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Fix Meloetta-related bugs in mono-type challenges (#4460)
Remove Meloetta from the `TYPE_OVERRIDES` array so wrong-form Meloetta can't be sent into battle. This was missed when Meloetta was changed in a previous PR Also disallow Meloetta from being added to the party in starter select if it's in the wrong form for the current mono-type challenge
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@ -527,18 +527,19 @@ interface monotypeOverride {
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*/
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*/
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export class SingleTypeChallenge extends Challenge {
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export class SingleTypeChallenge extends Challenge {
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private static TYPE_OVERRIDES: monotypeOverride[] = [
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private static TYPE_OVERRIDES: monotypeOverride[] = [
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{species: Species.MELOETTA, type: Type.PSYCHIC, fusion: true},
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{species: Species.CASTFORM, type: Type.NORMAL, fusion: false},
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{species: Species.CASTFORM, type: Type.NORMAL, fusion: false},
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];
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];
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// TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy
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private static SPECIES_OVERRIDES: Species[] = [Species.MELOETTA];
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constructor() {
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constructor() {
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super(Challenges.SINGLE_TYPE, 18);
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super(Challenges.SINGLE_TYPE, 18);
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}
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}
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applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps, soft: boolean = false): boolean {
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override applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps, soft: boolean = false): boolean {
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const speciesForm = getPokemonSpeciesForm(pokemon.speciesId, dexAttr.formIndex);
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const speciesForm = getPokemonSpeciesForm(pokemon.speciesId, dexAttr.formIndex);
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const types = [speciesForm.type1, speciesForm.type2];
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const types = [speciesForm.type1, speciesForm.type2];
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if (soft) {
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if (soft && !SingleTypeChallenge.SPECIES_OVERRIDES.includes(pokemon.speciesId)) {
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const speciesToCheck = [pokemon.speciesId];
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const speciesToCheck = [pokemon.speciesId];
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while (speciesToCheck.length) {
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while (speciesToCheck.length) {
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const checking = speciesToCheck.pop();
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const checking = speciesToCheck.pop();
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