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https://github.com/pagefaultgames/pokerogue.git
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update zh font to unicode to fit both
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073c8aaf01
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@ -20,9 +20,9 @@
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src: url('./fonts/pokemon-emerald-pro.ttf') format('truetype');
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}
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@font-face {
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font-family: 'vonwaon';
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src: url('./fonts/VonwaonBitmap-16px.ttf') format('truetype');
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size-adjust: 66.7%;
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font-family: 'unifont';
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src: url('./fonts/unifont-15.1.05.otf') format('opentype');
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size-adjust: 70%;
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}
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@font-face {
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public/fonts/unifont-15.1.05.otf
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@ -150,7 +150,7 @@ Phaser.GameObjects.Text.prototype.setPositionRelative = setPositionRelative;
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Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative;
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document.fonts.load("16px emerald").then(() => document.fonts.load("10px pkmnems"));
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document.fonts.load("16px vonwaon");
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document.fonts.load("12px unifont");
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let game;
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@ -89,8 +89,8 @@ export interface Localizable {
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}
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const fonts = [
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new FontFace("emerald", "url(./fonts/pokemon-emerald-pro.ttf"),
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new FontFace("emerald", "url(./fonts/PokePT_Wansung.ttf)"),
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new FontFace("emerald", "url(./fonts/pokemon-emerald-pro.ttf"),
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];
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function initFonts() {
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@ -5,6 +5,7 @@ import { EggTier } from "../data/enums/egg-type";
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import { UiTheme } from "../enums/ui-theme";
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import { ModifierTier } from "../modifier/modifier-tier";
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import Phaser from "phaser";
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import i18next from "i18next";
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export enum TextStyle {
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MESSAGE,
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@ -83,13 +84,14 @@ export function addTextInputObject(scene: Phaser.Scene, x: number, y: number, wi
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}
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function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): [ number, Phaser.Types.GameObjects.Text.TextStyle | InputText.IConfig, string, number, number ] {
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const {resolvedLanguage} = i18next;
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let shadowXpos = 4;
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let shadowYpos = 5;
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const scale = 0.1666666667;
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const defaultFontSize = 96;
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let styleOptions: Phaser.Types.GameObjects.Text.TextStyle = {
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fontFamily: "emerald, vonwaon",
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fontFamily: "emerald, unifont",
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fontSize: 96,
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color: getTextColor(style, false, uiTheme),
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padding: {
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@ -142,6 +144,11 @@ function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptio
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break;
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}
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if (["zh"].includes(resolvedLanguage.substring(0,2))) {
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shadowXpos = 0;
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shadowYpos = 0;
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}
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const shadowColor = getTextColor(style, true, uiTheme);
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if (extraStyleOptions) {
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