Localization: Add "has been added as a starter!" localization (#2555)

* [Localization] Update Portuguese translation for egg.ts

* Localization: Add "added as a starter" translation in multiple languages

* revert

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/battle.ts

Co-authored-by: Jancojicanoder <jancoleiva@gmail.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Localization: Update Spanish and Portuguese translations for "addedAsAStarter"

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jancojicanoder <jancoleiva@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
This commit is contained in:
José Ricardo Fleury Oliveira 2024-06-24 14:55:46 -03:00 committed by GitHub
parent 2ca86dd901
commit 930845c715
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10 changed files with 10 additions and 1 deletions

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "{{trainerName}}\nwurde besiegt!",
"moneyWon": "Du gewinnst\n{{moneyAmount}} ₽!",
"pokemonCaught": "{{pokemonName}} wurde gefangen!",
"addedAsAStarter": "{{pokemonName}} wurde als Starterpokémon hinzugefügt!",
"partyFull": "Dein Team ist voll.\nMöchtest du ein Pokémon durch {{pokemonName}} ersetzen?",
"pokemon": "Pokémon",
"sendOutPokemon": "Los, {{pokemonName}}!",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "You defeated\n{{trainerName}}!",
"moneyWon": "You got\n₽{{moneyAmount}} for winning!",
"pokemonCaught": "{{pokemonName}} was caught!",
"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
"partyFull": "Your party is full.\nRelease a Pokémon to make room for {{pokemonName}}?",
"pokemon": "Pokémon",
"sendOutPokemon": "Go! {{pokemonName}}!",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "¡Has derrotado a\n{{trainerName}}!",
"moneyWon": "¡Has ganado\n₽{{moneyAmount}} por vencer!",
"pokemonCaught": "¡{{pokemonName}} atrapado!",
"addedAsAStarter": "{{pokemonName}} ha sido añadido\na tus iniciales!",
"partyFull": "Tu equipo esta completo.\n¿Quieres liberar un Pokémon para meter a {{pokemonName}}?",
"pokemon": "Pokémon",
"sendOutPokemon": "¡Adelante, {{pokemonName}}!",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "Vous avez battu\n{{trainerName}} !",
"moneyWon": "Vous remportez\n{{moneyAmount}} ₽ !",
"pokemonCaught": "Vous avez attrapé {{pokemonName}} !",
"addedAsAStarter": "{{pokemonName}} est ajouté\ncomme starter !",
"partyFull": "Votre équipe est pleine.\nRelâcher un Pokémon pour {{pokemonName}} ?",
"pokemon": "Pokémon",
"sendOutPokemon": "{{pokemonName}} ! Go !",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "Hai sconfitto\n{{trainerName}}!",
"moneyWon": "Hai vinto {{moneyAmount}}₽",
"pokemonCaught": "Preso! {{pokemonName}} è stato catturato!",
"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
"partyFull": "La tua squadra è al completo.\nVuoi liberare un Pokémon per far spazio a {{pokemonName}}?",
"pokemon": "Pokémon",
"sendOutPokemon": "Vai! {{pokemonName}}!",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "{{trainerName}}[[와]]의\n승부에서 이겼다!",
"moneyWon": "상금으로\n₽{{moneyAmount}}을 손에 넣었다!",
"pokemonCaught": "신난다-!\n{{pokemonName}}[[를]] 잡았다!",
"addedAsAStarter": "{{pokemonName}}[[가]]\n스타팅 포켓몬에 추가되었다!",
"partyFull": "지닌 포켓몬이 가득 찼습니다. {{pokemonName}}[[를]]\n대신해 포켓몬을 놓아주시겠습니까?",
"pokemon": "포켓몬",
"sendOutPokemon": "가랏! {{pokemonName}}!",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "Você derrotou\n{{trainerName}}!",
"moneyWon": "Você ganhou\n₽{{moneyAmount}} por ganhar!",
"pokemonCaught": "{{pokemonName}} foi capturado!",
"addedAsAStarter": "{{pokemonName}} foi adicionado\naos seus inicias!",
"partyFull": "Sua equipe está cheia.\nSolte um Pokémon para ter espaço para {{pokemonName}}?",
"pokemon": "Pokémon",
"sendOutPokemon": "{{pokemonName}}, eu escolho você!!",

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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
"trainerDefeated": "你击败了\n{{trainerName}}",
"moneyWon": "你赢得了\n₽{{moneyAmount}}",
"pokemonCaught": "{{pokemonName}} 被抓住了!",
"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
"partyFull": "你的队伍已满员.是否放生其他宝可梦\n为 {{pokemonName}} 腾出空间?",
"pokemon": "宝可梦",
"sendOutPokemon": "上吧!\n{{pokemonName}}",

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@ -13,6 +13,7 @@ export const battle: SimpleTranslationEntries = {
"switchQuestion": "要更換\n{{pokemonName}}嗎?",
"trainerDefeated": "你擊敗了\n{{trainerName}}",
"pokemonCaught": "{{pokemonName}} 被抓住了!",
"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
"pokemon": "寶可夢",
"sendOutPokemon": "上吧! {{pokemonName}}",
"hitResultCriticalHit": "擊中了要害!",

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@ -1486,7 +1486,7 @@ export class GameData {
if (newCatch && speciesStarters.hasOwnProperty(species.speciesId)) {
this.scene.playSound("level_up_fanfare");
this.scene.ui.showText(`${species.name} has been\nadded as a starter!`, null, () => checkPrevolution(), null, true);
this.scene.ui.showText(i18next.t("battle:addedAsAStarter", { pokemonName: species.name }), null, () => checkPrevolution(), null, true);
} else {
checkPrevolution();
}