability(Abilities.TRACE, 3) new Ability(Abilities.TRACE, 3)
.attr(PostSummonCopyAbilityAbAttr) .attr(PostSummonCopyAbilityAbAttr)
@ -5580,7 +5594,7 @@ export function initAbilities() {
new Ability(Abilities.FOREWARN, 4) new Ability(Abilities.FOREWARN, 4)
.attr(ForewarnAbAttr), .attr(ForewarnAbAttr),
new Ability(Abilities.UNAWARE, 4) new Ability(Abilities.UNAWARE, 4)
.attr(IgnoreOpponentStatStagesAbAttr) .attr(IgnoreOpponentStatStagesAbAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA ])
.ignorable(), .ignorable(),
new Ability(Abilities.TINTED_LENS, 4) new Ability(Abilities.TINTED_LENS, 4)
.attr(DamageBoostAbAttr, 2, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) <= 0.5), .attr(DamageBoostAbAttr, 2, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) <= 0.5),