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illusion test correction
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@ -64,6 +64,8 @@ describe("Abilities - Illusion", () => {
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await game.startBattle([Species.AXEW]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.WORRY_SEED));
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await game.phaseInterceptor.to(TurnEndPhase);
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const zorua = game.scene.getEnemyPokemon();
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expect(zorua.illusion.active).equals(false);
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