From 91b74fbef3fddb7e26fd17ce399bf9a62be6cfb2 Mon Sep 17 00:00:00 2001 From: Madmadness65 Date: Mon, 18 Mar 2024 21:10:23 -0500 Subject: [PATCH] Implement Volt Switch Was just forgotten when doing the other U-turn clones. --- src/data/move.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index bc6820e0a9b..a342db05fec 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -3848,7 +3848,8 @@ export function initMoves() { new AttackMove(Moves.WATER_PLEDGE, "Water Pledge (P)", Type.WATER, MoveCategory.SPECIAL, 80, 100, 10, "A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.", -1, 0, 5), new AttackMove(Moves.FIRE_PLEDGE, "Fire Pledge (P)", Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, "A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.", -1, 0, 5), new AttackMove(Moves.GRASS_PLEDGE, "Grass Pledge (P)", Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, "A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.", -1, 0, 5), - new AttackMove(Moves.VOLT_SWITCH, "Volt Switch (P)", Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, "After making its attack, the user rushes back to switch places with a party Pokémon in waiting.", -1, 0, 5), + new AttackMove(Moves.VOLT_SWITCH, "Volt Switch", Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, "After making its attack, the user rushes back to switch places with a party Pokémon in waiting.", -1, 0, 5) + .attr(ForceSwitchOutAttr, true), new AttackMove(Moves.STRUGGLE_BUG, "Struggle Bug", Type.BUG, MoveCategory.SPECIAL, 50, 100, 20, "While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.", 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPATK, -1) .target(MoveTarget.ALL_NEAR_ENEMIES),