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[P2] Fix Toxic to bypass semi-invulnerability when used by a Poison-type. (#4445)
* Fix Toxic to bypass semi-invulnerability when used by a Poison-type. * Apply suggestion to refactor BerryPhase in Toxic move tests. Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Corrected missing quotes on a BerryPhase in Toxic.test. --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
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import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
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import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
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import { MoveAnim } from "#app/data/battle-anims";
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import { MoveAnim } from "#app/data/battle-anims";
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import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
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import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
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import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr } from "#app/data/move";
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import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
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import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
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import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
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import { BattlerTagType } from "#app/enums/battler-tag-type";
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import { BattlerTagType } from "#app/enums/battler-tag-type";
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import { Moves } from "#app/enums/moves";
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import { Moves } from "#app/enums/moves";
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@ -14,6 +14,7 @@ import { PokemonMultiHitModifier, FlinchChanceModifier, EnemyAttackStatusEffectC
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import i18next from "i18next";
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import i18next from "i18next";
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import * as Utils from "#app/utils";
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import * as Utils from "#app/utils";
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import { PokemonPhase } from "./pokemon-phase";
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import { PokemonPhase } from "./pokemon-phase";
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import { Type } from "#app/data/type";
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export class MoveEffectPhase extends PokemonPhase {
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export class MoveEffectPhase extends PokemonPhase {
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public move: PokemonMove;
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public move: PokemonMove;
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@ -404,7 +405,10 @@ export class MoveEffectPhase extends PokemonPhase {
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}
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}
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const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
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const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
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if (semiInvulnerableTag && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)) {
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if (semiInvulnerableTag
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&& !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)
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&& !(this.move.getMove().getAttrs(ToxicAccuracyAttr) && user.isOfType(Type.POISON))
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) {
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return false;
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return false;
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}
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}
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76
src/test/moves/toxic.test.ts
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76
src/test/moves/toxic.test.ts
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@ -0,0 +1,76 @@
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { StatusEffect } from "#enums/status-effect";
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import { BattlerIndex } from "#app/battle";
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import { allMoves } from "#app/data/move";
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describe("Moves - Toxic", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.moveset(Moves.TOXIC)
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.enemySpecies(Species.MAGIKARP)
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.enemyMoveset(Moves.SPLASH);
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});
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it("should be guaranteed to hit if user is Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
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await game.classicMode.startBattle([Species.TOXAPEX]);
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game.move.select(Moves.TOXIC);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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});
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it("may miss if user is not Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
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await game.classicMode.startBattle([Species.UMBREON]);
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game.move.select(Moves.TOXIC);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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});
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it("should hit semi-invulnerable targets if user is Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
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game.override.enemyMoveset(Moves.FLY);
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await game.classicMode.startBattle([Species.TOXAPEX]);
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game.move.select(Moves.TOXIC);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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});
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it("should miss semi-invulnerable targets if user is not Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(-1);
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game.override.enemyMoveset(Moves.FLY);
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await game.classicMode.startBattle([Species.UMBREON]);
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game.move.select(Moves.TOXIC);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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});
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});
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