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[Bug] Move Restriction Battler Tag bugs (#4536)
* Added fixes
* Revert "Added fixes"
This reverts commit 3feccd792d
.
* Added loadTag functions
* Fixes
* typeodcs
* Torment
* yawn
* hsldklahdlhalhdlahldhlah
* Imprison Fixes
* Fixed imprison not interrupting PRE_MOVE
* just kidding
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Fixing what broke
* added scp[es
* missed a scope
* Update src/data/battler-tags.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* good tp go
* merge
* battler tags
* Apply suggestions from code review
* Changed function names
* publics
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
This commit is contained in:
parent
470f9e4e19
commit
8a355d500a
@ -4,7 +4,7 @@ import { Type } from "#app/data/type";
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import * as Utils from "#app/utils";
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import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
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import { getPokemonNameWithAffix } from "#app/messages";
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import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon";
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import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
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import { StatusEffect } from "#app/data/status-effect";
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import { BattlerIndex } from "#app/battle";
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import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
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@ -71,6 +71,32 @@ export abstract class ArenaTag {
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this.sourceId = source.sourceId;
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this.side = source.side;
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}
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/**
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* Helper function that retrieves the source Pokemon
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* @param scene medium to retrieve the source Pokemon
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* @returns The source {@linkcode Pokemon} or `null` if none is found
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*/
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public getSourcePokemon(scene: BattleScene): Pokemon | null {
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return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
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}
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/**
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* Helper function that retrieves the Pokemon affected
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* @param scene - medium to retrieve the involved Pokemon
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* @returns list of PlayerPokemon or EnemyPokemon on the field
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*/
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public getAffectedPokemon(scene: BattleScene): Pokemon[] {
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switch (this.side) {
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case ArenaTagSide.PLAYER:
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return scene.getPlayerField() ?? [];
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case ArenaTagSide.ENEMY:
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return scene.getEnemyField() ?? [];
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case ArenaTagSide.BOTH:
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default:
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return scene.getField(true) ?? [];
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}
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}
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}
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/**
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@ -978,36 +1004,24 @@ class NoneTag extends ArenaTag {
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* Imprison will apply to any opposing Pokemon that switch onto the field as well.
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*/
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class ImprisonTag extends ArenaTrapTag {
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private source: Pokemon;
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constructor(sourceId: number, side: ArenaTagSide) {
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super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
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}
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/**
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* Helper function that retrieves the Pokemon affected
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* @param {BattleScene} scene medium to retrieve the involved Pokemon
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* @returns list of PlayerPokemon or EnemyPokemon on the field
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*/
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private retrieveField(scene: BattleScene): PlayerPokemon[] | EnemyPokemon[] {
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if (!this.source.isPlayer()) {
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return scene.getPlayerField() ?? [];
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}
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return scene.getEnemyField() ?? [];
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}
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/**
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* This function applies the effects of Imprison to the opposing Pokemon already present on the field.
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* @param arena
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*/
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override onAdd({ scene }: Arena) {
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this.source = scene.getPokemonById(this.sourceId!)!;
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if (this.source) {
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const party = this.retrieveField(scene);
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party?.forEach((p: PlayerPokemon | EnemyPokemon ) => {
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p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
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const source = this.getSourcePokemon(scene);
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if (source) {
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const party = this.getAffectedPokemon(scene);
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party?.forEach((p: Pokemon ) => {
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if (p.isAllowedInBattle()) {
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p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
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}
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});
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scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(this.source) }));
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scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
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}
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}
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@ -1016,8 +1030,9 @@ class ImprisonTag extends ArenaTrapTag {
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* @param _arena
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* @returns `true` if the source of the tag is still active on the field | `false` if not
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*/
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override lapse(_arena: Arena): boolean {
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return this.source.isActive(true);
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override lapse({ scene }: Arena): boolean {
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const source = this.getSourcePokemon(scene);
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return source ? source.isActive(true) : false;
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}
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/**
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@ -1026,7 +1041,8 @@ class ImprisonTag extends ArenaTrapTag {
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* @returns `true`
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*/
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override activateTrap(pokemon: Pokemon): boolean {
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if (this.source.isActive(true)) {
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const source = this.getSourcePokemon(pokemon.scene);
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if (source && source.isActive(true) && pokemon.isAllowedInBattle()) {
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pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
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}
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return true;
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@ -1037,8 +1053,8 @@ class ImprisonTag extends ArenaTrapTag {
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* @param arena
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*/
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override onRemove({ scene }: Arena): void {
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const party = this.retrieveField(scene);
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party?.forEach((p: PlayerPokemon | EnemyPokemon) => {
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const party = this.getAffectedPokemon(scene);
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party?.forEach((p: Pokemon) => {
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p.removeTag(BattlerTagType.IMPRISON);
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});
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}
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@ -23,6 +23,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
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import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
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import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
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import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
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import BattleScene from "#app/battle-scene";
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export enum BattlerTagLapseType {
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FAINT,
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@ -90,6 +91,15 @@ export class BattlerTag {
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this.sourceMove = source.sourceMove;
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this.sourceId = source.sourceId;
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}
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/**
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* Helper function that retrieves the source Pokemon object
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* @param scene medium to retrieve the source Pokemon
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* @returns The source {@linkcode Pokemon} or `null` if none is found
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*/
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public getSourcePokemon(scene: BattleScene): Pokemon | null {
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return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
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}
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}
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export interface WeatherBattlerTag {
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@ -120,7 +130,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
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const phase = pokemon.scene.getCurrentPhase() as MovePhase;
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const move = phase.move;
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if (this.isMoveRestricted(move.moveId)) {
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if (this.isMoveRestricted(move.moveId, pokemon)) {
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if (this.interruptedText(pokemon, move.moveId)) {
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pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
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}
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@ -136,10 +146,11 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
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/**
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* Gets whether this tag is restricting a move.
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*
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* @param {Moves} move {@linkcode Moves} ID to check restriction for.
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* @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`.
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* @param move - {@linkcode Moves} ID to check restriction for.
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* @param user - The {@linkcode Pokemon} involved
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* @returns `true` if the move is restricted by this tag, otherwise `false`.
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*/
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abstract isMoveRestricted(move: Moves): boolean;
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public abstract isMoveRestricted(move: Moves, user?: Pokemon): boolean;
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/**
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* Checks if this tag is restricting a move based on a user's decisions during the target selection phase
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@ -327,6 +338,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
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pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
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}
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/**
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* Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId
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* @override
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* @param source Gorilla Tactics' {@linkcode BattlerTag} information
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*/
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public override loadTag(source: BattlerTag | any): void {
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super.loadTag(source);
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this.moveId = source.moveId;
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}
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/**
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*
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* @override
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@ -2510,8 +2531,6 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
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* Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied
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*/
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export class TormentTag extends MoveRestrictionBattlerTag {
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private target: Pokemon;
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constructor(sourceId: number) {
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super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId);
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}
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@ -2523,7 +2542,6 @@ export class TormentTag extends MoveRestrictionBattlerTag {
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*/
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override onAdd(pokemon: Pokemon) {
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super.onAdd(pokemon);
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this.target = pokemon;
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pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
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}
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@ -2542,15 +2560,18 @@ export class TormentTag extends MoveRestrictionBattlerTag {
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* @param {Moves} move the move under investigation
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* @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other
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*/
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override isMoveRestricted(move: Moves): boolean {
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const lastMove = this.target.getLastXMoves(1)[0];
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public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
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if (!user) {
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return false;
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}
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const lastMove = user.getLastXMoves(1)[0];
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if ( !lastMove ) {
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return false;
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}
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// This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY
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// Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts
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const moveObj = allMoves[lastMove.move];
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const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
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const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
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const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS);
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if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) {
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return true;
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@ -2602,37 +2623,39 @@ export class TauntTag extends MoveRestrictionBattlerTag {
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* The tag is only removed when the source-user is removed from the field.
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*/
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export class ImprisonTag extends MoveRestrictionBattlerTag {
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private source: Pokemon | null;
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constructor(sourceId: number) {
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super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId);
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}
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override onAdd(pokemon: Pokemon) {
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if (this.sourceId) {
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this.source = pokemon.scene.getPokemonById(this.sourceId);
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}
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}
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/**
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* Checks if the source of Imprison is still active
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* @param _pokemon
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* @param _lapseType
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* @override
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* @param pokemon The pokemon this tag is attached to
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* @returns `true` if the source is still active
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*/
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override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
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return this.source?.isActive(true) ?? false;
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public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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const source = this.getSourcePokemon(pokemon.scene);
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if (source) {
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if (lapseType === BattlerTagLapseType.PRE_MOVE) {
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return super.lapse(pokemon, lapseType) && source.isActive(true);
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} else {
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return source.isActive(true);
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}
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}
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return false;
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}
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/**
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* Checks if the source of the tag has the parameter move in its moveset and that the source is still active
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* @override
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* @param {Moves} move the move under investigation
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* @returns `false` if either condition is not met
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*/
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override isMoveRestricted(move: Moves): boolean {
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if (this.source) {
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const sourceMoveset = this.source.getMoveset().map(m => m!.moveId);
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return sourceMoveset?.includes(move) && this.source.isActive(true);
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public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
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const source = this.getSourcePokemon(user.scene);
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if (source) {
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const sourceMoveset = source.getMoveset().map(m => m!.moveId);
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return sourceMoveset?.includes(move) && source.isActive(true);
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}
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return false;
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}
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@ -7883,7 +7883,8 @@ export function initMoves() {
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.attr(SwitchAbilitiesAttr),
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new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3)
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.ignoresSubstitute()
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.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false),
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.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false)
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.target(MoveTarget.ENEMY_SIDE),
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new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
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.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
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.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
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@ -3062,8 +3062,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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*
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* @see {@linkcode MoveRestrictionBattlerTag}
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*/
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isMoveRestricted(moveId: Moves): boolean {
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return this.getRestrictingTag(moveId) !== null;
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public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean {
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return this.getRestrictingTag(moveId, pokemon) !== null;
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}
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/**
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@ -3096,7 +3096,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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*/
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getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
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for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
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if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) {
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if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) {
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return tag as MoveRestrictionBattlerTag;
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} else if (user && target && (tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) {
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return tag as MoveRestrictionBattlerTag;
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@ -5139,7 +5139,7 @@ export class PokemonMove {
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* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
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*/
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isUsable(pokemon: Pokemon, ignorePp: boolean = false, ignoreRestrictionTags: boolean = false): boolean {
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if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) {
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if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
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return false;
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}
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@ -114,8 +114,8 @@ export class CommandPhase extends FieldPhase {
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// Decides between a Disabled, Not Implemented, or No PP translation message
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const errorMessage =
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playerPokemon.isMoveRestricted(move.moveId)
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? playerPokemon.getRestrictingTag(move.moveId)!.selectionDeniedText(playerPokemon, move.moveId)
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playerPokemon.isMoveRestricted(move.moveId, playerPokemon)
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? playerPokemon.getRestrictingTag(move.moveId, playerPokemon)!.selectionDeniedText(playerPokemon, move.moveId)
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: move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP";
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const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
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