Update battle info on stat change
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6fd5709b13
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@ -1552,6 +1552,8 @@ export class CopyStatsAttr extends MoveEffectAttr {
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else
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user.removeTag(BattlerTagType.CRIT_BOOST);
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user.updateInfo();
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target.scene.queueMessage(getPokemonMessage(user, 'copied\n') + getPokemonMessage(target, `'s stat changes!`));
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return true;
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@ -1566,6 +1568,8 @@ export class InvertStatsAttr extends MoveEffectAttr {
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for (let s = 0; s < target.summonData.battleStats.length; s++)
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target.summonData.battleStats[s] *= -1;
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user.updateInfo();
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target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere all reversed!`));
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return true;
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@ -1580,6 +1584,8 @@ export class ResetStatsAttr extends MoveEffectAttr {
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for (let s = 0; s < target.summonData.battleStats.length; s++)
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target.summonData.battleStats[s] = 0;
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user.updateInfo();
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target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere eliminated!`));
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return true;
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@ -1624,6 +1624,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.summonData.tags.push(tag);
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if (this instanceof PlayerPokemon && source.summonData.battleStats.find(bs => bs === 6))
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this.scene.validateAchv(achvs.TRANSFER_MAX_BATTLE_STAT);
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this.updateInfo();
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}
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getMoveHistory(): TurnMove[] {
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@ -1924,6 +1925,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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this.summonDataPrimer = null;
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}
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this.updateInfo();
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}
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resetBattleData(): void {
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