fixed torment lapse condition (#4440)
Co-authored-by: frutescens <info@laptop>
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@ -933,7 +933,7 @@ class ImprisonTag extends ArenaTrapTag {
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}
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/**
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* Helper function that retrieves the Pokemon effected
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* Helper function that retrieves the Pokemon affected
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* @param {BattleScene} scene medium to retrieve the involved Pokemon
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* @returns list of PlayerPokemon or EnemyPokemon on the field
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*/
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@ -2477,7 +2477,7 @@ export class TormentTag extends MoveRestrictionBattlerTag {
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* @returns `true` if still present | `false` if not
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*/
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override lapse(pokemon: Pokemon, _tagType: BattlerTagLapseType): boolean {
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return !pokemon.isActive(true);
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return pokemon.isActive(true);
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}
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/**
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