From 8a883ea0795ccebd2dc9ab9aae00e6e96cc6bb6a Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sat, 27 Jul 2024 21:54:32 -0700 Subject: [PATCH] [Hotfix] Use `getPokemonSpecies()` instead of `allSpecies[]` (#3179) --- src/system/game-data.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 9bd0fcd0745..bbc74ee13e3 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -853,8 +853,8 @@ export class GameData { try { const sessionData = this.parseSessionData(sessionDataStr); for (let i = 0; i <= 5; i++) { + const speciesToCheck = getPokemonSpecies(sessionData.party[i]?.species); if (sessionData.party[i]?.abilityIndex === 1) { - const speciesToCheck = allSpecies[sessionData.party[i].species - 1]; if (speciesToCheck.ability1 === speciesToCheck.ability2 && speciesToCheck.abilityHidden !== Abilities.NONE && speciesToCheck.abilityHidden !== speciesToCheck.ability1) { sessionData.party[i].abilityIndex = 2; }