[Bug] [Ability] Fixed wrong Sheer Force interactions and multiplier from ~1.33 -> 1.3 (#5515)

* sheer force #, sheer force and burning jealousy test fix, and move chance fixes

* removed order up sheer force interaction mention and test - updated comments

* remove electro shot from changes
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damocleas 2025-04-16 22:31:53 -04:00 committed by GitHub
parent ae588ebff9
commit 8d311e65cf
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5 changed files with 16 additions and 35 deletions

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@ -6702,8 +6702,8 @@ export function initAbilities() {
.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT)) .attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT))
.condition(getSheerForceHitDisableAbCondition()), .condition(getSheerForceHitDisableAbCondition()),
new Ability(Abilities.SHEER_FORCE, 5) new Ability(Abilities.SHEER_FORCE, 5)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096) .attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 1.3)
.attr(MoveEffectChanceMultiplierAbAttr, 0), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented .attr(MoveEffectChanceMultiplierAbAttr, 0), // This attribute does not seem to function - Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
new Ability(Abilities.CONTRARY, 5) new Ability(Abilities.CONTRARY, 5)
.attr(StatStageChangeMultiplierAbAttr, -1) .attr(StatStageChangeMultiplierAbAttr, -1)
.ignorable(), .ignorable(),

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@ -3466,8 +3466,7 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr {
/** /**
* Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}. * Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}.
* If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth, * If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth,
* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect * one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form.
* effect chance, but Order Up itself may be boosted by Sheer Force.
*/ */
export class OrderUpStatBoostAttr extends MoveEffectAttr { export class OrderUpStatBoostAttr extends MoveEffectAttr {
constructor() { constructor() {
@ -9726,7 +9725,7 @@ export function initMoves() {
.ignoresProtect() .ignoresProtect()
.target(MoveTarget.BOTH_SIDES) .target(MoveTarget.BOTH_SIDES)
.unimplemented(), .unimplemented(),
new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5) new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, -1, 0, 5)
.attr(FallDownAttr) .attr(FallDownAttr)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
@ -9893,7 +9892,7 @@ export function initMoves() {
.attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.makesContact(false) .makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS), .target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5) new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, -1, 0, 5)
.attr(CritOnlyAttr), .attr(CritOnlyAttr),
new AttackMove(Moves.DRAGON_TAIL, PokemonType.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) new AttackMove(Moves.DRAGON_TAIL, PokemonType.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
@ -10535,7 +10534,7 @@ export function initMoves() {
.attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true), .attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true),
new AttackMove(Moves.BADDY_BAD, PokemonType.DARK, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7) new AttackMove(Moves.BADDY_BAD, PokemonType.DARK, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7)
.attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true), .attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true),
new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 7) new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, -1, 0, 7)
.attr(LeechSeedAttr) .attr(LeechSeedAttr)
.makesContact(false), .makesContact(false),
new AttackMove(Moves.FREEZY_FROST, PokemonType.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7) new AttackMove(Moves.FREEZY_FROST, PokemonType.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7)
@ -10863,7 +10862,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true), .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true),
new AttackMove(Moves.BITTER_MALICE, PokemonType.GHOST, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 8) new AttackMove(Moves.BITTER_MALICE, PokemonType.GHOST, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 8)
.attr(StatStageChangeAttr, [ Stat.ATK ], -1), .attr(StatStageChangeAttr, [ Stat.ATK ], -1),
new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, 100, 0, 8) new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, -1, 0, 8)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true), .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
new AttackMove(Moves.TRIPLE_ARROWS, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8) new AttackMove(Moves.TRIPLE_ARROWS, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8)
.makesContact(false) .makesContact(false)
@ -11018,7 +11017,7 @@ export function initMoves() {
.makesContact(false), .makesContact(false),
new AttackMove(Moves.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) new AttackMove(Moves.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9)
.attr(OrderUpStatBoostAttr) .attr(OrderUpStatBoostAttr)
.makesContact(false), .makesContact(false),
new AttackMove(Moves.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) new AttackMove(Moves.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
@ -11072,7 +11071,7 @@ export function initMoves() {
.attr(CutHpStatStageBoostAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 2, 2), .attr(CutHpStatStageBoostAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 2, 2),
new AttackMove(Moves.KOWTOW_CLEAVE, PokemonType.DARK, MoveCategory.PHYSICAL, 85, -1, 10, -1, 0, 9) new AttackMove(Moves.KOWTOW_CLEAVE, PokemonType.DARK, MoveCategory.PHYSICAL, 85, -1, 10, -1, 0, 9)
.slicingMove(), .slicingMove(),
new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, 100, 0, 9) new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 9)
.attr(CritOnlyAttr) .attr(CritOnlyAttr)
.makesContact(false), .makesContact(false),
new AttackMove(Moves.TORCH_SONG, PokemonType.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) new AttackMove(Moves.TORCH_SONG, PokemonType.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
@ -11191,7 +11190,7 @@ export function initMoves() {
.attr(StatusEffectAttr, StatusEffect.BURN) .attr(StatusEffectAttr, StatusEffect.BURN)
.target(MoveTarget.ALL_NEAR_ENEMIES) .target(MoveTarget.ALL_NEAR_ENEMIES)
.triageMove(), .triageMove(),
new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9) new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, 100, 0, 9)
.attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3) .attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3)
.ballBombMove(), .ballBombMove(),
new AttackMove(Moves.IVY_CUDGEL, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9) new AttackMove(Moves.IVY_CUDGEL, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9)
@ -11209,7 +11208,8 @@ export function initMoves() {
.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */ .partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
new AttackMove(Moves.FICKLE_BEAM, PokemonType.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9) new AttackMove(Moves.FICKLE_BEAM, PokemonType.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc) .attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
.attr(DoublePowerChanceAttr), .attr(DoublePowerChanceAttr)
.edgeCase(), // Should not interact with Sheer Force
new SelfStatusMove(Moves.BURNING_BULWARK, PokemonType.FIRE, -1, 10, -1, 4, 9) new SelfStatusMove(Moves.BURNING_BULWARK, PokemonType.FIRE, -1, 10, -1, 4, 9)
.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK) .attr(ProtectAttr, BattlerTagType.BURNING_BULWARK)
.condition(failIfLastCondition), .condition(failIfLastCondition),
@ -11232,7 +11232,7 @@ export function initMoves() {
new StatusMove(Moves.DRAGON_CHEER, PokemonType.DRAGON, -1, 15, -1, 0, 9) new StatusMove(Moves.DRAGON_CHEER, PokemonType.DRAGON, -1, 15, -1, 0, 9)
.attr(AddBattlerTagAttr, BattlerTagType.DRAGON_CHEER, false, true) .attr(AddBattlerTagAttr, BattlerTagType.DRAGON_CHEER, false, true)
.target(MoveTarget.NEAR_ALLY), .target(MoveTarget.NEAR_ALLY),
new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9) new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
.attr(AddBattlerTagIfBoostedAttr, BattlerTagType.CONFUSED) .attr(AddBattlerTagIfBoostedAttr, BattlerTagType.CONFUSED)
.soundBased(), .soundBased(),
new AttackMove(Moves.TEMPER_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9) new AttackMove(Moves.TEMPER_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9)
@ -11241,7 +11241,7 @@ export function initMoves() {
.attr(MissEffectAttr, crashDamageFunc) .attr(MissEffectAttr, crashDamageFunc)
.attr(NoEffectAttr, crashDamageFunc) .attr(NoEffectAttr, crashDamageFunc)
.recklessMove(), .recklessMove(),
new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9) new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 9)
.soundBased() .soundBased()
.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2), .attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
new AttackMove(Moves.UPPER_HAND, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9) new AttackMove(Moves.UPPER_HAND, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)

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@ -34,7 +34,7 @@ describe("Abilities - Sheer Force", () => {
.disableCrits(); .disableCrits();
}); });
const SHEER_FORCE_MULT = 5461 / 4096; const SHEER_FORCE_MULT = 1.3;
it("Sheer Force should boost the power of the move but disable secondary effects", async () => { it("Sheer Force should boost the power of the move but disable secondary effects", async () => {
game.override.moveset([Moves.AIR_SLASH]); game.override.moveset([Moves.AIR_SLASH]);

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@ -89,7 +89,7 @@ describe("Moves - Burning Jealousy", () => {
await game.phaseInterceptor.to("BerryPhase"); await game.phaseInterceptor.to("BerryPhase");
expect(allMoves[Moves.BURNING_JEALOUSY].calculateBattlePower).toHaveReturnedWith( expect(allMoves[Moves.BURNING_JEALOUSY].calculateBattlePower).toHaveReturnedWith(
(allMoves[Moves.BURNING_JEALOUSY].power * 5461) / 4096, allMoves[Moves.BURNING_JEALOUSY].power * 1.3,
); );
}); });
}); });

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@ -65,23 +65,4 @@ describe("Moves - Order Up", () => {
affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2)); affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2));
}, },
); );
it("should be boosted by Sheer Force while still applying a stat boost", async () => {
game.override.passiveAbility(Abilities.SHEER_FORCE).starterForms({ [Species.TATSUGIRI]: 0 });
await game.classicMode.startBattle([Species.TATSUGIRI, Species.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("BerryPhase", false);
expect(dondozo.battleData.abilitiesApplied.includes(Abilities.SHEER_FORCE)).toBeTruthy();
expect(dondozo.getStatStage(Stat.ATK)).toBe(3);
});
}); });