template modifications

This commit is contained in:
InnocentGameDev 2024-07-15 22:02:36 +02:00
parent 543cb70323
commit 87f7408117

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@ -27,6 +27,7 @@ body:
- Great
- Ultra
- Rogue
- Part of a "Quest"
- Other or unsure (please specify)
validations:
required: true
@ -34,6 +35,18 @@ body:
attributes:
value: |
---
- type: input
id: rarity-other
attributes:
label: Rarity Tier - Other. Please Specify
description: If you chose `Other` on the `Rarity Tier` please specify it here
placeholder: e.g. "I'm unsure of whether this should be Common or Great"
validations:
required: false
- type: markdown # SEPARATOR
attributes:
value: |
---
- type: input
id: waves
attributes:
@ -50,7 +63,7 @@ body:
id: description
attributes:
label: Description
description: Describe the event you are proposing. Explain its theme and how it's different from others.
description: Describe the event you are proposing. Explain its theme and how it's different from others. If the Event has any requirements to even trigger, detail them here too.
placeholder: ie. "Fight or Flight is a common event where the player can fight a boss PKMN of the biome. The PKMN is stronger than usual, but also holds an item that's better than usual."
validations:
required: true
@ -111,6 +124,18 @@ body:
attributes:
value: |
---
- type: input
id: biome-other
attributes:
label: Biome - Other. Please Specify
description: If you chose `Other` on the `Biome` please specify it here
placeholder: e.g. "I would like to only trigger at Graveyard at night!"
validations:
required: false
- type: markdown # SEPARATOR
attributes:
value: |
---
- type: textarea
id: options
attributes: