Run History Export Data Patch (#3712)
Co-authored-by: frutescens <info@laptop>
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@ -1366,7 +1366,8 @@ export class GameData {
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} else {
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const data = localStorage.getItem(dataKey);
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if (data) {
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handleData(decrypt(data, bypassLogin));
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handleData(decrypt(data, (dataType !== GameDataType.RUN_HISTORY) ? bypassLogin : true));
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// This conditional is necessary because at the moment, run history is stored locally only so it has to be decoded from Base64 as if it was local
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}
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resolve(!!data);
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}
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