From 9212d3642a33956d4eb3f48150f39ed07fff6e49 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Tue, 4 Jul 2023 16:16:50 -0400 Subject: [PATCH] Move weather effects to the end of the turn --- src/battle-phases.ts | 6 +++--- src/data/biome.ts | 7 +++---- 2 files changed, 6 insertions(+), 7 deletions(-) diff --git a/src/battle-phases.ts b/src/battle-phases.ts index 2028a46780b..e007682beed 100644 --- a/src/battle-phases.ts +++ b/src/battle-phases.ts @@ -928,9 +928,6 @@ export class TurnStartPhase extends FieldPhase { start() { super.start(); - if (this.scene.arena.weather) - this.scene.unshiftPhase(new WeatherEffectPhase(this.scene, this.scene.arena.weather)); - const field = this.scene.getField(); const order = this.getOrder(); @@ -994,6 +991,9 @@ export class TurnStartPhase extends FieldPhase { } } + if (this.scene.arena.weather) + this.scene.pushPhase(new WeatherEffectPhase(this.scene, this.scene.arena.weather)); + for (let o of order) { if (field[o].status && field[o].status.isPostTurn()) this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, o)); diff --git a/src/data/biome.ts b/src/data/biome.ts index 59dd2c53194..0500df1951a 100644 --- a/src/data/biome.ts +++ b/src/data/biome.ts @@ -249,12 +249,11 @@ export const biomePools: BiomePools = { { 1: [ Species.RATTATA ], 20: [ Species.RATICATE ] }, Species.GRIMER, { 1: [ Species.KOFFING ], 35: [ Species.WEEZING ] }, - { 1: [ Species.STUNKY ], 34: [ Species.SKUNTANK ] }, { 1: [ Species.PATRAT ], 20: [ Species.WATCHOG ] }, { 1: [ Species.LILLIPUP ], 16: [ Species.HERDIER ], 32: [ Species.STOUTLAND ] }, { 1: [ Species.TRUBBISH ], 36: [ Species.GARBODOR ] } ], - [BiomePoolTier.UNCOMMON]: [ { 1: [ Species.BURMY ], 20: [ Species.WORMADAM ] } ], + [BiomePoolTier.UNCOMMON]: [ { 1: [ Species.BURMY ], 20: [ Species.WORMADAM ] }, { 1: [ Species.STUNKY ], 34: [ Species.SKUNTANK ] } ], [BiomePoolTier.RARE]: [], [BiomePoolTier.SUPER_RARE]: [ Species.EEVEE, Species.SMEARGLE ], [BiomePoolTier.ULTRA_RARE]: [ Species.DITTO, Species.CASTFORM ], @@ -2808,11 +2807,11 @@ export const biomePools: BiomePools = { ] ], [ Species.STUNKY, Type.POISON, Type.DARK, [ - [ Biome.CITY, BiomePoolTier.COMMON ] + [ Biome.CITY, BiomePoolTier.UNCOMMON ] ] ], [ Species.SKUNTANK, Type.POISON, Type.DARK, [ - [ Biome.CITY, BiomePoolTier.COMMON ], + [ Biome.CITY, BiomePoolTier.UNCOMMON ], [ Biome.CITY, BiomePoolTier.BOSS ] ] ],