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nit update src/field/pokemon.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
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@ -128,7 +128,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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const randAbilityIndex = Utils.randSeedInt(2);
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const randAbilityIndex = Utils.randSeedInt(2);
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this.species = species;
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this.species = species;
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this.illusion = {active: false, available: true};
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this.illusion = { active: false, available: true };
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this.pokeball = dataSource?.pokeball || PokeballType.POKEBALL;
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this.pokeball = dataSource?.pokeball || PokeballType.POKEBALL;
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this.level = level;
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this.level = level;
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