Initial deletion seems good
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@ -38,6 +38,11 @@ export class BattleEndPhase extends BattlePhase {
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}
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this.scene.clearEnemyHeldItemModifiers();
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try {
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this.scene.getEnemyParty().forEach(p => p.destroy());
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} catch {
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console.log("Garbage collection failed.");
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}
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const lapsingModifiers = this.scene.findModifiers(m => m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier) as (LapsingPersistentModifier | LapsingPokemonHeldItemModifier)[];
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for (const m of lapsingModifiers) {
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